1 00:00:20,041 --> 00:00:26,792 And here we are in Minecraft, on a deserted island. 2 00:00:26,834 --> 00:00:30,792 There's a few things we need to do in order to survive the night. 3 00:00:30,834 --> 00:00:35,500 'Cause what's going to happen is that sun is going to rise, and then it's going to fall. 4 00:00:35,542 --> 00:00:39,333 And when it falls, that's when darkness descends on us, 5 00:00:39,375 --> 00:00:45,333 and that's when the bad things come out of the dark at night and hunt me down and try to eat me. 6 00:01:44,083 --> 00:01:46,166 When did I first hear about Minecraft? 7 00:01:46,208 --> 00:01:49,166 Where was I when JFK was assassinated, basically, kind of thing? 8 00:01:49,208 --> 00:01:53,041 My awareness of Minecraft did not come from a magazine cover. 9 00:01:53,083 --> 00:01:56,125 It's like you hear it a couple times in the hallway, and it's like, "What? What was that?" 10 00:01:56,166 --> 00:02:00,291 It accelerated so quickly, obviously, that it's hard to recall that starting point, 11 00:02:00,333 --> 00:02:03,625 because after that, obviously, it caught like wild fire. 12 00:02:03,667 --> 00:02:07,667 It's a very unique success story, really. 13 00:02:07,708 --> 00:02:09,834 In the past, you know, five to ten years, 14 00:02:09,875 --> 00:02:16,500 there's been some brilliant moments in gaming, and Minecraft is definitely one of them. 15 00:03:09,625 --> 00:03:11,041 Happy New Year. 16 00:03:19,625 --> 00:03:21,500 Everything's, sort of, happening at once. 17 00:03:21,542 --> 00:03:23,667 You have this very clear, like, starting point. 18 00:03:23,708 --> 00:03:27,500 Yeah, I know, I took like a week off during the Christmas and New Year's, 19 00:03:27,542 --> 00:03:32,291 and it was just, like, almost emotional, like, kind of weird, like, 20 00:03:32,333 --> 00:03:36,917 "Oh, okay, all this has happened and I haven't really relaxed until now." 21 00:03:36,959 --> 00:03:43,375 And then when I came back, the office felt really good; and just; the first thing I did was work, like, 12 hours. 22 00:04:04,750 --> 00:04:10,083 Let's just start with growing up in Sweden; what area of the country were you originally from? 23 00:04:10,125 --> 00:04:15,792 Well, the first seven years of my life I lived out in the countryside in a place called Edsybn. 24 00:04:15,834 --> 00:04:20,208 It's like, a bit north in the country; very snowy winters. 25 00:04:20,250 --> 00:04:23,583 At least, that's how I remember; and really warm summers. 26 00:04:23,625 --> 00:04:28,834 We went out, walked around in the woods, just getting lost, basically. 27 00:05:01,834 --> 00:05:04,500 And I did that and programming, basically my two hobbies 28 00:05:04,542 --> 00:05:07,708 No, I've been programming since I was eight, or something. 29 00:05:07,750 --> 00:05:14,333 I kinda always knew that I wanted to make games, and I said so in school to my, like... 30 00:05:14,375 --> 00:05:20,208 ...Career Counselor thing, and she said, "Oh, well, that's probably not gonna happen." 31 00:05:20,250 --> 00:05:22,834 Yeah. 32 00:05:22,875 --> 00:05:28,166 That's what he likes to do, you know; but he always made games, you know; 33 00:05:28,208 --> 00:05:32,458 I always found it interesting to try out his games. 34 00:05:32,500 --> 00:05:34,708 And I was like, "Yeah, you're a genius!" 35 00:05:53,750 --> 00:05:57,166 I like hanging out at his place, and he would like, "do-do-do-do-do," you know, 36 00:05:57,208 --> 00:06:03,208 be on the computer, and I like hearing that sound. 37 00:06:03,250 --> 00:06:14,834 So, but, it's very much like an artist, because he has so much integrity in his work. 38 00:06:14,875 --> 00:06:21,875 Markus and I, we've been friends for the four and a half years that we worked together at King. 39 00:06:21,917 --> 00:06:25,959 And we became close, and we had a lot of fun, and then of course he had the success, 40 00:06:26,000 --> 00:06:32,500 'cause he left King to start-- basically he wanted to do games in his free time. 41 00:06:32,542 --> 00:06:36,917 And while we were working with King, we were allowed to make games in our spare time, 42 00:06:36,959 --> 00:06:40,458 but we couldn't do it as a business; and he wanted to try that. 43 00:06:44,166 --> 00:06:46,792 I was sad, of course, that he left, because we had a great time at King. 44 00:06:46,834 --> 00:06:49,291 You know, I lost my best buddy, my best working buddy; 45 00:06:49,333 --> 00:06:55,458 but I wasn't worried for him, and we stayed in touch regardless. 46 00:06:55,500 --> 00:07:00,291 So I left to make my own games, and the first thing I was gonna do was just gonna be, like a, 47 00:07:00,333 --> 00:07:06,500 six to twelve month project; and it kinda turned into what Minecraft is now, fairly soon. 48 00:07:19,959 --> 00:07:28,250 But in the beginning, it was, I mean; it was so basic, you can place blocks on other boxes or blocks. 49 00:07:28,291 --> 00:07:31,417 So yeah, I got to be there and look at it from the start. 50 00:07:31,458 --> 00:07:39,375 Of course in the beginning, the world was more limited; you had the edges; you would fall off. 51 00:07:39,417 --> 00:07:46,000 I don't think anybody could predict the success of Minecraft from looking at it back then. 52 00:07:52,333 --> 00:07:56,750 I really liked the game from the start; it's like a digital Lego, you know? 53 00:07:56,792 --> 00:08:00,917 You have blocks, you can build things, and people are like, "Oh, this isn't so fun." 54 00:08:00,959 --> 00:08:03,291 You know, it's hard to explain; I usually say, "Okay, 55 00:08:03,333 --> 00:08:06,500 but it's about surviving, as well; you have monsters you have to fight, 56 00:08:06,542 --> 00:08:10,542 you have to build your house and collect stuff to be able to survive." 57 00:08:10,583 --> 00:08:15,750 So it's a bit like being stuck at a desert island, like, figure out what to do. 58 00:08:15,792 --> 00:08:21,000 Let's go to a place where everything is made of blocks... 59 00:08:21,041 --> 00:08:25,208 ...where the only limit is your imagination. 60 00:08:25,250 --> 00:08:30,959 Let's go wherever you wanna go; climb the tallest mountains, 61 00:08:31,000 --> 00:08:35,125 venture down to the darkest caves, 62 00:08:35,166 --> 00:08:41,041 build anything you want, day or night, rain or shine; 63 00:08:41,083 --> 00:08:44,750 'cause this is the most significant sandbox you'll ever set foot in. 64 00:08:44,792 --> 00:08:49,458 Yeah, I usually tell people, "Well, you have to try play it; you won't understand." 65 00:08:49,500 --> 00:08:55,834 To be honest, I really didn't understand the power of the game in the beginning. 66 00:08:55,875 --> 00:09:02,542 I think at the point where Markus took me aside at the office and said, "I really need to focus on this," 67 00:09:02,583 --> 00:09:08,041 and he told me about the success, and you know, what kind of numbers he had. 68 00:09:08,083 --> 00:09:11,083 Then I realized that this is gonna be something big. 69 00:09:22,625 --> 00:09:28,166 At first it was 40 sales for a day, then it was like, 10,000 sales a day, you know? 70 00:09:28,208 --> 00:09:31,542 I don't remember the date, but when I had a million Swedish Crowns in the account... 71 00:09:31,583 --> 00:09:35,166 ...was, definitely one of the bigger milestones. 72 00:09:35,208 --> 00:09:41,542 And I got a print-out of the receipt, showed Elin, joking, and jokingly said, 73 00:09:41,583 --> 00:09:46,458 "Well, they say the first million is the most difficult," like I didn't expect to make another million. 74 00:09:46,500 --> 00:09:50,333 I did. 75 00:09:50,375 --> 00:09:57,458 You know, it's been like this process of constantly being amazed. 76 00:09:57,500 --> 00:10:02,250 Then like, early this year, it got a big popularity spike on the site; 77 00:10:02,291 --> 00:10:06,959 but I probably need to start a company here, 'cause I can't keep up with the demand of the game. 78 00:10:07,000 --> 00:10:13,083 I called Jacob and just told him, "Just quit your job; we're starting a company." 79 00:10:13,125 --> 00:10:18,291 With the success of Minecraft, we get the chance to actually do something like this. 80 00:10:18,333 --> 00:10:19,917 I'm not gonna turn that down. 81 00:10:26,208 --> 00:10:29,000 So now we're seven people and we have an office. 82 00:10:29,041 --> 00:10:32,875 It's a new year, and it's finally beta. 83 00:10:32,917 --> 00:10:36,792 It's a very unique success story, really. 84 00:10:36,834 --> 00:10:41,000 The problem is is that Minecraft never had a publicity department, a PR department. 85 00:10:41,041 --> 00:10:44,458 They just did it all virally and through word of mouth. 86 00:10:44,500 --> 00:10:48,000 And, you know, it sold three million copies off that. 87 00:10:48,041 --> 00:10:51,792 If you are not familiar with this game, this game is amazing. 88 00:10:51,834 --> 00:10:54,708 I love this game so much, I've been watching a ton of videos on YouTube. 89 00:10:54,750 --> 00:10:56,792 I've been playing a ton of this game. 90 00:10:56,834 --> 00:11:01,667 There's something really magical about when it first came out, and nobody knew much about it, 91 00:11:01,708 --> 00:11:03,375 and we're all learning at the same time. 92 00:11:03,417 --> 00:11:04,417 Have you seen this crazy thing? 93 00:11:04,458 --> 00:11:07,000 Look at this, look what you can do with here; and people talking about it, 94 00:11:07,041 --> 00:11:09,959 and I could not comprehend what they were talking about. 95 00:11:10,000 --> 00:11:15,959 I was like, "You did what in this game? This is insane. I can't imagine it functions like you say it does." 96 00:11:16,000 --> 00:11:19,500 Let's talk Minecraft; you've probably seen it popping up everywhere lately. 97 00:11:19,542 --> 00:11:22,250 If you have not played it yet though, we're about to school you, 98 00:11:22,291 --> 00:11:26,375 because it's one of the best gaming experiences out there right now. 99 00:11:26,417 --> 00:11:33,875 I remember loading it up for the first time, and nothing; you're just standing there with two hands. 100 00:11:33,917 --> 00:11:39,417 And so I hit a tree and wood came out; and I was like, "Oh no." 101 00:11:39,458 --> 00:11:44,458 Like, I could already see the spiral; it was like, I hit this tree and wood came out. 102 00:11:44,500 --> 00:11:46,583 And then I, you know, hit the ground and rock comes out. 103 00:11:46,625 --> 00:11:48,041 I was like, "Oh no, this is gonna be bad." 104 00:11:48,083 --> 00:11:51,917 And then it's that first night that you spend holed up; 105 00:11:51,959 --> 00:11:55,208 all you can dig out is like, maybe four squares before it gets dark, 106 00:11:55,250 --> 00:11:58,458 and you just pile blocks up as the zombies running around outside. 107 00:11:58,500 --> 00:12:01,291 That moment, like, I won't ever forget that. 108 00:12:01,333 --> 00:12:05,750 That is a moment in video gaming that will always be with me. 109 00:12:05,792 --> 00:12:09,708 And to me, that was what sparked my interest in the game. 110 00:12:09,750 --> 00:12:14,375 Like, holy cow, this is-- I can do whatever I want here. 111 00:12:14,417 --> 00:12:21,834 And so that's the first part of this game; which is, you know, exploring and collecting resources. 112 00:12:21,875 --> 00:12:26,834 People saw the potential in it, and if you had the opportunity to play it at a friend's, 113 00:12:26,875 --> 00:12:33,208 or you saw a video on YouTube, for example, I think the game pretty much sold itself. 114 00:12:33,250 --> 00:12:35,959 This is my house here, as you can see. 115 00:12:36,000 --> 00:12:41,625 All you do is you put it in the center here, like this, and then set a fire to it. 116 00:12:41,667 --> 00:12:45,542 And not always, but most-- uh-oh. 117 00:12:50,583 --> 00:12:56,458 Uh, sorry, sorry guys; this is not supposed to happen. 118 00:12:56,500 --> 00:13:02,750 Crap! Oh, no way! 119 00:13:02,792 --> 00:13:07,667 Yeah; you have got to be kidding me. 120 00:13:07,708 --> 00:13:10,333 You know, a lot of people that saw those videos 121 00:13:10,375 --> 00:13:14,875 were instantly in love with the game too, just by watching someone else play. 122 00:13:14,917 --> 00:13:19,667 Okay, it is time I go exploring; where should I go? 123 00:13:19,708 --> 00:13:24,125 I'm going to climb to the top of this, and I am going to see what is up there. 124 00:13:24,166 --> 00:13:31,542 I'm joining Stu, and we're in the Minecraft multi-player; we're exploring the cave here. 125 00:13:31,583 --> 00:13:35,208 Uh, whoa! Jesus, that scared the crap out of me! 126 00:13:35,250 --> 00:13:37,708 Oh my God, oh my God, oh my God! 127 00:13:37,750 --> 00:13:42,083 Pull this switch here and the flood starts. 128 00:13:42,125 --> 00:13:45,333 Plop, plop, plop, plop goes the wheat; plop, plop, plop, plop, plop, plop, plop... 129 00:13:45,375 --> 00:13:50,542 ...moves its way down here till it gets to the very end, drops into my collection tray. 130 00:13:50,583 --> 00:13:55,208 Oh shit, oh shit, oh shit! Holy shit bro! 131 00:13:55,250 --> 00:13:58,208 Dude you're so laggy! 132 00:13:58,250 --> 00:14:00,458 I blame it on lag; damn it! 133 00:14:00,500 --> 00:14:04,166 You guys get--take cover! They're firing arrows at us. 134 00:14:04,208 --> 00:14:13,875 Ahh, diamond, yes, oh! Oh my God, there's more; yes! 135 00:14:13,917 --> 00:14:18,500 Oh my God, seven diamond from one. 136 00:14:18,542 --> 00:14:22,291 What's wrong? Ahh, what's that thing? 137 00:14:22,333 --> 00:14:27,166 It's a skeleton; I'll kill it for you. I killed it, yay! 138 00:14:27,208 --> 00:14:29,500 -No, no, no, no! -What's wrong? 139 00:14:29,542 --> 00:14:34,500 -You're jumping into lava! -What do you mean? 140 00:14:34,542 --> 00:14:38,166 You're being so bad at Minecraft! You're in lava. 141 00:14:38,208 --> 00:14:39,834 -Oh, man! -You're dying. 142 00:14:39,875 --> 00:14:41,959 That's horrible. I died. 143 00:14:42,000 --> 00:14:46,083 That's okay, Mom. That's okay. 144 00:14:46,125 --> 00:14:49,417 And you know, this game had a really special community around it. 145 00:14:49,458 --> 00:14:54,834 And I think that's a fascinating story that before the magazines and the TV shows were covering it, 146 00:14:54,875 --> 00:14:57,417 there was a whole community that was loving this game and supporting it, 147 00:14:57,458 --> 00:14:59,667 and it was really self-sufficient at that point. 148 00:14:59,708 --> 00:15:05,250 So that could have existed, sort of, in its own little bubble, but then the world found out about Minecraft. 149 00:15:05,291 --> 00:15:08,792 -All right, what are you? -Creeper. 150 00:15:08,834 --> 00:15:13,583 A creeper? What's a creeper? 151 00:15:13,625 --> 00:15:17,166 A creeper is something that blows up when you touch him! 152 00:15:17,208 --> 00:15:18,542 Is that what you are? 153 00:15:34,875 --> 00:15:37,208 -Okay, you want to take us in? -Sure. 154 00:15:37,250 --> 00:15:42,333 This is our fancy sign; here we go, welcome. 155 00:15:42,375 --> 00:15:50,291 As you can see, it's looking really awful right now; we're going to remake a lot of things. 156 00:15:50,333 --> 00:15:56,291 Yeah, I can show you around; and here we are in the office space. 157 00:15:56,333 --> 00:15:59,333 We have a PC section and a Mac section. 158 00:15:59,375 --> 00:16:03,792 We were thinking about having, sort of, a Minecraft wallpaper here. 159 00:16:03,834 --> 00:16:09,333 So this is Jacob; he's one of the co-founders of Mojang. 160 00:16:09,375 --> 00:16:13,125 Over there we have Jeb; he's a game developer. 161 00:16:13,166 --> 00:16:18,083 He's sort of the first person to dive into the Minecraft code. 162 00:16:18,125 --> 00:16:22,208 And so over here we have Daniel Kaplan; he's the business developer. 163 00:16:22,250 --> 00:16:28,375 Exactly; and here he is, Notch. I'm sort of showing them around the office, 164 00:16:28,417 --> 00:16:32,000 and you're Notch. -I am Notch. 165 00:16:32,041 --> 00:16:36,667 -He's the reason why we're all here. -Yes, I am God. 166 00:16:36,708 --> 00:16:39,500 -Yes, that's right. -I am not God. 167 00:16:39,542 --> 00:16:43,250 -Did I say I'm God on camera? -Yes, I think you did. 168 00:16:43,291 --> 00:16:47,125 I heard that Notch was starting up a company. 169 00:16:47,166 --> 00:16:49,542 I played and heard about Minecraft before, obviously, 170 00:16:49,583 --> 00:16:53,250 but I didn't know that he wanted to take it to the next level. 171 00:16:53,291 --> 00:16:59,333 So I just sent him an e-mail, "Hey do you wanna--do you need an artist?" 172 00:16:59,375 --> 00:17:04,208 Got a reply, we met up, and kinda hit it off, I think, immediately; 173 00:17:04,250 --> 00:17:10,208 started joking about prostituting ourselves to elder women and stuff like that. 174 00:17:10,250 --> 00:17:15,583 So that's it, really. And now I'm here. 175 00:17:15,625 --> 00:17:23,583 It's also fun to be a part of this so early, and really be with the core team. 176 00:17:23,625 --> 00:17:30,041 I don't know how big we are going to be in the future, but it's fun to be here from almost the beginning. 177 00:17:30,083 --> 00:17:35,625 Well, I started here two days ago, on Monday. 178 00:17:35,667 --> 00:17:39,667 I went in, signed the contract, and started working. 179 00:17:39,708 --> 00:17:42,708 -Welcome to Mojang. -Thank you. 180 00:17:42,750 --> 00:17:49,125 -Great; you've worked here for-- -I've worked here for four hours now, so. 181 00:17:49,166 --> 00:17:58,875 I've had--got 600 followers on Twitter since Monday; I had a thread on Reddit discussing me. 182 00:17:58,917 --> 00:18:02,625 It's just an awesome place to be right now, because it's like... 183 00:18:02,667 --> 00:18:06,041 ...I catch myself walking down the street, or just thinking it; 184 00:18:06,083 --> 00:18:11,000 you know, there's not a job out there that I would rather have, that I would trade in for this. 185 00:18:24,875 --> 00:18:27,125 I hope he doesn't miss and hit the other guy. 186 00:18:27,166 --> 00:18:32,417 Punch his pal in the face and they're all gonna fall and die. 187 00:18:32,458 --> 00:18:36,959 -Oh, you're going to hit it from the other side now? -Yup, here we go...whoa! 188 00:18:37,000 --> 00:18:40,875 It feels really good, and it's very interesting, what's going to happen. 189 00:18:40,917 --> 00:18:47,542 We're going to have, like a, strategy meeting day thing, trying to work out what we're actually going to do. 190 00:18:47,583 --> 00:18:51,166 Let's do that again; can we do that again? 191 00:18:51,208 --> 00:18:55,041 -Wow. -That's awfully bouncy. 192 00:18:55,083 --> 00:18:58,500 We have to decide what actually, like, the full version of the game is. 193 00:18:58,542 --> 00:19:02,959 That's kind of the first step, I guess. 194 00:19:03,000 --> 00:19:06,041 Then the next step is to do that. 195 00:19:06,083 --> 00:19:10,792 Minecraft's a very dynamic game, and it's 'cause it's still in development at the moment. 196 00:19:10,834 --> 00:19:15,875 That means that it's continually being updated with new stuff, and things are changing. 197 00:19:15,917 --> 00:19:19,542 Back in like the '80s and the '90s when you would get a game on PC, 198 00:19:19,583 --> 00:19:23,125 or much more often, when you got a game on console, when you got the game, that was it; 199 00:19:23,166 --> 00:19:26,500 game was done, game wasn't gonna change; and we've seen that change bit by bit. 200 00:19:26,542 --> 00:19:30,250 And certainly it's happened more on PC where people can patch and update games, 201 00:19:30,291 --> 00:19:36,542 but I think none of that prepared anybody for how malleable and evolving Minecraft was gonna be; 202 00:19:36,583 --> 00:19:40,083 I mean, to the point that you could buy the game, ultimately, 203 00:19:40,125 --> 00:19:43,041 more than a year before it was actually going to be finished, 204 00:19:43,083 --> 00:19:47,834 and play the game as the creators were updating the game. 205 00:19:47,875 --> 00:19:50,083 And then slowly but surely, it kind of, you know, 206 00:19:50,125 --> 00:19:54,917 built attention and anticipation about where it was gonna go. 207 00:19:54,959 --> 00:19:58,500 So this is just like, the major headline; some things we should add now. 208 00:19:58,542 --> 00:20:03,625 Yeah, I think it's a bit like-- it's a weird way of making a game. 209 00:20:03,667 --> 00:20:06,500 You just put it out and kind of keep working on it as you're making it, 210 00:20:06,542 --> 00:20:09,959 so it's kind of hard to say is it released, or it's not released? 211 00:20:10,000 --> 00:20:12,625 I try to make sure it's like, yeah, this is not the game. 212 00:20:12,667 --> 00:20:15,417 I'm just working on it and you can play it while I'm making it. 213 00:20:15,458 --> 00:20:17,458 Kind of, hopefully. 214 00:20:17,500 --> 00:20:22,500 Should we go up with the dates, or should we just say this will be released when it's done? 215 00:20:22,542 --> 00:20:25,458 Or should we like, try to put up a date and try to build hype? 216 00:20:25,500 --> 00:20:28,542 I think date and hype; I vote for that. 217 00:20:28,583 --> 00:20:34,792 I think there's a difference between this and many other games in that Minecraft has so many... 218 00:20:34,834 --> 00:20:40,166 ...so many users and so many players already; and as we develop these things, 219 00:20:40,208 --> 00:20:45,291 we're gonna--we're not gonna develop in, like, in a lump and just put them all overnight and say, 220 00:20:45,333 --> 00:20:49,708 "Okay, play this game, and now it's done." It's gonna come, you know-- 221 00:20:49,750 --> 00:20:52,917 every other week or so it's gonna be small update or a small change, 222 00:20:52,959 --> 00:20:56,291 so can we really live up to a hype, you know? 223 00:20:56,333 --> 00:21:01,625 This is finally the finished product, and I said, "Yeah, but it's the same product as last week." 224 00:21:01,667 --> 00:21:05,458 What do you think of that? 225 00:21:05,500 --> 00:21:09,625 It is--it's a bit intimidating, yeah. I felt much more, just confident, 226 00:21:09,667 --> 00:21:13,458 just going day to day and just doing things as it went. 227 00:21:13,500 --> 00:21:15,834 I don't think that works though, if you have a company. 228 00:21:15,875 --> 00:21:19,583 I'm a bit like--I don't really know what Minecraft final will be yet, 229 00:21:19,625 --> 00:21:24,333 but I think we kind of got some kind of rough estimate, I think. 230 00:21:24,375 --> 00:21:27,375 -The new roadmap. -Yes. 231 00:21:27,417 --> 00:21:31,583 We probably missed a bunch of things, but I think this is a good basis. 232 00:21:45,583 --> 00:21:50,875 -Oh, there they are. -They want to film us eating the muffins. 233 00:21:50,917 --> 00:21:55,125 Since we sort of missed it, could you just explain what happened with the IGF today? 234 00:21:55,166 --> 00:22:01,792 Yeah, they announced the IGF finalists, and Minecraft got in three categories: 235 00:22:01,834 --> 00:22:08,542 it was the main prize, technical excellence, and design. 236 00:22:08,583 --> 00:22:12,834 So the main one, the grand one, technical, and design; which is really cool. 237 00:22:28,208 --> 00:22:31,083 You know, Markus, when he e-mailed me, he said, you know, 238 00:22:31,125 --> 00:22:33,417 "I'm hoping to win some Independent Game Awards." 239 00:22:33,458 --> 00:22:38,041 And he didn't really know what all these awards were, but it was sort of a big trip to America; 240 00:22:38,083 --> 00:22:43,333 really to, you know, meet the press, and meet the industry for the first time. 241 00:23:03,333 --> 00:23:08,166 And yeah, I think everyone then was starting to realize that Minecraft wasn't some fluke, 242 00:23:08,208 --> 00:23:11,208 it wasn't, you know, something that was kind of coming and going. 243 00:23:11,250 --> 00:23:14,750 It was building, and it was growing; and that's what was great about it. 244 00:23:14,792 --> 00:23:17,542 It's this virus that was starting to spread. 245 00:23:17,583 --> 00:23:21,667 -Hey, nice heads. -Thank you; I have to say, it's an honor to meet you. 246 00:23:21,708 --> 00:23:23,208 -Yeah, thank you. 247 00:23:23,250 --> 00:23:24,458 -Hi. -We're from high school. 248 00:23:24,500 --> 00:23:27,875 -We just came here to meet everyone and see-- -Oh, cool, hi. 249 00:23:27,917 --> 00:23:32,625 -It's so amazing to meet you. -We all play Minecraft. 250 00:23:32,667 --> 00:23:35,375 -Hi, it's an honor to meet you. -You too. 251 00:23:35,417 --> 00:23:37,959 -Man, you inspire us. -Oh, cool, awesome. 252 00:23:38,000 --> 00:23:39,583 -I gotta shake your hand one more time. -Oh, of course. 253 00:23:39,625 --> 00:23:40,333 -Notch. -Hi. 254 00:23:40,375 --> 00:23:42,125 -Pleasure to meet you; my name is John. -Hi John. 255 00:23:42,166 --> 00:23:44,458 -I was wondering if you could sign this for me? -Absolutely. 256 00:23:44,500 --> 00:23:46,458 -My name is Marie. -I'm Markus. 257 00:23:46,500 --> 00:23:50,500 It's amazing, and, I spend so much hours on it, I can't believe I'm meeting you. 258 00:23:50,542 --> 00:23:54,166 -Oh, cool. -It's so fantastic, but um--congratulations. 259 00:23:54,208 --> 00:23:56,583 Well, thank you. 260 00:23:56,625 --> 00:24:02,208 -Hello. -Hi. 261 00:24:02,250 --> 00:24:06,375 Hello, how are you? 262 00:24:06,417 --> 00:24:09,333 And it's fascinating to me to see that happen, and you know, 263 00:24:09,375 --> 00:24:12,500 see someone like him show up at GDC, not knowing what to expect, 264 00:24:12,542 --> 00:24:17,667 and then just have this constant deluge of people coming up to him, saying, "I love the game." 265 00:24:17,708 --> 00:24:21,834 You know, that's when I think it probably really hit him, that, you know, Minecraft had grown... 266 00:24:21,875 --> 00:24:26,917 ...into something that people weren't just playing; it was something that people were loving. 267 00:24:26,959 --> 00:24:28,708 -Should we go on? -Yeah, yeah. 268 00:24:28,750 --> 00:24:31,708 Going back to what we talked earlier about... 269 00:24:44,834 --> 00:24:47,750 How many new friends have you made since you became successful? 270 00:24:47,792 --> 00:24:51,792 How many relatives that come out of the woodwork? How many lost cousins? 271 00:24:51,834 --> 00:24:53,667 I probably shouldn't answer that. 272 00:24:53,708 --> 00:24:59,375 So I only really just met you, but you seem exceptionally cheerful, a cheerful man. 273 00:24:59,417 --> 00:25:04,959 You just seem a happy man, and I'm wondering if that is because of your success. 274 00:25:05,000 --> 00:25:10,208 Are you always kind of quite chippy and--? 275 00:25:10,250 --> 00:25:14,000 -Jacob has known me for a long time. -No, he's a total drag. 276 00:25:14,041 --> 00:25:15,583 No he's not. 277 00:25:29,000 --> 00:25:34,917 Yeah, I hope so, I try to feel so, but I still have this kind of weird feeling that I don't really belong, 278 00:25:34,959 --> 00:25:37,834 and I think it's called, actually, "The Imposter Syndrome." 279 00:25:37,875 --> 00:25:42,000 It's like an actual term for it, if you're like, you're just faking it. 280 00:25:42,041 --> 00:25:47,041 And I think it's gone too fast or something, so I don't really feel like-- 281 00:25:47,083 --> 00:25:51,166 But yeah, I'm slowly trying to realize that people actually do like the game; 282 00:25:51,208 --> 00:25:55,250 which is kind of a weird thing to say, but when you're just sitting in front of your computer... 283 00:25:55,291 --> 00:25:59,875 ...and you just see the numbers, it's not the same thing as actually meeting the people. 284 00:25:59,917 --> 00:26:04,291 Do you feel like you'll need to do a couple more games to really feel confident in your own ability? 285 00:26:04,333 --> 00:26:07,041 Yeah, I think so. 286 00:26:07,083 --> 00:26:16,417 It's kind of weird; when I kind of grew up, famous people, to me, like John Carmack and stuff, 287 00:26:16,458 --> 00:26:18,750 were not really like, actual people. 288 00:26:18,792 --> 00:26:23,208 They were like forces of nature, almost, that just did awesome things. 289 00:26:23,250 --> 00:26:26,333 And now people tell me, like-- not everyone, but some people say, like, 290 00:26:26,375 --> 00:26:29,250 "Yeah, you're the Carmack of this generation." And to me, that's-- 291 00:26:29,291 --> 00:26:34,208 there's no way that can be true, 'cause that guy is... 292 00:26:34,250 --> 00:26:37,917 ...well, obviously, very talented in what he does; and I just made a game. 293 00:26:37,959 --> 00:26:41,333 And I kind of realize that on the surface it sounds like the same thing-- 294 00:26:41,375 --> 00:26:45,834 he made a game, I made a game-- but it doesn't really feel like it's the same thing. 295 00:26:45,875 --> 00:26:49,291 I kind of feel that all the time, with the success of Minecraft; 296 00:26:49,333 --> 00:26:53,834 it's kind of hard to fully understand it, even to this day. 297 00:26:53,875 --> 00:26:57,208 I mean, we're starting to see it because we get so much feedback 298 00:26:57,250 --> 00:27:05,458 and so many questions from big companies, and people want to do business with and stuff, 299 00:27:05,500 --> 00:27:08,500 so we're starting to grasp that. 300 00:27:08,542 --> 00:27:12,000 I'm constantly thinking that maybe this is just a really fragile thing; 301 00:27:12,041 --> 00:27:16,166 that we have this attention now, but we have no idea where we're gonna be in one year. 302 00:27:16,208 --> 00:27:20,917 I mean, on one hand, it would be kinda cool to have this kind of run, and then kinda slide into obscurity again. 303 00:27:20,959 --> 00:27:24,959 I'll be like, nobody, and just do my own thing again. 304 00:27:25,000 --> 00:27:27,750 I think everyone feels a bit like that, more or less, 305 00:27:27,792 --> 00:27:31,834 and maybe some people don't even know how to express that feeling. 306 00:27:31,875 --> 00:27:35,750 But, you know, he's very, you know, aware of his own feelings. 307 00:27:35,792 --> 00:27:42,125 So I think it's just that he knows how to express that, because I can recognize that from, you know, 308 00:27:42,166 --> 00:27:47,166 when he started a new job, or, you know, people say you're good and this or that, 309 00:27:47,208 --> 00:27:49,083 and he's like, "Oh, they don't know," you know? 310 00:27:49,125 --> 00:27:55,417 And really, just, you know, been lucky, or this or that, you know? 311 00:27:55,458 --> 00:27:59,458 I think that's just human. 312 00:27:59,500 --> 00:28:02,166 Everybody, welcome to an all-new Bonus Round. I'm Geoff Keighley, 313 00:28:02,208 --> 00:28:05,208 this week, at the Game Developers Conference, and this time, 314 00:28:05,250 --> 00:28:07,375 we're gonna look at the independent game scene. 315 00:28:07,417 --> 00:28:10,417 There've been some amazing indie games have come out over the past few years. 316 00:28:10,458 --> 00:28:15,792 We've got an all-star panel to tell us about what's going on in the independent games movement. 317 00:28:15,834 --> 00:28:18,333 Although Minecraft, you're a bit of a rock star right now, 318 00:28:18,375 --> 00:28:22,208 Markus, with the success of Minecraft, and all your fans out there. 319 00:28:22,250 --> 00:28:25,500 How do you look at the indie movement, 'cause you've really sort of entered the scene here, 320 00:28:25,542 --> 00:28:29,041 you know, in the past year in a big way, with Minecraft. How do you define indie? 321 00:28:29,083 --> 00:28:33,500 Yeah, for me, I think indie is-- well, there's a lack of a label for it; 322 00:28:33,542 --> 00:28:37,000 it's kind of a concept of people making games for the sake of making games, 323 00:28:37,041 --> 00:28:41,250 or exploring games as an art form, perhaps. 324 00:28:41,291 --> 00:28:45,250 I think a lot of the large studios make games to make money, or make games to make a sequel, 325 00:28:45,291 --> 00:28:49,542 or to make a brand; but to make games just for the sake of making a game. 326 00:28:49,583 --> 00:28:53,792 Coming from that angle, I think that's kind of the definition of "indie" for me. 327 00:28:53,834 --> 00:29:00,083 We're gonna get a little philosophical, because in my opinion, games have the potential to be, 328 00:29:00,125 --> 00:29:02,458 what I call, the preeminent art form of the 21st century, 329 00:29:02,500 --> 00:29:06,083 sort of in the way that film was in some sense the preeminent art form of the 20th century. 330 00:29:06,125 --> 00:29:10,458 I figure we're about where film was in 1905; whereas you think about it, in 1896, 331 00:29:10,500 --> 00:29:16,333 they first filmed Fred Ott sneezing, and like, "Oh my gosh, it's a guy sneezing, I can play it back!" 332 00:29:16,375 --> 00:29:22,542 But it was a long time between then and "Birth of a Nation" in 1915 or 1917, 333 00:29:22,583 --> 00:29:25,542 where it's kind of the first quote-unquote, modern film, where, you know, hey, 334 00:29:25,583 --> 00:29:30,583 they didn't realize early on that you could film a movie in a different sequence than you showed it; 335 00:29:30,625 --> 00:29:32,542 like the concept of editing; they had to figure that out. 336 00:29:32,583 --> 00:29:34,959 They couldn't move the--they didn't know you could move the camera, all of these things. 337 00:29:35,000 --> 00:29:41,250 And so I feel like we're really, really early in games, but I think they have the potential. 338 00:29:41,291 --> 00:29:44,500 I mean, the way people interact with art entertainment, whether it's music, or film, 339 00:29:44,542 --> 00:29:48,417 or literature, any of these things, is primarily at an emotional level. 340 00:29:48,458 --> 00:29:51,917 The emotions that we support as games is basically power fantasy right now; 341 00:29:51,959 --> 00:29:56,625 whereas if I asked you to like, you know, make a game about two people falling in love, you'd be like... 342 00:29:56,667 --> 00:29:59,458 ...I have no idea how-- there's no way to approach that problem; 343 00:29:59,500 --> 00:30:03,083 we just don't have any idea. And I think you see this in Minecraft, which is like-- 344 00:30:03,125 --> 00:30:06,208 the thing everybody mentions is the huge component of it, 345 00:30:06,250 --> 00:30:09,542 but then the game play that everyone talks about is just surviving the first night. 346 00:30:09,583 --> 00:30:13,875 Like, that's the magical thing that people talk about, and that is a very human-scale thing. 347 00:30:13,917 --> 00:30:17,583 You're not saving the world; you're just trying not to die. 348 00:30:17,625 --> 00:30:21,041 -It's very official. -Oh yeah. 349 00:30:21,083 --> 00:30:23,166 -Ready. -All right, thanks guys. 350 00:30:23,208 --> 00:30:24,333 -Yeah, it was good. -Awesome. 351 00:30:24,375 --> 00:30:28,667 -What about you guys? -Yeah, it was good, thank you. 352 00:30:28,708 --> 00:30:34,625 Ladies and gentlemen, the Game Developers Choice Awards will begin in a few minutes. 353 00:30:34,667 --> 00:30:39,583 We ask that you please take your seats. 354 00:30:39,625 --> 00:30:43,750 Video games... 355 00:30:43,792 --> 00:30:48,083 ...video game award shows. Which came first? 356 00:30:48,125 --> 00:30:52,041 In the early days of the games industry, it really felt different than it did now. 357 00:30:52,083 --> 00:30:59,750 Mostly it felt isolated, 'cause the Internet was not around; so you just knew the people at your company, 358 00:30:59,792 --> 00:31:06,041 and if you're, you know, lucky, you made friends at the Game Developers Conference; 359 00:31:06,083 --> 00:31:09,458 it was like the only time during the year you'd see other people who had the same problems as you, 360 00:31:09,500 --> 00:31:11,333 or, you know, were in the same boat as you were. 361 00:31:11,375 --> 00:31:17,458 So it was a lot more--kind of like islands, like people making games... 362 00:31:17,500 --> 00:31:20,959 ...were on their own island making their game, and then you put it out there... 363 00:31:21,000 --> 00:31:25,041 ...and you'd wait for a magazine review to come in, and that was your feedback, you know? 364 00:31:25,083 --> 00:31:26,667 But now it's like everything is so instant. 365 00:31:26,708 --> 00:31:30,333 You put a game--you can put an unfinished game up on the Internet, for example. 366 00:31:30,375 --> 00:31:32,417 But that would be crazy; who would do that? 367 00:31:32,458 --> 00:31:37,333 -Best Downloadable Game goes to Minecraft. -Thank you. 368 00:31:37,375 --> 00:31:41,792 And the Innovation Award goes to Minecraft. 369 00:31:41,834 --> 00:31:46,500 And the Choice Awards for the Best Debut Game goes to Minecraft. 370 00:31:53,458 --> 00:31:57,333 Yeah, GDC, I didn't expect us to win in anything; 371 00:31:57,375 --> 00:32:00,041 I didn't dare, even hoping, that there was just-- 372 00:32:00,083 --> 00:32:05,333 well, I kind of had this, "I hope at least, something, or I'm gonna cry." 373 00:32:05,375 --> 00:32:10,583 Then we won like, five awards, which was way beyond what I even dared hoping. 374 00:32:10,625 --> 00:32:14,834 We started figuring it out when we got to the center front table, 375 00:32:14,875 --> 00:32:18,917 something big was gonna happen, but I still didn't dare counting on it; 376 00:32:18,959 --> 00:32:25,041 but then we won just a bunch of awards, and it was just ecstatic, and we didn't know what to do. 377 00:32:25,083 --> 00:32:28,000 It's still, like, the biggest night of my life. 378 00:32:52,208 --> 00:32:56,250 Please join me in honoring Creative Director of Microsoft Game Studios Europe, 379 00:32:56,291 --> 00:33:01,375 and co-founder of both Bullfrog Productions and Lionhead Studios, Peter Molyneux. 380 00:33:01,417 --> 00:33:05,917 I never believed, never in my wildest dreams did I believe... 381 00:33:05,959 --> 00:33:09,542 ...that I would be standing out here and getting a Lifetime Achievement Award. 382 00:33:09,583 --> 00:33:16,000 The very moment I first saw Minecraft, the very second I first saw it, it was like a-- 383 00:33:16,041 --> 00:33:19,458 it was like, you know, the world changed for me a little bit. 384 00:33:19,500 --> 00:33:21,917 What I did immediately; I went 'round to everyone and said, 385 00:33:21,959 --> 00:33:24,166 "Oh, you gotta go and play Minecraft; you've got to look at this game." 386 00:33:24,208 --> 00:33:29,291 And a lot people, a lot of my colleagues, you know, Lionhead and Microsoft, 387 00:33:29,333 --> 00:33:32,667 they looked at it, and-- some people looked at it and said, 388 00:33:32,708 --> 00:33:36,000 "This is ridiculous. Where's the tutorial, where's the challenges, where's the--?" 389 00:33:36,041 --> 00:33:44,208 You know, there's this list of game must-haves; and Minecraft broke every single one of those formulas. 390 00:33:44,250 --> 00:33:53,041 You know, it is like--it is, in a way, a social Lego, when Lego used to be a creative toy; 391 00:33:53,083 --> 00:33:56,333 which I don't think it is so much anymore, because it's much more prescriptive. 392 00:33:56,375 --> 00:34:02,708 It's really interesting how Lego at the moment is like traditional games design: 393 00:34:02,750 --> 00:34:09,000 it's buy the box, open the box, turn to the instruction sheet, make the model, 394 00:34:09,041 --> 00:34:12,417 stick it on the shelf, buy the next box. 395 00:34:12,458 --> 00:34:18,875 That's exactly like traditional game design, you know: buy the game, go through the challenges, 396 00:34:18,917 --> 00:34:21,542 finish the challenges, stick it on the shelf, buy the next game; 397 00:34:21,583 --> 00:34:28,458 where Lego used to be just a big box of bricks, and you used to take the bricks, 398 00:34:28,500 --> 00:34:33,834 pour them on the carpet, and then make stuff; and that's exactly what Minecraft is. 399 00:34:33,875 --> 00:34:38,166 There was no instruction booklet; but that's really what this points to, 400 00:34:38,208 --> 00:34:46,708 is just how conventional game studios, how complacent they were with the games that they were making. 401 00:34:46,750 --> 00:34:52,458 And we need, this industry desperately needs things like Minecraft to come along and say, 402 00:34:52,500 --> 00:34:55,708 slap us 'round the face and say, "Hang on a second. All those things... 403 00:34:55,750 --> 00:35:01,166 ...that you thought were absolutely certain in your life? They're not certain anymore." 404 00:35:16,542 --> 00:35:18,208 Definitely grown; I think we all are. 405 00:35:18,250 --> 00:35:24,750 I mean, it's an experience that I think very few people will ever experience, you know. 406 00:35:24,792 --> 00:35:29,000 There are few companies in the world that have experienced this kind of growth. 407 00:35:29,041 --> 00:35:36,291 It's very inspiring. 408 00:35:36,333 --> 00:35:45,333 So we're kind of trying to figure out exactly what we're gonna do with the company now. 409 00:35:45,375 --> 00:35:48,375 Okay, so, we've discussed this before-- 410 00:35:55,875 --> 00:35:58,041 I think as soon as-- 411 00:36:01,000 --> 00:36:04,125 I sometimes find it hard to concentrate. 412 00:36:07,125 --> 00:36:14,291 I don't think we have the grand master plan of world domination; this seems fun now, let's go for it. 413 00:36:14,333 --> 00:36:16,083 And I think that's great. 414 00:36:27,291 --> 00:36:29,959 If I would have been Markus, I would have, you know, 415 00:36:30,000 --> 00:36:33,792 doing blow off hookers' asses; that's what I've been telling people. 416 00:36:33,834 --> 00:36:38,875 But seeing how he still remains so humble and grounded in reality, 417 00:36:38,917 --> 00:36:43,041 that's extremely reassuring for someone like me, you know? 418 00:36:53,000 --> 00:36:54,417 I'm very pleased. 419 00:36:58,375 --> 00:36:59,625 Good. 420 00:37:10,208 --> 00:37:12,708 -Oh, hello Notch. -Hello. 421 00:37:31,583 --> 00:37:37,333 We had a great party on Thursday, celebrating two million. 422 00:37:37,375 --> 00:37:39,250 Do you want to sum it up? 423 00:37:39,291 --> 00:37:41,667 I was just gonna ask if it was good, 'cause I don't remember it. 424 00:37:41,708 --> 00:37:44,583 Oh, okay, yeah. Anyone else? 425 00:37:44,625 --> 00:37:47,875 Cocaine's one helluva drug. 426 00:37:47,917 --> 00:37:52,458 I'm really envious of the new crop of game-makers out there, like Markus and other people, 427 00:37:52,500 --> 00:37:57,417 who are just doing it themselves; like all by themselves, with maybe with one or two people on their team; 428 00:37:57,458 --> 00:38:03,500 'cause they keep the cost down, they can self-publish, and they've just made so much more money. 429 00:38:03,542 --> 00:38:06,250 That's the secret; when you take someone else's money to make your game, 430 00:38:06,291 --> 00:38:10,250 you have to give them all your money after you're done. 431 00:38:10,291 --> 00:38:11,750 Not that I'm bitter. 432 00:38:11,792 --> 00:38:21,041 I think we all want to stay small, and we want to stay in control, and we want to stop the world looking in; 433 00:38:21,083 --> 00:38:24,542 it's very, very, very, very hard to do so. 434 00:38:24,583 --> 00:38:29,583 I mean, I think the perfect size for me is once you reach over 20 people, 435 00:38:29,625 --> 00:38:32,750 that's when it gets really tough; because then you need to have... 436 00:38:32,792 --> 00:38:37,291 ...another layer of people to manage the people that are there. 437 00:38:37,333 --> 00:38:42,500 And when you can all fit in one office, and you can stick your head up and say, 438 00:38:42,542 --> 00:38:47,750 "Oh, what's that you're working on?" or, "Look at this everybody," that's a perfect size. 439 00:38:47,792 --> 00:38:50,708 But once you get over that, it's really tough. 440 00:38:50,750 --> 00:38:56,458 So if I was doing it all again, I would say exactly what Markus is saying; 441 00:38:56,500 --> 00:38:58,667 I would say, "I'm gonna stay small." 442 00:38:58,708 --> 00:39:07,458 I don't want, like, a big office with like, 150 people; it kind of turns into a 9-5 job. 443 00:39:07,500 --> 00:39:13,166 I would say I'm afraid of doing what Id Software did, but I'm not gonna say that, 444 00:39:13,208 --> 00:39:15,708 'cause that's rude against Id Software. 445 00:39:15,750 --> 00:39:20,583 But I mean, their games aren't as fun as they used to be. 446 00:39:20,625 --> 00:39:21,625 I mean, they look better. 447 00:39:21,667 --> 00:39:27,458 I mean, the MegaTexture stuff is really amazing, but I'd rather play a fun game. 448 00:39:27,500 --> 00:39:31,458 And I want us to make fun games, not just big production games. 449 00:39:31,500 --> 00:39:37,166 Ideally for me, it would just be like, me and a box of Red Bull. 450 00:39:37,208 --> 00:39:41,959 I'm gonna play dark ritual, get some--two cultists. 451 00:39:42,000 --> 00:39:46,500 And someone could, like, discard-- you could discard this. 452 00:39:46,542 --> 00:39:48,750 Yeah, I will next time, yeah. 453 00:39:53,959 --> 00:39:58,041 -What's the next big event coming up, E3? -Yeah; 454 00:39:58,083 --> 00:39:59,834 We have the E3, which is basically, 455 00:39:59,875 --> 00:40:05,959 not for indie game developers at all; it's just about spending money, and launching titles. 456 00:40:06,000 --> 00:40:08,291 I have to go, apparently. 457 00:40:08,333 --> 00:40:13,375 I mean, it's a cool trip and I really like going to the E3, but I kinda want to code. 458 00:40:21,125 --> 00:40:24,959 Oh cool! That's why I-- that's why I recognize you. 459 00:40:25,000 --> 00:40:27,917 I was like, do I know him? I think I know you, what's happening? 460 00:40:32,166 --> 00:40:34,917 To ensure we can accommodate everyone's carry-on baggage, 461 00:40:34,959 --> 00:40:37,708 please place smaller items under the seat in front of you... 462 00:40:37,750 --> 00:40:41,041 ...and larger items in the overhead bins above your row. 463 00:40:54,792 --> 00:41:02,083 Yeah, we started the podcast in 2010, in October, 2010. 464 00:41:02,125 --> 00:41:06,500 This is maybe about a month after we actually started playing the game. 465 00:41:06,542 --> 00:41:09,458 So in a month's time, we knew it was something special enough... 466 00:41:09,500 --> 00:41:15,333 ...that we wanted to devote our lives to talking about, and to producing a show. 467 00:41:15,375 --> 00:41:19,375 So we did know it was going to be something big and something special. 468 00:41:19,417 --> 00:41:22,625 And I forgot what you asked already. 469 00:41:22,667 --> 00:41:26,291 This is for people who don't know; this is where what we've been doing... 470 00:41:26,333 --> 00:41:29,208 ...over the past week since the last episode. 471 00:41:29,250 --> 00:41:33,959 But I've also been watching my son play Minecraft, which has been fascinating, because-- 472 00:41:34,000 --> 00:41:41,792 Like the Shaft podcast guys, for example, I'm like, "Wow, this is more than an hour just about Minecraft." 473 00:41:41,834 --> 00:41:48,333 It still blows my mind; it's like, wow, they're actually just talking about this game. 474 00:41:48,375 --> 00:41:50,417 It's amazing. 475 00:41:50,458 --> 00:41:54,083 So this is from Nergock who said, "I have to thank you guys for suggesting... 476 00:41:54,125 --> 00:41:59,500 ...listening to a book while playing Minecraft. It's greatly improved my Minecraft enjoyment..." 477 00:41:59,542 --> 00:42:05,625 And we try to be on time, never skip one; except we missed one episode... 478 00:42:05,667 --> 00:42:11,125 ...because tornadoes ripped up our city; but that was the one we missed. 479 00:42:11,166 --> 00:42:16,625 And honestly, when that happened, the community got together, and, 480 00:42:16,667 --> 00:42:22,542 awesome girls, too, Tory Love pulled all this information from the community and basically-- 481 00:42:22,583 --> 00:42:28,125 it was an appreciation show for us, that she gathered all this material so we didn't have to do anything. 482 00:42:28,166 --> 00:42:29,875 I mean, I'm getting chills just thinking about it right now; 483 00:42:29,917 --> 00:42:34,458 it's just an amazing community around the show and around this game. 484 00:42:34,500 --> 00:42:41,000 Community is always going to be, probably, the most important thing when it comes to Minecraft... 485 00:42:41,041 --> 00:42:44,875 ...because that's what makes it bigger than itself. 486 00:42:44,917 --> 00:42:51,000 It's very cool to see, you know, people are so involved and really, like, 487 00:42:51,041 --> 00:42:54,291 making something that's just about this game. 488 00:43:05,125 --> 00:43:11,834 I do think that there is something to be said for the fact that so many people are excited about the game, 489 00:43:11,875 --> 00:43:15,041 and they are excited to share their excitement with other people. 490 00:43:15,083 --> 00:43:17,583 And I do think there's a synergy from that. 491 00:43:17,625 --> 00:43:19,959 I've never seen anything like this. 492 00:43:20,000 --> 00:43:25,625 It is--it has so much universal appeal over so many different kinds of people; 493 00:43:25,667 --> 00:43:27,667 I've never seen anything like it. 494 00:43:37,166 --> 00:43:42,667 I mean, Minecraft, because it's such an open experience, an open world, 495 00:43:42,708 --> 00:43:46,542 kind of naturally lends itself to be populated by these sub-cultures... 496 00:43:46,583 --> 00:43:50,834 ...of mission and creators, or podcasters, or live-streamers. 497 00:43:50,875 --> 00:43:53,667 Yeah, Yogscast is certainly one of them, I think. 498 00:43:55,917 --> 00:43:58,792 We met because we both were in the same World of Warcraft guild. 499 00:43:58,834 --> 00:44:03,333 So we met in a thoroughly nerdy way and ended up doing a thoroughly nerdy job, 500 00:44:03,375 --> 00:44:06,625 which is, effectively, playing Minecraft. 501 00:44:06,667 --> 00:44:11,708 -That's our job, isn't it? -Well, it's not just--video production, and-- 502 00:44:11,750 --> 00:44:15,458 but basically we do get paid to play Minecraft. 503 00:44:15,500 --> 00:44:17,834 -Dude, there's something up there in that cave. -Is there? 504 00:44:17,875 --> 00:44:23,834 Yeah, it's a green thing, look, bouncing. 505 00:44:23,875 --> 00:44:27,333 -Oh, Christ almighty, it's a creeper. -It's gone. 506 00:44:27,375 --> 00:44:29,417 -Yeah, those are very, very bad. -It's gone, Simon. 507 00:44:29,458 --> 00:44:34,917 They follow you and they explode; don't go in towards it; it'll see you. 508 00:44:34,959 --> 00:44:38,834 We don't script anything; we just play the game and record it and put it on YouTube. 509 00:44:38,875 --> 00:44:40,959 So, a lot of people watch it. 510 00:44:41,000 --> 00:44:44,417 Good morning! So we hit a million subscribers this morning. 511 00:44:44,458 --> 00:44:48,875 I'm gonna go and wake Simon up with one of these. 512 00:44:48,917 --> 00:44:51,625 Morning Simon, I've got you a coffee. 513 00:44:51,667 --> 00:44:55,959 You all right? 514 00:44:56,000 --> 00:45:00,208 But it doesn't pay, you know, super well; you only get sort of, 515 00:45:00,250 --> 00:45:05,166 nought point nought, nought, nought one cent per, you know, view. 516 00:45:05,208 --> 00:45:11,750 But because we have a million views on a video, that actually ends up adding up to enough. 517 00:45:11,792 --> 00:45:19,208 So it is a big audience of people, and I think we probably do it a bit better than most, which is why we're just-- 518 00:45:19,250 --> 00:45:21,458 But we're still modest. 519 00:45:21,500 --> 00:45:25,250 It's kind of like a journey for me, playing Minecraft and watching... 520 00:45:25,291 --> 00:45:28,959 ...how it's changed over the months and months, 521 00:45:29,000 --> 00:45:35,000 and thinking in a few months' time how different is it gonna be? 522 00:45:35,041 --> 00:45:40,291 And I guess it is kind of nice to have almost feel like you're a part of that, 523 00:45:40,333 --> 00:45:44,834 because you've experienced that as a gamer. 524 00:45:44,875 --> 00:45:46,208 And since you're in debug mode; 525 00:45:46,250 --> 00:45:52,792 you can just change the code and it just instantly changes, which is very, very efficient. 526 00:45:52,834 --> 00:46:00,083 Yeah, I can do anything; we can make arrows explode when they hit the ground instead. 527 00:46:00,125 --> 00:46:06,208 Arrow in ground; there we go. 528 00:46:06,250 --> 00:46:09,542 When doing a game, it's more about what to expect from a game... 529 00:46:09,583 --> 00:46:19,375 ...and trying to play around with those expectations; that's kind of the most fun part. 530 00:46:19,417 --> 00:46:23,750 Let's give it a bigger explosion! 531 00:46:23,792 --> 00:46:29,708 There we go. 532 00:46:29,750 --> 00:46:31,834 Oh, is that thunder? 533 00:46:43,708 --> 00:46:48,500 -I think it's about 9,000. -9,000? 534 00:46:48,542 --> 00:46:51,000 Or something; it's insane. 535 00:46:51,041 --> 00:47:00,291 Minecon is basically a celebration of the launch of Minecraft. 536 00:47:00,333 --> 00:47:03,708 Do you think it's reasonable time to do it in November? 537 00:47:03,750 --> 00:47:05,000 Yeah, we can-- 538 00:47:05,041 --> 00:47:11,458 It would be cool to sort of do a live deployment on stage when they deploy the one dot o version. 539 00:47:11,500 --> 00:47:12,959 That would be cool. 540 00:47:13,000 --> 00:47:15,417 Yeah, I will get nervous. 541 00:47:15,458 --> 00:47:17,250 We haven't put up the site where people can register yet, 542 00:47:17,291 --> 00:47:22,875 so we have no idea how many are gonna show up, and we signed the papers already with the hotel. 543 00:47:22,917 --> 00:47:28,375 I mean, at least a couple of hundred should show up, I think, but I have no idea. 544 00:47:49,041 --> 00:47:53,250 It is a collaborative medium; developers and gamers collaborate. 545 00:47:53,291 --> 00:47:57,500 We are makers, we are creators, and that's why we're here today; 546 00:47:57,542 --> 00:48:02,417 because we're gonna celebrate that collaboration between developers and gamers. 547 00:48:02,458 --> 00:48:06,250 So I'm very, very grateful for everyone who's come to join us today, 548 00:48:06,291 --> 00:48:13,959 and I think it is particularly fitting that our first presenter today is Mojang; 549 00:48:14,000 --> 00:48:19,917 because it's hard to imagine a game that would, like Minecraft, that would flourish, 550 00:48:19,959 --> 00:48:27,708 because it breaks so many conventions and basically hands the creative keys over to the gamers. 551 00:48:27,750 --> 00:48:30,250 And that is truly revolutionary. 552 00:48:30,291 --> 00:48:36,041 And so I am very, very pleased to introduce Markus "Notch" Persson and Lydia Winters, 553 00:48:36,083 --> 00:48:38,333 who are gonna show you the Minecraft Adventure update. 554 00:48:38,375 --> 00:48:40,792 Please welcome them. 555 00:48:50,708 --> 00:48:54,834 Minecraft is why we do what we do, because it-- 556 00:48:54,875 --> 00:48:58,792 you are literally looking into the future when you see Minecraft, you know? 557 00:48:58,834 --> 00:49:02,792 Like I said, we've always had these genres, we always had the traditional stuff, 558 00:49:02,834 --> 00:49:05,792 but this is the future of gaming, you know? 559 00:49:05,834 --> 00:49:10,333 This collaboration, this emphasis on creativity, on freedom. 560 00:49:10,375 --> 00:49:15,125 And it's thrilling to be able to be here and say, "Yes, I was there when it happened." 561 00:49:15,166 --> 00:49:19,583 He obviously knew he was creating building blocks; but I don't think anybody could have expected... 562 00:49:19,625 --> 00:49:24,417 ...how ready so many millions of people were to take those building blocks and say, 563 00:49:24,458 --> 00:49:27,917 "Okay, I'm gonna create stuff in the game." I don't think anybody could see that coming. 564 00:51:01,667 --> 00:51:03,583 Sorry, that was really horrible. 565 00:51:03,625 --> 00:51:04,291 -Oh, it’s okay. -It’s a good thing I left... 566 00:51:04,333 --> 00:51:06,959 ...because you would have been very alarmed... 567 00:51:07,000 --> 00:51:09,375 ...that I was gonna die. 568 00:51:09,417 --> 00:51:12,917 The fact in God games you kind of own the world... 569 00:51:12,959 --> 00:51:16,583 ...isn’t as important as owning your own house. 570 00:51:16,625 --> 00:51:23,875 And that idea of building, and creating, 571 00:51:23,917 --> 00:51:26,583 and almost moding, as part of the gaming experience, 572 00:51:26,625 --> 00:51:30,333 is why it’s far better than a God game, 573 00:51:30,375 --> 00:51:32,792 and a game that I’ve done. 574 00:51:32,834 --> 00:51:34,750 Sure. 575 00:51:34,792 --> 00:51:37,291 You’re, uh-- 576 00:51:37,333 --> 00:51:38,542 No, for sure. 577 00:51:38,583 --> 00:51:40,792 It’s fact. 578 00:51:40,834 --> 00:51:44,083 Because of Minecraft, I think, it has changed... 579 00:51:44,125 --> 00:51:47,917 ...my view of what I do on a day to day basis. 580 00:51:47,959 --> 00:51:53,417 I still really believe that I have got one great game. 581 00:51:53,458 --> 00:51:57,583 You know, inside one great game idea that I can inspire a team... 582 00:51:57,625 --> 00:51:59,708 ...to turn into a real idea in me. 583 00:52:19,792 --> 00:52:21,792 Well, everyone in the studio is huge, huge fans... 584 00:52:21,834 --> 00:52:22,583 ...of Minecraft. 585 00:52:22,625 --> 00:52:23,834 Oh cool! 586 00:52:23,875 --> 00:52:26,375 It is amazing when you do something like that, 587 00:52:26,417 --> 00:52:31,792 and then it becomes this expression of everybody’s creativity. 588 00:52:31,834 --> 00:52:34,458 It is such a cool place to build, 589 00:52:34,500 --> 00:52:36,375 and grow a community, and meet friends. 590 00:52:36,417 --> 00:52:38,083 I wouldn’t even call Minecraft a game anymore. 591 00:52:38,125 --> 00:52:39,500 It’s so much further than that. 592 00:52:39,542 --> 00:52:40,291 It’s a platform. 593 00:52:40,333 --> 00:52:44,458 It’s a platform for us to develop our architectural side, 594 00:52:44,500 --> 00:52:46,500 our creative nature. 595 00:52:46,542 --> 00:52:49,500 It let’s us be ourselves, communicate with people, 596 00:52:49,542 --> 00:52:51,834 and create things that we maybe didn’t think... 597 00:52:51,875 --> 00:52:53,792 ...we ever could, but now we can. 598 00:52:59,333 --> 00:53:04,792 Anytime I get on that server, I get astounded by the imagination, 599 00:53:04,834 --> 00:53:07,375 the creativity of the people that are on there, 600 00:53:07,417 --> 00:53:09,000 and my jaw just hits the ground. 601 00:53:09,041 --> 00:53:12,041 I just can’t believe what the people; 602 00:53:12,083 --> 00:53:16,083 A, have the design sense to accomplish. 603 00:53:16,125 --> 00:53:16,834 I can’t do it. 604 00:53:16,875 --> 00:53:18,500 I don’t know if it’s just me, 605 00:53:18,542 --> 00:53:20,120 but I’m looking at this stuff, and like, “Wow!” 606 00:53:21,000 --> 00:53:21,875 And I’ll tell them. 607 00:53:21,917 --> 00:53:23,875 I’ll say, “This is fabulous.” 608 00:53:23,917 --> 00:53:24,120 “This is fantastic.” 609 00:53:25,000 --> 00:53:26,083 “How do you do this?” 610 00:54:59,375 --> 00:55:00,750 Hi there, everybody! 611 00:55:00,792 --> 00:55:03,583 This is Halkun, and I’m gonna demonstrate... 612 00:55:03,625 --> 00:55:06,120 to you how I really don’t play Minecraft like other people. 613 00:55:07,000 --> 00:55:09,750 Now, first thing you’re gonna notice is I’m kinda staring at a corner... 614 00:55:09,792 --> 00:55:11,542 of a very, very deep well. 615 00:55:11,583 --> 00:55:13,250 And it’s made out of bedrock, 616 00:55:13,291 --> 00:55:15,875 and it’s very, very high, and I’m sure you’re probably thinking, 617 00:55:15,917 --> 00:55:18,792 “Why Halkun, that is a very, very deep well.” 618 00:55:18,834 --> 00:55:20,500 And I’m gonna show you the reason why. 619 00:55:20,542 --> 00:55:22,750 It is currently holding... 620 00:55:22,792 --> 00:55:24,458 ...this! 621 00:55:24,500 --> 00:55:29,834 This is a 1:1 scale model of the Starship Enterprise. 622 00:55:29,875 --> 00:55:31,120 I just got finished putting the framework together. 623 00:55:32,000 --> 00:55:34,708 I haven’t slept yet, so I’m gonna be a little loopy... 624 00:55:34,750 --> 00:55:36,708 ...as I show you what I’ve got here. 625 00:55:36,750 --> 00:55:38,625 So, as you can see there’s still some scaffolding still up there. 626 00:55:38,667 --> 00:55:42,333 So, why don’t we take a walk, shall we? 627 00:55:42,375 --> 00:55:45,375 I reversed 6502 code for fun. 628 00:55:45,417 --> 00:55:47,542 So, I have like disassembled source code... 629 00:55:47,583 --> 00:55:49,333 ...from Final Fantasy I. 630 00:55:49,375 --> 00:55:51,208 I have disassembled source code... 631 00:55:51,250 --> 00:55:54,708 ...from ProDOS for the Apple II that I’ve taken apart. 632 00:55:54,750 --> 00:55:56,542 And that’s what I do, I find these programs, 633 00:55:56,583 --> 00:55:57,708 and take them apart. 634 00:55:57,750 --> 00:56:01,917 I’ve been, I’ve been reverse engineering applicate software... 635 00:56:01,959 --> 00:56:02,834 ...for like ten years. 636 00:56:02,875 --> 00:56:04,792 I’m actually active in a community... 637 00:56:04,834 --> 00:56:06,792 ...where we’ve been disassembling Final Fantasy VII... 638 00:56:06,834 --> 00:56:08,458 for the last decade. 639 00:56:08,500 --> 00:56:10,375 Pretty much I’m all over the map when it comes... 640 00:56:10,417 --> 00:56:11,166 ...to just things. 641 00:56:11,208 --> 00:56:16,250 Intellectual property law, I do reverse engineering, 642 00:56:16,291 --> 00:56:17,417 I do the marketing. 643 00:56:17,458 --> 00:56:20,250 So, it’s because I live in a very tiny apartment, 644 00:56:20,291 --> 00:56:21,792 and I’m often bored. 645 00:56:26,834 --> 00:56:30,000 Um, let me see if I can find my Enterprise. 646 00:56:30,041 --> 00:56:33,458 So we’re sitting at... 647 00:56:33,500 --> 00:56:40,000 8,984,531, and I need to update these badly. 648 00:56:40,041 --> 00:56:41,792 What are some of the comments here that you have? 649 00:56:41,834 --> 00:56:42,458 Nerd! 650 00:56:42,500 --> 00:56:44,708 I need a girlfriend! 651 00:56:44,750 --> 00:56:46,166 What a geek! 652 00:56:46,208 --> 00:56:47,792 The Virgin Diaries, because evidently... 653 00:56:47,834 --> 00:56:50,834 ...I’m a virgin, too. 654 00:56:50,875 --> 00:56:53,792 Uh, I don’t think you guys have never really appreciated... 655 00:56:53,834 --> 00:56:57,875 ...how absolutely huge the Enterprise is, 656 00:56:57,917 --> 00:57:00,708 but I don’t know, this is kind of a shock to you. 657 00:57:00,750 --> 00:57:02,458 This thing is fucking enormous. 658 00:57:02,500 --> 00:57:04,458 People who don’t play Minecraft just looked at this, 659 00:57:04,500 --> 00:57:07,333 and go, “What on earth did that nerd do?” 660 00:57:07,375 --> 00:57:09,000 And a lot of people, when they saw this too, 661 00:57:09,041 --> 00:57:10,792 they saw the video, and they never-- 662 00:57:10,834 --> 00:57:12,417 They didn’t know when Minecraft was getting all trendy, 663 00:57:12,458 --> 00:57:13,583 and everyone’s like, “I don’t wanna play.” 664 00:57:13,625 --> 00:57:15,792 “It sounds like everyone’s just getting on the band wagon.” 665 00:57:15,834 --> 00:57:17,583 And I remember when someone saw my video, 666 00:57:17,625 --> 00:57:21,208 and they posted underneath it, “Okay, I get it.” 667 00:57:21,250 --> 00:57:23,750 “I understand now.” 668 00:57:23,792 --> 00:57:26,708 “Now I see why this is such a game that-- 669 00:57:26,750 --> 00:57:28,250 why everyone’s playing this game. 670 00:57:28,291 --> 00:57:29,458 Before when you would go on YouTube, 671 00:57:29,500 --> 00:57:31,333 and you saw somebody who modeled the Enterprise, 672 00:57:31,375 --> 00:57:33,250 you’d think, “Wow, that’s incredible.” 673 00:57:33,291 --> 00:57:35,166 I could never do that, I don’t have the knowledge, 674 00:57:35,208 --> 00:57:36,625 of the modeling software. 675 00:57:36,667 --> 00:57:37,667 Like I can’t do that. 676 00:57:37,708 --> 00:57:40,458 But when you see Minecraft, the Minecraft Enterprise, 677 00:57:40,500 --> 00:57:42,417 you’re like, “You couldn’t.” 678 00:57:42,458 --> 00:57:43,458 Let’s be clear. 679 00:57:43,500 --> 00:57:44,750 Like you could never do that. 680 00:57:44,792 --> 00:57:46,417 But there’s a part of you that thinks, 681 00:57:46,458 --> 00:57:47,834 “If I just had the time...” 682 00:57:47,875 --> 00:57:50,333 It’s sort of democratized, right? 683 00:57:50,375 --> 00:57:52,375 Because everybody has the same pieces. 684 00:57:52,417 --> 00:57:54,708 And in this you’re making it out of something. 685 00:57:54,750 --> 00:57:58,250 And there’s a being in there that is doing it. 686 00:57:58,291 --> 00:57:59,542 Right? 687 00:57:59,583 --> 00:58:01,208 So, it’s much easier, I think, 688 00:58:01,250 --> 00:58:03,041 to map yourself to that. 689 00:58:03,083 --> 00:58:06,500 This is Voyager. 690 00:58:06,542 --> 00:58:08,375 There’s the Enterprise E. 691 00:58:08,417 --> 00:58:12,959 There is the Klingon Bird-of-Prey. 692 00:58:13,000 --> 00:58:17,208 So, we can make these ships, take these blocks, 693 00:58:17,250 --> 00:58:19,542 and put them in this world where we can build our ships... 694 00:58:19,583 --> 00:58:22,542 ...with these blocks, and then, you know, 695 00:58:22,583 --> 00:58:25,834 wire them up, give them life, 696 00:58:25,875 --> 00:58:27,458 and see what happens. 697 00:58:27,500 --> 00:58:33,083 But if you have something take it, and try going in a completely different direction. 698 00:58:33,125 --> 00:58:36,417 Take the seeds of it, and then see what else you can do. 699 00:58:36,458 --> 00:58:37,959 I don’t wanna see bigger and better, 700 00:58:38,000 --> 00:58:40,667 I wanna see this way or that way. 701 00:58:40,708 --> 00:58:42,208 Hey guys, I just want to show you a project... 702 00:58:42,250 --> 00:58:44,792 ...I’ve been working on in Minecraft. 703 00:58:44,834 --> 00:58:46,166 It’s up here. 704 00:58:46,208 --> 00:58:49,083 At least a good view of it is. 705 00:58:49,125 --> 00:58:54,250 This is a Arithmetic-Logic Unit. 706 00:58:54,291 --> 00:58:57,542 And an ALU is found in every processor because it does math. 707 00:58:57,583 --> 00:58:59,834 When the Minecraft Enterprise came out, 708 00:58:59,875 --> 00:59:04,458 the computer came out at about that same time. 709 00:59:04,500 --> 00:59:07,500 It is 16-bit, and somewhat slow, 710 00:59:07,542 --> 00:59:11,542 and big, and unwieldy, 711 00:59:11,583 --> 00:59:17,125 but it’s implemented in the video game what do you want? 712 00:59:17,166 --> 00:59:20,208 I have it set up, hopefully, so that when I add registers, 713 00:59:20,250 --> 00:59:23,708 and ram, probably not very much ram, 714 00:59:23,750 --> 00:59:26,959 and program counter, it will be a legit computer. 715 01:00:07,542 --> 01:00:14,708 Okay, so this is the ALU of a basic computer. 716 01:00:14,750 --> 01:00:16,542 So, this is the output. 717 01:00:16,583 --> 01:00:18,250 These are the inputs. 718 01:00:18,291 --> 01:00:22,375 And these are the controls. 719 01:00:22,417 --> 01:00:23,875 I’m gonna do 2+1. 720 01:00:23,917 --> 01:00:24,120 It’s gonna be crazy. 721 01:00:25,000 --> 01:00:27,375 I’m gonna turn that on so it adds it, 722 01:00:27,417 --> 01:00:30,959 and we look over here, there’s a huge bus... 723 01:00:31,000 --> 01:00:36,792 ...taking all the values from the end of the ALU, 724 01:00:36,834 --> 01:00:38,083 all the way back over here. 725 01:00:38,125 --> 01:00:42,834 So, bit wise I mean, we added 2+1, 726 01:00:42,875 --> 01:00:44,250 we get three, which is one, one... 727 01:00:45,792 --> 01:00:49,000 It can only add, really, but multiplication... 728 01:00:49,041 --> 01:00:50,166 is just adding over and over again. 729 01:00:50,208 --> 01:00:52,333 division is subtracting over and over again, 730 01:00:52,375 --> 01:00:55,542 and subtraction is just adding a negative number. 731 01:00:55,583 --> 01:00:57,917 If pieced together, they can do any operation 732 01:00:57,959 --> 01:00:59,041 that a regular computer can do. 733 01:01:01,083 --> 01:01:03,959 Okay, this has four bytes of memory. 734 01:01:04,000 --> 01:01:08,542 I would say in Minecraft you could probably build... 735 01:01:08,583 --> 01:01:10,917 ...512 bytes of ram. 736 01:01:10,959 --> 01:01:17,500 Which 256 bytes is the amount that was in an Atari 2600. 737 01:01:17,542 --> 01:01:20,875 So, that kinda gives you a feel. 738 01:01:20,917 --> 01:01:22,667 So, you could probably double that. 739 01:01:22,708 --> 01:01:25,083 So, here’s the entire computer. 740 01:01:25,125 --> 01:01:26,875 Here you can see. 741 01:01:26,917 --> 01:01:34,041 You can see the connections, you can see the cross over. 742 01:01:34,083 --> 01:01:41,750 You get a very visceral way to appreciate what’s going on... 743 01:01:41,792 --> 01:01:45,792 ...inside these things that we can’t see anymore. 744 01:01:45,834 --> 01:01:48,542 There’s not just a disconnect between regular people, 745 01:01:48,583 --> 01:01:51,750 even programmers, just usually taking on faith... 746 01:01:51,792 --> 01:01:54,458 ...that they click a button, and now all this stuff they wrote... 747 01:01:54,500 --> 01:01:58,375 ...can be run. 748 01:01:58,417 --> 01:02:01,875 That this disconnect can even translates into people... 749 01:02:01,917 --> 01:02:03,750 ...who are suppose to know what’s going on... 750 01:02:03,792 --> 01:02:05,041 ...is really interesting. 751 01:02:05,083 --> 01:02:10,708 but there’s definitely this class of machines we have now... 752 01:02:10,750 --> 01:02:13,583 ...that are tantamount to magic, 753 01:02:13,625 --> 01:02:17,917 and we just see them go, and watch them do... 754 01:02:17,959 --> 01:02:20,750 ...all these amazing things, and nod, 755 01:02:20,792 --> 01:02:23,667 and say, “Okay, this is where we are right now.” 756 01:02:23,708 --> 01:02:26,667 And know that the chain of us moving from the present... 757 01:02:26,708 --> 01:02:27,834 ...to the future. 758 01:02:27,875 --> 01:02:30,417 And now there’s gonna be even cooler things. 759 01:02:30,458 --> 01:02:32,125 And that’s just kind of where it stops, 760 01:02:32,166 --> 01:02:36,166 and you don’t say, “Okay, how does this work?” 761 01:02:36,208 --> 01:02:38,250 “What are we really doing?” 762 01:02:46,375 --> 01:02:48,417 I hope you guys check in later... 763 01:02:48,458 --> 01:02:53,375 ...to see this once I have a few other... 764 01:02:53,417 --> 01:02:55,250 ...finished chunks done. 765 01:02:55,291 --> 01:02:56,250 Thanks for watching. 766 01:02:56,291 --> 01:02:59,583 Infrastructure is such a key part of Minecraft’s success, I think. 767 01:02:59,625 --> 01:03:01,083 Because it’s a game about sharing, 768 01:03:01,125 --> 01:03:03,500 so you just need that infrastructure in place to share... 769 01:03:03,542 --> 01:03:06,792 ...either your creations, or your things... 770 01:03:06,834 --> 01:03:08,083 ...that you’ve engineered in game... 771 01:03:08,125 --> 01:03:12,708 ...like a color printer I saw somebody made last week. 772 01:03:12,750 --> 01:03:13,834 To share those ideas, right? 773 01:03:13,875 --> 01:03:17,083 Those ideas need places to move around. 774 01:03:17,125 --> 01:03:18,750 Without YouTube, without Twitter, 775 01:03:18,792 --> 01:03:22,000 message boards, community sites, 776 01:03:22,041 --> 01:03:24,333 it wouldn’t have been as successful, for sure. 777 01:03:24,375 --> 01:03:26,875 So, I’m gonna now show you some pictures of some... 778 01:03:26,917 --> 01:03:28,875 ...of the cooler things we found, and people have built... 779 01:03:28,917 --> 01:03:30,125 ...in Minecraft. 780 01:03:30,166 --> 01:03:31,625 Whoa, the Eiffel Tower! 781 01:03:31,667 --> 01:03:32,625 What? 782 01:03:32,667 --> 01:03:34,291 That is so cool! 783 01:03:34,333 --> 01:03:35,417 How did they do that? 784 01:03:35,458 --> 01:03:37,625 Okay, that’s-- Okay, that is a lot of work. 785 01:03:37,667 --> 01:03:38,750 That looks pretty cool. 786 01:03:38,792 --> 01:03:40,500 I would, like, never thought of that. 787 01:03:40,542 --> 01:03:41,625 Ooh, a castle! 788 01:03:41,667 --> 01:03:42,834 Is that Hogwart's? 789 01:03:42,875 --> 01:03:43,375 It is! 790 01:03:43,417 --> 01:03:45,166 I’m smart! 791 01:03:45,208 --> 01:03:46,583 No, you’re a nerd! 792 01:03:46,625 --> 01:03:49,583 It’s self-perpetuating in that way of because people create things, 793 01:03:49,625 --> 01:03:50,120 and they spend time creating things. 794 01:03:51,000 --> 01:03:52,542 They wanna share those things. 795 01:03:52,583 --> 01:03:54,708 So, automatically more people, and new people are hearing... 796 01:03:54,750 --> 01:03:57,542 ...about that game in a contextual way. 797 01:03:57,583 --> 01:03:58,917 They’re not watching an add, they’re saying, 798 01:03:58,959 --> 01:03:59,667 “Hey, I made this.” 799 01:03:59,708 --> 01:04:01,250 “You can do this too!” 800 01:04:01,291 --> 01:04:02,375 “Do you wanna play?” 801 01:04:02,417 --> 01:04:05,458 I found out through, was it Tyco's post... 802 01:04:05,500 --> 01:04:06,583 ...on Penny Arcade? 803 01:04:06,625 --> 01:04:09,834 I’m not sure, but I heard about it there, 804 01:04:09,875 --> 01:04:13,500 and my best friend was like, “Hey, it’s a game where all you do... 805 01:04:13,542 --> 01:04:15,375 ...is mine and craft.” 806 01:04:15,417 --> 01:04:17,291 And I was like, “Really now?” 807 01:04:17,333 --> 01:04:19,625 I definitely wanted to spread the word too, like. 808 01:04:19,667 --> 01:04:21,917 Yeah, there was an evangelical, sort of. 809 01:04:21,959 --> 01:04:24,000 It was at the very beginning of the-- 810 01:04:24,041 --> 01:04:26,166 -The big, like-- -The take off of the game, right? 811 01:04:26,208 --> 01:04:27,625 -Yeah. -So there wasn’t a lot... 812 01:04:27,667 --> 01:04:30,333 of material out there about what it was like... 813 01:04:30,375 --> 01:04:32,083 ...to actually play it. 814 01:04:32,125 --> 01:04:33,500 Like this game will suck you in, 815 01:04:33,542 --> 01:04:34,500 and you are in trouble. 816 01:04:34,542 --> 01:04:35,834 And then you introduced your son to it, 817 01:04:35,875 --> 01:04:37,000 and every time I would go over to your house, 818 01:04:37,041 --> 01:04:38,375 he was playing it the entire time. 819 01:04:38,417 --> 01:04:39,375 Yeah, still is. 820 01:04:39,417 --> 01:04:40,000 Hours. 821 01:04:40,041 --> 01:04:41,375 Every night, hours. 822 01:04:41,417 --> 01:04:42,375 Hot. 823 01:04:42,417 --> 01:04:46,917 I pictured him sorta getting in there, and not knowing what to do. 824 01:04:46,959 --> 01:04:49,120 It turns out that wasn’t an issue. 825 01:04:50,000 --> 01:04:51,625 So, where’s you’re, uh, don’t you have... 826 01:04:51,667 --> 01:05:04,125 ...a train station in here somewhere? 827 01:05:04,166 --> 01:05:05,500 Oh wow, that’s cool. 828 01:05:05,542 --> 01:05:08,917 I saw the one that-- they had a bunch of music blocks, 829 01:05:08,959 --> 01:05:12,834 and it played the song from Portal. 830 01:05:12,875 --> 01:05:14,208 He’s my boy. 831 01:05:18,458 --> 01:05:21,667 I love you son. 832 01:05:21,708 --> 01:05:22,834 What? 833 01:05:22,875 --> 01:05:24,708 -What? -Oh nothing. 834 01:05:24,750 --> 01:05:29,500 You know, it’s interesting, because especially as a parent, 835 01:05:29,542 --> 01:05:32,667 you think, “Boy, I really need to limit--” 836 01:05:32,708 --> 01:05:34,417 You just hear you have to limit his time-- 837 01:05:34,458 --> 01:05:36,458 You have to limit their time in video games. 838 01:05:36,500 --> 01:05:38,750 You don’t really know why, and I think that’s... 839 01:05:38,792 --> 01:05:40,875 ...I think that’s just ridiculous now, because you know, 840 01:05:40,917 --> 01:05:43,125 what is a video game anymore? 841 01:05:43,166 --> 01:05:44,959 When he’s been playing for a couple of hours, 842 01:05:45,000 --> 01:05:45,750 and I come in, and I’m like, 843 01:05:45,792 --> 01:05:47,917 “Alright, Gabe, I think you need to take a break.” 844 01:05:47,959 --> 01:05:51,625 And I look, and he’s built a functioning aqueduct. 845 01:05:51,667 --> 01:05:52,166 That’s no joke. 846 01:05:52,208 --> 01:05:53,959 Like he figured out how to get water... 847 01:05:54,000 --> 01:05:55,959 ...from one place to another by building this contrap-- 848 01:05:56,000 --> 01:05:59,542 It’s like I’m not gonna tell you to stop. 849 01:05:59,583 --> 01:06:03,166 You know? Parenting has changed. 850 01:06:11,041 --> 01:06:13,041 We have, uh, these nice people. 851 01:06:13,083 --> 01:06:15,583 They’re from a real film company... 852 01:06:15,625 --> 01:06:19,875 ...making a real movie about Minecraft. 853 01:06:19,917 --> 01:06:21,708 And they’re just gonna be watching what we do. 854 01:06:21,750 --> 01:06:23,333 We’re gonna be doing what we normally do. 855 01:06:23,375 --> 01:06:24,250 We’re gonna be playing Minecraft. 856 01:06:24,291 --> 01:06:26,500 I’m gonna be-- have activities for you. 857 01:06:26,542 --> 01:06:28,542 You guys are gonna get to do your own things. 858 01:06:28,583 --> 01:06:31,667 But really just, we’re gonna be ourselves today. 859 01:06:31,708 --> 01:06:32,834 Kyle, yes. 860 01:06:32,875 --> 01:06:36,166 I have always been a gamer. 861 01:06:36,208 --> 01:06:38,667 I still remember the day my cousin brought over... 862 01:06:38,708 --> 01:06:39,959 ...a Pong machine, and that was sort of... 863 01:06:40,000 --> 01:06:43,542 ...like a life-changing moment, and I kinda grew up... 864 01:06:43,583 --> 01:06:45,583 ...with computer games in my life. 865 01:06:45,625 --> 01:06:48,625 Right now, I’m teaching our Lower School Technology classes. 866 01:06:48,667 --> 01:06:51,000 So, I’m mostly working with first and second grade, 867 01:06:51,041 --> 01:06:55,667 and I’m a big believer that in bringing games into the classroom. 868 01:06:55,708 --> 01:06:58,417 I think it gets the kids really excited about being here, 869 01:06:58,458 --> 01:07:00,166 being in school, being in my class. 870 01:07:00,208 --> 01:07:03,959 Do you like school? 871 01:07:00,208 --> 01:07:00,208 Sometimes. 872 01:07:06,959 --> 01:07:11,083 Well, what's your favorite-- do you like the Minecraft stuff? 873 01:07:11,125 --> 01:07:13,041 Yeah, computer is my favorite subject. 874 01:07:13,083 --> 01:07:15,250 Kids are excited about games. 875 01:07:15,291 --> 01:07:16,083 This is where they live. 876 01:07:16,125 --> 01:07:19,750 You know, they go home, they play games, 877 01:07:19,792 --> 01:07:23,875 that’s what they’re excited to talk about with their friends. 878 01:07:23,917 --> 01:07:25,542 It’s this generation. 879 01:07:25,583 --> 01:07:26,708 You have a computer, or a Wii? 880 01:07:26,750 --> 01:07:28,166 Yeah, we have a Wii, 881 01:07:28,208 --> 01:07:30,291 an XBOX, A PS3. 882 01:07:30,333 --> 01:07:32,291 My older brother has a PlayStation. 883 01:07:32,333 --> 01:07:34,458 And they’re talking about doing well in a class, 884 01:07:34,500 --> 01:07:35,250 and leveling up. 885 01:07:35,291 --> 01:07:36,792 I mean this is where they live. 886 01:07:36,834 --> 01:07:39,291 This is kind of where their mental head space is. 887 01:07:39,333 --> 01:07:43,000 And when I started playing Minecraft this past summer, 888 01:07:43,041 --> 01:07:45,625 I just, you know, there was just such... 889 01:07:45,667 --> 01:07:47,792 ...amazing amounts of potential that I really knew... 890 01:07:47,834 --> 01:07:49,125 ...that I had to try to make it work, 891 01:07:49,166 --> 01:07:51,875 and find a way to bring this into my classroom. 892 01:07:51,917 --> 01:07:54,250 I’m gonna break you guys into groups. 893 01:07:54,291 --> 01:07:57,792 And each group is gonna make their own house... 894 01:07:57,834 --> 01:07:59,667 ...out of these different materials. 895 01:08:04,375 --> 01:08:06,375 Max is off and running making some tools. 896 01:08:06,417 --> 01:08:08,333 Guys, I’ll make doors for us. 897 01:08:08,375 --> 01:08:10,125 -In the desert. -Oh, I see it. 898 01:08:10,166 --> 01:08:13,250 You got it. 899 01:08:13,291 --> 01:08:14,083 You guys like the game? 900 01:08:14,125 --> 01:08:15,083 Yeah. 901 01:08:15,125 --> 01:08:17,458 It is really, really fun. 902 01:08:17,500 --> 01:08:19,333 Like, it’s kinda like a free world. 903 01:08:19,375 --> 01:08:21,792 It’s not like New York City with all the traffic, 904 01:08:21,834 --> 01:08:22,959 and all, I love it. 905 01:08:23,000 --> 01:08:25,500 I’m able to dream up these different worlds, 906 01:08:25,542 --> 01:08:27,875 and different adventures that the kids can have... 907 01:08:27,917 --> 01:08:29,583 ...that I think they’re gonna get something out of. 908 01:08:29,625 --> 01:08:31,250 That they’re gonna have-- that’s gonna have... 909 01:08:31,291 --> 01:08:32,667 ...some lasting value for them. 910 01:08:32,708 --> 01:08:37,041 Well, Minecraft is basically another version of your life, 911 01:08:37,083 --> 01:08:38,834 except it’s a magical version. 912 01:08:38,875 --> 01:08:40,708 Lots of great team work today. 913 01:08:40,750 --> 01:08:43,917 And I had a lot of positive feedback. 914 01:08:43,959 --> 01:08:47,417 You know, our network administrator told me really early on... 915 01:08:47,458 --> 01:08:49,750 ...this is one of the coolest things I’ve ever seen done... 916 01:08:49,792 --> 01:08:52,708 ...in all the years of working in schools. 917 01:08:52,750 --> 01:08:54,291 Then the teachers who are not gamers, 918 01:08:54,333 --> 01:08:56,750 yeah, I mean, I guess they would kind of... 919 01:08:56,792 --> 01:08:58,708 ...scratch their heads, and they’d say that’s nice, Joel. 920 01:08:58,750 --> 01:09:01,542 You know, I’m glad you’re doing something fun with the kids. 921 01:09:01,583 --> 01:09:06,208 But, once I would get them in the room for five minutes, 922 01:09:06,250 --> 01:09:07,959 once they would see just how excited, 923 01:09:08,000 --> 01:09:09,792 and how engaged the kids were, 924 01:09:09,834 --> 01:09:11,542 you know, almost everyone of these teachers... 925 01:09:11,583 --> 01:09:13,125 ...would walk out of the room a believer... 926 01:09:13,166 --> 01:09:15,458 ...that I was really on to something here. 927 01:09:15,500 --> 01:09:17,750 Not sure I fully understand it. 928 01:09:22,041 --> 01:09:25,291 I’m not sure I understand it at all, to be honest with you. 929 01:09:25,333 --> 01:09:27,208 When I first saw this game, I thought, 930 01:09:27,250 --> 01:09:30,291 “Wow, this is really pixelly, and this reminds me... 931 01:09:30,333 --> 01:09:32,125 ...of my Atari 800 days.” 932 01:09:32,166 --> 01:09:36,291 And I couldn’t believe that the kids were satisfied with the graphics. 933 01:09:36,333 --> 01:09:38,417 But they don’t even seem to notice that part of it. 934 01:09:40,083 --> 01:09:41,417 It’s awesome! 935 01:09:41,458 --> 01:09:43,083 It’s so much fun. 936 01:09:43,125 --> 01:09:45,708 That’s the only part I don’t like. 937 01:09:45,750 --> 01:09:47,875 Listening to everyone talk about it all the time. 938 01:09:47,917 --> 01:09:50,333 The kids come in, and you literally... 939 01:09:50,375 --> 01:09:53,000 ...have to rip their hands off of the keyboard. 940 01:09:55,458 --> 01:09:57,000 It’s annoying. 941 01:09:57,041 --> 01:09:59,166 And I love to talk about it. 942 01:10:04,667 --> 01:10:07,875 -No. -Yeah. 943 01:10:07,917 --> 01:10:10,333 But let’s remember there’s things they can do... 944 01:10:10,375 --> 01:10:13,000 ...in Minecraft that they can’t do in the real world. 945 01:10:13,041 --> 01:10:16,583 I mean, I can’t drop a bunch of kids in a forest, 946 01:10:16,625 --> 01:10:20,083 and tell them to build a shelter in real life. 947 01:10:20,125 --> 01:10:23,959 And even if it’s not quite real life, 948 01:10:24,000 --> 01:10:25,208 they’re thinking, “Well, what would I do... 949 01:10:25,250 --> 01:10:26,083 ...in this situation?” 950 01:10:26,125 --> 01:10:29,291 What must it be like to build a castle on top... 951 01:10:29,333 --> 01:10:31,166 ...of the mountain, and try to fortify it. 952 01:10:31,208 --> 01:10:33,834 What must it be like to explore a jungle. 953 01:10:33,875 --> 01:10:35,917 What must it be like to farm, 954 01:10:35,959 --> 01:10:36,750 and raise crops. 955 01:10:36,792 --> 01:10:38,708 I mean, these are things they can do in the game. 956 01:10:38,750 --> 01:10:43,083 And then if a teacher is able to spend a little time customizing it, 957 01:10:43,125 --> 01:10:49,208 setting up these scenarios, the potential is limitless. 958 01:10:49,250 --> 01:10:51,125 Well, with the teaching, we’re gonna go talk to... 959 01:10:51,166 --> 01:10:52,667 ...the Minecraft teacher in New York. 960 01:10:52,708 --> 01:10:53,250 Okay. 961 01:10:53,291 --> 01:10:56,000 And we’ll see him teaching classes, and things like that. 962 01:10:56,041 --> 01:10:57,834 I mean is that something you ever expected... 963 01:10:57,875 --> 01:10:59,375 ...would come with the game? 964 01:10:59,417 --> 01:11:00,625 No. 965 01:11:00,667 --> 01:11:02,667 I think his nickname is “Notch”. 966 01:11:02,708 --> 01:11:04,375 Oh yeah, “Notch”. 967 01:11:04,417 --> 01:11:06,542 Nacho, you’re a great man! 968 01:11:06,583 --> 01:11:08,250 “Notch”. 969 01:11:08,291 --> 01:11:14,041 I think the person would be very smart... 970 01:11:14,083 --> 01:11:16,333 ...to make Minecraft. 971 01:11:16,375 --> 01:11:21,041 I think he likes adventures. 972 01:11:21,083 --> 01:11:23,458 I actually look forward to 15 years from now... 973 01:11:23,500 --> 01:11:27,250 ...when these kids-- well, not my age necessarily, 974 01:11:27,291 --> 01:11:30,166 I’m a bit older than that, but when they’re grown up, 975 01:11:30,208 --> 01:11:33,500 and to have a conversation with someone... 976 01:11:33,542 --> 01:11:35,750 ...it’s like, “What, you worked on Minecraft?” 977 01:11:35,792 --> 01:11:37,750 Well not really, but I sat next to the guy who did. 978 01:11:37,792 --> 01:11:39,875 Because I’ve-- just like you’re saying, 979 01:11:39,917 --> 01:11:42,333 some of the games, you played when you were young, 980 01:11:42,375 --> 01:11:44,750 just, they stick with you. 981 01:11:44,792 --> 01:11:46,333 And it’s gonna be that over Minecraft as well. 982 01:11:46,375 --> 01:11:49,542 It’s gonna be awesome to hear that in 15, 20 years talking to people. 983 01:11:49,583 --> 01:11:52,500 And it’s also gonna be very fun to see what Minecraft means... 984 01:11:52,542 --> 01:11:54,625 ...at that point, so. 985 01:11:54,667 --> 01:11:57,959 I’m very much looking forward to that. 986 01:11:58,000 --> 01:12:00,208 It’s gonna be interesting, because they’re gonna... 987 01:12:00,250 --> 01:12:01,500 ...be looking back on it nostalgically... 988 01:12:01,542 --> 01:12:03,291 in like ten years from now. 989 01:12:03,333 --> 01:12:06,291 Ah, that’s a scary thought. 990 01:12:06,333 --> 01:12:08,458 Yeah, that means, yeah. 991 01:12:08,500 --> 01:12:10,625 That means we really need to do it right. 992 01:13:03,208 --> 01:13:06,500 We have so much to do, and not much time... 993 01:13:06,542 --> 01:13:08,875 ...until the release date. 994 01:13:08,917 --> 01:13:13,375 And I was kind of joking that the release date... 995 01:13:13,417 --> 01:13:15,583 ...that we’re told is not really a release date, 996 01:13:15,625 --> 01:13:18,458 it’s like, well, it’s more like an aim. 997 01:13:18,500 --> 01:13:21,000 But Carl didn’t agree. 998 01:13:21,041 --> 01:13:25,959 He said, “It’s going to be released that day regardless.” 999 01:13:26,000 --> 01:13:31,000 My attempt to push it a little failed. 1000 01:13:31,500 --> 01:13:32,708 Hey. 1001 01:13:32,750 --> 01:13:35,166 What's up, sir? 1002 01:13:35,208 --> 01:13:35,750 How's it going? 1003 01:13:35,792 --> 01:13:36,291 Good. 1004 01:13:39,625 --> 01:13:43,500 I don't feel like one. 1005 01:13:43,542 --> 01:13:45,041 It's going good. 1006 01:13:45,083 --> 01:13:47,500 I'm a bit stressed out. 1007 01:13:47,542 --> 01:13:50,917 Definite--the pressure is increasing in the team. 1008 01:13:50,959 --> 01:13:56,375 I would say I need to finish this, so I'm really focused on it, 1009 01:13:56,417 --> 01:13:59,041 so right now it doesn't feel like we'll ever work on something new, 1010 01:13:59,083 --> 01:14:01,834 but I have all these ideas that I want to try. 1011 01:14:01,875 --> 01:14:05,625 And I've actually like spoken to Jens and he would be willing to take over... 1012 01:14:05,667 --> 01:14:10,583 ...like the head of Minecraft and he's really good at it. 1013 01:14:10,625 --> 01:14:15,583 So, I feel comfortable that he's someone who could do a very good job at it, 1014 01:14:15,625 --> 01:14:18,792 but right now it feels like I'm gonna keep working on Minecraft forever. 1015 01:14:18,834 --> 01:14:20,208 We'll see. 1016 01:14:20,250 --> 01:14:26,000 I'm very excited about it being done because it's like a milestone, I think, 1017 01:14:26,041 --> 01:14:28,208 that would be really worth celebrating. 1018 01:14:28,250 --> 01:14:32,917 Like, "Yeah, now you've made it, this game, now it's finished." 1019 01:14:32,959 --> 01:14:35,583 So, yeah, I don't think it's sad like that. 1020 01:14:35,625 --> 01:14:42,458 I mean, maybe, you know, I don't know how long this game will live and be popular, 1021 01:14:42,500 --> 01:14:45,875 but maybe when it fades, then you would feel a bit sad like, 1022 01:14:45,917 --> 01:14:47,708 "Oh, yeah," I'd be nostalgic. 1023 01:14:47,750 --> 01:14:52,125 You know like, "Oh, I remember when it was so popular," you know. 1024 01:14:52,166 --> 01:14:55,500 But, no, it definitely doesn't feel like that. 1025 01:14:55,542 --> 01:14:57,708 I think it will keep gaining, so. 1026 01:14:59,708 --> 01:15:03,125 Oh yeah, another bug, the bow doesn't get damaged when you use it. 1027 01:15:04,750 --> 01:15:07,083 We're just taking today as a final, like, polish day. 1028 01:15:07,125 --> 01:15:13,834 We have a few reported crash bugs that we can't reproduce, so it's like, 1029 01:15:13,875 --> 01:15:16,792 we would like to fix them, but we don't know how. 1030 01:15:16,834 --> 01:15:18,000 Yeah. 1031 01:15:18,041 --> 01:15:23,792 I'm a bit nervous because, mostly because there are gonna be, hopefully reviews, 1032 01:15:23,834 --> 01:15:26,500 and those are gonna give the game like a score and they're gonna say, 1033 01:15:26,542 --> 01:15:32,125 "No, this game is five percent less good than the Super Mario Galaxy" or something. 1034 01:15:32,166 --> 01:15:34,667 Like here's a bug. 1035 01:15:34,708 --> 01:15:38,834 "Redstone torch randomly burn out and never recover." 1036 01:15:38,875 --> 01:15:41,083 Okay, where do I start? 1037 01:15:41,125 --> 01:15:42,583 I have no idea, so. 1038 01:15:47,750 --> 01:15:50,625 Oh, so fun this is. 1039 01:15:50,667 --> 01:15:51,542 Oh, there we go. 1040 01:15:51,583 --> 01:15:53,041 Now that's right, correct. 1041 01:15:53,083 --> 01:15:54,625 Oh, damn it. 1042 01:15:57,417 --> 01:15:59,667 I'll mark this as can't reproduce. 1043 01:16:02,792 --> 01:16:04,708 So you said you just sent the game off? 1044 01:16:04,750 --> 01:16:11,208 Yeah, I put it on the USB sticks and then I sent the final like zip file to Tobias, 1045 01:16:11,250 --> 01:16:13,417 so he can make the upload script. 1046 01:16:13,458 --> 01:16:20,417 Now it's 20 minutes past 3 and I have one-and-a-half days to go... 1047 01:16:20,458 --> 01:16:22,917 ...and then we go to Minecon. 1048 01:16:22,959 --> 01:16:26,500 So I figured I'd play with Legos. 1049 01:16:26,542 --> 01:16:29,041 It's a bit weird 'cause I still feel like I probably 1050 01:16:29,083 --> 01:16:31,708 should still be polishing stuff 'cause there's stuff to polish, 1051 01:16:31,750 --> 01:16:35,250 but I don't want to risk getting new bugs, so we're not doing that. 1052 01:16:35,291 --> 01:16:40,166 And I'm super nervous about the flight, not nervous, more like giddy or something, 1053 01:16:40,208 --> 01:16:44,041 like I can't wait until the flight goes. 1054 01:16:44,083 --> 01:16:45,250 See you guys tomorrow. 1055 01:16:45,291 --> 01:16:47,708 Yup, see you then. 1056 01:16:47,750 --> 01:16:50,834 So, I think he feels that, okay I can't do anything more now, 1057 01:16:50,875 --> 01:16:54,083 it's done and I'm going to Vegas. 1058 01:16:54,125 --> 01:16:57,875 So, I think that's why he's giddy and, uh, 1059 01:16:57,917 --> 01:17:00,166 and I started to feel that as well, so probably tomorrow. 1060 01:17:00,208 --> 01:17:03,792 I'm gonna lock down the Scrolls version tomorrow morning... 1061 01:17:03,834 --> 01:17:06,959 ...and then I'm gonna just kick back and put my feet up and play some... 1062 01:17:07,000 --> 01:17:09,625 ...Virtua Tennis 4 and go out and have a beer with Markus, 1063 01:17:09,667 --> 01:17:14,375 and you know, just cool down before the trip to Vegas. 1064 01:17:56,083 --> 01:17:57,250 It took a whole truck. 1065 01:18:00,667 --> 01:18:01,875 It's very cool. 1066 01:18:11,542 --> 01:18:15,291 I mean, there's been talk about 5,000 people. 1067 01:18:15,333 --> 01:18:19,291 I don't think there's gonna be that many, but who knows. 1068 01:18:27,500 --> 01:18:28,792 Yes. 1069 01:18:31,291 --> 01:18:33,125 It doesn't work at all. 1070 01:19:41,542 --> 01:19:43,959 But, uh, we only have a few more minutes left, 1071 01:19:44,000 --> 01:19:47,458 so we really do want to thank all of y'all for coming here, 1072 01:19:47,500 --> 01:19:51,333 and this has been the highlight for us of this past year... 1073 01:19:51,375 --> 01:19:55,667 ...and what Minecraft has done for all of us. 1074 01:20:10,291 --> 01:20:13,208 Because Minecon is finally released, it's the end times. 1075 01:20:13,250 --> 01:20:14,625 No one thought it would ever happen. 1076 01:20:14,667 --> 01:20:16,917 It's Minecon--sorry, it's Minecraft. 1077 01:20:16,959 --> 01:20:17,667 That's okay. 1078 01:20:17,708 --> 01:20:19,625 I'm getting all of your games wrong. 1079 01:20:19,667 --> 01:20:21,208 I've played it a few times. 1080 01:20:21,250 --> 01:20:22,125 I heard you did, yeah. 1081 01:20:22,166 --> 01:20:22,750 Yeah. 1082 01:20:22,792 --> 01:20:23,583 He's still learning. 1083 01:20:23,625 --> 01:20:25,583 Yeah. 1084 01:20:25,625 --> 01:20:29,708 I guess just to close out, I think you're obviously idolized... 1085 01:20:29,750 --> 01:20:32,000 ...by a lot of, uh--I'm sure that must make you feel... 1086 01:20:32,041 --> 01:20:33,542 ...kind of weird at times, but you're obviously idolized... 1087 01:20:33,583 --> 01:20:36,208 ...by a lot of indie developers and people that want to make games. 1088 01:20:36,250 --> 01:20:38,959 You know, they look at what you've done as a kind of success story, 1089 01:20:39,000 --> 01:20:41,750 you know, like you went from being a guy making an indie game... 1090 01:20:41,792 --> 01:20:45,417 ...to a guy that can have 5,000 people come out to a convention to see him. 1091 01:20:45,458 --> 01:20:48,417 So, do you have any words of advice to people out there that are, 1092 01:20:48,458 --> 01:20:51,959 you know, trying to become, you know, an indie developer? 1093 01:20:52,000 --> 01:20:54,125 I think that the best advice I can give everyone is, 1094 01:20:54,166 --> 01:20:57,208 "Don't listen to advice," but if you are going to listen to advice, 1095 01:20:57,250 --> 01:21:00,583 then making sure you actually do something is good advice. 1096 01:21:00,625 --> 01:21:02,875 If you just sit around planning something and not doing it, 1097 01:21:02,917 --> 01:21:04,959 you're not actually gonna get anywhere. 1098 01:21:05,000 --> 01:21:07,250 Cool, yeah, I think that's a good. 1099 01:21:07,291 --> 01:21:09,166 -Yeah, cool. -Are we good? 1100 01:21:09,208 --> 01:21:11,959 -Yup. -Great. Awesome. 1101 01:21:17,917 --> 01:21:20,166 I'm actually not doing anything myself, 1102 01:21:20,208 --> 01:21:23,417 but maybe I fall on the stairs or something. 1103 01:21:27,708 --> 01:21:31,417 Music please for entry. 1104 01:21:31,458 --> 01:21:34,834 This is how it's gonna look--what it's gonna look like when people are entering. 1105 01:21:34,875 --> 01:21:38,250 So they'll be the music on, the lights will be low like this. 1106 01:21:47,750 --> 01:21:49,750 That's impressive. 1107 01:21:49,792 --> 01:21:54,291 -He's like a magician. -That's so Las Vegas. 1108 01:21:54,333 --> 01:21:59,875 Everything's gonna get dark for the HAT Films video. 1109 01:21:59,917 --> 01:22:04,083 It's kind of like how I said how I feel the game deserves a six or a seven. 1110 01:22:04,125 --> 01:22:07,166 I do realize it's probably going to get higher scores than that, 1111 01:22:07,208 --> 01:22:10,750 but I don't really dare hope for that 'cause to me it's a-- 1112 01:22:10,792 --> 01:22:14,458 There's so much more that could be done to the game. 1113 01:22:14,500 --> 01:22:17,917 It's not really finished yet and I don't think it's ever going to be. 1114 01:22:21,875 --> 01:22:24,333 Yeah, it sounds like the closing ceremony started. 1115 01:22:24,375 --> 01:22:25,667 Yeah. 1116 01:23:14,875 --> 01:23:17,166 Well, would you like to hear him talk? 1117 01:23:17,208 --> 01:23:19,917 Yeah! 1118 01:23:19,959 --> 01:23:26,667 Okay, so, Notch, how does this feel to you right now? 1119 01:23:26,708 --> 01:23:29,708 No pressure, yeah. 1120 01:23:29,750 --> 01:23:32,333 It's very overwhelming. 1121 01:23:32,375 --> 01:23:36,625 I mean, the reason I started working on Minecraft and kept working on it... 1122 01:23:36,667 --> 01:23:40,750 ...was because of people playing it and it's the reason we started a company... 1123 01:23:40,792 --> 01:23:45,917 ...because there were fans, and now we have like 5,000 people here just for... 1124 01:23:45,959 --> 01:23:48,583 ...the game, for Minecraft, and that's... 1125 01:23:50,708 --> 01:23:56,917 We are so thankful that you guys traveled from all over, literally, the world. 1126 01:23:56,959 --> 01:24:00,333 We have people from all different countries here celebrating with us... 1127 01:24:00,375 --> 01:24:04,583 ...to be part of the official release and we are so grateful... 1128 01:24:04,625 --> 01:24:08,041 ...and absolutely humbled that you would come all this way... 1129 01:24:08,083 --> 01:24:12,250 ...for this game that this team has been working on, 1130 01:24:12,291 --> 01:24:19,000 but now, for the moment that you have all been waiting for. 1131 01:24:48,083 --> 01:24:51,667 Yeah, 2011 was probably the weirdest year of my life. 1132 01:24:51,708 --> 01:24:54,667 It's a--feels like a blur now that I think back on it. 1133 01:24:54,708 --> 01:24:58,875 So much happened and so I can't even describe it. 1134 01:24:58,917 --> 01:25:01,041 The weirdest year of my life. 1135 01:25:09,959 --> 01:25:12,708 It's really hard, this summing up things. 1136 01:25:12,750 --> 01:25:18,375 You know, it's--'cause there's so much that has happened... 1137 01:25:18,417 --> 01:25:21,959 ...and at the same time trying to work and then of course manage the family back home. 1138 01:25:22,000 --> 01:25:26,166 And we had some illness in the family as well, 1139 01:25:26,208 --> 01:25:30,500 we're trying to balance that and it's just, it was almost too much in one year... 1140 01:25:30,542 --> 01:25:31,917 ...I have to say. 1141 01:25:33,542 --> 01:25:35,542 Let me show you around. 1142 01:25:35,583 --> 01:25:37,166 Watch out. 1143 01:25:37,208 --> 01:25:37,959 Let's see. 1144 01:25:38,000 --> 01:25:44,041 Yeah, right as we enter, this is where, sort of, everyone will sit and work. 1145 01:25:44,083 --> 01:25:45,667 A bar will be over there. 1146 01:25:45,708 --> 01:25:47,125 Next to it will be a pool table. 1147 01:25:47,166 --> 01:25:49,083 Actually, we'll have the logo on that wall too. 1148 01:25:49,125 --> 01:25:49,792 The logo, okay. 1149 01:25:49,834 --> 01:25:50,792 Yeah, and the logo on that wall. 1150 01:25:50,834 --> 01:25:52,000 Cool. 1151 01:25:52,041 --> 01:25:56,333 Over here is the Marcus' and Jacobs' room. 1152 01:25:56,375 --> 01:26:00,417 They'll have their own sound-proof room. 1153 01:26:00,458 --> 01:26:01,583 Pretty good. 1154 01:26:01,625 --> 01:26:05,333 Yeah, it's gonna be great. 1155 01:26:07,291 --> 01:26:11,875 It's really hard to, really get your head around... 1156 01:26:11,917 --> 01:26:14,667 ...everything and summarize, but, you know, 1157 01:26:14,708 --> 01:26:16,917 obviously it's been the most amazing year of my life. 1158 01:26:16,959 --> 01:26:22,375 Just going from, you know, sitting in a shitty apartment, 1159 01:26:22,417 --> 01:26:25,917 you know, working on things that I hate and you know, 1160 01:26:25,959 --> 01:26:30,333 absolutely seeing no future for myself aside... 1161 01:26:30,375 --> 01:26:34,000 ...from the few fleeting moments of glory that I had, 1162 01:26:34,041 --> 01:26:36,417 you know, posting some pixel art online, 1163 01:26:36,458 --> 01:26:39,375 you know, going from that to actually, you know, this, 1164 01:26:39,417 --> 01:26:43,542 travelling around the world meeting fans and stuff like that, 1165 01:26:43,583 --> 01:26:46,959 it's been a pretty wild ride. 1166 01:26:47,000 --> 01:26:51,500 A lot of things happened last year. 1167 01:26:51,542 --> 01:26:55,792 We recently changed Minecraft's front page, 1168 01:26:55,834 --> 01:27:00,375 so it has my Twitter account instead of Notch's, 1169 01:27:00,417 --> 01:27:03,959 so... one difference. 1170 01:27:04,000 --> 01:27:07,250 So yeah, slightly before Minecraft I asked Jens to take over... 1171 01:27:07,291 --> 01:27:10,708 ...as the new game developer, the lead developer of Minecraft... 1172 01:27:10,750 --> 01:27:14,750 ...and I left the game and now Jens is doing it. 1173 01:27:14,792 --> 01:27:19,125 We, we sat down and made a plan in the beginning... 1174 01:27:19,166 --> 01:27:25,166 ...of last year and that is still, we still use the same plan... 1175 01:27:25,208 --> 01:27:29,583 ...because we only got half ways through that list. 1176 01:27:29,625 --> 01:27:31,917 I mean, I think we should be able to do this in half a year, 1177 01:27:31,959 --> 01:27:36,500 which means we won't, but at least that's kind of a base "guesstimate." 1178 01:27:36,542 --> 01:27:43,333 I barely talk to him at all about Minecraft. 1179 01:27:43,375 --> 01:27:48,417 Sometimes I ask him small things, but he said he didn't want... 1180 01:27:48,458 --> 01:27:51,291 ...to interfere and he has definitely not. 1181 01:27:53,417 --> 01:27:58,417 Well it's a relief and kind of a curse 'cause I won't ever be able to top that. 1182 01:27:58,458 --> 01:28:04,333 It's a bit of a relief not to work on something that big... 1183 01:28:04,375 --> 01:28:06,250 ...because I think I've done a lot of soul searching that... 1184 01:28:06,291 --> 01:28:10,250 ...that I'd rather work on something smaller like-- 1185 01:28:10,291 --> 01:28:12,583 'Cause I made Minecraft kind of for myself... 1186 01:28:12,625 --> 01:28:13,875 ...and that's the kind of games I want to make, 1187 01:28:13,917 --> 01:28:17,125 but now there are so many like kids playing it and parents playing it... 1188 01:28:17,166 --> 01:28:19,583 ...and I can't really understand that audience. 1189 01:28:19,625 --> 01:28:22,667 So, it feels like there's a huge responsibility to keep like... 1190 01:28:22,708 --> 01:28:25,375 ...your child safe and make sure the parents can actually use it... 1191 01:28:25,417 --> 01:28:28,083 ...the way they want to use it with their kids and stuff. 1192 01:28:28,125 --> 01:28:32,542 So, I'd rather actually work on something where I kind of understand the audience more. 1193 01:28:35,250 --> 01:28:39,542 So, after Minecraft came out, the launch was a huge success, 1194 01:28:39,583 --> 01:28:42,959 and then he handed the development off to one of his colleagues. 1195 01:28:43,000 --> 01:28:47,041 I began to hear whispers of, "Oh, he's just counting his money now," 1196 01:28:47,083 --> 01:28:51,417 or, "He's not really that into making games anymore." 1197 01:28:51,458 --> 01:28:53,959 And this struck me as strange because it didn't really seem to fit... 1198 01:28:54,000 --> 01:28:59,000 ...with the guy I had met a couple of times and interact with over email or what have you, 1199 01:28:59,041 --> 01:29:03,041 and he seemed to me like somebody who's like, he loved doing this kind of thing. 1200 01:29:03,083 --> 01:29:11,041 And it was, it was comforting and it was exciting to find out that those whispers were wrong... 1201 01:29:11,083 --> 01:29:16,166 ...when his next game, which I'm still not even sure how to pronounce, was announced... 1202 01:29:16,208 --> 01:29:22,750 ...and to find out very quickly thereafter that it is potentially as insane as... 1203 01:29:22,792 --> 01:29:24,500 ...Minecraft was conceptually. 1204 01:29:30,583 --> 01:29:32,542 Yeah, I kind of burnt out towards the end of Minecraft, 1205 01:29:32,583 --> 01:29:36,708 just the pressure of releasing it and like I realized that I was gonna move on, 1206 01:29:36,750 --> 01:29:42,708 and all that, and then I started getting really inspired to make games, 1207 01:29:42,750 --> 01:29:46,125 started doing the space game and it feels like the beginning of Minecraft. 1208 01:29:46,166 --> 01:29:49,959 It's kind of just--you don't really know what the game is gonna be. 1209 01:29:50,000 --> 01:29:53,583 It's like--it's scary because it could be something completely different than what you thought... 1210 01:29:53,625 --> 01:29:57,000 ...and might not be fun at all, it might be super fun. 1211 01:29:57,041 --> 01:29:58,583 So, it's very inspiring. 1212 01:29:58,625 --> 01:30:02,625 I'm pretty sure Bethesda doesn't have a trademark called "Ten to the C." 1213 01:30:02,667 --> 01:30:04,041 Damn it, I pronounced it! 1214 01:30:04,083 --> 01:30:05,542 Damn it! 1215 01:30:05,583 --> 01:30:06,834 Damn it! 1216 01:30:09,041 --> 01:30:14,417 I think I could put this up now if I wanted to, but it's not really fun yet. 1217 01:30:14,458 --> 01:30:20,250 So, once it's kind of at the point where I can-- I would get lost for an hour instead of developing, 1218 01:30:20,291 --> 01:30:23,792 then that's probably when I'm going to release it. 1219 01:30:23,834 --> 01:30:27,667 I guess I'm kind of afraid of the fans being disappointed with the new game. 1220 01:30:27,708 --> 01:30:34,000 I mean it's a space game, it's not like a fantasy, chopping game or whatever. 1221 01:30:34,041 --> 01:30:42,875 What the first big chance of success and the chance of expectation is that when you're... 1222 01:30:42,917 --> 01:30:48,583 ...the new kid on the block, no one has formed any expectations from you whatsoever, 1223 01:30:48,625 --> 01:30:53,834 and then when you exceeded, way, exceeded people's expectations, 1224 01:30:53,875 --> 01:30:56,500 asking someone to do that again is really tough. 1225 01:30:56,542 --> 01:31:01,542 Usually what happens in a successful situation is that the person, you know, 1226 01:31:01,583 --> 01:31:04,125 the sophomore slump kind of thing, or like blows it all. 1227 01:31:04,166 --> 01:31:10,500 I mean, if this was music, they'd blow it on crack and hookers but, you know, I don't think-- 1228 01:31:10,542 --> 01:31:12,959 And he's getting married and like he doesn't seem like that kind of guy, 1229 01:31:13,000 --> 01:31:16,875 but at the same time, like stay focused on the thing that you're trying to do and don't worry about, 1230 01:31:16,917 --> 01:31:22,417 what I call, weather, right, like when you just can't, you know, you can't control--it's gonna storm, 1231 01:31:22,458 --> 01:31:25,333 it's not, you know, whatever, lightning's gonna strike, sometimes it doesn't. 1232 01:31:25,375 --> 01:31:29,291 You know, do all the variables you can control and that's the quality of the game. 1233 01:31:36,375 --> 01:31:40,792 I've often felt creatively, it's key to have a really bad memory and to forget what... 1234 01:31:40,834 --> 01:31:44,625 ...you did last and really start off each project like it's your first one in a way, 1235 01:31:44,667 --> 01:31:48,917 and I feel like the trick is to do that almost every time, just like go back to the beginning... 1236 01:31:48,959 --> 01:31:53,333 ...and really treat each project like your first project and start from scratch again... 1237 01:31:53,375 --> 01:31:57,291 ...and not worry too much about people are expecting or want from you, 1238 01:31:57,333 --> 01:32:02,625 but go back to the same place that gave you your first idea, you know, you didn't get your... 1239 01:32:02,667 --> 01:32:08,333 ...first idea by listening to some advice from a publisher or, you know, you just kind of, 1240 01:32:08,375 --> 01:32:14,375 you followed what you love and cared about and followed what really inspired you and that's... 1241 01:32:14,417 --> 01:32:17,250 ...where your idea came from and that's what you should do every time. 1242 01:33:37,000 --> 01:33:38,667 Great, sorry about the coughing. 1243 01:33:38,708 --> 01:33:39,625 No, it's fine. 1244 01:33:39,667 --> 01:33:40,542 I'm sorry that, uh... 1245 01:33:42,750 --> 01:33:48,667 I had a cold and then I talked too much and don't breathe enough and that's what happens. 1246 01:33:50,041 --> 01:33:54,750 We should probably try to wrap up before we get stampeded. 1247 01:33:54,792 --> 01:33:56,208 Okay. 1248 01:33:58,208 --> 01:34:00,792 Okay, yeah, I think we'll have lots of time. 1249 01:34:02,041 --> 01:34:06,000 I don't think so, I mean, I'll talk forever, so like-- 1250 01:34:06,041 --> 01:34:07,542 You gotta start with something. 1251 01:34:07,583 --> 01:34:10,583 I'd still like you to show us the game. 1252 01:34:10,625 --> 01:34:11,667 You guys should play. 1253 01:34:13,208 --> 01:34:14,333 All set? 1254 01:34:16,959 --> 01:34:18,250 That's a clapper board is it? 1255 01:34:18,291 --> 01:34:18,875 Yeah. 1256 01:34:18,917 --> 01:34:19,750 Wow. 1257 01:34:21,291 --> 01:34:23,417 Awesome. 1258 01:34:23,458 --> 01:34:25,417 I wasn't even hot, like it didn't even-- 1259 01:34:25,458 --> 01:34:26,375 Shut up. 1260 01:34:26,417 --> 01:34:27,208 I'm burning up. 1261 01:34:27,250 --> 01:34:28,250 I mean it's not like we were moving around or anything. 1262 01:34:28,291 --> 01:34:30,083 I was packed between you two guys. 1263 01:34:30,125 --> 01:34:32,041 Minecraft--wait, it's an M. 1264 01:34:32,083 --> 01:34:34,291 Minecraft. 1265 01:34:34,333 --> 01:34:36,792 Feel free to use that as your logo for your movie. 1266 01:34:36,834 --> 01:34:39,250 Minecraft--what are you calling it anyway? 1267 01:34:39,291 --> 01:34:39,875 What, the movie? 1268 01:34:39,917 --> 01:34:40,500 Yeah. 1269 01:34:40,542 --> 01:34:41,708 Minecraft. 1270 01:34:41,750 --> 01:34:43,166 Where do you get your ideas? 1271 01:37:40,792 --> 01:37:42,959 There should be enough in there to do something. 1272 01:37:51,000 --> 01:37:53,000 This guy up here.