- [Brennan] A list of the topics, themes,
and subject matter featured in this episode
has been included in the video description.
(soft chimes) (birds chirping)
(adventurous fanfare begins)
(dramatic music continues)
(triumphant fanfare concludes)
Hello, one and all,
and welcome back to another thrilling episode
of "Dimension 20: Cloudward, Ho!"
I'm your humble dungeon master, Brennan Lee Mulligan.
With me, as always, are our intrepid heroes.
Say hi, Intrepid Heroes.
- Sky, Intrepid Heroes. - Merry Christmas.
(mishmash of greetings)
- We are at the company Christmas party
and we still have to work.
- Simply having a terrible Christmastime.
Folks, we are in the midst of the final battle
between the Wind Riders, those that- Zac, you okay?
- I am.
I'm okay.
- We just heard everyone cheer off camera.
There's some sort of game probably going on, I don't know.
- Pass the parcel.
- [Brennan] Last we left off...
(Ally and Zac laugh)
(players laugh)
It's really funny when I get laughed up for doing the show.
(all laughing)
- I'm here and I'm ready.
- Like, "Get a load of this asshole."
The important thing- (Zac laughs)
- Zac's being super unprofessional.
(all talking)
- [Brennan] Yeah, Kevin Stiller's fixing the camera.
The camera's getting fixed.
- They're doing a white elephant and all the gifts are gone.
(all talking)
- I'll say what I'm laughing at.
I'm laughing at Ally laughing at "pass the parcel."
(all laughing)
- Wait, wait, are you for real?
- (laughing) Yes.
- I really tried to recover-
- English party game.
I said it out loud.
I said it out loud and went immediately, "Oh no." (laughing)
- I'm sorry. - I held it together.
- It's a fun game
that you would all enjoy
if you just put aside your fucking differences.
- Every season, Siobhan says something British that I miss,
and then Ally and Zac devolve over it,
and I also miss that.
- Yeah.
- I really was not trying to,
and I saw that Ally was not trying to, and that's why.
And that made me laugh so hard.
- I wrote a sketch about it once
that confused a lot of people in a sketch class.
- (British accent) Pass the parcel?
- It's just assuming that it was a universally understood...
- Well, they're all out there playing pass the parcel,
but we're here.
- We're here.
I taught them how to play it and then came in here.
- Pass the parcel's where you take off a layer of wrapping
until someone gets the gift, right?
- Yes, but there's little gifts under every layer.
- It's like strip parcel?
- Yes, exactly.
But some people's parents would game the system
so that the birthday kid
would get the big present in the inside and that's bullshit.
- Wow. - Birthday?
- Yeah, it's a birthday- it's a birthday game.
- The Straka! (screaming)
- I'm locked in. I'm ready to go.
- I'm ready to go.
Look, people keep on asking me questions.
- I had three dirty martinis and then I got-
- Kissed by...
- And then I got kissed by a rose.
(Siobhan laughing)
- I'm so sorry. Where were we?
- Last. - Last we left off
we were fighting-
- [Brennan] Wait, actually yeah, let's do this.
I've done 19 of these.
You guys, where did we leave off?
- Perfect.
- So we started the episode outside the city of Zumhara.
We immediately got into a big bit
about the fact that Pappy was Banksy.
- Mm. Mm-hm.
- We pulled it together. - The bank robber Banksy.
- [Lou] We headed into the city.
We were greeted by the many denizens of Zumhara.
We met one of the leaders there
and attempted to big dog her.
She was not impressed and invited us to join a line
where we learned that Olethra's catchphrase was
something aces. What was it?
- Ace of spades. - Ace of spades.
- [Lou] Ace of spades.
- And then throwing a card that wasn't the ace of spades.
- [Ally] Cannon. - Yes.
We then split up going to three different places.
The Luxaeternium, the library, and back to the ship,
where Pappy and Comfrey fucking boned hard
after smoking that danky dank.
And Olethra and Comfrey did a lot of work on the mech.
- Then we hit a quick pause for Freak Watch 2025.
- Yes. - [Ally] Then we came back.
- 'Cause Olethra went- (sniffs)
(Ally laughs)
- Are you looking at me to continue?
- You're doing a great job.
- Good job, honestly.
- The ratio of plot elements to bits is alarming.
- 50-50. - Yeah.
It's 50-50. - 50-50.
- So far we've spent significant time on Banksy,
the ace of spades.
- Banksy, the girl chasing a balloon,
which actually reminds me,
Marya was able to fix the balloon on Mr. Big Britches.
- That's true, Mr. Big Britches.
- Maybe show up 'cause we look a little bit fucked here.
This bird has grown.
- Some of us are in its mouth.
- Some of us are in its mouth,
and we kind of thought everyone else would join
and that was the plan, and everyone went,
"Why would we get into the mouth?"
- Why would we get in the barrel of the gun.
- Torse did it, and he's an NPC.
(all laughing)
Wasn't a good idea.
- So hey.
- Think our smartest NPC would do that?
- [Brennan] Well, so yes.
Our intrepid heroes are all aboard Straka,
after having made this final push in Zumhara
to uncover the last mystery
that Comfrey had been working on.
- [Ally] The Prime Disruption. - The Prime Disruption.
Finding out that forces of control
and tyranny within both Zood and Zern
had worked to sever the natural harmony
of the forces that unite the braid of Zood and Zern.
Destroying the refractal engine carefully within
the base of the Luxaeternium.
Olethra punching through and seeing forces
rise up under beacons of light within Zern itself.
Torse's people, the Aganti Zernai, rising up
to oppose the Corrodi Primarch.
You guys took to the sky as Ludmila, Queen of Ruin,
embarking on Straka, was coming for Zumhara
to seize that engine.
You all spoke in the Luxaeternium.
There was a moment where, remember, the Eyeless Hand
attempted to kill Olethra.
After forceful arguments were made by Maxwell, by Torse,
by the assembled group therein,
you split your massive crew.
At this present moment,
Miryam Dawderdale, along with Ghost Dog,
the nut pugs, Wisconson P. Toad,
and Freyja Ildisdottir, formerly of the House of Fehujar.
They are in Mr. Big Britches on the ground,
ready with those balloons to come up and join the fray
when so needed.
Back aboard the Zephyr Mark II,
Professor Comfrey MacLeod is at the helm
with Bert and Wealwell in the galley,
Sandy in the boiler room,
Dames Zaporano and Diamante with Beckers and Diaz.
You've got Sylvio Dufresne and Onion St. Clay
crewing there as well.
And aboard Straka,
we have in the beak
of the ferocious crow of pollution and ruin-
- Everybody.
- In the beak, we have Olethra in the MechLeod,
along with Torse and Maxwell Gotch,
who has just spotted the Zephyr Mark II being descended upon
by a Gotch family vehicle as his father, Longspot,
and several of his brothers come looking for Samwell,
who apparently has come looking for him.
We also see in this moment Monty astride Courtney,
Pappy with Biscuits and Gravy drawn,
Marya with Kočka by her side,
Van summoning the power of the Chapman curse,
facing down Ludmila.
Everyone is on deck or in the beak,
and we are going to start with a couple different things
since it's in the midst of Pappy's turn.
- Oh yeah.
- But actually Straka has suffered two mishaps
with the damage dealt in the last round.
- All that radiant damage, is that auto mishap?
- Not an auto mishap but it deals extra damage, therefore-
- More likely to create one.
- Can I ask for a d20 roll?
I'll need two d20 rolls from you.
- You got it. - I got it.
- I already got it.
- [Murph] Seven. - Max had one.
Give me the other.
- Six.
- [Brennan] So that was a one and a six?
- Seven.
- [Brennan] Seven and six, okay. This is a huge one.
Very cool.
As we return to combat, you are high in the sky.
Zern overhead,
Zood below you.
As you look out in the sky, higher and higher in altitude,
almost towards the asteroid belt
in between Zood and Zern.
On those rolls, the portal in the back,
the Calefactory Biangle-
Olethra and Maxwell, standing there in that moment
holding up the beak as much as you can,
the portal flickers
(ominous music) (metal clanking)
within the beak of Straka in the back of its throat.
It will fail its next set of recharge rolls.
- Whoa. - [Brennan] Automatically.
And also the difficulty of its All-Consuming Industry,
that inhale, lowers to 15.
The DC of that lowers considerably.
(players cheer)
- I'm still not gonna pass it, but that's all right.
- Was that a Wisdom save last time or was that?
- [Brennan] No, All-Consuming Industry
is a Strength saving throw.
- We flew the ship up though.
- The ship is up and out of the beak fully.
So Pappy, we are going to start at your turn.
- [Zac] All right.
- [Brennan] What are you going to do?
- [Zac] All right then.
Well, will you allow me to have taken a step back
now that we're in the larger version so I can be up higher?
- [Brennan] Yeah, go for it.
- This wall? - [Brennan] Hell yeah.
- [Zac] And just to note,
I think you said Ghost Dog was in Mr. Big Britches,
but I think he's on Zephyr.
- Oh gotcha. He's on the Zephyr.
- And I'm gonna take a look
and see Marya shooting at this cord right here.
And I can't see what this is right here.
- [Emily] Because it would be closed.
- It's been shattered open.
I think you could see Ludmila in there.
- I will say this,
the attack on the cord has been successful.
The attack on the cord has opened the Empress's vehicle,
exposing her body to view in front of all of you.
- Okay, gotcha.
So in that case, we don't need to keep hitting the cord?
- It looks like you don't need to keep hitting this.
- Van had Misty Stepped in there.
So at one point it was closed but I guess...
- I see. I see.
- Yes, now Van is face to face with Ludmila
but also accessible by her allies.
- Can I make just a Perception check on Ludmila
to see if that is, in fact, her body?
- Yeah, give me a Perception check on Ludmila.
(die clacks)
- That is...
is a 19.
- [Brennan] On a 19, you're looking at the Empress of Ruin.
I don't think I can give you an answer on a 19.
I think on a 19, you're gonna have to go by faith.
If her body- Yeah, you can talk to Marya.
- I think I'll just say, Pappy, take the shot.
There is a priority here and that is keeping people safe,
and do not let anything that's going on with me
hold you back.
- All right.
I'm gonna take
a gold bullet
and load it into Gravy.
- Mm.
- And I'm going to line up a shot.
I'm kind of nervous about this,
so I'm only gonna use one gold bullet this turn.
- Okay. - And take a gold shot
and then a regular shot.
- You gonna take a gold shot on Ludmila, understood.
- First one.
(dramatic orchestral music)
That's a 14.
- You are going to fire with one of your gold bullets
on Ludmila
(gunshot echoes)
in the wind.
- Shit.
I'm gonna take another shot here that's regular,
'cause I'm just gonna try to wait to get closer, I think.
- Get someone to help you or something.
- Yeah, see if I can get some help.
- [Brennan] Cool.
- So this is just another regular shot.
Does a 20 hit?
- [Brennan] 20 hits, yes. - Okay.
- Oh shit, so sorry, Zac.
I forget. Comfrey did give inspiration.
A d10 inspiration.
I would hate for us to forget that
just 'cause we're in a new episode.
- Yes.
- Cool. So that is a miss.
You rolled a 16, right? Or no?
What'd you get?
- The first one was a 14.
- 14.
- On a 14, we're gonna roll Box of Doom.
If you want to use your inspiration here,
you will need a four or higher on the die.
- Come on, now.
There we go.
- [Brennan] That's a four.
(all cheering)
- The wind kicking around in all directions,
standing, the crow's head
is moving up and down on the ship
and from up above aboard the Zephyr,
Comfrey's voice called out, "Steady there, Sweet Pea!"
(sly Western music)
- I hear her words,
and I unfortunately think of Wealwell
as I make the most solid stance
(players laughing)
Pappy's ever had in his 81 years.
- You get this perfectly solid stance.
- So hard, trying to picture her so hard as Wealwell is-
- [Brennan] Is in your head.
You see he looks... Comfrey sort of vanishes,
and Wealwell looks and says, "You were going to kill me.
You could never kill me.
Not in a way that matters."
- I'm seeing him over her body, over Ludmila.
- His head on her body.
- You're like, Loony Tunes turkey on a desert island.
If I imagine her as Wealwell, I can't miss.
(gunshot echoes)
Incredible. That is a hit.
- Hell yes, okay.
So I don't know what I would roll differently on that.
- I am calculating what happens with gold bullets.
- Okay. - Yay!
- So I will roll damage just regular on that?
- Yeah, you roll damage regular on that.
- I rolled the damage on the other regular shot.
And that was 18 damage, I believe.
- So you do 18 of regular damage. Gosh, okay.
- Sorry to make the most confusing turn possible.
- No, you're good. - And then the other.
Okay, nine and eight.
(dramatic Old West music)
So that's 14. 23 damage on the gold bullet one.
- 23 damage
on the gold bullet.
- And then I'm gonna Second Wind.
(die clicks)
Okay.
- [Brennan] Boom, boom. That gold bullet thuds through,
hitting Ludmila in the shoulder.
"Ah!" She screams out,
looking furious.
Is that the end of your turn?
- I Second Winded for seven HP.
- [Brennan] Great, and do you have any temp HP or no?
- I do, I have 14. - [Brennan] 14 temp HP.
- So I'm up to 25 regular, 14 temp.
- [Brennan] Copy that.
She is going to,
as a reaction as you strike her, points her finger
and one of the red lights zeroes in on you
and does something that you don't know.
- What? - What?
- Heals?
- Healing Word?
You can just say that.
- Power Healing Word?
- Power Word Heal?
- Is there another D&D table somewhere
that's playing the other half of this game
in, like, ghost space?
(all talking)
- Can you just put this little guy on Pappy over there?
- Can I have said that the other-
- Hunter's Mark?
- Oh, you've been marked.
- Brother, you've been marked.
- Can I say that the other gold bullet
and medical bullet are in my Biscuit on my-
- [Brennan] Yes.
On your- yes, absolutely.
On your revolver? Yeah.
At the end of your turn, she is going to reach out
and, underneath Courtney and Pappy,
she is going to call upon the power
of the Calefactory Biangle.
"You stand against me.
You can burn!"
And it's going to superheat the skull plate-
- Oh no! (Siobhan gasps)
- ...and burn the shit outta-
- Is this a Dex check?
- This is a legendary action.
- [Siobhan] Oh my God. - So we don't even...
- We're about to find out.
- Lil hotfoot.
(players gasping against heat)
- [Brennan] It will not take effect until your turn,
but you guys see the plates heating up over there.
- If it matters, me and Courtney practiced dressage earlier.
(Emily and Siobhan laugh)
- [Brennan] You taking a T-Rex through dressage
is truly so special to me.
Pappy, that's the end of your turn.
Olethra, that's gonna be you.
- [Ally] Great, I turn to Max.
We should get outta here, right?
- Yeah, I think so.
- No one else went in the mouth.
- Yeah, I think so. What? No one else went in the mouth?
- It's super hot up here.
- Your wingsuit, you're good to get out.
- I'm good to get out. Yeah, I'm good.
- You need help? Okay.
I am going to-
- [Brennan as Torse] Can I get a ride?
- [Ally] Absolutely.
- [Emily] Uppies?
- [Ally] Grab Torse. Uppies.
Uppies, dirty dipey or no? I sniff Torse.
- The only dipey that's about to be dirty
are the dipeys of my enemies.
- I'm eating dry Cheerios
and I'm flying the fuck out of the mouth.
(all laughing)
- Incredible. Your speed right now is actually just matching
your normal speed, which I believe is 40.
- It's 60.
Target gains a fly of 60. - Oh you cast Fly on yourself.
- [Murph] Hell yeah.
- Shit. Okay, so you have Fly.
So 60 feet is quite a lot of feet.
- Before I go though,
because I still have Fireworks up on my battle mode,
it says that I have to cast it
as a bonus effect on each turn, selecting a creature
that I have not yet selected?
- Hell yeah.
- So I'm gonna ask,
is the Biangle different than Straka itself?
Can I send fireworks at the Biangle?
- [Brennan] Also I will say this,
your success in determining your thing- You actually do not,
you are not mandated to choose a target for those fireworks.
Your control of the MechLeod,
you see the fireworks
and can scatter them off harmlessly as you take flight.
- Awesome, I definitely do that.
Okay, so that's a DC 16 Con save.
- Cool. - Or else they take
radiant damage and are blinded until my next turn again.
- Okay, gotcha. Let's go ahead and we'll do it for Straka.
You can just target Straka.
- That's awesome.
- Okay, Straka makes the save
but it takes damage on a failure, or no?
- I don't believe so. I think it's just on the fail.
- [Brennan] On the failure.
So fireworks shoot out in all directions
but you are able to fly out successfully through the mouth.
Go ahead. You and Torse can move anywhere within 60 feet.
- [Ally] I think I'll go straight up.
And if I can, can I take one of them with me?
Maybe Pappy since he just had his turn
and won't be able to move for a second?
- Yeah, you can grab Pappy.
- [Zac] My hand that's scratching Courtney's chin.
- [Ally] I'd love to get here, if I can.
I don't know how far that is.
- Let's go ahead.
Can you just measure and see
if that's about 60 feet from the mouth?
- Yeah, where's- - So you would need to use,
you need to use a move as well,
or you would need to have more flight to the action there.
- Bonus action Dash?
- I don't right now.
I had to use my bonus action for the fireworks.
- Oh right, right, right.
- Okay. Yeah, yeah.
- You only really have melee attacks anyway, right?
- Yeah. - Yeah, so you
probably have to.
- [Brennan] Probably want to just close the distance.
- Oh and you brought Pappy?
- Yeah, and I brought Pappy.
- In that case, you can actually move even farther
if you want to get somewhere else.
Like, you can basically...
if you're gonna use your action to move-
- Oh you can tank for people, right?
- Yeah, you can get up in there.
- I'm gonna drop Pappy off.
I'm gonna stuff him in a corner over there
since he's been marked
so that he has some cover behind it.
- [Zac] So, like, just away from her.
- [Brennan] Okay, if you wanna drop Pappy off here
with his back to this little natural ridge
or even next to Marya.
- Pappy, where do you wanna go?
- Right here is fine.
- Okay, great. - Feels like just yesterday
I was making your bullies leave town.
(Ally laughing)
- That's beautiful.
- Torse will jump off as well,
to basically stand in front of Pappy, who's been marked.
- Okay great, and then I'll get a little closer.
I'd love to be, like, right by that cord.
I kind of want to object interaction unplug it,
or would that take an action?
To just make a strength- - To unplug the cord?
- Unplug one of the cords.
- If you wanna make an Athletics check
as an object interaction, go for it.
- [Ally] All right.
- You probably have advantage 'cause you're raging.
- You have advantage 'cause you're raging,
and the DC's only 20 'cause it's been shot to hell.
- Oh great, then I make it. That is a 21.
- [Brennan] Hell yes.
You yank the cords up outta there and sever it from Straka.
- [Ally] Great, does it look like that affected her
or the Biangle or anything?
- I think you see it leaves an opening
in the hull of Straka going down
to whatever. - Can I look in
and see what's in there?
Are there rooms or?
- Give me a Perception check.
- All right.
Yes.
(pensive orchestral music)
That is a 22.
- On a 22, you hear voices of
shouting Zernian forces down inside.
- So kind of like, people... like militants
running the ship? - Combatants, yeah.
- Okay, I yell that to everybody else
and say there's a hole here now.
- [Brennan] Hell yeah. - There's a hole here now.
And then I'd also love to say something
really adventurous.
Can I take off the tint from the glass in the front
so that she can see it's another young girl in here?
- Yes, absolutely.
- And I'd love to go,
what does adventure mean to me?
Everything.
Just as smiley and cartoonish as I can right to her face,
making eye contact.
- She looks and says, "Who are you?"
- I'm Marya's protégé.
(Brennan and Emily sputter with laughter)
- You see, she looks and goes,
"So quickly
do those who profess to love-"
- You've been here a thousand years.
- Yeah, but you haven't.
- Okay, yeah yeah. Fair.
- It's been like a few years.
- You don't know that for sure.
- I'm, I'm-
(gadgets doing calculations)
Yeah, a few years.
I have a clock in my brain.
- She's good at math.
- [Brennan] Cool. You leap forward.
Ludmila looks at you with pure hatred.
She howls with rage and says,
"Straka!
Devour them, my pretties."
And parasites begin to crawl out
from the feathers and wings of Straka.
- [Emily] This is who I was talking about, Monty.
- Worms in the shape of the massive-
- Do they look like the worms that originally-
- They look like the original worms.
- [Ally] They're like silk worms.
- These are the worms that took care of her,
when she was waiting.
- [Ally] Wow.
They're very big.
- Yeah.
- I'm kind of curious. - I was expecting
worm-sized worms.
- I heard parasite.
Sounds kind of microscopic to me, Brennan.
- Maybe we could just crush them under our foot,
three hit points each.
- I think they have axes for beaks.
(Ally and Siobhan laugh)
- [Brennan] Wriggling out from Straka,
you see these horrifying parasites
are gonna move out in all directions.
First one is gonna go for Pappy,
and you can see will be attacking with advantage.
- Or disad-
Wasn't there something that applied to them
from last episode?
- Your attacks against Straka have advantage.
- [Murph] Advantage but, yeah.
- But they can still roll with advantage.
- Never mind.
- I just poke my head out from the beak.
Don't worry, I think I can take those guys,
once I get out of the goddamn beak.
- We hear a crunch. - [Murph] Yeah.
- Monty, what are you-
- [Brennan] I am going to need
a Dexterity saving throw
from Pappy.
You'll make this with- Actually, sorry.
No, this one's just gonna attack you with advantage.
- Come on, get advantage on that.
- That's a crit. I'm so sorry, Pappy.
- Goddammit! - What the hell.
- [Brennan] I'm gonna need a Con saving throw from Pappy.
- [Ally] It's Christmas.
Sam is doing the worm right there on the dance floor.
- And now we have to fight worms?
- [Brennan] Con saving throw?
- I was so outta sorts 'cause I thought it was something-
I could do something.
Nat one.
- No, stop.
- You're gonna take seven points of piercing,
and then nine points of poison damage.
So 16 altogether as this thing- (Brennan screeches)
Torse tries to use his ability
but cannot overcome a crit to defend you.
I'm going to need Marya
and Van to each make a Dexterity saving throw.
- I have a temporary hit point,
so I'm doing this with advantage.
Oh, yes.
- Interesting.
- [Lou] We thank the good lord.
- I got a 12- 11, which I'm assuming is-
- 11 exactly passes.
- Thank God.
- These guys, you can see these are the weenies, right?
And I'm going to need
three Dexterity saving throws from Olethra.
- Wow, I still have temp HP,
so I'll be making these
with advantage. - And you're raging.
- And I'm also raging. Okay.
First one.
- Oh my God, that is two nat ones.
- So.
- Oscar Montoya is voguing on the dance floor right now.
And you're making me-
- People are surrounding and clapping.
- [Ally] And you're making me die.
- Would fly speed change?
- Unfortunately, you're not-
Fly does not make you immune to the prone condition.
So they're all gonna make attacks on you
with advantage. - No.
- The second two, you mean?
Because one make me prone, right?
- One makes you prone but it gets a free attack
if it knocks you down.
- [Siobhan] That is, that is...
I think I may be the only other person
who's rolled two nat ones on an advantage roll.
- I thought I have.
- Oh you have?
- You definitely have a "NADDPOD," I think.
- I'm gonna need two Con saving throws, unless-
You're not immune to poison damage, are you?
- Oh, I really might be, actually.
(dramatic music)
I am.
- You are? - I am.
- Great.
- Okay, so they're spitting pollutant,
sickening oil in their beaks, which does not impact you.
However, you do still take-
- Oh sorry, I'm immune to disease. That's different.
- Okay.
- I have advantage on saving throws
versus being poisoned,
and I have a resistance to poison damage.
- Okay, I'm gonna need
two Constitution saving throws from you.
- Okay.
That one's good.
Okay, we're looking at
a 24?
- 24 saves. Roll again.
(tense music)
- That's only a 13.
- It still passes. - Nice.
- So you're gonna go ahead-
Oh yeah, and then make your last one, too, sorry.
- Yeah.
That's 15.
- [Brennan] So you are only gonna take
10 piercing damage, halved to five
as these worms
(Brennan screeches and chomps)
keep attacking you as fast as they can.
As they descend on you,
flying out of the sky-
- All our allies.
- (laughing) All your allies.
- That gorilla that we never really got a chance to talk to.
- I love that gorilla. - Wait, you're right.
- The pterodactyl who was the pet of Mordecestershire,
but actually was a good guy the whole time.
- Oh yeah.
- We'll remember that scene where he was like,
"Thank you so much for killing him."
- Oh and he gave me a plus 20 gun.
- Yeah.
- [Lou] Oh, I remember that.
- (laughing) Plus 20 gun.
- Had a really funky voice, a really funky voice.
- You said, "You're the main character,"
and he said, "No, you are,"
and gave you a plus 20 gun.
(Siobhan laughing)
- You can roll a nat one.
(Siobhan and Emily laughing)
- I don't know why I haven't been using that.
- It's pretty crazy actually.
I guess we just have so much stuff.
We have the mech, we have the ship.
It's a lot to keep on top of.
- Brennan just looks up and goes, "Maxwell is dead."
(Siobhan laughing)
- Maxwell?
- Maxwell has eaten, crushed to a pulp.
- I've been taking 30 damage. - Dripping out the beak.
- Everyone's turn.
- Legendary action just against Maxwell.
- The beak, he closes the beak and swallows you.
- Closes the beak and you're dead, you idiot.
- Why did you go in there?
- Why did you jump in the beak?
- [Siobhan] Fucking moron.
- I guess you can go do the worm with Sam now.
(Siobhan laughing)
- [Brennan] Flying out of the sky, Olethra,
you hear a voice saying, "Open!
Open the shield, open the windshield!"
- Like actually open it? - Actually open it.
(pensive music)
- Fuck.
- You open it and are shot for-
- What? Why?
(players laughing)
- Fucking ice cold. Ice cold.
- What the fuck? - Ice cold.
- So Olethra takes 26 points of damage.
- [Siobhan] Oh my God. - [Brennan] Not the MechLeod.
Olethra takes 26 points of damage,
as Longspot Gotch-
- [Murph] No, goddammit! - [Siobhan] What the fuck?
- [Brennan] ...shoots you through
the open windshield saying,
"That technology is proprietary.
It's owned by my family, little girl."
- I have five hit points.
- He flies down and drops Hatwell-
- [Murph] Goddammit. - [Siobhan] That bitch.
- [Brennan] ...next to him as he-
- [Siobhan] Hatwell's just wearing his workout clothes?
- [Zac] He looks like a double dragon character.
- [Lou] Yeah. (laughing)
- He looks like he's in "Rocky."
- And here's Longspot in his helicopter wingsuit.
- Why do you look like you're from the 20s
and he looks like he's from the 80s?
- Intrigue me.
- Wait, this is Hatwell? This is your least favorite?
- [Siobhan] Yes. - My least favorite
brother by far.
- Of course, he's so handsome.
- Is he on a drone?
- He's hot. He is hot.
He's hot in, like, a Russian kind of way.
- What? Stop, everyone.
- And he doesn't have a center part, he's coifed.
- [Siobhan] Yeah. (Lou sighs)
- Hatwell's terrible.
- Everything. (croaking and gasping)
(Siobhan and Emily laugh)
- Close it.
- Can I close it?
- You can close your shield, yes.
- That was bad. That was really bad.
Who the fuck was that?
Was that someone's dad?
- Yes, probably.
- Max's dad just showed up.
He said it's time to go home.
- Max, your dad shot me.
- I know! He killed my grandpa.
- Oh my God.
- All-time insane dad behavior.
- Straka fails
its two worst recharges automatically.
I'm going to need-
However, Straka is going to take some actions on its turn.
I'm going to need a Constitution saving throw
from Courtney and Monty.
- Okay.
- Stop, dude.
- Do you still have temp HP?
- I do not. Okay.
- I feel like every single one of us
lost our temp HP immediately.
- Yeah, I still have- - I have one left
'cause I got a second dose.
- I doubled up.
- Okay.
- [Emily] Doubled dipped.
- Courtney got a 18.
Got an 18. - 18 passes.
- I got a 14.
- [Brennan] 14 does not pass.
Monty, you take 10 points of necrotic damage
(Brennan exhales heavily)
as choking smog rushes out
from Straka's mouth.
You get two deep lungfuls of coal ash and Widow's Breath.
(Brennan inhales dramatically)
You can feel-
- Dude, you're vaping again?
(Brennan and Lou laugh)
- Dude, I swear it's just been a stressful time.
It's been a stressful time.
- Bro, slippery slope.
- Monty just pulls out-
(all talking)
Courtney, we gotta get outta here.
- Incredible. Moving down initiative,
you see Torse slides a blade in between the plates
of the one attacking you, Pappy.
It is badly injured.
That is going to be Ludmila's turn.
- We all rolled bad,
and we all rolled so close to each other.
- I know.
- It's like 7, 8, 9.
- She's going to attack you, Van,
right in front of her twice.
- Of course she is.
- That is a miss.
And that is a natural one.
Unbelievable. - That's awesome.
- As a bonus action- You see that she swipes at you
with these cords, these electrocuting cords around her.
Looks over your shoulder at Marya.
I'm gonna need a Constitution saving throw from Marya.
- Okay.
I meet her eye.
10.
- You don't have any particular immunity to acid
and/or fire, do you?
- No, I don't think that I do. I'm just a human.
- You take a mixture of both of those as a poisonous,
acidic fire of salt erupts out of the vents of Straka.
As she looks at you, you take 14 points of damage.
- Ah.
- As she, "You are going to die here on Straka's back."
- Yeah, I really might.
- She has no rejoinder to that statement.
That is the end of her turn.
She refreshes her legendary actions.
- Love it.
- [Brennan] That is now going to continue forward.
Hatwell walks over, is gonna take attacks with advantage.
- No! Attack me, you coward!
- Maxwell, you're in the beak.
- I know!
- So far away.
[Brennan] Do you call
that out, Maxwell? - Yeah.
- He turns around and says,
"Well then come for me, brother.
Come for me, but know this...
You're not the only one who's been hiding
a bit of a rowdy past.
Did you think you were the only one,
gentleman fister?
There are other even more
sinister, rowdy, and absolutely depraved
martial arts out there.
I have studied the secret art of headbutt-only fighting."
(Murph laughs)
- What?
- Wow.
- Headbutts only.
A true gentleman's sport.
- Let him headbutt the mech.
(all laughing)
- Unsustainable long term.
- Pappy looks at him and is like, what are the wrist guards?
- I go, oh no, the windshield is so thin.
Oh no, I hope no one tries to get in here.
- Maxwell upon hearing this
just does a "Dragon Ball Z"- (growling)
Just flexes and stares and screams.
- You're fist into his forehead back and forth.
- He's like, uh.
Uh.
- [Brennan] Unbelievable.
He's gonna prepare a reaction instead
for Maxwell to come into range.
- Great. - Max, that is your turn.
- [Murph] Great, I fly out and I'm gonna fucking kill him.
(all laughing)
I go shark-eyed, and I don't try to win him over.
I'm trying to murder him. - [Brennan] Okay, great.
- [Murph] How much, okay, so I have 60 feet of movement.
- [Brennan] 60 feet of movement.
- [Murph] So I'm getting outta the goddamn mouth.
How far can I go before I have to bonus action?
- [Brennan] Okay. - [Ally] That's pretty far.
- [Brennan] You can get this far from the mouth
before you need to bonus action.
- Great. Okay, so then I'm gonna bonus action.
But let's track that
'cause I'm gonna try to grab him and take him.
- Okay. From there, you get... That is 25 feet.
Cool.
- Okay, so I've used 25 feet.
- To close.
You zoom in on your wingsuit.
As soon as you get into distance, he is going to roll.
Now, Hatwell doesn't do too much damage with his headbutts.
(players laugh)
But on a nat 20,
if he is attacking a Gotch brother, he instantly kills them.
(all laughing)
- Is that true? Is that true?
- That's true. That's true.
- His head is so hard.
- Okay. This has to be Box of Doom, then.
- It's Box of Doom.
- So you said he knows-
- This is his head.
- Does he know the exact density of a Gotch forehead?
- There is a special finishing move
in the headbutt-only martial art that he studies
where if he can perfectly headbutt someone else's head,
he hits sort of the central nerve
inside of the brain.
- Only for someone he's related to.
- You have to know the person well to use that.
Okay.
- Obviously, how foolish of us.
- Not like this.
- He cannot get advantage, guys.
- Or you could just do it in front so that we can see.
(Ally laughing)
- [Lou] Today is the day, right?
- I can't, I mean.
- You probably want to find a way
to give this guy disadvantage.
- Maxwell gets to have a Con save or something, right?
- Nothing would be funnier.
- I don't know how to give him disadvantage.
- It would be like our own little "pass the parcel" moment.
- [Zac] You shark-eyed-
- Exactly, but Hatwell just rips to the center, right?
- I'd be like, Maxwell, get up. Maxwell?
- Maxwell.
- I don't know how to give him disadvantage.
- [Emily] I don't either.
- I also do not know.
- Okay, your armor class right now, Max, is 16?
- It's 17 now. - [Brennan] 17 now. Okay.
He's gonna roll.
- [Lou] Please don't kill Maxwell.
Please don't kill Max.
- [Brennan] That's a 10. - Okay, great.
- [Brennan] Which means-
- He only half-killed you.
- Next time. Next time.
- [Brennan] He still hits. - Okay.
- [Brennan] He deals you
(die clicks)
five points of damage.
(all laughing)
- Do I round down or?
- [Brennan] You round down to two.
- So I take two.
- He says, "Nice try, brother."
(Brennan grunts) (punch impacts)
- Why do you keep the arms behind you?
- It's part of the form.
- Are you sure it's not that they
instinctually want to get involved?
- What?
- And you have to keep them behind.
- You have to hold your hands
or you might throw a punch by accident.
- Actually Hatwell, I'm more than a gentleman fister, now.
See, I've been throwing people
into wind turbines and whatnot, now.
I'm a little bit more than a rowdy!
And I'm going to grapple him.
- He's a sky rowdy. - [Brennan] Okay, great.
As you attempt to grapple him, he's going to use
a reaction that only Hatwell has
called I Don't Bow to You.
(Murph laughing) - What the fuck...
- [Brennan] When an enemy within five feet of him
attempts to give Hatwell-
- I fucking hate you, Hatwell.
I've dreamed of killing you,
and only now is it appropriate.
(all laughing)
- He looks and says, "I spent every night
at Griphall University in dank, musty boiler rooms
headbutting and being headbutted
by the strongest-headed,
loudest, drunkest men I could find."
- Middle age is gonna hit you hard.
- You didn't have to go to college for that, Hatwell.
- So he's gonna use I Don't Bow to You,
which means if anyone tries to give him
the grappled condition,
in attempt to give him the grapple condition,
he immediately makes one headbutt attack against them.
- And this is also, if he crits, you die.
- He's gonna fucking kill me.
- So on a crit, he dies.
On a hit-
- This is a nat 20 crit, right?
- [Brennan] It's a nat 20.
- He's not unconscious? He dies?
- He dies.
So on a hit, Hatwell has-
on a hit, which is a 10 or higher,
he has immunity to those conditions
until the start of his next turn.
- Goddammit.
- So, one through nine, one through nine,
he's used his reaction to no avail.
10 or higher, he's immune to the grappled condition.
Nat 20, you're dead.
- You were elated when you said that.
Truly joyous.
- Here we go.
- Oh my God.
(tense music)
- [Brennan] That's a five.
Okay, so he goes back.
- You're dead. You're fucking dead, Hatwell.
- No, no.
I'm gonna get my shot off on you.
- Yeah, we'll see.
- I'm going to get this shot off on you.
- I'm holding my head backwards really far.
- Really far back.
- And I'll try to fucking grapple him.
- Okay, you got it.
- I don't think I have advantage or any way to do that,
so I'll just make a grapple attack.
- [Brennan] Okay.
- 22.
- He rolled a three, so you get him.
- Cool.
I fly him 35 feet out over the air.
- Okay, let's see.
I want to see if 35 feet actually is far enough
to get him out from where he is.
So off this side, 35 feet.
Man, it's a close call.
He's got just a scrape of edge here.
So I'm gonna roll a Dex save for him.
It's gonna be a high- I'm gonna say it's a 17 is the DC,
on getting this Dex save.
- Goddammit.
- [Brennan] So, so on getting this Dex save.
17. He adds... he adds a plus five to that.
So on a 12 or higher, he does it.
- Please make it.
(Brennan and Zac laugh)
- [Brennan] A 12 or higher.
- I'm not ready to say goodbye to Hatwell.
(all talking)
- A whole build up and then just me being like, hup!
- We all hold our reactions so that they can keep going.
- There's too much shit going on
for my stupid family to be here.
- Okay.
- I cede my turn to Hatwell.
(all laughing)
- [Lou] Also Brennan just got a new die
'cause he wants Hatwell to be here just like we do.
- 12 or higher, he succeeds.
It is a 12 exactly.
So you drop- - He's on the edge though!
- You drop him off the edge. As you do,
you see he says, "It'll take more than that. Headbutt!"
And smashes his head through the side of Straka.
- What?
- To catch himself.
You see, he has plowed his head straight through
Straka's metal carapace.
- Insane.
- Gotta respect it. You've gotta respect it.
- [Emily] Study your brother.
- [Lou] Love that that's a Dex,
love that that's a Dex save.
You have to time it just right.
- You don't have to respect it.
- Not now. Not now.
Now.
- [Brennan] Okay, there he is,
head first in Straka, down the side.
- [Lou] Beautiful. - [Brennan] Bada boom.
(Emily and Zac laughing)
That's really special to me. Okay, great.
Max, you toss him off the side
and look and turn around to see your father
staring down at you in his own wingsuit.
"I would've thought you'd thought wingsuits ungentlemanly."
- I did until I met one of your little friends,
Mordecestershire.
- Ah, Mordecestershire, convenient means to an end,
the end being more money than I have right now.
Can you imagine what I could do-
(all laughing)
- What could you do with more money, Father?
Could I imagine what?
- Imagine, more money than I have right now?
- We have a lot of money,
the Gotches just have a lot of money.
- A lot of money?
We used to have three times as much money.
We used to have so much money, and now we just have a lot.
(Murph laughs)
- Right, but Grandfather had a lot, a lot of money,
and you only have a lot of money, and you killed him.
And we've only had a lot of money since you've done that.
- That's right, I did kill your grandfather.
- Yes, I know you did.
- My father was a fool and an idiot
and a dumbass.
- You're a dumbass. Zood is real.
You could've made money off-
Everyone thinks Zood is fake in our world.
You know it's real.
Somehow you could have made money from that,
instead you doubted it
and tried to take back land and stuff.
Why? You have a fucking wingsuit, man.
- Yeah.
- I'm going to make more money.
(all laughing)
- I'm gonna kill Hatwell
and then I'm gonna kill you.
- Up in the sky, you see the Zephyr Mark II
fire some beacons.
(Brennan mimics cannons firing)
And zooming down in a hang glider
that she quickly abandons, Comfrey MacLeod.
She's gonna land right here next to Olethra.
- [Ally] Grandma he shot me. He said, "Hey, open up."
I believed him. Like, ugly crying.
Grandma!
- She looks down. "Oh, my sweet girl."
- He said, "Open up." I said, "Yeah."
- "Longspot, your son's gonna kill you dead
right in front of me, and I'm gonna laugh and laugh."
And you see that she's going to repair
eight points of damage on the mech.
- So sick.
- [Brennan] And she's gonna lean up.
She looks at Marya, looks over at Ludmila
and says, "Kiddo, I had to pull her off of the portal.
I had to pull her off.
She was coming after you the whole time."
And Ludmila whips to look at Comfrey, looks to you,
and goes, "Is that true?"
- Of course it was true.
- You see that she zeroes in on Comfrey and sneers.
Says, "Then you die here, too."
Comfrey goes, "Oh! Van, knock her blinking block off,"
and is gonna give you a d10 of inspiration.
- Nice.
- [Brennan] Monty, that's gonna be you.
Courtney starts the turn
and immediately takes five points of fire damage
from the super heated, the hot little tootsies.
- [Lou] Can I have the ruler?
- [Brennan] You sure can.
- Thank you.
- Okay, Courtney's gonna charge forward.
Can I make a Perception check?
Do I get a sense that if I dropped a grenade
down one of these kind of exhaust pipes,
it would hurt Straka,
or does it lead to kind of what Olethra called out
with regard to some kind of militants within?
- [Brennan] Down this hole, militants within,
but it would hurt Straka down any of them.
- All right, I think we're gonna run,
jump over this.
- [Brennan] Okay. - [Lou] And I'm gonna throw
a grenade down the central hole.
- [Brennan] Hell yes. Okay.
Straka's gonna roll Dex.
That's a natural one.
Go ahead, if you'd be so kind,
and roll 4d8.
- Wow.
- You got it.
- Do you want my kids at camp or?
- You know, I got enough kids here.
- (a little hurt) Okay. Yeah.
- Ooh.
- They're a little annoying, I know.
- It's very Zack Snyder in my head.
- 18.
- Straka takes- And that's radiant damage as you drop-
- Radiant damage from Van's tentacle.
Thanks, little fella.
- Go ahead and roll a d20 for me.
- A d20.
- [Brennan] Roll a d20 for me.
- 11.
- [Brennan] You drop it in and boom!
There is an explosion of light down inside it.
As there is, you see that
smoke begins pouring out of its beak,
(Brennan exhales dramatically)
but you make it all the way up.
- [Lou] That's on my way.
I'm gonna move a full, Courtney's full 60 feet
and use Pounce on the one in front of Junker.
- The one in front of Junker. Hell yeah.
- So it will make a DC 13
Strength saving throw or be knocked prone.
- You guys see, by the way, the entire area
around Straka's head is heavily obscured.
That is all now smoke, coal, ash.
It's streaming over your battle here.
And probably the smoke, as you get up about here,
is also once again heavily obscured.
- Great.
- [Brennan] What's the save they have to make?
- DC 13 or be knocked prone.
- [Brennan] But what, which save?
- Strength.
- Oh, prone. Fully prone.
- Great.
So it does two damage,
or excuse me, it does six damage with that claw attack.
It can now make, she can now,
or he can now make a bonus action bite attack.
- Go for it.
- We'll do that.
And does that have advantage because of the prone?
- [Brennan] Yep.
- That is two 12s for 18 to hit?
- 18 hits, yes.
- Nice.
(dice click)
- That's 20 points of damage.
- [Brennan] Courtney eviscerates this Naughto-vermin
and just shreds this Corrodi worm. Utterly destroyed.
- I'll look at Junker. Go help Van.
I'm gonna wheel Courtney around
and now take my two shots on the one in front of...
in front of Comfrey. - In front of Comfrey.
- I'll shoot at the one in front of Pappy.
Fuck it. - [Brennan] Hell yeah.
(heroic music)
- Does everyone get advantage on the person
who's been marked by Hunter's Mark?
- [Brennan] It looks like it.
- Do I get to add a d4 because these guys?
- Yes, you do.
- D6 right?
- D6, because you read the books.
You read the books about them, yeah.
- There it is, d6.
All right.
19 to hit?
- 19 hits.
- [Lou] Great.
(players oohing over sick rolls)
- Nice.
- 15 points of damage on the one in front of Pappy.
- Dead. Destroyed.
(gunshot echoes)
- [Lou] Get outta here, vermin.
I'll wheel around and shoot on the one in front of Comfrey.
- [Brennan] Hell yeah. Go for it.
(dice clack)
- Oh.
(more dice click)
18 to hit?
- 18 hits. - [Lou] Great.
- [Brennan] And the d6 is just to damage, by the way.
- Oh, it's just to damage. Oh then that...
Then does a 14 hit?
- A 14 does hit. - Oh sick!
Okay.
(die clicks)
13 points of damage on the one in front of Comfrey.
- Dead.
(gunshot echoes)
Bam, bam, bam.
These are like worms.
They're, like, mechanical parasites, right?
So just- (screeching)
- Get outta here. This fight isn't for you, idiots.
- [Brennan] This fight isn't for you.
Boom, boom, boom, boom.
Just clearing the battlefield, Monty. Incredible.
End of your turn,
Ludmila is gonna use legendary action.
- What... She has too many of those.
- She got a lot of them.
- We gotta stop that from happening.
- She's going to use an ability called Defend the Queen.
The minions that are left...
That's a miss on Van from this one right here.
One's attacking Olethra. That's gonna be a hit.
That's gonna be a hit as well.
Go ahead and give me two Constitution saves.
- 13
and a 13.
- [Brennan] Okay, you save twice but you still take
16 halved to eight piercing damage.
And Longspot is gonna take an attack against Comfrey.
- (whispered) What?
- [Brennan] That is a hit.
Comfrey takes 26 points of damage from Longspot.
- I need Sentinel or something.
- That is now going to go and become Vanellope's turn.
- Great, so what I would like to do is cast Hex on Ludmila.
(deep, magical whoosh)
So that'll give me 1d6 extra necrotic damage
whenever I hit her,
and also it will give her disadvantage on ability checks
with one chosen ability.
I'm gonna go Strength.
- Okay.
- [Siobhan] So then I would like the Vantacle to attack her
with the Smash and Grab action.
So the first one is,
ooh, just a plus 12-
just a 12 to hit?
- 12 does not hit.
- Oh, and the next one is a 22 to hit.
- 22 hits.
- Great, that does...
just four damage, but she's grappled.
- [Brennan] Okay.
So you see the Vantacle reaches up
and whips around her, snaking through the cords
of her body. She is grappled.
- I would like to attempt
to now pull her away from these wires.
- Okay. - And she has disadvantage
on Strength checks.
- All right, you wanna fully disconnect her?
- I want to try and disconnect her from the machine.
- Okay. We are gonna go- She is grappled.
You are going to attempt to extricate her
and pull her from her... like, disconnect her from Straka.
- Yeah. - I think just to clarify,
she's in her seat here.
- [Siobhan] Yeah. - Which is no longer connected
at the base here to Straka.
- In which case, I will think back
to Monty's Theoretical Biology,
saying that healing is actually
the best way to attack Straka.
And I will put 10 points
of Lay on Hands healing into Ludmila.
- There are no rolls associated with that,
so you deal 20 points of damage to Ludmila,
as she screams out in pain.
- Also she has disadvantage against Strength
I think from everybody, right?
There's nothing on here that says-
- Yeah, yeah. And that's bonus action. Yeah, for sure.
- Great. So that's my turn.
- Hell yeah. You hit her for that 20 points of damage there.
On that Perception check, I will say, you can see
that she does have the same vulnerability
to radiant damage that Straka has.
That that seems to be correlated.
- Awesome. - And you guys also-
The cat's outta the bag. It is a vulnerability.
Radiant damage is doubled.
- Got it. - Great.
- She screams out in pain as
that Obtenebrant lunar light comes out of the Vantacle,
and she is grappled and hexed.
At the end of Van's turn,
she's going to take another legendary action.
She's going to, I think, swing at you, Van.
That is a hit and she's going to deal...
That's only a one on the die.
She deals nine points of damage, slashing damage, to you.
- Okay. - [Brennan] And then
you see her regain some temporary hit points
because your attack chewed through the last of her temp HP,
and actually, you see, is the first attack
that has injured her specifically.
- Okay. Sick.
- [Brennan] Marya, that's gonna be you and Kočka.
- [Emily] Okay, do I get the sense that when I
shot my gun at Straka earlier
that that could have been enough damage to cause the mishap?
- [Brennan] Yes, you did. - [Emily] Okay.
I don't think I can bring myself to shoot Ludmila.
So what I wanna do is,
I want to jump down through here.
- [Ally] Yes. - [Siobhan] Cool.
- On the way I am going to shoot Straka twice
to try to make it mishap.
- Hell yes. - And on the way down,
I think I'm just gonna say to Ludmila,
Ludmila it's me you're angry at, so come talk to me inside.
- Hell yes.
- I'm gonna Sharpshooter.
(dice click)
I'm gonna get it. Yes, okay.
That's a Sharp- And then one attack...
And then that will also be a hit.
Okay, so two hits with Sharpshooter.
- And these are number three and number four
of your eight Straka bullets.
- Yeah. - Gotcha.
- Okay, so that is 30 damage and 29 damage.
- Ooh.
- Give me one mishap roll.
- Yeah.
- Oh no, sorry. You did 30 and 29 with the Straka bullets.
- [Emily] Yeah. - So that is,
you're gonna roll two mishaps for me.
- Okay, one of them was 16. The other is 16. Two 16s.
- 16 happens twice. - What is 16?
What is 16?
- What is sweet 16?
- Hatwell gets wings?
- No. Why does everyone love Hatwell?
- It shakes Hatwell off.
- Hatwell's head- - But into my arms.
- Marya, you and Kočka slide through,
and you are literally waiting as
bits of machinery reveal themselves to be totally unarmored
as you jump through the hole Olethra made.
Boom, fire right into a nest
of extremely complicated machinery.
Boom, fire into another one.
On two 16s, you see just spray of
razors starts to shoot out
from the sides of its wings, out of its mouth.
And I'm going to need Maxwell...
Basically all three Gotches are gonna make
Dexterity saving throws.
Hatwell, Longspot, and Maxwell.
- Oh, sorry.
- It's all right.
Maybe.
I did 18.
- You succeed. You take 17 halved to eight points of damage.
- Okay.
- [Brennan] As razors thud into you.
You see your father, Longspot, gets a couple.
Hatwell, with his head stuck in the Straka,
just gets the full 17 points of damage. (screaming)
With his head buried into the side
of the massive bird.
- Was that just piercing damage.
- Just piercing, yeah.
- Okay, cool. So I also half that,
so I'll take quarter.
- [Emily] I realize have a bonus action to command
Kočka to do something.
- [Brennan] Hell yeah. - [Emily] On the way through,
can he just take an attack at this guy?
- Yeah, go ahead and make an attack.
- Dirty 20. - Dirty 20 hits.
- Okay.
- Come on, Kočka. - Come on, Kočka.
- [Lou] Come on, Kočka.
- [Emily] Four damage.
- [Lou] Come on, Kočka.
- [Brennan] Kočka runs up and says,
"The eternal war between the rats and the robots
has existed for time immemorial.
This is to avenge my father,
my father's father, my father's father's father.
(clink)
Goodbye!"
Drops down the- - That'll be in the trailer.
- [Brennan] That'll be in the trailer, for sure.
For sure, for sure.
Incredible. Drops down.
Marya, at the end of your sliding down,
(impact echoes on metal)
you arrive in a chamber, green glowing,
a massive cylinder of glass,
and floating inside it, a green glowing heart.
From all around you, you hear voices.
"You've wandered far ahead of your companions."
And four Corrodi Primarch
are gonna use their readied actions.
- [Ally] Does anyone have Rope Trick?
- [Emily] I actually have access to it. Don't have it.
- [Brennan] There's a couple things
that are all gonna happen at once here.
I'm going to need a Constitution saving throw from you.
- Okay.
(dramatic orchestral music)
- 13. - 13 is not going to pass,
unless it does.
- Yeah. I will Flash of Genius it.
- [Brennan] Okay.
On a success, you still take eight points of poison damage,
and you are gonna have disadvantage
on your next attack roll
as an Enfeebling Ray of pure Zernian energy
extends from these extremely sinister-
I'll show you what they look like here.
The Corrodi that are facing off against you
extends sinister Zernian energy, reaching out against you.
You can feel that if you had not succeeded,
you would've been poisoned.
- Yeah.
- And it would've been... Some worse damage
would've come your way.
Are there any spells currently affecting you
of third level or lower?
- Jump.
Jump ends as one of them hits you with a Dispel Magic.
- It's okay. I'm not trying to go anywhere.
- And then two others are going to attack you.
- Kočka's there, can Kočka help?
- Yeah, if they do an attack roll,
he can impose disadvantage on one attack.
- [Brennan] Okay.
That's a miss.
- Cool.
- [Brennan] That is a hit.
- Okay. Can Kočka, yeah.
- Impose disadvantage? That is still a hit.
Kočka leaps out of the way,
but the Corrodi is going to hit you.
Nine points of necrotic damage.
How's Marya looking right now?
- She's, she's not good.
- [Brennan] Not good. - She's okay.
But while I'm down here, can I look at this heart?
- Yes, you absolutely can.
I will say at this point in time,
we are going to lay this out. Hold on one second here.
Gonna move Max just a little bit over.
- Carving the bird. - [Brennan] Carving the bird.
- [Ally] Carving the bird. Aw.
- I'm just gonna move this gently, gently.
Oh, so gently.
Magnets.
Gotcha. Van's there.
I'll move this one over here as well
so we can get a good, nice look.
- Can I move this one?
- [Ally] Carving the bird.
- Whoa.
- See this for a second?
- [Brennan] Just take Hatwell.
- [Murph] Oh my-
I hate him so much.
(players laugh)
I don't think he can fly or anything.
- This I would pay 15,000 dollars for.
(all laughing)
This piece of art.
- Zac is stealing this one.
- [Ally] Zac is absolutely walking home with this tonight.
- [Zac] It'll be here.
(all laughing)
- And we see within.
- Yeah, 'cause I want to,
I want to be looking at this machine.
I'm like, I know it's reckless to be down here,
but I want to look at this machine
and try to figure out how to free the heart from this.
- Okay, go ahead and give me Investigation.
(pensive music)
- 16. - [Brennan] Okay.
On a 16, you look at it. This is hyper-reinforced.
You sense that this is going
to have multiple damage immunities to it,
but you sense that probably, if there are types of damage
that this thing is vulnerable to,
you may be able to bypass that.
But that means you have a limited number of ways
to even have a shot at opening that or getting into it.
You see a glowing heart within it.
Four Corrodi Primarch down here,
you see they begin advancing to you,
and, from tubes throughout their mechanical forms,
blood is leaking and lubricating the floor under them.
And as they begin to walk, you see that your boots...
the edge of their pools touches your boots,
and you get a sense that you are in extreme danger
while in these spreading pools of blood coming from them.
That is the end of of Marya's turn.
Those readied actions.
I will remind you that because those are reactions
their turn is also coming up in initiative.
- I shout up.
Whoops.
(all laughing)
- I hear that and I pass it on.
- [Brennan] Incredible.
- What did she say?
- [Brennan] Let's go ahead- - Oh shit.
- Let's go ahead and- - Van, what did she say?
- Oops. - Oh shit.
- [Brennan] Let's go ahead and return the side pieces.
- The word is simple and it's "oops."
- [Brennan] Let's go ahead and return the side pieces
into place, if you would be so kind.
- I will shout up to Ludmila.
Ludmila, your bosses are going to have the revenge
that should be yours.
- Ooh, go ahead and give me a Persuasion check.
- 14 minus one is 13.
- She hears (distant murmuring) up there.
We're gonna continue on in initiative order
up on the Zephyr,
you see them shooting those fireworks,
engaging with the Gotch family vessel.
As they do so,
you see Straka turning around as you can see
Ludmila calling out and saying, "Straka, destroy.
Breathe out something."
'Cause you can see it is about to lose that lost turn
of failed recharging.
As it opens its mouth however,
something new and exciting happens.
- Exciting for us?
- Exciting for us? Exciting for you?
- Or exciting for you?
- [Brennan] Exciting for all of you.
You see as the Zephyr shoots out fireworks,
up above you see Sylvio Dufresne at the helm saying,
"Never fear, Mr. Big Britches is here."
Balloons. Mr. Big Britches thunders up through the air
and immediately grapples Straka's beak
and begins to kick it over
and over again in the mouth.
- Use the Zoodquake arm.
- I was just gonna say magic-
- [Emily] Use the vibrator.
- Magic arm to the face.
- It looks like it hasn't had
any kind of fun for a long time.
Maybe it just needs to chill out.
- All this machinery and no pleasure.
- [Brennan] Here comes Mr. Big Britches.
(players audibly excited and awed)
The biggest fight.
We're spreading way out of the battle domain here.
Unbelievable.
- This pen does 20 damage
every time I touch the bird with it.
- [Brennan] There you go. - We're breaking the bounds.
- We are back at the top of initiative.
As that jumps up, Pappy, that is gonna be your turn.
- Oh no. I heard the "oops."
- I just wanna say,
if anyone wants to shoot any member of my family,
that's fine.
- Great. - Great.
- I appreciate that everyone's giving permission
to shoot their loved ones.
- Enthusiastic consent for death.
- I feel like I might
run and jump in the hole?
Does that feel-
- I think that's smart. - ...bad?
(Murph groans)
- No, I think you have to.
- Gotch seems very nervous.
- Well, you just, I don't know.
- Gotch, what do you-
- Last time you ran into the,
you ran into the bank and they really,
they really beat you up.
- That's true.
- Well, when one person runs in,
somebody else has to run in after 'em.
- You could come and shoot them from up here.
- Yes, that's- Hey...
If I run up to where Olethra is,
can I look down?
- I will let you stay up in the mix up here
and fire down at some of them down there.
And I'll let you roll...
You'll have height advantage,
but not a great angle on them,
so I'll allow you to roll straight.
- Okay. - [Brennan] Cool?
- [Emily] Cool.
- So I'm gonna hang off of Olethra's arm.
- [Murph] Hell yeah. - [Brennan] Hell yeah.
- [Zac] Look upside down. I got Gravy.
And look down and see what horrors lie within
and say, oops.
(players laugh)
And take a shot on one of the Primarchs on this side.
- [Brennan] Cool. - By the portal.
- [Brennan] Go ahead and give me an attack roll.
- And I'm gonna do a Violent Shot.
- Ooh, go for it.
- Another D- Oh, I might try Sharpshooter.
So minus five to this?
- Hell yeah. Go for it.
- No, no, I'm not gonna Sharpshooter.
I'm not feeling lucky.
- [Brennan] Cool.
(die clicks)
- Okay.
That would've hit if I did it.
(players laugh)
27 to hit on the first one?
- 27 hits. Hell yeah. - [Zac] Okay.
Second one.
21 to hit.
- [Brennan] 21 hits.
- All right. So first one I said was a Violent Shot,
so this will be... oh, pretty good roll.
21 plus six.
27 damage.
- 27 damage. Okay.
Boom, it takes a hit. Still standing.
- Okay, and then my second shot, I didn't call violent.
(dice clatter)
That's another
17 damage.
- This thing is on death's door.
27 and 17 is 37... 44.
You've done 44 points of damage.
- Do they have anything with the radiant damage?
- You're not using your gold bullet here. No, no, no.
- Action Surge. (slick Wild West music)
(all cheering)
- Oh shit.
(dueling Western music)
- Does a 15 hit?
- 15 hits.
- Wow.
Okay.
- That's, oh yeah, that's a
23 or yeah, 23 damage.
- On that third shot, this guy takes three bullets.
Boom, boom, and you see his head shatters off in
bloody- Like, you can see blood pumping through tubes
of pure mechanical filth and evil, head shot off.
First of the Corrodi Primarch goes down.
- Nice. - Yes.
- And I'm gonna take one final shot
on one of the other guys.
I'm gonna do another Violent Shot.
- Hell yeah.
- 27 again.
- [Brennan] Hell yeah.
- And that is...
20 damage.
- [Brennan] 20 damage. Okay.
- Let's say the guy on the far right.
- Far right takes 20.
Boom, another shot goes off.
Pappy, any bonus actions from you?
- I can't do anything else.
- [Brennan] Okay.
- That's worth doing. - You did a lot.
- [Brennan] Marya, you land in the dark,
surrounded by the architects of Zern's ruin on all sides,
and ringing gunfire.
Boom, boom, boom, boom, boom.
And one of these bishops of rusting evil
is blasted to pieces in front of you.
Another one takes a shot in the shoulder.
- I look up at Pappy through the hole.
You got my message.
- [Zac] If my hat falls off...
- [Emily] I'll shoot it.
- And yes, I heard it. Oops, it's a classic oops.
(Emily laughing)
- Comfrey fails a saving throw.
- What?
- Ludmila raises a hand...
Salt, acid, and fire as she looks at Comfrey and says,
"Best to start at the beginning.
Finish the rot,
draw it out.
This is the first infection."
(energy radiates in a blast)
The light leaves Comfrey's eyes
as she falls to the ground.
- Like dead, like making saving throws.
- She is surrounded by enemies, making death saving throws.
That is the final of Ludmila's legendary actions.
Olethra, you watch Comfrey look at you,
perhaps one adventure too far,
and collapse to the deck.
It is your turn.
- Okay, I get up, which I think takes half my movement.
So I still have 30 left 'cause I'm flying.
I'm going to bonus action
send a firework down at a Corrodi.
- Hell yeah. Great.
- They have to make a DC 16 Con save.
- Not a great score for them.
- I'll point out the one that Pappy hurt.
- That one is blinded.
- Nice, and they take five points of radiant damage.
- Okay. Hell yes.
A bottle rocket shoots down the hole into that chamber.
- Such a little kid weapon
and it's totally killing, like, a god.
(Emily and Brennan laugh)
Okay, and then I'm going to roll on my table.
I do have Revivify.
- Hell yeah. - I'm going to try to hit it.
I roll a d4 now to give myself a-
- A range. Yeah. - A range.
It's a one.
Okay, I need a 14, 15, or 16 to revive MacLeod.
- That's gonna be Box of Doom for sure.
Here we go.
14, 15 or 16, or a 19 or 20 lets you choose.
- True, true. Okay.
Three. - [Brennan] That's three.
- [Ally] Okay. - Okay.
So, two, three, or four are all available to you.
- Then I guess I'm going to grab MacLeod
and go down the hole.
- [Lou] Oh, I stop you.
- No? One of them's already dead. They died pretty quickly.
- Well, I can help Comfrey. You help Marya.
- Okay. Okay.
I'm going to then pick up Comfrey
and put her on Courtney with you.
- [Brennan] Okay. You see that.
Pappy, you're right there next to Comfrey's body.
- Wait, what happened?
- You shot down the hole. You looked up.
She got consumed by fire from Ludmila
and now Olethra picks her up,
reaches over, and deposits her on Courtney.
Monty, you get her in your arms, holding her in the saddle
with Courtney there in front of you.
Olethra, that's just an object interaction.
- Great.
- Which of the spells do you wanna cast?
I will say this...
- 45 pounds of food is really funny.
- It's really funny.
30 gallons of water?
Can I use 30 gallons of water to start cleaning up the,
the acid-like blood that seems like
it's about to be an issue.
- If you want to spray water down here
to clear the bloody ichor off the, the ichor off the...
- Okay, yeah, I do that.
I jump down the hole.
I take out my Swiffer WetJet
and I just start-
I just start cleaning as hard as I can,
cleaning up the blood all around Junker.
- [Brennan] Water in all directions.
Blasting as fast as you can.
Hell yes.
- Moving it around.
- It is Straka's turn,
and Straka is now fully occupied
with just Mr. Big Britches
that it is fighting in its mouth.
You can see Dawderdale.
"Give them what for! We're doing this for Daisuke,
the love of my life.
Daisuke!"
- Oh what?
- Not the time. - Daisuke!
- He's dead, Dawderdale. He's dead.
- (screaming) She leaps from Mr. Big Britches
into the beak of Straka.
Just throwing fists, haymakers. (screaming)
"Everyone into the beak!"
- What? No.
- Everyone into the beak. - "Into the beak.
Everyone into the beak."
- [Murph] No! Stay in Mr. Big Britches!
- [Brennan] ♪ We're gonna die here ♪
♪ We're gonna die here ♪
- [Ally] He got out of the can?
(cast laughing)
I told you to lay low, Whisky.
- [Brennan] I told you to lay low.
- They're all in the- Okay,
so we gotta run and get Mr. Big Britches, I guess.
- Okay. They're fuckin' dead, dude.
Okay.
That is going to be any of these other...
and you guys, okay, this one's gonna still
take an attack at Van.
That is a hit. I need a Con saving throw from Van.
(dramatic orchestral music)
- 17.
- [Brennan] That is a success.
You do, however, take six points
of piercing damage as this thing bites into you.
How's Van looking right now?
- I'm at 17. A juicy 17.
- 17.
People out here taking hits.
- [Siobhan] No, come on.
- [Murph] There's nothing new.
- What fucking Matrix
shit is this? - The fuck outta here.
- I saw what it was and it did look like The Matrix.
(all laughing)
- I mean, I've been thinking about Ludmila.
- Yeah, she's kinda The Matrix.
- Or like the Borg Queen. She's hot.
- Oh man, those saws. - [Brennan] The saws.
- [Ally] Swiffer WetJet.
(all laughing)
- Who are you guys? Why?
- Maxwell, tell them-
- [Siobhan] Who are these guys?
- Are these Maxwell's family?
- Maxwell, maybe it's safer inside the bird.
Maybe you should come down the hole.
- Yeah, I'm-
- [Brennan] Okay, these guys come flying out over the edge.
Two of them are gonna go-
These are the dire Naughto-vermin.
These are more parasites coming from Straka's body,
(Lou groans)
rushing out as fast as they can.
- Naughto-vermin.
- [Brennan] You're having a hard time.
I'm gonna put you over here.
- [Siobhan] I guess he's dead. - [Murph] He's dead.
- [Siobhan] I guess that one's dead.
- [Brennan] Okay, great.
These guys rush off towards the rest of you.
As they do so, two of them are coming for Maxwell.
- Ugh.
- That is a hit on Maxwell. - Okay.
- And you take 12 slashing damage.
- Okay, halved to six. - [Brennan] Halved to six.
It is also going to put a red eye laser on you.
The next one has advantage attacking you.
That is a natural one,
so it doesn't hit. - Yes. Thank you.
- Torse gets hit by one of them.
- What? No.
- And then the other one is going to attack.
What is Courtney's armor class?
- If it's attacking Courtney,
I'm gonna use Mounted Combatant to make it attack me.
- Whoa. - Okay.
So it's attacking your armor class?
- If it hits Courtney's armor class,
which is 13, I can make the hit-
- It hits you instead? - Yes.
- [Brennan] Okay. You are gonna take a hit for Courtney.
You take eight points of slashing damage.
As these things rush over the deck of the ship
as fast as they can.
So Olethra and Marya do not have to make Con saving throws
as water removes the poison condition from the terrain.
- Water.
- Protégé! - [Ally] Just water,
or like on a specific product
that we're using to clean with?
- A Swiftly...
- The Swiftly. - Power...
- [Ally] Swiftly Drip Jet.
- Would you say Swiffer is the best at cleaning up blood?
(all laughing)
- I'm going to need a Con saving throw from Olethra.
- Okay.
- As the blinded one reaches out its hand to try to hit you
with a ray and the two others are going to descend on Marya.
- These the Corrodi?
- Corrodi, yes.
That is a hit.
They also close to melee range with you.
Marya, you are going to take first eight points of necrotic-
- I can use my reaction on that melee attack.
- Okay, go ahead and make an attack roll.
- Okay.
That is not that sweet.
16?
- 16 matches. 16 is it.
So on a 16 you reach out, take it instead.
You take eight points of necrotic damage,
which is not halved.
That goes all to the mech.
- Okay, and then they're now grappled by me.
- Yeah, so you have grappled one of them.
And I said two attacked you, right?
- Yeah, you said two did.
- [Brennan] Hold on.
- So that was one of them. - That was one of them.
The other one misses.
So as one goes for Marya,
Olethra gets over you, holds here.
You see a young MacLeod,
a young protégé here in the heart of darkness.
You are in the belly of your worst nightmare
and watch as doom is caught by someone who, to this person,
as it once was to you and perhaps still is...
adventure is everything.
Corrodi, Corrodi, water streaming across the deck.
You look at the heart.
That is the Corrodi Primarch's turn.
What was your question? - I think I take a moment
to marvel at being sandwiched
between powerful MacLeods in my life, in my past
and in my future.
- [Brennan] The legacy is yours, Olethra.
- I am in a time- it's not a time loop,
it's a time sandwich.
- It's a time sandwich.
A more powerful shape than a loop is a sandwich.
- Is a sandwich.
My 21, the save was a 21 for me.
- Okay, you are not poisoned,
however, you are gonna take some additional...
You take 12 points of necrotic damage on top of that.
- Sheesh.
- [Brennan] Okay, how's Olethra looking?
- I'm at a 32, no temp.
- Down below, Longspot is gonna take a shot on his son.
(Murph hums pensively)
- That ain't right.
- It absolutely is not right.
- He freaking gotcha journalismed me
and shot me in the face.
(all laughing)
- Open your windshield. Open your windshield.
Silhouetted by the sun. - Paparazzi.
- [Lou] You're like, "My savior."
- [Brennan] Maxwell, your father takes out a pistol
and, as you are engaged in melee
with one of the Naughto-vermin, shoots you in the back
for 18 points of piercing damage.
- Jesus Christ. Bludgeoning? - [Brennan] Piercing.
- Oh, piercing. Okay, so nine.
- Your father fires a pistol.
"Maxwell, how many times will I have to shoot you
before you apologize?"
- A lot of times, and apologize for what?
You just fucking shot me.
- You went away and didn't do what I asked.
- Where is- - I told you to get that farm.
I wanted that girl's farm.
- Yeah, well you killed Grandfather, all right?
So if you... You know what?
Maybe it runs in the family being a dick to your dad.
- "Hmm.
There's a point."
(Murph and Ally laugh)
You see... - Where's Samwell?
Are you looking? You're looking for Samwell, right?
- Where is he?
- Yes, where is he?
- I'm right here, Father.
(Murph and Ally laugh)
- Who's gonna-
- A mini this large comes in.
A full spaceship, full of aliens.
- Crawling out of the chimney right here
(Murph cackling)
is Samwell Gotch.
You see, he is easily 15 years older
than the last time you saw him.
- [Siobhan] So reasonable. - [Brennan] So reasonable.
- The best posture I've ever seen.
- Yeah.
- [Ally] What'd he go to school for?
- He walks out-
- He looks like that guy that chops wood on TikTok.
- He walks out right behind Torse,
looks up, and says, "Max, you all right?"
- Yes.
- Good. I was hiding in the chimney.
- Very reasonable of you.
- Yes.
- How long have you been here?
- I was waiting for the right time to come out
and someone threw a grenade
down the chimney where I was hiding.
- I didn't know you were hiding in there.
- I wasn't saying it as an insult, I'm just saying facts.
- Yeah, he just- - I was hiding in the chimney.
Someone threw a grenade right there.
- You understand that Father's plan is sort of convoluted
and ultimately, we'd be better off going
with Grandfather's side of the family.
- I pursued you to save you,
because I knew that you would do the right thing.
You had the strength and courage to stand against Father.
You've always had that courage of spirit.
- Thank you.
- There's something I have
that you are unaware of, too.
I have been secretly studying kickboxing.
(all laughing)
- Can you, like, kick Dad in the head
and kill him with a nat 20?
- "I don't know. You tell me."
He leaps 30 feet in the air
(players laughing)
and is going to attempt to kick Longspot to death.
(all chanting "Crit")
Now here's the deal.
Samwell doesn't do a lot of damage.
- Okay, right.
- But if he's attacking a Gotch.
- I'm salivating, I'm salivating.
- If he's attacking a Gotch, on a nat 20,
it's an instant kill, okay?
- Monty's gonna take his turn to just watch the Gotches.
- I believe I tried to cede my turn to the Gotches.
- We pick an appendage-
we pick an appendage and we try to kill people with it.
I don't know.
- He's gonna make two attacks.
First one.
- [Ally] Please. - [Lou] Come on.
That's a 10.
- Halfway.
- [Brennan] Halfway. - Halfway.
Half kills him.
- Which is a hit.
- Huge.
- Next attack.
12. Also a hit.
He leaps into the air, hanging there,
and just powerful glutes, quads, enormous legs,
kicks his father in the head twice,
(kick impacts echo)
and lands right by your side, Maxwell.
He goes, "Wealwell still alive?"
- Yes, I think,
unless he died on the boat,
like, just now. I think he's alive, yes.
- Wealwell is the most powerful of us all.
- Really? I'm the biggest Wealwell defender.
Really, I'm the biggest Wealwell defender.
But really.
(dramatic orchestral music)
- I was told that. I don't know if it's true or not.
- Yeah, if Wealwell said it.
- By Wealwell?
- "I got it in a message.
It's in a letter, and it very easily
could have been Wealwell that wrote it.
Regardless, it's time for us to take a stand.
The future of the Gotch family happens now, I think."
And there is-
- Gotch lore dump this episode. And I am lovin' it.
(all talking)
- It's the Gotch Show.
- [All] It is the Gotch Show!
- They're the main characters.
- You are the main characters Gotches.
- [Brennan] Hatwell, is gonna-
- Can he fly?
He can fly.
- No, no. He's gonna make an Athletics check.
He has a plus six.
- The core strength on this man must be out of control.
- A plus six.
I'm gonna say he needs at least a 10,
or he falls off.
- Great.
- So, on a one, two, or three, he falls off.
- But it's okay because he can grip the side of the ship
with his legs, right?
- Yeah. Yeah. - Just like Hatwell
can grip it with his head.
- So he needs a four or higher to not fall.
If he gets a nine or higher,
he will climb back up to the top.
- Damn it, please fall.
- [Lou] Crit. Crit.
Crit? - Did he crit?
- That's a three.
(all laughing)
- Can I help?
- No, I don't need any-
- Yeah, I dump Comfrey's body on the ground, leave it.
- I don't need any, I don't need any closure.
I don't need any last line.
If someone could just confirm for me
that Hatwell is dead, my day-
- You're close enough to look down.
- You see Hatwell, who only saved his life
by slamming his head through the metal carapace,
goes, "Time for you to die, brother.
No!" And immediately-
- He yells "no" before he disengages.
- The physics of that move.
- Mid-momentum that he's fucked. (laughing)
- If I crit, could he have a wingsuit?
- No, stop!
There's too much shit going on.
- Nat 20!
- That's not fucking real.
That's not fucking real.
(Brennan and Murph shout over each other)
That's not real.
That's not fucking real.
That's fucking bullshit.
Hatwell is goddamn dead.
Hatwell is dead.
(all talking)
- That was the greatest nat 20 ever.
- He can crit and kill me.
He can cit and kill me, like, four different ways.
He has reactions that kill me.
He has grapples that kill me.
- Maxwell's gonna die the next turn, next turn.
- I completely agree.
- [Brennan] So here's the deal.
We have to honor all these rolls.
- We don't though, we don't though.
If I keep rolling and I crit, we just win and go home.
- Well crit then. Crit.
- I'm trying!
- You get two more of those rolls.
- I didn't say he comes back.
- [Brennan] All right, that's it, no crits.
- I didn't say he comes back right away.
He just has a wingsuit.
- Okay, so you see Hatwell,
who saved his life miraculously, pushes-
- It was an offhanded joke.
- [Brennan] ...pushes out and goes "No,"
and immediately starts falling.
Underneath, in the sky battle,
you see that another Gotch brother, Roywell,
he forgets his wingsuit,
hurls it off the side of his own ship in a moment of panic.
Hatwell, falling to his death,
falls accidentally into both straps of a balloon
wingsuit, and Hatwell, way down here, calls out and says,
"I thought I was going to die,
but instead I fell in a wingsuit, brother!"
- This is between you and Olethra.
You don't know why, but it is.
You're dead to me.
I'm not taking another attack on you.
I refuse to engage or talk with you.
These are the last words we're ever having
because you are canonically dead.
I hate you. Fuck you.
This is between you and Olethra.
I spit off the side onto Hatwell.
And then I turn around to not face Hatwell,
who is canonically dead.
- This is bad.
It's bad what has happened.
- [Lou] I demand... - I'm sorry.
- Okay, okay.
Okay, okay, okay.
Okay. (laughing)
- I have a good brother right here.
We can as a joke like him.
- [Brennan] Oh God.
I cannot believe you rolled a nat 20.
- I can't either.
- That's your finale nat 20.
- [Brennan] That's your finale-
- That's it.
- Finale nat 20.
- You got a Swiffer and
you brought a bad guy back.
- There's just so many guys.
- I think he accidentally goes after your dad,
right, with that nat 20?
- Torse is going to take the attack of opportunity, miss,
and full Disengage, rush down, jump into the hole,
and stand in between Marya.
And you see as he lands down there,
he looks around and goes,
(metallic weaponry engage)
"Corrodi."
- Have you seen them before?
Or is this your first time up close?
- [Brennan] It's my first and their last.
- I fist bump that.
- You see, he says, "Architects of our world's ruin,
justice
can be slow, but is persistent.
An honor and joy to watch you die under my blades."
Arms start going, and immediately after him
it is Ludmila's turn.
(Murph groans)
As a bonus action,
she is going to call up that salt fire once again.
And this time, you see that she wants to finish the job,
and she's going to give Comfrey a failed death saving throw.
- Whoa.
- She's gonna take two attacks on Van
right in front of her.
She has a plus 10 to hit.
On a natural four, that's a miss.
On an 18, that is a hit
for 12 points of damage.
- Okay. Big five hit points left.
- [Brennan] That's her turn.
Next in the initiative order is Max.
After that, it's gonna be Comfrey.
So Max, that is your turn.
- Okay. I turn away from Hatwell who is surely dead.
And then, God...
Father, I just, I don't have time for you right now.
Samwell, kill our father, please.
And then I'm gonna, I guess I'll jump down
and I'm gonna try to grapple one of the Primarchs.
- [Emily] Wow.
- [Brennan] Hell yeah. Okay.
You are going to leap down into the fray,
joining the rest of the crew internally to Straka.
Whoosh. You jump inside.
- [Murph] Jump inside. One is blinded, right?
- One is blinded, yes. - Okay,
so I'm gonna go for one that is not blinded,
'cause if I can get them prone,
everyone will get advantage on them.
We'll have two Primarchs that we get advantage on.
So I'm going to just get down there
and try to... I have a bonus action tackle, essentially,
that I can do to try to grapple them, get them prone.
- Hell yeah. - Where is it?
Oh no, no.
- Which one do you want?
- Oh, that one, that one. Rolling all right.
- Murph needs his little beans.
- I need my little bean.
- [Zac] Is it the little bean? - It's not a little bean.
- [Emily] No, he lost the little bean.
- I have some of the little beans.
- Yeah, he lost the little beans.
- Murph is nervous.
- I got a 22.
- 22 hits.
- Great.
So that's just a tackle to knock him prone.
- Okay, that's an Athletics check.
Okay. Gotcha.
That is a success. Yes. Grappled on the first attack.
- Grappled and prone,
and then I'll just take two attacks while he's down.
- [Ally] Nice. - [Brennan] Go for it.
- Cool. Advantage.
16 to hit? - 16 hits.
- Great. I'll take a second attack.
Another 16.
Two...
(pensive piano music)
2d8 plus 10.
14... 24 damage.
- Boom. Thudding your fist into
this Corrodi Primarch in front of you.
- (with each punch) Take that Hatwell.
(all laughing)
Who is canonically dead.
- What happened out there?
- I just threw him off and he's dead.
- Really? - [Murph] He's gone.
There's no way he could've come back from that.
- And he's dead?
- He's just, I threw him off.
He leapt off the side of it and he fell.
- [Brennan] End of your turn.
Legendary action. Second failed death save to Comfrey.
- Goddamn!
- Oh my God.
- That is Comfrey's turn.
- Oh no.
- Two death save failures.
A nine or lower on the die is the...
is the last of Comfrey MacLeod.
- Except for Revivify.
(tense music)
- [Brennan] Monty, with another blast from Ludmila,
the light leaves Comfrey's eyes in your arms.
(mournful music)
Comfrey MacLeod, the inventor of aviation
and your beloved friend and comrade,
passes away.
Ludmila looks out at you
and Van, who are the last in front of her.
(Brennan inhales heavily)
"I am glad to end the beginning,
not to begin the end,"
and begins to send her energy
surging into Straka underneath her.
Monty, that is going to be your turn.
- Oh.
- It was that close.
- Now that he understands
that Comfrey cannot be brought back,
I think Monty is trying to assess
how to support the people inside of Straka best.
Does it feel like... does it feel like the parasites
and things could follow us in if we went after them?
Does it feel like-
Is there a check I could make
to kind of get a sense of
what would be helpful in this moment?
Does Ludmila, does keeping Ludmila's attention up here
feel like something helpful at all?
Or should we all just get in the hole?
- Four of your companions- five, including Torse-
have jumped down the hole.
It's possible that that is the right thing to do
because Marya and Olethra both have a mechanical ability
to interact with the heart
and with the internal parts of Straka.
If all of you enter that place,
you will have... Everything up here will pursue after you.
So having everybody down there
is maybe not the best strategy.
And again, anything you can do, they can do.
So if Ludmila... Ludmila is a threat,
no matter where you go.
It's not like you can sprint past the goalie
and get down into the belly,
and she's gonna be up here going, "Darn it."
Right? So she is a threat.
And perhaps with Straka taking on Mr. Big Britches,
she is actually the bigger threat
now that Straka is going toe to toe,
with your mech in the front of the craft.
- Cool. Monty's gonna take off his belt real quick,
tie it around Comfrey in kind of the saddle that he rides,
that he uses to ride Courtney to make sure
that she doesn't slide out.
Is gonna wheel around.
Pappy, are you going down?
- I don't know.
I think Pappy's just confused and doesn't...
- You look at Comfrey's body on Courtney.
- I don't- Where are you going?
- I'm gonna help Van.
- Okay.
(somber orchestral music)
I don't know what to do.
- Me neither.
I'm gonna charge forward.
- Is Courtney gonna take Disengage or not?
- No.
- Okay.
That is a crit on Courtney.
- Goddammit.
- Courtney takes 16 points of damage,
as a saw blade slashes out.
But where is Courtney gonna go?
Courtney's gonna try to close with-
- I think I'm gonna pounce on the worm behind Van.
- [Brennan] Gotcha. Go for it.
(solemn orchestral music)
- That is a
25 to hit.
DC 13 saving throw or be knocked prone.
- Fails the save.
- Nice.
- Takes six points of,
or yeah, six points of damage on the first attack.
And we'll take an advantaged bite attack.
That is 24 to hit.
- 24 hits.
(lamenting orchestral music)
- 10 points of damage. - [Brennan] Destroyed.
Courtney rips through this other Naughto-vermin
that is threatening Van.
- And then I get a tick out of my pocket
and throw it right in Ludmila's face.
(Brennan laughs)
- These are simple ranged attacks.
You can make two attacks this round, if you want to.
- Oh, great.
Throw two grenades then.
- She's gonna make two Dex saves.
Fails them both. Go ahead and roll 8d8 damage.
- [Ally] Wow.
- Oh, 1, 2, 3, 4.
(dice clicking together)
- Anybody got any more d8s?
- Yeah, I'll take four more d8s.
1, 2, 3,
take four.
Thank you.
- [Ally] My kids got picked, thank God.
(solemn orchestral music)
- Seven. - Kid got a three,
below average, but just.
- Goddammit. - 11, 23.
- Making the B team for sure.
- 34 points of radiant damage.
- 34 times two is 68 points of radiant damage.
(Lou sighs)
You take both these little ticks,
the first creatures you found
as a naturalist in the world of Zood.
They fed on the tentacled arm of the companion
you now ride to join in combat.
(booming impacts echo)
Each tick bursts.
Ludmila is bloodied.
- [Murph] Whoa. - [Siobhan] Nice.
And at the end of your turn-
- Would you let me add a d6 to each of those?
- I would.
I would.
- Tracker's Quarry.
- I would.
- Wow.
- We'll take everything we can get.
An additional six.
- (screaming) She takes these two little ticks.
Each burst in her face.
Corroding on the cords around there.
And she's going to take an attack on you
as a legendary action at the end of your turn.
Any bonus actions from you or no?
- I don't think so.
- Sentinel.
- Okay.
You would like to attack her as a sentinel?
Yes. Absolutely.
- So you do your attack first but then I'll go.
- Hell yes. Okay.
She's gonna make an attack.
That is a hit.
Monty, you are gonna take 14 points of damage
as she slashes out at you with one of her cords.
Go ahead and Sentinel.
- That's a 22 to hit. - That is a hit.
- Great. I will Divine Smite.
- Ooh.
- That is 1d6 of necrotic, which is,
that's four damage from the hex.
And then 11 damage,
bludgeoning damage.
- So I'm sorry, that's how much damage?
- 11 bludgeoning damage.
- And how much was the necrotic?
- Four necrotic damage. - [Brennan] Okay.
- And then with Divine Smite... She's undead, right?
So I add, so I do 3d8 damage?
- That is correct. - [Siobhan] For Divine Smite.
- [Brennan] Yes.
- Okay, that is 13 radiant damage.
- Which becomes 26 radiant damage.
- Yes.
- Incredible. And that's a reaction.
- That's a reaction. - And next initiative is
Vanellope Chapman.
- Sick.
- Finish her.
(Siobhan laughs)
- Great. Yeah.
I'll freaking try and hit her twice.
- Here we go.
(tense, adventurous music)
- Oh, it's so close to a crit.
But a 20 something.
- 20-something, 24 is a hit. Yes, absolutely.
- And she's looking so close to death, right?
- She's looking very close to death.
- Great. Let me do exactly the same thing as I just did.
- Hell yes. Do you wanna roll your second attack?
- Oh yeah, I'll roll my second attack.
And that's another hit.
- Okay. Unbelievable.
- So the first hit is
one necrotic, 14 bludgeoning,
and another 13 radiant becomes 26.
- Save your second attack 'cause that's 39 hit points.
Unbelievable.
Van, describe for me as this,
this undead construct of Ludmila in front of you
strikes and kills Comfrey dead in front of you and turns,
slashes out at Monty,
and turns to look at you.
- I say, we are just trying to save you,
and I rip our head out of the back of the chair.
(Ally laughs)
- Porcelain cracks
and a mechanical spine pulls out
of a completely artificial body.
(metal crashes heavily)
Blood, everything shattering, the lights go off,
this lolls to one side, undone.
You have another attack left.
- I do have another attack left.
So what I'm actually gonna do is
bonus action Duck and Weave.
- Okay. - So give myself
a Disengage bonus action
and just kind of run through all of these guys
just to basically get rid of their reactions.
- [Brennan] Hell yeah. - [Ally] Nice.
- That's actually the Vantacle can do that, right?
- The Vantacle can do that.
- [Brennan] Yeah, great. - Yeah.
- [Brennan] Okay.
Got it.
- [Siobhan] And then I'll attack this guy
that's next to Pappy.
- [Brennan] Cool.
Go for it. Hell yeah.
Go ahead and roll an attack.
- That I'm sure hits, like a 26.
- Hell yes. You rush up and hit it.
And go ahead and let me know if
you're gonna smite or do whatever else.
- These guys are pretty weenie, right?
Oh, but I only do 1d8 damage.
- I don't think we've hit one of these guys yet.
- Oh, okay.
Maybe I will smite, just in case.
- Okay.
- So that's eight bludgeoning damage,
and then that's 13 again,
radiant damage.
- You run over and just core this mechanical construct,
and it clatters off of the deck of the ship, destroyed.
- Great.
- You're gonna end your turn over here by Pappy.
- Yeah, I'm gonna move over to here
'cause I'm disengaged so this guy can't do anything to me.
- [Brennan] Cool. You rush over there. Ludmila...
- Oh, and can I shout down, Marya?
The one up here was a fake one.
- Yeah, her heart is down here.
- Okay, cool.
- As you shout that down,
you see that, moving forward in initiative,
Ludmila destroyed. No more legendary actions.
Huge. - Huge.
- [Brennan] Marya and Kočka, that's gonna be you.
- Oh wait, the Vantacle didn't attack.
- Oh shit, have the Vantacle attack, yeah.
- [Siobhan] I'll have the Vantacle attack this one.
- [Brennan] Hell yeah.
- 20
to hit.
Grapples.
- Great. That's a hit and a grapple.
- And then it has a fling attack.
- [Brennan] Hell yeah.
- It does one damage.
- Okay, great.
- But it has a fling attack.
If it's grappled, it can throw up
to 60 feet in a random direction and is knocked prone.
- Hell yeah. Where do you want this thing thrown?
- That way. - [Brennan] Okay.
You hurl it off the side of the Straka,
which, given that it's moving in flight,
(shouts) and sails back over here.
Marya and Kočka, that's gonna be you.
- Where's the portal that you saw on here?
- Straight in front of us.
- I don't know if you'd see it but this.
- [Ally] It's kind of in the throat right here.
- [Brennan] I'll go ahead, I'll go ahead right here
and show it to all of you.
Moving everything to safety over here.
You can take a look, Emily, and see.
- Oh okay, so it's here along.
- There's another portal?
- It's the same one.
This is what she was talking about it having two sides.
- [Emily] Where's our little-
- Does it look Zernian on that side, too?
- [Siobhan] It's red. - [Murph] Okay.
- [Emily] Okay yeah, so that's within range to
run into it. - One of these is down,
I believe.
One is under the blind condition, and one's being grappled.
- I think that, can I look at this heart?
- [Brennan] Max is down here grappling this one.
- And another one is blind. - And one of 'em is dead.
And then another one is blinded.
- This one's dead, and this one over here is blinded.
I'll put a condition on that one.
- Can I trust you with her heart
if I go try to find her body?
- Yes. - Okay.
- With the two of us, I think we, so far...
- Yeah, we'll get it...
- [Emily] Can I do just an Intelligence check or something
to try to figure out if Kočka mending this
would heal the heart or, I don't know,
I guess maybe just a check
to figure out this contraption
and if destroying it would destroy the heart
or all that... I don't know.
- And Torse, too.
Torse, I mean- - [Emily] Okay.
- ...is able to do stuff with his heart. Maybe?
- Yeah. - [Emily] Yeah.
Okay. All right.
- [Brennan] Looking at the heart, you have studied it.
You've been looking at all of the documents
in the crystal,
the things you saw in the visions of the screen in Zern.
Go ahead and give me a tinker's tool check.
DC 20 gives you something,
DC 25 gives you a lot, and 30 gives you everything.
(mysterious music)
- 20.
- That heart is Ludmila's heart.
It is a heart of flesh floating in there.
Her body where it could be, you don't know, you're not sure,
but somewhere perhaps.
And there is the back of the Calefactory Biangle there.
You know that Straka,
that this is what powers Straka.
So it's like, as Straka is fighting,
you can hear it rending Mr. Big Britches apart,
it keeps going
but so on your turn-
- Yeah. Okay.
So, what I'm gonna do is I'm going to...
I have enough movement to run and jump through this.
- [Brennan] Yeah. - I'm gonna use my action
to shoot some guys as I go do that,
and if I get on the other side
and it's not good, I can Boots of the Winding Path back.
- Okay, great. I was gonna say we could wrap you
in some of these cables that are back here and you yank
and we could pull you back through.
- No, I can Boots of the Winding Path to come back
to where I am, if it's bad.
- Great. - Okay.
So I'm running,
I'm gonna go after the blinded guy, try and shoot him twice.
- Okay. Copy that.
- You have advantage on either guy.
- So I'm gonna Sharpshooter.
- And I wanna make sure here, so that guy...
These guys had moved up,
so I'm gonna move them a little bit because they were
spreading their pools around you.
So as you- so we're gonna roll something
'cause there's gonna be an attack of opportunity on you.
- Yeah, Kočka's with me as well.
- With you as well.
So he can potentially make that with disadvantage.
So on a nine or higher this is gonna hit you,
but we still have that ability for Kočka
to potentially cancel it out.
This is gonna be Box of Doom,
'cause this is all very high stakes.
You are in the heart of Straka.
That is an 18, that is a hit.
So Kočka is gonna intercede.
- Yeah. - Kočka's gonna intercede.
That is a seven. Miss.
They have an instant grapple on a hit,
so you avoid an instant grapple.
- Okay, now I'm going to, I'm gonna Sharpshooter this guy.
- [Brennan] Okay, awesome. Go for it.
- Okay. 12 minus five,
seven... 19 hits.
- 19 hits.
- And does...
does
16 hit?
- 16 hits. - Okay, okay. So let me roll.
(dice rattling)
(pensive piano music)
56 damage total.
- [Ally] Wow. - And you're going after
this guy right here, right?
Destroyed. (explosion)
You blast him into the wall. He's a goner.
- [Emily] And then I'm gonna jump in the portal.
- Hell yes.
Okay, Marya, you race there as fast as you can.
You are jumping in the back of the Calefactory Biangle,
which is what you had studied before, Olethra.
As Marya
rushes past, leaps into the portal,
your radio, your interplanar radio,
I need you to set it right now.
(music stops abruptly)
- No.
- 69.
(electricity crackles) (radio waves whir)
- I'm a scientist.
(radio buzzing)
So of course I'll do 69.
- Are you setting it to 69?
- I'm setting it to 69.
- That's the correct number.
(Siobhan laughing)
You tap into the perfect frequency.
Marya, you leap through the portal.
You see flashing time.
You remember a
green glowing light as you leap back in.
You remember the original moment
where Straka was created, the attack of the Corrodi,
who ripped open her chest, pulled her beating heart out
to power Straka, but her body as well was preserved,
lit from below, glowing.
You know that Ludmila's body floats above her heart
in that chamber, in that room right there in Straka,
and are now being shredded by fiery space-time.
- Okay, bonus action Boots of the Winding Step.
I teleport back to where I was.
- Hell yeah. Go ahead, give me a Dexterity saving throw.
- Okay.
- [Brennan] DC is 17.
- 18.
(all cheering)
- All right, so you are going to take 5, 10, 16, 20.
You take 20 fire damage halved to 10.
- Okay.
- [Brennan] On a failed save,
would that have dropped to you?
- Yes. - Okay. Copy that.
- [Ally] Did you Dive for Cover or anything like that?
- With four hit points, I burp up fire and ash and I say,
her body's in here.
It's right above the heart. It's right above the heart.
- [Brennan] Marya, you leap back in. That is your turn.
Unbelievable.
- Did I pick the wrong number?
- No. - Okay, good.
- You did perfectly. - Okay, good.
Okay, good. Thank you.
- Yeah, I always had you for a mathematician.
- Thank you.
- It was Comfrey's favorite number.
- It was Comfrey's favorite.
- She would've loved it.
- Back up on top, Samwell is going to make two more attacks.
Leaping straight up into the air.
- Please kill him. - Kill him, Samwell.
- [Brennan] He gets two attacks.
Doesn't do much damage but on a nat 20
kills Longspot instantly.
That is an 18 and a two.
So that's one hit.
He rises up, kicks his dad in the shin.
"Ah, Samwell.
I don't know why you're called reasonable,
you're the last thing but reasonable."
And that's gonna go back. Pappy, that is your turn.
- I can say what happens... You don't have to do all the-
- Okay. Copy that.
- If you don't want to.
- Don't have to do all that shit.
- Don't have to do all that.
- I think he's gonna look at Longspot, remember that-
He's just trying to get his bearings.
He doesn't understand what's going on.
I think he's just gonna shoot Longspot once.
- Okay. Go ahead and make your attack.
- That's a 19 to hit. - [Brennan] 19 hits.
- And I meant to say the Violent Shot.
- Cool. Go for it. - [Zac] Sorry.
- Hell yeah.
(dice clatter)
- That's a good one.
That's 30 damage.
- [Brennan] Wow. Okay.
- Jesus.
- You shoot him badly.
He does not like that.
- Emotionless.
- Pappy, she bleedin' hated that guy.
- She did, didn't she?
- She really fucking did.
- I think I'm gonna take out Biscuit,
the one that has the golden bullet in it
and just drop it down the hole.
- Wow. Okay, cool.
- Take one more shot with Gravy at Longspot.
(die clicks)
That's a 21 to hit.
- 21 hits.
(dice clatter)
That's another
15 damage.
- Longspot is bloodied.
(gunshot echoes) (screaming)
He shouts out in pain.
- Will you let me make that a Violent Shot?
- Sure. - [Zac] Sorry.
- Sure, sure, sure.
- That's just another two damage.
And I'm just gonna walk over to,
to you, Monty, and say,
you can leave her with me.
- All right.
Slide the body off Courtney.
- And just kind of sit there.
- You kneel with Comfrey on the ground here in this place,
Van behind you, Longspot bleeding overhead,
and
you can feel, Olethra,
something in the mech,
that frequency...
And you can hear coming through,
(radio crackles and whines)
coming through,
"Olethra,
on high we go to break the binding bond,
spur outward past beyond-"
and begin to hear the poem recited of "Cloudward, Ho".
It is your turn.
- I would like to
step forward and pick up the last Corrodi
that isn't being grappled by Max.
- I think you're already grappling that one.
- Right. You're right.
Step forward with the one I'm already grappling
and lift it over my head.
- [Brennan] Hell yeah. - And if you'll let me,
can I make a double slam attack using it against the thing
that the heart is in?
- Hell yes.
- [Murph] That's awesome.
- Hell yes. Go for it.
(dice click)
You can go full reckless here, too.
Roll with advantage.
- That is a 25.
- To hit? That is absolutely a hit. Yes.
- Great. I guess I'll make two.
- Yeah, make two.
(tense music)
- Oh nice. Okay, that's a 26.
- [Brennan] Hell yeah. 22 and 26, no sweat.
As you double up on those hits, boom boom,
I'm gonna ask you to roll damage.
You can go ahead and roll full damage.
The Corrodi will take the damage as well
as the thing you are hitting.
- Okay.
- This area is going to have- The tube
because you're attacking it with a Corrodi Primarch,
will have vulnerability.
It has a damage threshold of 20,
but it has a vulnerability
to the damage that you're dealing.
- Okay. - [Brennan] Okay?
So roll the first attack with this Corrodi Primarch.
- Damn, it's only eight.
- But you add seven to that, right?
You're attacking with your-
What's your normal weapon damage?
- Oh. Oh yeah, yeah. You're right.
That is- No, no I only add five to that,
for this- - When your raging
it's plus seven.
- Oh, okay, okay. Then yeah, so then that's 10.
- 10 is exactly 20. - Yeah.
- Great.
- So, there's a massive crack,
(glass shatters)
as you crack into it.
- Okay. - All right, next attack.
You need to deal at least that same amount of damage.
- Okay, I definitely will. I rolled a one and a two.
- [Brennan] Okay, gotcha.
- Okay, so that's 17.
(glass shatters)
- [Brennan] The glass shatters.
Green light fills this space all around you.
The Corrodi scream in terror as you do this.
That is your action. Do you have a bonus action here?
- If you'll let me, it's kind of reckless
but I have another
bottle- or, like, firework.
- Yeah.
- At each turn I have to shoot one off,
and I'm wondering if you'll let me send it back up
the hole, trying to hit Longspot.
- Hell yeah. Go for it.
- Oh wait, yeah. Is it Longspot?
- Yeah, Longspot's up there.
- [Brennan] Okay.
- So that's just a DC 16 Con.
- He just makes it. - Okay.
- Firework goes back up the hole.
- Does it look like another attack will have to be made
to get the body
or with the stuff running out
with the heart, does the body fall?
- It looks like that full access.
You see that this liquid
begins to gush out of the center of it.
Straka is screaming and cawing
in the front of this place.
- Can I do a Medicine check on the heart? Just as a-
- Yeah, give me
a Medicine check. - ...reaction at the end?
Not good.
- You can see that the heart is attached to wires
that it's still- There are wires within it.
- Okay. - So it's still hanging there.
- But now we can tinker. - Yeah. Great.
- Olethra, that is your turn.
Straka... Ludmila's form over here has been destroyed
by Van, who's pulled the head off the body.
- I'll move so that I'm next to Marya
and the heart, both of them are within five feet from me,
just so if I have a reaction
to defend or something like that.
- [Brennan] Hell yeah.
We are gonna roll a recharge
for Straka fighting Mr. Big Britches at the front.
Four, five, six
is a recharge here.
- [Siobhan] (whispered) It's a three.
- [Brennan] It is a three.
(all laughing)
It is a three.
- Always a three.
Great die.
- With that three, you hear Dawderdale
and the rest who have all jumped into the beak,
and you begin to hear something in the pipes
and vents.
- Loose Duke.
- "I'm not from this setting, man!"
(all laughing)
You hear, "Is this a fucking time quangle?"
(players laugh)
You hear.
(almonds rattling)
- Drug almonds.
- Nut pugs?
- Nut pugs.
(all gasping)
- A sea of nut pugs?
- A swarm of nut pugs.
- Hive mind of nut pugs.
- Oh, those are all the nut pugs.
That's not a nut pug.
- That's not a nut pug.
It is a cresting wave of nut pugs.
- Just as I believed.
- Is Ghost Dog inside the center?
- Inside, or on top.
- He's their god!
- He is their god. - [Ally] Pappy? I'm surfing.
- [Brennan] He looks at you and says, "Pappy, I'm living."
- [Zac] Hell yeah, brother.
(Ally and Brennan laugh)
- [Brennan] And the nut pugs surge out
and are going to rush towards Olethra.
They're gonna give you the Help action here.
As you see they go,
(small yips)
"The hive mind of Zern is no match for a true hive mind."
- Wow.
You're right.
(Brennan wheezes)
- [Brennan] You're right.
They surge forward to your side.
As they do so, Straka has not
regenerated its ability to consume Mr. Big Britches.
However, our Naughto-vermin who remain-
- Oh, I totally forgot and I'm sorry,
but as an object interaction,
can I have picked up the gold bullet that Pappy brought?
- Oh, you can pick up the gun.
- And handed it to Marya, to Max,
one of you?
- Marya. - You don't want
to punch with a bullet.
- I don't think that's how it works.
- Okay, I'll take it.
- Just so you have it.
- [Emily] Thank you.
- [Brennan] Okay. - Wait, is the healing bullet
in there, too?
- It's got the gold and the medicine one and then-
- Yeah, I'm actually gonna take out the medicine one.
- Nice.
- Our Naughto-vermin are going to go.
These ones up here.
(methodical music begins)
I think the Corrodi call out.
These two are going to leap down the hole as well,
seeing that that's where the action is at.
As they do so they're gonna leap down the hole here,
and I think these two are gonna follow them as well.
They know what's up, now that Ludmila's gone.
So we're gonna move this here.
As we do so,
these ones are gonna come barreling in as well.
So it's gonna go, this one's gonna come after Olethra.
This one is gonna come here and go after Max,
and I think these two little weenies
are gonna come after Marya.
- Okay.
- Okay. Max and Olethra both get hit.
- I have 19 AC now. - [Brennan] Okay.
- Because I have half cover with the prone.
- Gotcha. Okay, they still hit.
- Okay.
- You take eight damage, eight slashing.
- Okay, I will then, I'm gonna use my reaction to do
Bloody But Not Broken to get back some hit points
and my Moxie points.
- Okay, let me know how much you get back when you do that.
- Great. Okay.
So I take four damage.
- Olethra, you take 11 damage halved to five
'cause you're raging.
Marya.
That is a hit.
- Okay, I'm going to Shield to see if I can-
21 becomes my AC.
- That still hits but the next attack, 20 on a 21.
So the second attacking you negate with the shield.
- It doesn't matter.
- On the first one, I'm within five feet.
- You are not within five feet of Marya.
- Oh, I said I moved over there.
- Oh gotcha.
- [Ally] The top was on so I wasn't being super...
- Okay, copy that. So one of them hits.
This is gonna drop Marya.
So this would be... I'm gonna let you know right now,
you're rolling, I believe, an attack roll, right?
What do you add to your attack?
- I add eight to my attack.
- You're gonna need to roll a 16 or higher on the die.
Here we go. Box of Doom.
- I'm raging, so is this with advantage?
- Oh yeah, you were recklessly attacking.
- This can be reckless. - Okay.
16 or higher?
- 16 or higher on one of these two dice.
(dramatic music)
- Ah! 15 and a 13.
- [Brennan] 15 and 13.
- [Emily] It's okay, thank you for trying.
- These guys don't do a lot of damage.
- Either way you take the damage instead
of the original target of the attack.
- Oh wait, can I see that? Really?
- Yes, the top one on Iron Gate.
- Goddamn. Hell yes.
- It just would've been I got to grapple them
and move them five feet.
- You take eight points of damage.
How many hit points were you at?
- Four.
- (laughing) Hell yes.
Olethra, you save Marya's life,
leaping into the way of danger.
- I say, die another day.
(Emily laughing)
- Monty, you gotta get down here. Good stuff is happening.
- Monty- A single tear drops out of Monty's eye
looking at Pappy holding Comfrey.
- I try to write an account of this for...
"Sweat dripping off her brow..."
- [Brennan] Okay, the Corrodi underneath Max.
What's your, does 18 hit?
- It's 19.
- The guy underneath you takes a swing
and is one away from hitting you.
You see the other Corrodi.
This standing one here moves over here,
sinks his claws in,
and begins to cast Mending to try
to save the Straka and rebuild.
It doesn't start working right away,
but you can see that behind him,
wires begin to reconstitute Ludmila's artificial body.
As he begins to
(electrical tinkering)
do it here as he sinks his action to doing that.
You see the Corrodi sinks down and says,
"The will of Zern is not so easily overturned.
We must act now."
Racing down through the hole, Longspot
lowers into the room here, turns to the Corrodi, and says,
"The Queen, what has become of her?"
The Corrodi says, "It is our time to reconstitute it.
The girl has shattered the heart's chamber.
Now is our chance to rebuild her."
You see Longspot goes,
"Oh, but she is gone,"
and shoots the heart.
(Siobhan and Emily gasp)
- He can't keep doing this.
- Your dad sucks.
- Yeah, I know.
- Marya, you turn to see, Olethra saves you.
Her body is here.
After years and years, she's moments away,
and you watch a cruel, vindictive,
ignorant, and empty-hearted man let loose a bullet,
and the heart is sundered in front of you.
(gunshot echoes) (glass shatters)
The lights of Straka begin to diminish as this man has just
begun the process of disanimating the flying craft
that all of you are aboard in this moment.
- I take the medicinal bullet and I put it in my gun.
- (screeching) Straka beating its wings,
moving as fast as it can.
That is Longspot's turn as the heart is destroyed.
It is now Hatwell's turn.
Hatwell-
(Zac lightly chuckling)
- Come on. Read the room, bro!
- Hatwell. Here is Hatwell.
Now, looking at Hatwell,
there is no method of propulsion on his wingsuit.
So I'm gonna say he needs an 11 or higher on the die
to blow with his mouth
and create enough propulsion to get-
- To get 60 feet away.
- To get 60 feet to get back up onto Straka.
- Somebody wake me up when this is over.
- Anything 10 or under- - Great.
- ...and he can't make it this round.
On a one, two, or three,
in attempting to propel the wingsuit,
will break the wingsuit and fall to his death.
- Great.
- I feel like production owes us all
a glass of Disaronno right now.
(all laughing)
- [Brennan] That is a 10.
- And what happens on a 10?
- On a 10, he's going
(puffs breaths quickly)
and blowing himself further away from Straka.
- Great.
- Blowing at...
(Emily losing it)
- He's just out there somewhere.
- Oh, Maxwell!
I'm coming, brother.
- Season two big bads are Wisconson P. Toad
and Hatwell team up.
- They both get red-pilled.
- Real Suicide Squad situation.
- [Brennan] Ally, can you roll a d20 for me?
- Yeah.
- Anything 11 or higher,
and he will- I'm just 'cause I want to keep
by the rules as we've established them.
- Yeah.
- He will receive another lucky break
on his turn in this moment.
So 11 or higher. Can you let me know what you rolled?
- 13.
(cast snickering)
So he gets kinda like lair actions?
- Yeah.
So he is, you see that he does land by Samwell,
and he and Samwell are now side by side back up,
as a nearby airplane catches a rope of his wingsuit
and deposits him on top of Straka.
- Goddammit. - The Dark Knight?
- [Brennan] Samwell and Hatwell, going at it.
- Can we just cut to seeing that for a little bit?
- Yeah, I'll roll.
- Can we resolve that before we do anything else?
- [Brennan] He doesn't do a lot of damage,
but on a nat 20, he kills Samwell.
- Wait, is he rolling with advantage?
- But Samwell back at him, too?
- No, he just has two attacks.
- Oh, okay, okay.
- [Zac] Nat one.
- [Brennan] And a nat 20.
- No. - Murph!
- But what's happened? What?
The nat one must, he must kill himself right?
- [Lou] Christmas is canceled. - Maybe he can
attack on himself.
- Christmas is canceled. - Santa says Christmas
is canceled.
That's fucked up.
- Hatwell came back and killed the most reasonable Gotch?
Christmas is canceled.
- You all hear Samwell fall to the deck of Straka,
fall prone,
as Hatwell calls, "Maxwell!
My move does work!"
- You're not here.
- Murph just refused.
- He's not here. - [Lou] You're not here.
- I never had a brother named Samwell.
Johnwell's the reasonable one.
- [Brennan] You see, you see...
- I can't wait until Johnwell gets here.
Johnwell's on that other ship, he must be fighting
my brothers Brycewell and Roywell.
I'm the sixth son. There are six of us.
- Torse is going to move in,
and looking at you, is it helpful for you
to stay grappling the Corrodi that you're grappling?
I mean he can- I'm going to kill my dad right now,
so you get this guy, and I'm just holding him out.
- As you're grappling him,
Torse kneels down and twists the head
of this Corrodi Primarch off,
severing the cords
and tosses it to the side of the room.
This one is dead,
and that is going to be... Max, that's your turn.
- Just run up. First things first.
We're tackling Longspot with a bonus action.
16?
- That's a hit. That is exactly a hit.
- Tackle him down,
and then just start emotionally throwing elbows,
until his face is gone.
- Okay, let's do it.
- Let's see.
14 to hit, even with advantage.
- 14 does not hit.
- I have an inspiration.
17 to hit? - 17 hits.
- All right, we'll do that one.
I take a second attack.
That one is 21 to hit. - 21 hits.
- Okay,
not great.
Seven damage on the first attack,
and 11 damage on the second attack, so 18 damage.
- [Brennan] 18 damage. Hell yes.
He's well into bloodied as you're pummeling into him.
(punch impacts echo)
Just looking at you.
"Max.
Nice to see you with a little bit
of that fighting spirit left for your old man."
- You are dead. You are going to be forgotten.
- Am I?
- Yes, you will be.
- Oh? - Yes.
- "I don't think so."
And you see that in his wingsuit,
cords begin to spread from the back of his wingsuit.
As you are grappling him, you can feel
that his wingsuit is a little bit more than a wingsuit
and is connected to his spine in the back of his body.
- What, you gonna rip your heart out
and put it in this thing?
- He looks dead set on doing something.
But Max, you have him grappled. You are fighting him.
Monty, that is you.
- Can I use Theoretical Biology on Hatwell?
- Yes, you absolutely can.
- Wait, which one is Hatwell?
- Hatwell is the one who headbutts, and the bad one.
Samwell's my brother who died
because Ally rolled to bring my bad brother back.
My only brother, who is good.
- I loved him too.
I wish something else had happened.
- Okay, do you want to do Theoretical Biology on Hatwell?
- Yes. - [Brennan] Let's go.
We're gonna roll Box of Doom for this.
- Okay, great.
- [Zac] Can you headbutt with balloons on your back?
- [Siobhan] This guy can. He went to college for it.
- That's a natural two, but becomes a 12.
- So he has to beat-
- Excuse me, a 13. - [Brennan] 13.
- He has to beat a 13 Constitution check.
- He has got a minus five to Constitution, right?
'Cause he's had so many concussions.
- He's hitting people with his head.
He's great at Constitution.
He's stuck to a fucking balloon.
- On a natural three, he does not make that save.
- Yes.
- [Brennan] Theoretical Biology on Hatwell.
- Super vulnerable to piercing damage,
like unbelievably vulnerable.
Like if, like, bludgeoning all good,
can take thousands of punches,
but any sort of piercing damage.
Yes, much like a young egg, cracks instantly.
- Okay. You feel that, yeah.
Years of focusing on the headbutt
as the only admissible strike in his martial arts-
- He could just be gone. Just so everyone...
He could be gone.
Go on, Monty. Use your turn.
(players laughing)
- That was my full action.
- [Brennan] Okay.
Theoretical Biology is your full action.
- Full action.
- So multiple turns for this.
- [Brennan] Understood.
- But the dinosaur can bite him, right?
- [Murph] Yes, okay. - What is Courtney doing?
- Monty watches this monstrosity kill Samwell,
and just whispers to Courtney, consume.
(all laughing)
- God, so poetic.
- Okay.
All right.
Courtney is going to race towards Hatwell.
Go ahead and make two attacks.
- And there is a Strength saving throw
that Hatwell needs to pass or be knocked prone.
- Nat one.
Unbelievable.
- An 18 on the die-
- [Brennan] That's a hit.
- ...for the first and then an 11 on the second.
- Well he's prone right?
So you got advantage on attacks.
- Advantage on attacks. Go ahead and roll the next one.
- That is
18 to hit.
- 18 hits.
- Do 2d10 and 1d8 of piercing damage.
Again, he's super vulnerable to this.
- Copy that.
- You make whatever call.
- Whatever "super vulnerable" means to you.
How many hit points does he have originally?
- He has 36 hit points.
- Oh, okay.
- 18 points of piercing damage.
- 18 times two is 36.
(all laughing)
Hatwell, on a nat one, whiffs,
and on a nat 20 headbutts his brother Samwell.
Samwell falls.
He goes, "That's no way to get ahead."
And a tyrannosaurus bites his head off.
(all laughing)
- That's right, fella. That's right.
- I'm gonna need two d20 rolls from Ally.
Just give me two d20 rolls.
- Oh, is this to find out if he comes back?
- Head grows back? - Does it grow back?
- Roll.
- [Emily] Or are they death saves?
- My oldest brother is dead.
- So close to a 20.
- Close to 20.
- An 11 and an eight.
- [Brennan] 11 and eight, okay.
Courtney bites Hatwell's head off.
He goes, "No, my wings- Brother!"
Dead.
Courtney, not understanding the significance of this moment.
- It's not significant, Courtney. Just keep doing stuff.
- [Brennan] And even at zero hit points-
- What are you fucking doing, dude?
(Ally laughing)
What are you- - He doesn't have a head.
- He doesn't...
- It's midnight on Christmas.
- He doesn't. Samwell as a reaction
makes his Con saving throw.
Whenever a Gotch brother dies within five feet of him,
he's back up at one.
- Wow.
- [Siobhan] Incredible ability
they definitely had the whole time.
- [Brennan] Yeah, the whole time.
Samwell gets up and says,
"Now that's what I call kickboxing."
(all laughing)
- You are quite reasonable.
- I try to be.
- Now that's what I call kickboxing?
(all talking)
- Pappy holding Comfrey's dead body,
tearfully looking in the sky,
remembering all their adventures in the sky.
The sky...
His eyes go.
(all laughing)
- Just different people are dead and alive
every time you look back.
- [Ally] It's like a whack-a-mole game.
- Unbelievable. Van, that is gonna be your turn.
- Okay great.
- It's like you're watching a movie and then you turn back
and it's the sequel a second later,
and you're like, "What the fuck?"
- Pappy, you want to stay up here,
or you wanna get in the fight?
- I can...
- Whatever is best for you.
- I don't know.
I think, I think you gotta get in there,
and I can, if need be, I can get in there.
- I'm here for you, mate. I'm here for you. I'll sort it.
I'll scoop him up with the Vantacle,
and I'll get in the fight.
- Great, so you are gonna take Pappy
and Comfrey back down into the fight?
- [Siobhan] Yeah. - [Brennan] Great.
You rush inside, boom.
Where do you wanna land?
Do you wanna land on this other side
that's a little bit less populated?
- Yeah, over here is great, 'cause I'm gonna go,
Gotch, do I have your permission to hit your dad?
- Yes, please.
- Great.
- He's prone.
- I know you're in a personal thing
but it also seems-
- It's not that personal.
- You know, important to...
- He's just a general shithead to everyone.
- [Siobhan] Great, and he's prone so I have-
- You have advantage. - [Siobhan] Advantage.
- [Brennan] Go for it. - Great.
(tense music) (dice clicking)
So close to a crit.
That's a 17 to hit on the first attack.
And an, no sorry, a 17 plus nine to hit on the first attack.
- That's a hit. - That's a hit.
And then an 18 to hit on the second attack.
- Both hit. - [Siobhan] Great.
I will do another Divine Smite against this guy. Why not?
- Hell yeah. Go for it.
- So that's
11 plus 12.
23 bludgeoning damage.
- 23 bludgeoning damage. - Plus...
Ooh, nice. 18 radiant damage.
- Jesus. - Oh wait, no, sorry.
He's not undead, is he?
- [Brennan] No, he's not undead.
- It's just two.
That's still 13. 13 radiant damage.
- Oh my God. He's looking on death's door.
- Great. Then the Vantacle will attack him.
- Go for it.
- It's not very much but it's not nothing.
- Doesn't that have two attacks?
- It does have two attacks,
but it only is 1d4 of damage.
- It does have advantage. - [Emily] Advantage.
- It does have advantage. Okay.
- Puts the Van in advantage. - So the first one
definitely hits. It's a 19 on the die.
- Hell yeah.
- And then the second one definitely hits,
it's also a 19 on the die.
So close again to critting.
So that is
seven damage on the first attack,
(tense music continues)
and six damage on the second attack.
- So that's 13 damage? - 13 damage.
- 14.
(players groan)
- Shit.
I spit on him.
- [Brennan] Van. - It's never that.
- [Brennan] You take Longspot to one hit point.
He's spitting out teeth, wingsuit fucked up.
"Hardly fair."
- Someone kill him.
- The only people...
I think it's quite unbecoming to punch someone
you're not related to.
- Your family has such weird rules about fighting.
- One of my sons is a headbutter.
Another one's a kickboxer. - No he's dead-
- And then my worst son's only good at standing.
- Wealwell is not
your worst son. - He's solid.
- He's top three. - Wealwell is not
your worst son.
- He's top three, easy.
- Definitely not the best one.
Top three sure, but bottom of the top three.
- Yeah, number three. He's number three.
- Unbelievable.
- And then I'll once again do my
Duck and Weave bonus action
and get sort of in the mix here
to take all of these guys' reactions away from them.
- Hell yes. Awesome.
You leap into the middle, get everybody's reactions.
Awesome. Marya, that is gonna be you and Kočka.
- Okay.
So where is the heart?
Is it gushing out?
Is the heart and the body gushing out?
- You see the body of Ludmila descends.
Preserved in this fluid,
the heart has-
Go ahead and give me another tinker's tool check,
if you'd be so kind.
(tense piano music)
- 28. - [Brennan] 28.
You understand more than you understood before.
Ludmila's body there,
preserved as a blueprint
to rebuild Ludmila artificially anytime she's destroyed.
You see it's almost like the reconstituting
of... in traditional D&D,
what a lich would be,
that there is a way to keep her here,
to rebuild her, to keep Straka powered with her heart.
That the Corrodi was starting to begin that process
before Longspot, perhaps completely foolishly
and recklessly, decided to take it for himself.
On a 28, what you see is this.
Longspot is attempting to connect cords
that are connected to him.
He's trying to take Straka for himself.
You don't think he has a deep understanding
of what the fuck he's doing.
- Yeah.
- The heart has been destroyed.
Ludmila does not have a flesh heart
waiting for her in this moment,
but her body is perfectly preserved.
It is possible to bring her back,
but the flesh heart,
the thing powering Straka, has just been destroyed.
And on a 28- - Where is the gold heart?
- Wrapped around Max's fist.
You see that gold heart there around Max's fist,
and you hear a buzzing of a frequency behind you
that Olethra has primed the back of that portal.
You feel something behind you
in that Calefactory,
that Calefactory Biangle,
and a
potential there, as well.
Gold heart around Max's fist,
the Biangle behind you buzzing at this frequency
from Olethra's mech,
and the scatter of blood from Ludmila's destroyed heart
in front of you.
- Okay.
I guess I'm gonna go through the portal again.
- You leap through the portal
as fast as you can,
racing through time.
In this moment, falling through this imagery,
your boots, are they usable on every round?
Do you have a way
to get back? - Yeah.
- Okay.
Time is flashing past you.
Ludmila is
waiting there, and you can feel this question,
"Is time fixed?
Is our destiny written?
Do we have the ability to go beyond the horizon's edge
and do things that have never been done before?"
With the resources at your disposal here,
leaping through the portal once more,
the place that you tried to go
all those long years past in Gath,
down the throat of this monster
to kill it and destroy it forever.
It is dying right now.
In some ways, isn't your quest of revenge completed?
Couldn't you just let this beast die?
(eerie and ethereal music)
But you know who would have to die with it.
Looking through time, Marya,
there are nearby moments,
places that you can reach and touch, you feel,
but there is so much chaos in these nearby moments.
There are moments farther than this,
farther than this and riskier than this.
With endless possibility
and the horizon at your beck and call,
but knowing the incredible danger
that comes with daring that adventure,
how do you try to save Ludmila
in this sea of endless possibility?
- I think I want to go
to the very first day when she was waiting by the door
for me, and I want to pull her back through.
I want to meet her where she needed me the most.
- At that farthest moment,
as far as you can get,
before the creation of Straka even,
I'm going to ask for a DC 30
tinker's tool check.
I'm gonna ask for that piloting check here,
as you steer yourself through time.
(dramatic music)
- I got exactly 30,
without even Flash of Genius.
- [Brennan] You move forward in time
and you find that exact moment.
You are standing in the Biangle
literally in the moment of its creation.
You can see Ludmila, badly burnt,
covered in mechanical parts already
that are keeping her alive.
These sickening tiny worm creatures,
and then the humanoid sort of bodies that they are
embodied in around her.
You see that she looks out in the creation of this thing.
"It worked. I have it.
I can see her.
Marya."
- [Emily] Mila, come with me.
I'm here.
- I am going to ask now
for your Dexterity saving throw,
here, burning in the Calefactory Biangle.
- 21.
- Having that damage,
you take
five points of fire damage.
As you fall,
you see she reaches out in this moment
as she touches the Biangle.
Reaching for your hand and touching it,
you see the Corrodi
begin to pull her back
from that door.
But in that brief moment, you feel her heart,
her mind, her spirit moving across time.
I will ask in this moment,
Marya,
anything is possible.
I will allow you to
use the boots
to return
to your friends.
You will be at zero hit points,
but you will be making death saving throws.
There will be safety there.
Or you can focus, in this moment,
on bringing
Ludmila across time.
- I think, of course, I just want to bring her across time.
(solemn piano music)
- In the chamber here in this moment,
all of your gauges in your mech
go to the farthest extreme they can possibly go.
Light, time, energy...
The wires around erupt with green and red
and yellow and blue energy.
Fireworks erupting from your mech in all directions.
And
you can see
that in that green glow where the shattered
energy yet remains, where the heart is there,
that the body descends.
And as it begins to descend,
you see machinery
deep within Straka.
(machinery ticks lightly)
Kočka looks up
and the little rat within that machine begins to weep
because this machinery was built centuries ago, designed
by Kočka's
friend and constant companion.
Marya's machinery, secreted away within the Straka,
knits around Ludmila's body as the body descends.
A mind and heart across time,
and spinning up inside,
you see...
Max,
in this moment,
you see there is a sudden connection
between Longspot's cords and the Straka.
And you see that there is
a moment where his consciousness enters the bird.
He's got one hit point left,
and for a moment you hear a voice across time.
The voice of your grandfather.
"Ring the bell."
- Grandpa, I gave it to someone.
It was an honor system thing.
- No, no, no.
You and me...
gentlemen fisters.
Ring the bell.
- Grandpa, you rowdy.
(Brennan laughs)
- And he's going to grant you a reaction across time.
- Mm. Okay, yeah.
I'm gonna take a crack at Longspot.
- Go ahead and take your attack.
- Oh boy.
- Nat 20. - Nat 20.
- Are you for real? (laughing)
- That's so sick.
- I think, yeah, as I go to swing into him,
I'm gonna look at my father and I'm gonna go,
as far as the world will know, you never made it to Zood.
You died in a
meaningless bar fight,
talking to someone about rent they owed,
the pitiful landlord that you are.
Cadswitch Gotch found Zood,
you found nothing but death here.
And I fucking crack him.
(punch impacts) (bell rings)
- As you punch his head, the ring goes out.
You crack his skull, he falls dead.
The ringing moves throughout. It rings throughout Straka,
and as it rings, it matches the frequency
from Olethra's mech.
The gold brass knuckle around your fingers
flies off your hand into the portal.
And as Ludmila's body descends
a perfectly crafted golden heart
that I believe also says, "So beats a worthy heart.
XOXO, Marya."
(dramatic orchestral music)
Ludmila awakens.
"Marya-" (coughing)
Coughing up green fluid,
Ludmila lands, her memory brought across time
from the moment at the door.
You have foregone the ability
to return with your boots, and you drop to unconsciousness.
I will turn and surrender
my narration of this moment to you.
Is this the end of Marya's story?
- I don't know that she's trying for it to be the end,
but she feels like...
She feels incredibly happy because
Ludmila is what made everything have meaning.
So I think this is, she just always wanted
to take this hit for Ludmila.
She always wanted to be the prologue to Ludmila's story,
and so,
I think she is at peace.
- Ludmila, kneeling in the center of this green chamber,
brought back to life,
her consciousness brought from the moment
long before Straka,
long before Zern was conquered, brought back through time
with a golden heart and a body of flesh, coughing.
Marya,
the doom of Scrapsylvania, the fire of Straka,
begins to course over your body stretched throughout time.
We will come to you,
and perhaps the end of your story,
in one last round.
Returning to the top of the order,
Pappy, you are here with Comfrey and Olethra.
You look at your grandmother's lifeless body on the ground.
I'll allow both of you to take your turn together
here in this moment.
You can feel Straka crashing around you.
Ludmila is alive once more,
looking around in confusion and terror.
Kočka is weeping in his little Steel Defender.
You know... Torse,
Torse has his eyes on one last Corrodi Primarch
who is also looking at Ludmila.
- Can I have, because I didn't use my bonus action,
can I have asked Kočka to help Olethra?
- Yes.
- I don't think you used the bullets.
Would the gun be on the ground here?
- Yeah, it's all here. Yeah.
- I think I throw the gun to you
that has the healing bullet in it.
I don't know if that would do anything.
- Don't know that it would either.
- I'd love to pop out the bottom of my mech,
and say,
Ludmila, and pull her up into the mech with me.
Would two people our size fit in there?
- Yeah, you can pull her into the mech with you.
- Full Dash action through the portal as fast as we can.
- I throw you the gun with the medical bullet.
- Okay, great. - [Brennan] Cool.
You dive into the portal with her.
As you dive in-
- [Ally] I'm Olethra.
I just turned 21.
- My chest feels heavy.
- That's crazy.
Okay.
- Moving forward as fast as you can.
You dash, she's like,
"I think I just came from there," and she just-
- I'm so sorry.
- Hell yes. You dive through.
We're gonna come back to you in a second.
Pappy, you toss the gun here.
Straka begins to totally disanimate.
At the end of this round,
the Biangle is going to no longer be sealed.
It's going to go back to being a natural Biangle
and shoot off through time somewhere.
There are the fuckin' other Naughto-vermin.
Pappy, you see there's other...
- I just start shooting them.
(all laughing)
Trying to have a moment.
- Just fuck these guys.
- Trying to have a moment.
- Goddammit.
- [Brennan] Longspot's down, there's a Corrodi Primarch,
there's one of these assholes in the corner,
and there's two of these freaks.
- All right, I'm gonna just start shooting some freaks.
Just first shot.
It must hit.
- That's a hit. Go ahead and roll damage.
- I'm outta of Grit points.
That's nine plus six. 15 points of damage.
- 15 points of damage.
Which are you attacking, the Corrodi?
- [Zac] Whoever's the weakest.
- [Brennan] All right, 15. They all look-
- I probably do Corrodi. - [Brennan] Corrodi.
And is this with the golden gun?
Is this with the gold bullet?
- I threw that to- - Threw that to Olethra-
Okay, cool.
15, looking hurt.
Go ahead and roll your extra attack.
- Fuck you. 21.
- [Brennan] That's a hit. Go ahead and roll damage.
- Goddammit. That's cocked.
Ooh, 17 plus six.
- You blast this Corrodi dead, gone.
- And then I yell to Gotch like,
whoever can fly maybe just needs to fly on outta here.
- Any movement from- No, you're all good?
- I'm just sitting here.
I don't know what else to do.
- [Brennan] You're just there with Comfrey. Hell yeah.
- You guys go. - [Brennan] Okay.
I think the Naughto-vermin are gonna peel outta here
'cause Straka's dying.
Corrodi's dead, as these guys all vanish into Straka's body,
and Torse sees the last of the Corrodi are gone.
- [Zac] Oh, could...
I just thought of something. - [Brennan] Yeah.
- I forgot that Ghost Dog is here.
- Yeah. - [Zac] Ghost Dog,
put on the jet pack
or whatever that thing. - Yeah.
- Yes, yes. - You see honestly-
- Longspot's - The nut-
Yeah, Ghost Dog puts on Longspot's wingsuit,
grabs Torse, and says,
"You got a free world to get back to,"
and is gonna get Torse the fuck out of Straka,
'cause Torse can't fly.
- Get on outta here. - [Brennan] Okay.
Max, that's gonna be you.
- I guess I look at Daisuke.
Ludmila... Ludmila and Olethra is, like, the whole reason
we're here and they're just-
- The time stuff is really beyond my old man brain.
Just, if anyone needs a ride, give 'em a ride,
but I don't know what else to do.
You can grab us if you can, but I-
- I think I can grab- - Save us for last.
- I think I can...
- You can wait till the last moment.
- All right. Yeah, I'll wait here.
I guess I'll look in the portal,
and I'll try to see if there's any help
I can give a Olethra or anything, like if I can-
- You jump back there.
Max, you're looking in the portal.
Van and... Monty, you're on the roof of this thing.
You see the Zephyr Mark II
finishes off, the Gotch vehicle begins
to steer out of the sky and make an emergency landing,
and it's coming in for a low dive over you,
lowering rope bridges onto the top of Straka.
- The? - The Zephyr Mark II.
Sylvio being like,
"Time to betray the notion of all of us dying here.
Get aboard!"
- Sylvio, is there a way we can hold for a second?
- We can hold, we can hold.
- Give me a rope.
- [Brennan] He just starts tossing ropes down to you.
- Great, I grab one,
tie it around my waist, and jump in the hole.
- You jump down into the hole with this around your waist.
Straka is beginning to fall to pieces around you.
- Olethra- Ludmila came back.
Marya jumped through the thing,
and then Ludmila came back, and then Olethra grabbed Ludmila
and jumped back through the portal.
- What? - Just trying
to save Marya or something.
- All right, well I think we all need to be ready to go.
Ropes. - Grab us.
All right let's go.
- Sure, yeah, I'm definitely going
in that bloody portal as well.
If you think I can...
- All right. - You can't bleedin' stop me.
- Van, you're gonna jump through the portal?
- Absolutely, I'm gonna use the Vantacle
to essentially bungee jump
into the portal. - [Brennan] Hell yeah.
You jump into the portal. Cool.
You're all there.
Ropes are being attached.
Van, you're diving in.
At the end of whatever this action is
and whatever this action is, the portal is closed,
and if Marya is not saved, then Marya is not saved.
Olethra, you and Ludmila racing through. The MechLeod-
Also back beyond this Comfrey is gone. Comfrey has died.
What do you do as you jump through the portal?
- I think full Dash action
and I'm looking for... like, with Marya's eyes,
what she was looking-
I'm looking for scraps from her boots or like-
- Give me a DC 30 tinker's tools check.
- Can I give the Help action on it?
- [Brennan] Yes, you can give the Help action.
- We also have Ludmila.
- Ludmila can help as well. Yes.
- That is a 17.
I don't know-
(all talking)
- Can Ludmila do it?
- Ludmila's a tinkerer.
- Okay, you can give the Help action to Ludmila.
- Yes. Yeah, I would love to do that.
- She adds a plus 14 to this roll.
- Yeah she does. That's my girl.
- 16 or higher, Box of Doom.
(dramatic orchestral music)
That's a natural one.
- Oh goddammit.
- She just came back to life.
(die rattling)
- And that is a 14.
- Can I give her my d10 of inspiration from Comfrey?
- I'll let you translate it to a d4.
- I'll do it. - Okay.
So she just needs to not roll a one.
(suspenseful orchestral music)
- A three.
- Looking through time,
you see Marya's body floating in fire in this space.
As Marya's body is floating,
you see around it
the shape of this crow,
not the machine but the spirit itself.
The thing in us that wants ruin
and fire and ash,
to hoard, to control, to scream and destroy
and wrench apart.
(ghostly crow screech)
The thing itself has finally found its prey.
Ludmila has used her action getting here.
What does Olethra do?
- I'm gonna roll on this table and just see.
Okay. - What'd you roll on the d4?
- 1.
- Okay, go ahead and roll d20.
- 11.
So I will do Haste on myself.
- I believe you also got the Help action earlier from people
looking through the- like, the nut pugs gave it
and from Kočka, yeah.
Kočka gave the Help action.
So you can go the roll that d20 again
and take the result you want to take.
Let's actually roll that in the box.
- Haste was kind of what I was looking for.
- Cool, do Haste. Great.
- Just to be able to run us back
and have extra actions and stuff like that, right?
- Hell yeah.
Okay, so you reach out in the mech to grab Marya?
- Yeah, I guess I can roll in the Box of Doom
and see if I get Revivify.
That would be very beautiful.
Okay, so I need a 14 through 16.
- [Brennan] 14 through 16.
18. - [Ally] Okay, yeah.
I'll take Haste.
- How many uses of that ability do you have left by the way?
- I have five total.
- [Brennan] Great. - Yeah.
- You grab Marya here.
Now, you are in the midst of the Calefactory Biangle,
Ludmila has used her action.
You have used your action.
- You still have another action.
- 'Cause of Haste.
- [Brennan] 'Cause of Haste.
Okay, you're gonna take a movement action.
I'm going to need another DC 30 check to find your way back.
(Ally hums)
- I would like to Lay on Hands Marya.
- Okay.
- And, can we say that I-
- So that Marya can find her way back for us.
- Well I was gonna say I could cast Haste on Ludmila,
so then she would have an extra action
and then she could roll with her tinker's tool.
- Okay. Do you wanna do that?
- So whichever way works out. If you can bump-
- I mean, maybe both just in case because 30 is still a lot.
- Okay, so you're gonna give the action to her.
She's gonna take Haste? - Yes.
- 16 or higher.
(die rattling)
That's a nine.
- Great.
- [Brennan] The portal is about to close.
Van,
you are going to-
- And I turn to the crow and say, don't you know my friend
takes scrap and turns it into beautiful things.
(all laughing)
- [Brennan] Incredible.
DC 30 check, Marya,
as you come to, your friends all around you.
- All right. Did someone ask for a pilot?
- Yes. - Yes.
- Will Marya fit in the mech, too,
if we're all just sitting triple decker?
- Yeah, triple decker.
You see Ludmila reaches out and pulls her into the mech.
- [Siobhan] Like when you and all your cousins
are in your grandma's car.
- That's an 11, plus 12 becomes 23.
I can't get it.
- Now. - Plus six becomes 20.
- But you are gonna get a Help action,
because from behind Van,
Tazgw'agwa.
(all laughing)
The best battle board we've ever done.
- A big Thanksgiving turkey. Two giant sex toys.
- [Brennan] Okay, Van, from behind you you hear,
(deep groan)
"Not now, crow."
And reach out.
Go ahead. Give me another roll.
- Okay, okay, okay.
It's worse. - It's worse.
- How many uses of your ability do you have?
- One more. - Good.
I want you to roll that d4 for me.
(suspenseful music)
- It's a one. - Okay.
Go ahead and roll that d20 with advantage.
(dice rattling)
- [Ally] 18 and a 13.
- 18 and a 13, okay.
Pick whichever one of those you want.
- I have Jump. Help us jump through?
- As you get that 18 and 13-
- Can I try something to lower the DC?
I think if they're not back within a few seconds-
- Yeah. - ...I'm going to try
to channel Wealwell.
- Yeah. - And I'm going to
half step through
and keep my foot on and just take the most Wealwell-
(all laughing)
and just try screaming towards them into the void.
- Hell yeah. Go ahead.
I want you one more time,
as you take that Help action there,
Ludmila pulls Marya in, tentacles come out,
lost in the Biangle here, go ahead-
- Well I have the frequency,
so would it be a less hard- would it still be DC 30
to find our way back or would that be helping us?
- Or would the frequency be held by coming back through?
What I wanna do is this in this moment,
I'm gonna roll in the Box of Doom here.
As you move through...
Max, go ahead, you're gonna take-
Give me a Dex save.
- [Murph] Okay.
Oh, not great.
10.
- You take 22 points of damage.
- Okay, I'm fucking hurt.
- Yeah, actually 22 points of fire damage,
as it's rending you apart.
I want you to go ahead, roll your d4 again.
One. Cool.
Go ahead and roll with advantage one last time.
- Okay. - Can I make a
tinker's tool check?
- Yeah, go for it. - And I want
to just see if I can over, like, over-clock the frequency-
- [Brennan] Okay. - ...where I'm at.
- [Brennan] Yeah.
- I'm gonna get in the green tube.
- Okay. - [Zac] And just
reach and start fucking with the wires.
- Hell yeah. Go for it.
Give me a tinker's tool check.
- Okay.
(suspenseful music)
Fuck.
I add three plus my Dex.
Oh, so that's nine plus four is 13.
- I think we're looking for... Okay, what's that?
- 13. - [Brennan] 13.
Okay. I will say this, on that one,
I want you to just roll with advantage
on that spell list one more time.
- Okay. - [Brennan] Okay?
- 10, 11. - [Brennan] 10 and 11.
Okay, cool.
As you move through, I will say,
Max, you've taken that damage.
We're gonna lower the DC by everyone who takes that damage.
So you're gonna take-
go ahead and roll a d4 for me.
- Okay.
- I mean, I did get 29 on my first time.
- [Brennan] On that first time you got 29?
- Yeah. - [Brennan] Hell yeah.
Great. Okay.
- I mean, I rolled again. - Three.
Okay, on that three, Max, you split the difference.
On a 29 tinkerer's tool check,
you see the portal moving through space.
Ally, you are pushing through those tentacles around Van,
the tentacles wrap around you protecting you from the fire.
You move through, bursting through all together.
Max, you are bowled over.
The mech comes through. Marya-
Ludmila is wrapped around Marya,
wet and soggy with whatever the juice inside that tube was.
- God.
- As you through- Pappy,
you're holding onto the green,
Straka begins to just fall away.
Monty, you are holding onto the ropes in this moment.
- Come on everyone, it's like Kabilian Isles back in '69.
(all shouting)
- I read that one. I read that one.
Grab ropes, tie them.
- You grab as many ropes as you possibly can.
You are all roped up.
The portal
shuts.
As the portal shuts around you, Straka begins to fall apart.
The Zephyr on ropes.
Mr. Big Britches reinflates its balloons.
Everything that can jumps aboard the Zephyr
as Straka begins to fall apart.
In this last moment, as you are peeling away,
the portal moving, you all leap through,
looking at Comfrey's body here in this space.
- I was gonna ask,
'cause I don't think I really used that last one.
I was hoping to save one.
- Save one for Comfrey? - Yeah, if that was possible.
- This is possible for Comfrey in this moment.
- Can I add Guidance to help expand the range?
- I'll allow you to use Guidance to expand the range.
This is gonna be our last roll of the campaign.
- Got it. Yeah.
- Pappy, holding the body;
a mech covered in Calefactory flames;
Van moving forward off the mech,
surrounded by the shadows of Tazgw'agwa;
Max, half burnt,
you get up to the ship, Wealwell pulls you aboard.
"Incredible stand, brother."
- Thank you. You were strangely helpful in that last moment.
- Dare I say, solid.
- Very solid. I give him a hug.
- He gives you a hug back.
I'm gonna ask for that d4 roll, for Guidance.
That is a four.
I'm gonna ask for a d4 roll from you.
- Nice.
(Murph and Siobhan talking)
(solemn piano music)
- Four. - Nice.
- Eight? Wow. - Okay.
- What is Revivify?
- 15.
- And I think Pappy can give the Help action here.
So you just need one of these dice to be a seven or higher.
- I walk up to Olethra.
Adventure's not everything, kid.
Some things are more important.
- Yeah.
As I'm getting out of the mech,
I think I activate this one last time.
That's a five.
- Seven or higher.
- That's a nat one.
- Can I Flash of Genius?
(soft piano music)
- It's how she would've wanted to go.
- Captain went down with the ship.
- She would've liked...
- Going down in the fireball of Straka.
- Ludmila holding onto Marya.
You are all aboard the Zephyr Mark II.
Your friends and companions, here in this moment,
and you see all of the effort
that you could have put in here in this space.
You see,
try as you might, injury there.
Comfrey... (hopeful music)
Her eyes flutter and look up at you.
"Olethra.
You did so good, kid.
This is the start of something wonderful."
- I think Olethra wants to crawl out of her skin
'cause she feels really guilty
that she went after Marya instead of her in that moment,
but that just felt...
where her priorities were. - [Brennan] You see,
she looks at you and goes, "Where's Marya?"
- She's fine.
- I'm right here. Olethra saved me.
(light orchestral music)
- Apple doesn't fall far.
- Got a habit of picking up my sorry ass.
- Yeah, Olethra saved Ludmila and Marya, got both of them.
- "Ludmila..."
And you see Ludmila turns, sobbing.
"I don't...
So much has happened."
And you see that Comfrey smiles
and reaches out a hand for Pappy.
- Takes her hand.
- I spent another ten years,
more or less, running around here in Zood.
(sentimental music)
I'm damn near 90, biologically.
I want you to know,
I couldn't be prouder.
I could have made it back home and gotten sick
and died in a bed.
Instead I got shot with fire acid
on top of a giant, soot-covered crow full of poison robots.
Shot in the back by a
terrible investor in a wingsuit who made bad deals.
- Hey, it's gonna be a great book though.
It's gonna sell like gangbusters
and the money from that is gonna save a lot of mice.
- Oh, the little mice.
Monty, how are you gonna make me look in your book?
- Somebody's gotta save the world.
- "Someone's gotta bring hope to starry night,
set wrongs to right, and freedoms fight, to ever
chase the day in winged flight.
I love you, kiddo.
On high we go."
(light music)
And you see her pass.
- Olethra
embraces her and
says goodbye.
I think,
I mean, very conscious of
Pappy being right there, too- of just like,
I think everyone had a soft spot for her,
but we felt kind of really close to her,
and I think that this is... Honestly I, yeah,
there's a wave of guilt for not choosing her.
- You made the right choice.
- And then yeah,
just a realization.
- She would've wanted you to.
- Olethra, I just want to take that off your shoulders.
- Yeah, yeah. - Because if you had
saved her over me,
the kid she put her hope into,
you saw what I was like.
- Yeah. - She would have...
You did the right thing.
- [Ally] Yeah. - And I saw nothing
but pride in her eyes.
- Yeah.
Yeah, I think she...
There's just so much about her
that feels very special to Olethra.
So I think she's just taking her time with
her grandma's body.
- You take this time
and
beneath you,
Zood and Zumhara are jubilant in celebration.
Straka descends to the ground
and clatters amidst ruin.
The demon of Scrapsylvania,
the horror of Zern,
the weapon of malice and hurt
and horror crafted by
a version of Ludmila that now
was always empty and artificial.
Ludmila's heart and mind brought across time
back to her body in this moment.
The Corrodi destroyed, a proud Torse
returns through an open sky free of barrier
to a people that know victory,
and a Zern that will know life and plenty,
and a Zood that will share its fair burden of hardship.
Worlds with the possibility
of betterness on the horizon, no shortcuts.
For those here assembled,
your fellow crew mates mourn at Comfrey's side,
and you see Onion and Sylvio,
and Sylvio says, "They're right, you know.
She had told me many times,
'I hope that in my last breaths
I'm fighting for a better world
and that I die absolutely shot to hell
by some crazy super science.'
She said it as clear as day. She wrote it in her will."
- Can I see it? I'd love to see her will.
- Of course. Of course, we'll show it to you.
I'd be happy- - Poison robots,
she named it specifically.
- Yes, specifically, it's in her will.
And however... the inheritance,
there are some questions about.
- I don't care about money.
- Oh no, no.
I just mean, making sure it all goes to the right place.
- Oh great. Okay great, yeah, great.
- [Brennan] You see...
- Your dad inherits the Zephyr.
- [Brennan] Bert sweeps you up in his arms.
- [Siobhan] Darling, are you all right?
- [Brennan] I've been slinging aioli. Me arms are tired.
- Oh God, I saw you went down but I had to-
I saw that Wealwell threw glitter over you
and that helped for some reason.
- I love glitter, but I hate it in the kitchen.
- He's a reasonable man.
That's all I want is a reasonable man,
I've always said that.
- Your friends and crew members gather around,
Zood celebrates and cheers.
Mr. Big Britches is dancing at the head of a parade
through Zumhara,
and the night before
whatever else it is you wish to do here,
are there any things you guys do at this loss
of Comfrey, this victory over Straka
at the end of this adventure?
Or is there something in this moment,
any last actions that are taken here
at the end of this adventure?
- I think I'll maybe spend the night
to celebrate
Comfrey,
I'm gonna begin repairing her ship,
because Ludmila and Olethra are gonna need
a good ship if they're gonna get into trouble.
(Ally laughs)
- [Brennan] You see Ludmila-
- I want to make sure that the guns fire recklessly.
(Ally laughing)
- The new kids on the block.
(Ally and Emily laugh)
- As you begin to repair the Zephyr Mark II,
getting it all ready,
you see that Ludmila, once again by your side,
she goes, she says, "I can't believe that the, the..."
and you see she sort of has some of this
Zernian gear on her,
and Sandy is helping her repair that.
You see, she's so excited
to get back to work on the Zephyr Mark II.
She says, "I knew.
I can't believe that they made that monster based on me,
that I...
but I know it...
I know it is true that I would have waited a thousand years,
because I know that you were on your way."
- I really was. I'm sorry it took me so long to find you.
- [Brennan] You don't have to be sorry.
You came through time
and found a way for me
to have a new sunrise that I would not have had.
- Yeah, the thing is I met Olethra
and I just said, this girl needs a travel companion.
- [Brennan] You see that Ludmila looks at you and smiles.
You see that she-
- Olethra's kind of brand new out of nowhere
after the death.
- That's a vape.
Do you have one of those in Zern?
- It's a big battery pack vape.
The biggest cloud.
I'm in a Camry- Sorry, sorry, sorry.
- She looks at you smiling and says, "Can I hit that?
I don't know a lot of other people my age
that have one of those, so."
- Yeah, totally. Here you go.
Really cool contraption.
- She smiles and says,
"Would you want to show me around the ship?"
- Yeah, totally.
This is the captain's quarters, where Marya is usually
with Kočka, and I just do a little tour,
including all the hidden compartments and stuff.
- You see that Onion comes over and says,
"I think, you know, maybe a...
a burial at sky tomorrow for the old captain,
and I'll get everything ready for you."
You see this beautiful-
- Throw her off the side of the ship
just like she's always wanted.
- I mean, that's what we all want, right?
- Yes. - Absolutely.
- Shoot to rocket at her.
- It's in my will for sure.
I've told Bert very clearly that's what I want.
- It would be nice to just sort of, if we cremated her.
- Okay.
- Take a little bit and tie it to a balloon and let it go.
- [Ally] Yes. - That's good.
- You know what we could do?
We could fill balloons with it.
- Yeah.
- And let them go and then shoot them from the-
(all talking)
- Skeet shooting with her ashes.
- Environmentally-
- And let them scatter.
Feel like she'd want to go out with a bang like that.
- I mean, I'd like perhaps one balloon, you know,
if it's biodegradable.
- Plant a tree for every balloon.
- No, that does not work.
- Nine Mylar balloons. - Wait a second.
We take one of those ticks
and turn it into a little balloon so it's biodegradable.
- Now, that's the kind of thinking I can get on board with.
- As Marya is fixing the ship and Ludmila and Olethra,
or Ludmila is taking a tour with Olethra,
for the rest of you in this night of celebration
before the ship departs the next morning,
what do you do?
- I wanna do a quick little Divine Sense through the crowds
who are celebrating to just see if I can find any more
members of the Eyeless Hand and just fucking kill them.
- [Brennan] Van, yeah. Van's just
stalking through the street.
- Yay, we won.
- [Brennan] Pow. - What a good time.
- [Brennan] Bam, bam, bam.
You get to work. Hell yeah.
Zood was not perf-
- Fucking hate those guys.
- Yeah, Zood had plenty of problems
even though it seemed perfect at times.
There were those here who meant harm.
- Hey, perfection breeds boredom, unfortunately.
- Unfortunately. - When you get bored
sometimes you cause an incredible global event
that almost brings about the end of time and space.
- There you go. Van, you just get-
You see that Bert is there talking.
"That's my lovey.
She absolutely loves vigilante justice."
- Love you, darling.
- "I'll get started on the Pizookie."
The rest of you?
- I guess I'll go up to the... kind of the old crew here
as Olethra's walking around with Ludmila
and just go, these kids, right?
Crazy.
- You don't want to join them?
- How old are you again?
- 29.
- You don't want to join them?
- What, I'm 35? I'm 29.
- Gotch, you're telling me after all this,
after everything we've been through, you don't feel it yet?
- Well that's kind of what I was
coming over here to talk to you about, I guess.
Like, how do you...
How do you top that? What do we do now?
- That's the thing.
You're always chasing the high of the last adventure.
That is why it gets more and more dangerous,
but also more and more fun.
- I actually know a place that,
well, Comfrey told me about
one more place we could at least look for.
Shahar.
Does that mean anything to you?
- No, doesn't mean anything to me yet.
- Exactly.
- I think it means something to me.
(squelching)
- Oh. - Oh.
- I'll suffice to say there are...
- Okay.
- ...plenty more adventures, Gotch.
- What happened to that gauntlet?
(all laughing)
- You see that Onion says,
"Well maybe we've got something to ask
I mean, if Comfrey would've wanted it,
maybe we should check it out.
There might be more adventures on the horizon.
We can send her off in style tomorrow and
see what the future holds."
- And head right there?
- Maybe a few days having a little wake for the girl.
- Well we should do a little victory tour of Zood.
Let people know the good news.
- Oh yeah.
- Do a tour.
- How are people supposed to learn our stories
if we don't shout them from skies.
- We can set Torse up to
help build the new Zern.
- Oh yeah.
- Yeah, and I need to send my father's body back to Gath
and have it just be found, like, outside of a bar.
- Yeah, I was gonna say, what's the opposite
of an honorable funeral?
Like, what do you want to do?
- I think we should give him a bunch of papers,
like he was going to sue someone
and then just make it look like
that person kicked his ass and he died.
- He was going to sue someone
'cause he ate something that was too spicy.
(players laugh)
- I start having Wealwell make up the papers.
- [Emily] I'm gonna try to use my,
my little tinkering
to make it look like someone just slapped him and he died.
(all laughing)
Like a handprint.
- Try to make him look as good as possible,
so it looks like he just died from the lightest slap.
- Inside a toilet.
- And if you need a witness, I can make sure.
- Oh yeah.
- [Emily] Yeah.
- Would you mind putting it in your book?
- Happily.
- Every good story needs a B story, right?
- Exactly.
- Just a little at the end.
So what happened
to old Longspot? - You think I could make a,
a good version of?
- I'll be honest, I may have been unfair.
After this adventure I didn't think...
I thought a lot of your later stories were implausible,
but I think maybe I was just getting a little bit older
and I didn't, you know,
I didn't believe in it the way that I do now.
- It's quite astounding
what you get up to when you're in good company,
trying to do good things.
- Any, any...
- You're dressed as Santa.
- I just saw it, too.
- [Zac] I really just-
All of us just saw in this moment, just zoomed out
and saw that you were dressed as Santa.
- I've been Santa Claus this whole time.
- This entire time it's been like,
am I gonna have a sincere moment while Lou is dressed
as Santa and seven weird-ass Gotch brothers
are headbutting each other to death?
Can I? Is it possible?
- The answer is yes.
- Yes. - The answer is yes.
- Marya, I wanted to ask. - Yeah?
- Do you think maybe between you and Onion,
you could figure out how we get back to Gath?
(sentimental music)
- Do you want to go back to Gath?
- I do.
- Then I... I've got the chronometer.
Yeah. Easy, done.
- Good.
- What year do you want to go to?
- Oh, I hadn't thought about that.
- I think that's part of how the chronometer works, right?
- You see he says, "Well Gath...
Gath, you can only ever go back after you left.
- All right.
- Well I think as soon as possible.
Seems there was still a lot of work to be done.
- And you see that Onion says,
"I also don't think that- I think now
that you've destroyed the Prime Disruption,
it might even out a little bit.
It might just be travel,
moving back and forth from one to the other."
- Look at that. Yeah, yeah.
What are you going back to?
Is there an animal in particular
that you're looking to save?
- No, I just...
I do think my time with the Wind Riders is... is done.
My great adventure is saving Gath,
and this was a incredible intermission,
but it's time to get on with the show.
- What about Courtney?
- Well, I think some things are allowed to,
you're allowed to bring some things
back through the Biangle, right?
- [Siobhan] Oh, for sure.
(Brennan roars like a happy dinosaur)
(Emily laughing)
- I'll tell you.
- You put fake scales on it.
Like it's just a big like-
- Giant lizard. What can I say?
- He's just a dog dressed as a T-Rex.
- Oh yeah. Great costume.
- You make plans to return to Gath.
You see Onion says, "Well if we're heading off
to realms unknown, a stop by Gath shouldn't be too hard."
Pappy?
- I think Pappy gets on the Zephyr Mark II,
just has a little private moment,
petting Ghost Dog and just looking at the sky,
and
takes a minute
for himself and
just kind of looks up,
and...
Can I make a roll?
- Yeah, make a roll.
- Okay.
I rolled a 16.
Does that hit Wealwell?
(Emily laughs)
- Flash of Genius.
- 16 hits Wealwell.
- [Zac] Okay.
- What are you doing?
- Violent Shot.
- [Emily] That's good.
- 21 plus six.
- So 27?
Wealwell, heading towards the ship, is shot
for 27 points of damage.
He goes, "No!"
- I miss you.
(Emily laughing)
- Wealwell is recovering from being shot,
as Samwell and he- In his bed.
"I don't know that I shall ever stand the same again,
but brother, you restored the Gotch family name."
- We did.
- You don't know who shot me.
- I don't know why they shot you,
but I think I know maybe who did.
- We'll never know who shot me.
(all laughing)
But I'll tell you what,
the three best Gotch brothers are on an adventure
to find new investment opportunities, right?
- Emotional investment opportunities, yes.
- Do you know what might be there
in the realm of Tazgw'agwa?
- [Siobhan] Oh God. - Goldbeard's gold.
- Perhaps, perhaps.
- Samwell goes, "Could be, probably not."
- So reasonable.
(cast laughs)
- The following morning, inflated ticks
and Comfrey's remains...
As you prepare the earliest drafts
of what will be the greatest story.
Max-
- I take those first two and a half chapters
and I leave them on Maxwell's pillow
for his thoughts and approval,
with a little note that just says, how's the tone?
- [Brennan] How's the tone.
Do you want us to read this here in this episode?
- You can if you want to.
- [Brennan] We can also read it in "Adventuring Party."
- Yeah, sure.
It's filled with grammatical errors.
- [Brennan] I love it.
- There's a lot here.
- [Brennan] How's the tone.
- Really fascinating.
- You hand the pages and say, how's the tone?
as you and Courtney snooze.
Maxwell, you and your brothers
prepare for the adventures to come.
Van, you and Bert, side by side with realms beyond to chart.
Marya, I think that Ludmila, still struggling
to understand all that has happened,
wants to get caught up on the whole adventure,
but alive and happy and hopeful once more,
asks, "And do you think... Is Olethra...
Is she..."
- Yeah.
- "Oh, okay. That's wonderful to know."
(Emily laughing)
And says,
"I always wanted to fall in love on an adventure."
- Olethra's walking the plank.
(all laughing)
- I actually think right now
is a really good time to approach.
- Maxwell's trying to read and just keeps
catching Olethra out the window.
- You see standing- Max,
as you guys are getting ready to head off for that,
you see with a mass of recovered Zernian vessels,
a bunch of the Aganti Zernai
and these awesome Zernian robots come up.
Torse comes over and says,
"I know that Gath is your next port of call.
You were a true friend. All of you.
You honor the legacy of the one known as Comfrey MacLeod.
You honor her legacy, Olethra."
- I think she really loved you, Torse.
And I think that if there's anything that I can do
to help you as you get more people like you
from Zern able to go to Zood and back
and on their own adventures, let me know.
- He smiles and says, "There's much work to do in Zern.
The foul stench of the Corrodi,
those that fought alongside them.
There are adventures to be had there,
grim ones, ones full of honor, to fight bitterly
for a new and better world."
- That's awesome. That's so sick.
- Maybe, maybe you and the toad can
buddy comedy your way through there.
- Oh no.
- He says, "The toad is not allowed."
(all laughing)
- It's for the best.
I put the toad on one of the balloons.
- [Brennan] Torse bows to all of you.
He claps you on the back, Maxwell.
- Bert, you go.
You can get it.
- As he and his people return-
as he and his people return to Zern.
And as you fly off through the sky,
I think on that morning that, Marya,
Ludmila is talking to you and you are with your crew
and your loved ones ready for adventures beyond,
returns to Gath, adventures in new worlds, Zern and Zood.
Pappy, you and Ghost Dog look out,
and you know the balloon is vanished over the horizon
with Comfrey's remains,
and you hear a noise walking up to you
as
bright sky and clouds...
and you see the MechLeod
walks up
without Olethra and goes-
(heavy machinery moves)
(emotional music begins)
- Where'd you get this?
- The MechLeod puts arms on either side of you,
and you see the radio kind of adjusts
and goes to the number 69.
(radio static)
And you hear a voice saying,
"Olethra, this is- Dangerous and wonderful...
a new world beyond any-"
You hear bits of the old message from Ramansu Power Station,
but just, "A new world of wonder- dangerous-
full of adventure.
(radio static)
On high we go, Cloudward, Ho."
And you see that the arms of the mech embrace,
as it leans forward, puts its arms on either side of you,
and stays in that embrace for as long as it can
before moving its arms,
looking at the ring, and you see, just goes-
(radio clicks)
"Olethra... Look- look after Olethra."
- I will. Hug it back.
- [Brennan] Looks... Clouds, adventure.
And you see it moves to the end and lifts into the air.
Rockets away off in the direction of the balloon and beyond.
Mech leaves, as Olethra has come into her own.
It's no longer needed.
(emotional orchestral music)
The voice
of your Wind Rider captain and grandmother fades.
New adventures call
for this
the new
and beginning adventures of a brand new chapter
of Wind Riders.
On high we go, Cloudward, Ho!
Thank you for watching this season of "Dimension 20."
We'll see you next time.
- Christmas is back on.
- Thank you, Santa. - Cloudward ho, ho, ho.
- Cloudward, ho, ho, ho. - Cloudward ho, ho, ho.
- You're watching this in June?
(Lou laughs)
(soft jazz music)
(soft jazz concludes)