[♪♪♪]
[WIND WHISTLING]
[SAMWELL SHIVERING]
لاچۆ لەبەر ڕێگە
بجووڵێ‫!
[♪♪♪]
[MEN CHATTERING INDISTINCTLY]
NORTHMAN: Look, on the west wall!
بڕۆن بۆ ژێرخانەکە
[BABY CRYING]
خۆتان ڕاگرن
خێرا کەن، یارمەتی کوڕەکان بدەن ‫_بەڵێ گەورەم
زوو‫! خێرا کەن!
‫-خێرا کەن ‫-دەروازەکە ببەستن
خۆیەتی
[♪♪♪]
[GRUNTS]
[WIND WHISTLING]
[EXHALES HEAVILY]
[GASPS SOFTLY]
[DRAGON ROARING]
[SOLDIERS SHOUTING INDISTINCTLY]
[HORSES SNORTING]
[CLEARS THROAT]
بۆ خاتری خودا چ زوو هاتی
[HORSE NEIGHS]
[SNORTING]
[WIND WHISTLING]
[DRAGONS GROWLING]
[♪♪♪]
‫بە زمانی ئەوان قسە دەکەی؟
پێیان بڵێ شمشێرەکانیان ڕاگرن
[WIND WHISTLING]
[SPEAKS IN DOTHRAKI]
[WEAPONS CLINKING]
[♪♪♪]
[SPEAKING IN HIGH VALYRIAN]
[SOLDIERS EXCLAIMING]
[♪♪♪]
هەموو پیاوەکان دەبێ بمرن
هەموو دەبێ خزمەت بکەن
دەروازەکان بکەنەوە
دەروازەکە بکەوە
خێرا، خێرا کەن
ئارام بە
[♪♪♪]
پێویستیەک بە کوشتنم نییە، سێر داڤۆس
پێش لە کرانەوەی ڕۆژ دەمرم
[♪♪♪]
[SOLDIER SHOUTING INDISTINCTLY]
[DOTHRAKI ULULATING]
SOLDIER [IN DOTHRAKI]:
[WIND WHISTLING]
[HOOFBEATS POUNDING]
[NEIGHS HOARSELY]
[♪♪♪]
[HORSES NEIGHING]
[GASPS]
شاهی شەو خەریکە دێت
مردووەکان ئێستاکەش لێرەن
[DRAGON ROARS]
[♪♪♪]
[WIND WHISTLING]
[GREY WORM SPEAKS IN VALYRIAN]
[UNSULLIED GRUNT]
[SOLDIERS GRUNTING]
[WIGHTS SNARLING]
[YELLS]
جێگەی خۆتان بپارێزن
[SOLDIERS CLAMORING]
[SCREAMS]
[GRUNTS]
[SCREAMS]
[♪♪♪]
[WIND WHISTLING]
[♪♪♪]
بڕۆ بۆ ژێرخانەکە
من خەڵکەکەم بەجێ ناهێڵم
ئەمە بگرە و بڕۆ
نازانم چۆن کەڵکی ڵی وەرگرم
بە سەرەکەی لێیان بدە
[♪♪♪]
[SOLDIERS GRUNTING]
[SOLDIER SHOUTS INDISTINCTLY]
ئێد
‫ئێد!!
[WHIMPERING]
سەم، هەڵسە
[GASPING]
وای، خودایە، سم
[SNARLS]
WOMAN [SCREAMS]: Edd!
[DOOR CLOSES, THEN LOCKS]
[PEOPLE WHISPERING INDISTINCTLY]
[WIND WHISTLING]
[JON GRUNTS]
[DAENERYS GRUNTS]
[JON GRUNTS]
[♪♪♪]
‫پاشەکشە کەن! پاشەکشە کەن!
پاشەکشە‫
خێرا کەن
دەروازەکان بکەنەوە
دەوازەکە کەرەوە
ڕێگە بدەن بێینە نێو
دەروازەکە کەرەوە
ڕانەوەستن
خێرا کەن
ڕانەوەستن، زووکەن
بڕۆ ڕانەوەستن
ڕانەوەستن، ڕاکەن
ڕانەوەستن
[IN VALYRIAN]
[UNSULLIED GRUNT]
[SOLDIERS CLAMORING]
[♪♪♪]
دەنی
[WIND WHISTLING]
زوو چەکەکەت بگرە
ڕێگرەکان بپارێزن
لەو ڕێگەوە
BRIENNE: Hey! Hey! Hey!
بۆشاییەکان پڕ کەنەوە
بڕۆن‫! بڕۆن!
بڕۆنە نێو
بڕۆنە نێو، خێرا کەن
[GREY WORM SHOUTING INDISTINCTLY]
[UNSULLIED GRUNTING]
[♪♪♪]
بڕۆن
[SNARLING]
[SOLDIER WHIMPERING]
SOLDIER 1 [IN VALYRIAN]:
SOLDIER 2 [IN VALYRIAN]:
SOLDIER 1 [IN ENGLISH]: Come on! SOLDIER 2 [IN ENGLISH]: Come on!
SOLDIER 1: Come on! SOLDIER 3: Come on!
دەروازەکە بپارێزن
ئەوانە خەریکن دێن‫! خێرا کەن
بکشێنەوە
[PANTING]
چاڵەکە ئاگر تێبەردەن
چاڵەکە ئاگر تێبەردن
SOLDIER 2: Wait! SOLDIER 3: Light the trench!
[GRUNTS]
[♪♪♪]
ئەو ناتوانێت بمانبینێ
چاڵەکان ئاگر بدەن
بە مەشخەڵێک ئاگری دەن
ئاگری بدەن
چاڵەکان ئاگر بدەن
[GRUNTING]
[SNARLING]
[SHOUTS INDISTINCTLY]
[SHOUTING INDISTINCTLY]
[UNSULLIED GRUNT]
[MAN SHOUTING INDISTINCTLY]
[SPEAKS IN VALYRIAN]
[UNSULLIED GRUNT]
[SPEAKING IN HIGH VALYRIAN]
[♪♪♪]
[SCREECHING]
[SOLDIERS SHOUTING INDISTINCTLY]
کڵێگەین
[BABY CRYING]
تۆ دەبێ خۆت تووشی دڵەڕاوکێ نەکەی
لانیکەم ئێمە لە ژێرخانەکە داین
ئەگەر لەو بانە بواین
ڕەنگە شتگەلێکمان بدیبا کە ئەوانی دی نەتوانن بیبینن
چتگەلێک کە دۆخەکەی بگۆڕایەت
‫چی؟
شەڕەکەی 'بڵەک واتر' بێنە بیرت
ئەمن بووم کە خۆمانم لە دەروازەی قوڕگین تێپەڕاند
‫-و ڕوخسارت بوو بە دوو لەتەوە!
و ئەوە جیاوازی خۆلقان
ئەگەر ئێستا لە دەرەوە بایەم
‫-دەمردی!
لەوێ کارێک نییە کە تۆ بیکەی
ڕەنگە تووشی سەرسووڕمان ببی لەوەی کە تا کوێ دەتوانم بڕۆم
تاکوو نەبمە بەشێک لە سوپای 'مردووەکان'
هیچ ڕێکخراوەیێک لەمە نەگونجاوتر بۆ تواناکانم نییە
‫-گاڵتەچێتی چتێک ناگۆڕێت
بۆ ئەوەیە کە لێرەین، کەسمان هیچی لە دەست نایەت
ئەوە ڕاستیەکەیە
بوێرانەترین کارێک کە ئێستا دەتوانین بیکەین
ڕوانین لە ناو چاوانی ڕاستییە
شایەد پێویست بوو هاوسەرگیریەکەمان درێژە پێ بدایە
‫-تۆ باشترینیان بووی
عەجەو بیرۆکەی ترسناکێک‫!
‫-ئەو پەیوەندی نێوانمانە بەقای نەبوو‫
بۆ؟
بە هۆی مەلەکەی ئەژدەهاکان‫‫
وەفادارییە پارچەکراوەکانت دەبووە کێشە
وایە
بە بێ مەلەکەی ئەژدەهاکان هیچ کێشەیەک نەبوو
چوونکە هەموومان تا ئێستا مردبووین
[WIND WHISTLING]
ئەوان چاڵەکەیان ئاگردا
برەن
بەس دەمەوێت بزانی
ئاواتەخواز بووم
ئەو کارانەی کە کردم
هەموو ئەو کارانەی کە کردت بووە هۆی بوونت لێرە
لەوێی کە سەر بە ویت
ماڵ
ئێستا دەڕۆم
بۆ کوێ دەچی؟
[♪♪♪]
[RAVENS CAWING]
[♪♪♪]
دیوارەکان بپارێزن
Man the walls!
خێرا کەن
خێرا ەکەن
بڕۆن بڕۆن بڕۆن
خێرا کەن
[ROARS]
ئەوانە لە بەرانبەر دیوارەکەن
پیاوێکی زۆرتر بێنە ئێرە
زوو بۆشاییەکان پڕ بکەنەوە
خەریکن لە دیوارەکە دێنە سەرێ
کەماندارەکان بێنن
کەماندارەکان بڕۆنە سەرەوە
بڕۆنە بان بڕۆن، خێرا کەن
خێرا کەن بگەڕێنە دواوە
بێنە دواوە هەموو ڕێگەکە، کەماندارەکان
[SPEAKS IN VALYRIAN]
[SNARLING]
دیوارەکە بپارێزن
دیوارەکە‫! خەریکن دێنە بان
دیوارەکە بپارێزن
پێنە دوا
خێرا کەن
[♪♪♪]
[YELLS]
خەریکن دێنە بان
هۆشت بێ‫!
[WHIMPERING]
[SHUDDERING]
[♪♪♪]
[YELLS]
[GRUNTING]
کڵێگێین‫!
[SCREAMS]
[GRUNTS]
کڵێگێین‫!
کڵێگێین‫! پێویستیمان پێتە
ناتوانی دەسبەرداری ئێمە بی
ون بە! ئێمە ناتوانین شکستیان بدەین
نایبینی! قەحبەی گەمژە
ئێمە خەریکن لەگەڵ مردن شەڕ دەکەین
ناتوانن مەرگ شکست بدەن
‫-ئەم قسە بە ئەو بڵێ
[PANTING]
[SCREAMING]
[GASPING]
[YELLS]
[ROARS]
[♪♪♪]
[DAENERYS WHIMPERING]
[GRUNTING]
[♪♪♪]
[PANTING]
[FOOTSTEPS]
[♪♪♪]
[WIGHT CROAKS]
[SNARLING]
[GASPS SOFTLY]
[WIND WHISTLING]
[SNARLING IN DISTANCE]
[BREATHING SHAKILY]
[SNARLING]
[PANTING]
[WIGHTS SNARLING IN DISTANCE] [MEN YELLING IN DISTANCE]
[DOOR THUDS]
[ALL GASPING]
دەرگاکە بکەنەوە
خێرا کەن دەرگاکە بکەنەوە
تکایە‫!
بیکەنەوە
[SOLDIERS SCREAMING INDISTINCTLY]
[SCREAMING FADES]
[WIND WHISTLING]
[OBJECT CLATTERS IN DISTANCE]
-[OBJECT THUDS] -[GASPS]
[WIGHTS SNARLING IN DISTANCE]
[SCREAMING]
Rah!
Aah!
[GRUNTING]
خێرا کە، بڕۆ
خێرا کە
دەبێ بڕۆین
[♪♪♪]
[PANTING]
[SPEAKS INDISTINCTLY]
خواوەند ئەوی بە بۆنەی ئامانجێکەوە گەڕانەوە
ئێستا ئەو ئامانجە بەدی هاتوە
[♪♪♪]
دەتناسم‫
منیش تۆ دەناسم
‫-گوتبووت دیسان یەکتر دەبینینەوە
ئێستا لێرەین
لە کۆتایی جیهان
‫-تۆ گوتت من چاوانێکی زۆر بۆ هەتاهەتایە دەبەستم
ئەوەتیشە درووس وتبوو
چاوی قاوەیی
چاوی کەسک
و چاوی شین‫!
[WIGHTS SNARLING AND THUDDING ON DOOR]
بە خودای مردن چ دەڵێین؟
‫-ئەمڕۆ نە!
[♪♪♪]
[WIND WHISTLING]
[WIGHTS SNARLING]
[GASPS SOFTLY]
ئاوەتە هاتن
جێگر بن کوڕەکان
جێگر بن
بە هەر تیرێک یەکێکیان بپێکن
[♪♪♪]
ئەوێ‫!
[♪♪♪]
دابەزە
[GRUNTING]
[JON GRUNTS]
[GROANS]
[PANTING]
[ROARS]
[DRAGON ROARING]
[♪♪♪]
Dracarys.
[♪♪♪]
[DAENERYS GRUNTS]
[♪♪♪]
[PANTING]
[WIND WHISTLING]
[ALL GRUNTING]
[♪♪♪]
[JON YELLS]
[WIGHTS RUSTLING]
[GASPS]
[SNARLING]
[BABY CRYING]
[PEOPLE SCREAMING]
خێرا کە، خێرا کە
‫نە، نە، نە!
[GRUNTING]
[♪♪♪]
‫-برەن! بڕۆ
[WIGHTS SNARLING] [DROGON ROARING]
[DROGON SCREECHES]
[GRUNTS]
[WHIMPERS]
[♪♪♪]
[YELLING INDISTINCTLY]
[GRUNTS]
[SAMWELL SCREAMING]
[HISSING AND SNARLING]
[YELLS]
[SCREAMING]
[PANTING]
[♪♪♪]
[EXHALES SHARPLY]
[DRAGON ROARS]
[GRUNTS]
جۆرا
[ROARING]
[GRUNTS]
[YELLS]
[SNIFFLING]
[GASPS]
سییۆن
تۆ پیاوێکی چاکی
سپاس
[YELLING]
[GRUNTING]
[GRUNTS]
[VISERION ROARS]
[YELLS]
[GRUNTS]
[GASPS]
[♪♪♪]
بریندارم
[♪♪♪]
[SOBBING]
[GROWLING SOFTLY]
[♪♪♪]
(FIRE CRACKLING)
♪ (DRAMATIC MUSIC PLAYS) ♪
ئێمە شەڕی مەزنمان بردەوە
ئێستا، شەڕی گەورە دەبەینەوە
(CHEERING)
♪ (MUSIC INTENSIFIES) ♪
چەق و چڵی لەنێو دەبەین
-(WHIMPERS) -MAN: Mind out!
Move.
We've been building towards this for so long now.
You think back to the very beginning
of the very first episode,
and it's beyond the Wall where the White Walkers are stalking.
They're a group of rangers.
So, this is the culmination of one of the key storylines
in-- in the whole show.
And this is for everything.
We've been talking for a long time,
how Night King's forces have been growing in power,
and most of the living have been kind of
openly disdainful of the threat, and now there's no choice
but to fight it.
♪ (DRAMATIC MUSIC PLAYING) ♪
DAVID BENIOFF: I really love the way
the first ten minutes or so plays out,
because there's so much tension
before there's any encounter with the enemy.
BOY: Come on!
(INDISTINCT SHOUTING)
BENIOFF: You know, as much as they try to conceal it,
people are terrified, because this is...
this is death coming for them.
You know, so much of it is just kind of, on one hand,
setting the mood for the episode,
and the other hand, showing us where these characters are gonna be.
The entire episode takes place in Winterfell.
And you have 19 or 20 characters all involved
in a very chaotic situation,
that needs many, many locations to service it.
BENIOFF: Because it's such a long battle in this episode,
it's important that we feel the ebb and flow.
And so, there are moments when you think things
are going a little bit better for the living.
Tell them to lift their swords.
We felt like it was important to have that moment of hope,
when Mel comes in and lights up their arakh,
and they all ride off into battle.
(SPEAKS VALYRIAN)
(SOLDIERS GASP)
(INDISTINCT SHOUTING)
D.B. WEISS: We wanted our characters to feel, like,
that this-- maybe this is all gonna work out,
maybe things are all gonna be okay.
We've seen how devastating a Dothraki charge can be just with their regular swords,
and now when they're galloping into combat
with, uh, flaming arakhs, it's-- it's--
Uh... What could possibly stand against that?
(HORSE WHINNIES)
BENIOFF: What they see is just
the end of the Dothraki, essentially.
WEISS: They have a plan, and it's important
to wait for the Night King to reveal himself,
and then have two dragons against one dragon,
and a really good chance of-- of defeating him.
One thing that they couldn't have foreseen
was Daeny's reaction to seeing the Dothraki decimated.
Jon is the person who wants to stick to the plan,
but the Dothraki are not Jon's;
they're not loyal to Jon, they're loyal to Daeny,
and I think that Daeny can't bring herself to just watch them die,
and so the plan starts to fall apart
the second she gets on her dragon,
so he does too, and then we take it from there.
♪ (TENSE MUSIC PLAYING) ♪
(SNARLING)
BENIOFF: We knew this episode was gonna be almost entirely battle,
and that can get really boring really quickly.
You can watch it for a certain number of minutes
before the effect starts to dampen.
Part of it was making sure that we really stayed focused on the characters,
and so whether it's Arya's storyline,
or Sansa and Tyrion down the crypt,
or Jon Snow and Daeny up on the dragons.
Kinda like all these separate little battles within the...
within the greater battle.
-(SWORDS CLANKING) -(SNARLING)
Lyanna Mormont was supposed to be a one-scene character,
and then we met Bella Ramsay,
and we realized that we would not be doing our jobs
if we kept her as a one-scene character.
My mother wasn't a great beauty or any other kind of beauty.
She was a great warrior, though.
She died fighting for your brother, Robb.
WEISS: We knew that you can't give a--
a big death to everybody who dies in this battle,
'cause it would've-- It just would've been too much,
but there-- Also, if she were to die,
there was no way to-- to not make a moment of it, so...
that's where the zombie giant comes in.
It just did add a whole level of complexity
to that moment, that I'm sure a lot of people
would've been okay with not having there,
if we had demanded to cut it,
but I think they also understood why we needed
to give one of the strongest smaller people in the show
a chance to go out taking down
one of the strongest larger things we've, uh,
we've ever seen in the show.
-(LYANNA SCREAMS) -(ZOMBIE GIANT GROWLS)
(ARYA SHRIEKS)
WEISS: In any situation where people are fighting,
Arya needs to play a central role,
'cause she's one of the best at it,
and she's one of the most fun to watch doing it.
-(ARYA GRUNTS) -BENIOFF: Even for Arya,
she can't take on a horde of wights by herself,
and especially when her head gets smacked,
she's no longer at 100 percent.
It's just about survival at that point.
WEISS: Otherwise, she's completely unstoppable,
and she never loses her cool,
and it's amazing, and it's a lot of fun to watch,
but it's also-- it's one note,
so we decided that almost rewinding the clock on who Arya Stark is
to back before she became this sort of magical figure that she's become
would really be interesting,
and would also give us a chance to change up
the nature of the story we were telling.
We talked about Winterfell as kind of the home for the show,
and, uh, one of the things that always struck us
as a horrific aspect of this is that these hallways
and rooms where we spent a lot of good times
and-- and quiet times with characters that we care about,
has now become a horror set,
because it's been invaded by undead soldiers.
(SNARLS)
WEISS: Before that point,
there's sort of an agoraphobia to the whole thing
where you have this giant wide-open space
and everywhere you look you-- there's something
that could be coming to kill you.
Once you get inside Winterfell, everything contracts,
and the-- the walls literally start to close in around you,
and something is there in the dark with you,
but you don't know exactly where it is.
And we thought that the pace change
and the tonal change was really important
to have that in this episode,
otherwise the episode would start to feel...
would start to feel monotonous.
Dracarys.
WEISS: We thought it was important that,
whatever the plan was, that it not just work out,
'cause that would be kind of dull.
While there's no reason to know for certain that
the fire wouldn't kill or destroy the Night King,
there's also no particular reason to believe that it would.
And then, a few moments after this happens,
the Night King brings them a whole new,
larger undead problem by taking all of their own
who have been killed in the course of this battle,
and turning them into the enemy.
BENIOFF: I mean, we talked about various endings for Jorah
for a long time, but, you know, you think about Jorah,
from the very first time we met him, he was with Daeny,
and from that time, he's been mostly by her side.
Part of Jorah's tragedy is
that he was in love with a woman who couldn't love him back,
but he's accepted that for quite a long time,
at the same time he was going to fight for her
as long as he could and as well as he could.
There'd never been a moment where she more needed someone
to fight to protect her than this moment.
And if he could've chosen a way to die,
this is how he would've chosen to die.
So, it was something we thought would be powerful to give him.
-(DAENERYS SOBS) -(DRAGON EXHALES)
BENIOFF: The reason the Godswood was chosen
is because it's such a source of power
for those who believe in the old gods, and for Bran in particular,
so we know the weirwood tree and the three-eyed raven
have a very deep connection.
That was always the location where Bran was going
to be waiting for the Night King.
I just want you to know...
-the things I did-- -Everything you did
brought you where you are now.
Where you belong.
Home.
WEISS: It's not like the show is entirely about
people redeeming themselves and then it's all over,
but if you-- if the canvas is big enough,
there are spaces for those redemptive moments.
I think what was really important for Theon
at the end was hearing that thank you from Bran,
because Bran knows what's gonna happen.
BRAN: Theon.
You're a good man.
Thank you.
He knows he's dead, he knows he's not gonna be able
to kill the Night King, but I think what's really heroic
about his action is that we're all gonna die,
and we know we're not gonna be able to defeat death at the end,
but, you know, it's-- it's how you face those final moments,
and he chooses to run straight at it,
and I think he dies in a way that, um, makes us
really proud of him and the journey he's gone through.
-(ARYA SCREAMS) -BENIOFF: For--
God, I think it's probably three years now or something,
we've known that it was gonna be Arya
who delivers that-- that fatal blow.
WEISS: She seemed like the best candidate,
provided we weren't thinking about her in that moment.
One of the great things about having this many people
you care about in a sequence together
is that it can kind of pull people's attention
and focus to people that they care about a lot,
like Jon, like Daeny, Theon, and Bran,
not to mention Tyrion and Sansa in the crypt,
so you're going all over the place
with people who you're desperately worried for,
and, uh, hopefully you forget about the fact that
Arya Stark ran out of that castle
with the battle drums playing,
going towards some purpose,
and we don't know what until it happens.
BENIOFF: We hoped to kind of avoid the expected,
and Jon Snow has always been the hero,
the one who's been the savior,
but it just didn't seem right to us, for this--
for this moment.
We knew it had to be Valyrian steel, to the exact spot where
the child of the forest put the dragonglass blade to create the Night King,
and he is uncreated by the Valyrian steel.
At the end of it, it's still--
It's a victory for the living, but at great cost,
because some of our favorite characters fall along the way.
WEISS: We knew from the beginning,
once we'd handed the outline in, what we were in for.
The director, Miguel Sapochnik, took what we were doing
and defined this episode.
Miguel did a tremendous amount of
heroic heavy lifting on this front.
He knew that if the planning wasn't there,
we never would've ended up with the consistent excellence
that he delivered.
It is to their immense credit that--
not only that they endured it, um,
but that they did such a great job the whole time they were there.
WEISS: It's a real testament to the entire Belfast crew
who gave us something that no amount of money could ever buy.