1 00:00:02,000 --> 00:00:07,000 Downloaded from YTS.MX 2 00:00:07,757 --> 00:00:09,592 Animation has become, 3 00:00:08,000 --> 00:00:13,000 Official YIFY movies site: YTS.MX 4 00:00:10,093 --> 00:00:12,971 in the minds of the consumers, a genre. 5 00:00:13,638 --> 00:00:16,016 But it also is an art form, 6 00:00:16,516 --> 00:00:18,852 and of all the art forms of animation, 7 00:00:18,935 --> 00:00:21,563 to me, the most sacred and magical 8 00:00:21,646 --> 00:00:22,814 is stop-motion 9 00:00:23,314 --> 00:00:26,401 because it's the bond between an animator and the puppet. 10 00:00:28,319 --> 00:00:30,989 And normally, film captures reality. 11 00:00:31,531 --> 00:00:35,577 Animation creates it and has to simulate the capture. 12 00:00:35,660 --> 00:00:40,832 You give life to it, and that is the highest art form. 13 00:00:42,876 --> 00:00:44,878 What's gonna make us unique is 14 00:00:44,961 --> 00:00:48,465 bringing Guillermo's live-action aesthetic to this movie. 15 00:00:48,548 --> 00:00:51,092 There's a sophistication of filmmaking 16 00:00:51,176 --> 00:00:56,097 that when it's applied to stop-motion, which is inherently handcrafted, 17 00:00:56,181 --> 00:00:59,434 you get a really powerful combination. 18 00:00:59,517 --> 00:01:02,020 Pinocchio is a movie that has a huge heart. 19 00:01:02,103 --> 00:01:05,440 It deals with who you are, staying true to yourself, 20 00:01:05,523 --> 00:01:08,985 and not having to change to be accepted. 21 00:01:10,862 --> 00:01:15,283 It also is about being a father and being a son, 22 00:01:15,784 --> 00:01:17,744 learning to love your family 23 00:01:17,827 --> 00:01:20,080 for who they are and how they are. 24 00:01:20,163 --> 00:01:23,958 Guillermo's Pinocchio is completely surprising. 25 00:01:24,834 --> 00:01:30,173 He's able to Trojan horse these really big discussions 26 00:01:30,256 --> 00:01:34,302 into a really entertaining family movie. 27 00:01:35,720 --> 00:01:38,473 He is always looking at what it is to be human 28 00:01:38,556 --> 00:01:40,934 and what it is to join a society. 29 00:01:41,017 --> 00:01:44,896 That's his territory, and Pinocchio is all about that. 30 00:01:45,647 --> 00:01:48,608 It's a retelling of a story you think you do know, 31 00:01:48,691 --> 00:01:49,567 but you don't know. 32 00:01:54,280 --> 00:01:56,658 The outsider aspect of Pinocchio 33 00:01:56,741 --> 00:01:58,701 is what attracted me to the story. 34 00:01:58,785 --> 00:02:01,162 I identify with outsider creatures 35 00:02:01,246 --> 00:02:03,623 like the creature of Frankenstein or Pinocchio 36 00:02:03,706 --> 00:02:06,334 and having to figure out the world on your own, 37 00:02:06,960 --> 00:02:10,088 that the things that you are told are not enough. 38 00:02:10,171 --> 00:02:13,258 And you want to know why this is right and why this is wrong 39 00:02:13,341 --> 00:02:16,010 when this feels wrong and this feels right. 40 00:02:17,220 --> 00:02:21,391 To me, there is a fragility to Pinocchio being otherworldly 41 00:02:21,474 --> 00:02:24,519 and people being unable to see him as a real boy 42 00:02:24,602 --> 00:02:28,565 because he doesn't look like what people think a real boy should look like. 43 00:02:28,648 --> 00:02:30,108 I'm a real boy! 44 00:02:30,608 --> 00:02:31,943 Demon! 45 00:02:32,026 --> 00:02:33,319 Witchcraft! 46 00:02:33,403 --> 00:02:36,781 The magic is it's Guillermo's take on Pinocchio, 47 00:02:36,865 --> 00:02:40,243 so the look of it is such a Guillermo film. 48 00:02:40,326 --> 00:02:44,038 He's brought sort of the creature aspect into it 49 00:02:44,122 --> 00:02:47,500 that you could only hope Guillermo would bring into Pinocchio. 50 00:02:47,584 --> 00:02:49,961 But there's a real heartfelt, 51 00:02:50,044 --> 00:02:52,797 sort of emotional side to the story as well. 52 00:02:52,881 --> 00:02:54,591 Pinocchio! 53 00:02:56,176 --> 00:02:57,510 Love hurts. 54 00:02:57,594 --> 00:03:00,555 It took about 15 years to do Pinocchio, 55 00:03:00,638 --> 00:03:04,893 and we had to assemble sort of the best team in stop-motion. 56 00:03:05,560 --> 00:03:08,146 I call your attention to the miniature buttons. 57 00:03:08,730 --> 00:03:10,440 -Yeah. -Damn, they're fine. 58 00:03:10,523 --> 00:03:12,233 They are, aren't they? 59 00:03:12,317 --> 00:03:16,321 We did a three-way link between London, Portland, and Guadalajara. 60 00:03:17,238 --> 00:03:20,700 I have been supporting Mexican animation since the '80s, 61 00:03:20,783 --> 00:03:23,953 and we wanted to have a link with Mexico. 62 00:03:24,037 --> 00:03:27,790 I wanted Mexican animators animating Pinocchio and the cricket. 63 00:03:27,874 --> 00:03:33,713 Main characters because that demonstrates the great artistry and technical capacity 64 00:03:33,796 --> 00:03:36,341 that a Mexican studio can have in animation. 65 00:03:37,008 --> 00:03:39,844 We got some of the best animators in the world, 66 00:03:39,928 --> 00:03:42,222 all under the guidance of Shadowmachine. 67 00:03:42,722 --> 00:03:47,602 We embarked on an amazing process to build a stop-motion team 68 00:03:48,186 --> 00:03:51,064 commensurate with the vision that Guillermo had. 69 00:03:51,147 --> 00:03:54,317 The depth of experience on our project was really great. 70 00:03:54,400 --> 00:03:57,362 It's just tremendously exciting because, 71 00:03:57,445 --> 00:04:00,990 you know, we get to be at the top of our game. 72 00:04:01,074 --> 00:04:04,369 You know, we're always waiting for a script that sort of rises 73 00:04:04,452 --> 00:04:06,162 to something that you want to service, 74 00:04:06,246 --> 00:04:08,039 and this is one of those experiences. 75 00:04:08,623 --> 00:04:11,751 The thing that immediately caught my attention 76 00:04:11,834 --> 00:04:15,713 was that it didn't look like any animated film 77 00:04:15,797 --> 00:04:17,006 you've ever seen before. 78 00:04:17,715 --> 00:04:23,429 Guillermo's aesthetic is woven through almost every frame of this film. 79 00:04:23,513 --> 00:04:25,682 There's a valuable difference between 80 00:04:25,765 --> 00:04:29,018 stop-motion as an art form and digital. 81 00:04:29,102 --> 00:04:32,772 We have seen a movement from stop-motion in the early days 82 00:04:32,855 --> 00:04:36,776 where you had the moiré and the flicker of fur and fabric, 83 00:04:36,859 --> 00:04:39,570 even the atmospheric dust on the sets, 84 00:04:39,654 --> 00:04:42,949 and the imperfection of it was so gorgeous to look at 85 00:04:43,032 --> 00:04:45,618 because it told you how the thing was done. 86 00:04:46,703 --> 00:04:49,789 I really wanted this movie to land in a way 87 00:04:49,872 --> 00:04:54,335 that had the material nature of a handmade piece of animation, 88 00:04:54,419 --> 00:05:00,049 an artisanal, beautiful exercise in carving, painting, sculpting, 89 00:05:00,133 --> 00:05:02,343 but it had the sophistication of movement 90 00:05:02,427 --> 00:05:07,223 that research on rigs and puppetry making have taken us to. 91 00:05:09,434 --> 00:05:13,730 So, you know, my role as the puppet fabrication supervisor, 92 00:05:13,813 --> 00:05:17,400 it's really getting a director like Guillermo 93 00:05:17,483 --> 00:05:20,695 to trust me with his image of his movie, 94 00:05:20,778 --> 00:05:23,031 and then it's the practical element of 95 00:05:23,114 --> 00:05:25,783 how do we turn these inanimate objects 96 00:05:25,867 --> 00:05:28,786 into fully animatable puppets? 97 00:05:29,412 --> 00:05:32,790 We have to plan out a lot of how it's going to move, 98 00:05:32,874 --> 00:05:36,544 what it needs to do within the arc of its story. 99 00:05:36,627 --> 00:05:39,630 You know, what is it going to need to be rigged on, 100 00:05:39,714 --> 00:05:41,007 and how much does it weigh? 101 00:05:41,090 --> 00:05:43,176 That's even a thing we have to consider. 102 00:05:43,259 --> 00:05:46,220 It's a tough balance, especially when it comes to creatures, 103 00:05:46,304 --> 00:05:51,476 which are certainly more cumbersome than a human character. 104 00:05:51,559 --> 00:05:55,521 You've got so many fantastical, wonderful elements 105 00:05:55,605 --> 00:05:57,815 that each and every one of them is hard to do, 106 00:05:57,899 --> 00:06:00,651 but you have to put it together and make it work together. 107 00:06:01,611 --> 00:06:05,406 It's a very long process getting a puppet ready. 108 00:06:05,490 --> 00:06:07,742 You know, it might take a year 109 00:06:07,825 --> 00:06:09,827 to get to where you've got a finished puppet 110 00:06:09,911 --> 00:06:12,789 that everyone's happy with, and it can actually go out on stage, 111 00:06:12,872 --> 00:06:14,332 and then you can animate it. 112 00:06:15,083 --> 00:06:18,169 Guillermo really wanted this to be mechanical 113 00:06:18,252 --> 00:06:19,754 rather than replacement. 114 00:06:19,837 --> 00:06:22,882 We have both puppets in this movie. 115 00:06:22,965 --> 00:06:26,636 Replacement is every mouth shape and every expression 116 00:06:26,719 --> 00:06:28,304 being a transplant. 117 00:06:28,388 --> 00:06:32,016 So, its every mouth shape is a separate face mask 118 00:06:32,100 --> 00:06:34,060 that sits on the puppet's face. 119 00:06:34,143 --> 00:06:37,688 Pinocchio is replacement because he's a wooden boy. 120 00:06:37,772 --> 00:06:41,234 So, we made him act like he was made out of wood. 121 00:06:41,317 --> 00:06:44,404 His face stays the same size at all times. 122 00:06:44,487 --> 00:06:45,988 He doesn't have any puffy cheeks. 123 00:06:46,072 --> 00:06:49,992 The wood grains in his face doesn't move around at all. 124 00:06:50,076 --> 00:06:51,661 It just opens up. 125 00:06:51,744 --> 00:06:55,832 I sort of described it as using a chisel to open the mouth up. 126 00:06:55,915 --> 00:06:59,627 So, you just go it in one bang. There's a bit of cushion on the back end. 127 00:07:00,211 --> 00:07:02,130 Bang! Open. 128 00:07:02,213 --> 00:07:05,299 I think that was a stroke of genius when we all came up with that. 129 00:07:05,383 --> 00:07:06,634 I was like, "Yes!" 130 00:07:07,677 --> 00:07:13,182 Technically speaking, it was gonna be a really difficult puppet to create. 131 00:07:13,266 --> 00:07:16,894 We had to find new techniques so that you could see the character 132 00:07:17,395 --> 00:07:20,773 in all its wooden form with its crude wooden joints. 133 00:07:20,857 --> 00:07:23,776 We wanted it to be as practical and as durable 134 00:07:23,860 --> 00:07:27,572 as a feature film would demand of a puppet of that size. 135 00:07:28,072 --> 00:07:31,951 Pinocchio himself is the first puppet 136 00:07:32,034 --> 00:07:34,745 fully printed out of a 3D printer. 137 00:07:34,829 --> 00:07:39,083 But then Volpe and Geppetto are all mechanical. 138 00:07:39,167 --> 00:07:42,128 A mechanical animation is where you have a silicone skin 139 00:07:42,211 --> 00:07:47,467 sitting over what is essentially a Swiss watch of mechanisms. 140 00:07:48,134 --> 00:07:51,345 With that, the animator move frame-by-frame 141 00:07:51,429 --> 00:07:55,016 every element from the outside through the skin. 142 00:07:55,099 --> 00:07:57,602 It's been a long process working with the animation team 143 00:07:57,685 --> 00:08:01,564 to see how we would develop the techniques used for each character. 144 00:08:01,647 --> 00:08:04,317 You know, Geppetto works so well 145 00:08:04,400 --> 00:08:08,279 because he's got a big mustache and a big beard and heavy eyebrows. 146 00:08:08,362 --> 00:08:12,074 And all of these things lend themselves to mechanical faces. 147 00:08:12,617 --> 00:08:15,745 So, when the animator started to work with the first Carlo puppet, 148 00:08:15,828 --> 00:08:17,872 it was such a struggle. 149 00:08:17,955 --> 00:08:19,957 The more smooth the face, 150 00:08:20,041 --> 00:08:23,252 the harder it is to make those expressions change. 151 00:08:23,336 --> 00:08:26,756 So, the animators started relying on the lower eyelids, 152 00:08:26,839 --> 00:08:29,550 on the brows, on the body language. 153 00:08:29,634 --> 00:08:31,469 And especially with Carlo, 154 00:08:31,552 --> 00:08:33,888 one of the things we wanted to do was 155 00:08:33,971 --> 00:08:36,682 do unnecessary gestures in animation. 156 00:08:36,766 --> 00:08:39,477 This was an ambassador to that 157 00:08:39,560 --> 00:08:43,272 because nobody does more unnecessary gestures than a child. 158 00:08:44,524 --> 00:08:46,359 One of Guillermo's initial conceits was 159 00:08:46,442 --> 00:08:48,236 really making sure that you hold on 160 00:08:48,319 --> 00:08:50,988 to the realness and the tactileness of stop-motion 161 00:08:51,072 --> 00:08:54,367 and the idea that you animate mistakes. 162 00:08:55,243 --> 00:08:59,539 He was really stressing the realism of the performances 163 00:08:59,622 --> 00:09:02,959 like little mistakes that people make all the time. 164 00:09:03,042 --> 00:09:07,421 If they go to pick up a dinner plate, they maybe miss it 165 00:09:07,505 --> 00:09:09,215 and go for it again. 166 00:09:09,924 --> 00:09:12,760 In live-action, you beg for a mistake, 167 00:09:13,469 --> 00:09:16,681 you beg for a line reading that is not what you expected. 168 00:09:16,764 --> 00:09:21,185 This invoking of reality is very hard in stop-motion 169 00:09:21,769 --> 00:09:26,190 because you are animating it, so you need to simulate those accidents. 170 00:09:26,274 --> 00:09:27,191 Lift your leg. 171 00:09:27,275 --> 00:09:30,111 Because he's a live-action director, 172 00:09:30,194 --> 00:09:34,949 he understands the time it takes for people to process 173 00:09:35,449 --> 00:09:37,577 faces and things on screen. 174 00:09:38,494 --> 00:09:41,622 On this film, Guillermo really has taken the time to say 175 00:09:42,123 --> 00:09:43,499 it needs to get slowed down. 176 00:09:43,583 --> 00:09:46,669 We need to see Pinocchio thinking about that. 177 00:09:46,752 --> 00:09:49,130 I said, "If the character is thinking, 178 00:09:49,213 --> 00:09:52,258 I wanna see the eyes inputting the information." 179 00:09:52,341 --> 00:09:55,011 "I want to see a subtle shift." 180 00:09:55,094 --> 00:09:56,679 If you animate the ordinary, 181 00:09:56,762 --> 00:09:59,307 you will achieve something extraordinary. 182 00:10:02,935 --> 00:10:06,397 I co-directed with Mark Gustafson, who, for me, is 183 00:10:06,480 --> 00:10:09,609 a legendary director and animator. 184 00:10:09,692 --> 00:10:12,862 It's been amazing working with Guillermo because 185 00:10:12,945 --> 00:10:16,157 he's an artist who's at the top of his game right now. 186 00:10:16,240 --> 00:10:20,202 So, it makes you have to raise your game as well. 187 00:10:20,286 --> 00:10:24,415 Guillermo's been fantastic in the way that he completely trusted the animator, 188 00:10:24,498 --> 00:10:26,500 a bit like he trusts his actors. 189 00:10:27,084 --> 00:10:31,130 Basically, the way you do a live-action is between action and cut, 190 00:10:31,213 --> 00:10:32,965 the actor owns the shot. 191 00:10:33,049 --> 00:10:36,052 And you make this bond with the animators, 192 00:10:36,135 --> 00:10:40,139 and it gives them a lot of power to think through the puppet, 193 00:10:40,723 --> 00:10:44,644 to not do an action, to avoid pantomime, 194 00:10:45,144 --> 00:10:47,188 and to give us real acting. 195 00:10:47,271 --> 00:10:50,566 The animators are our actors. 196 00:10:51,317 --> 00:10:54,362 Animation is such an elaborate process, 197 00:10:54,445 --> 00:10:57,865 and we wanted animators to own the performances. 198 00:10:57,948 --> 00:11:00,159 One of the founding principles 199 00:11:00,242 --> 00:11:03,120 that Guillermo and I came up with when we started this was 200 00:11:03,204 --> 00:11:08,376 give the performance back to the animators as much as possible. 201 00:11:08,959 --> 00:11:13,422 Part of that is them shooting these what we call LAVs, live-action videos. 202 00:11:13,506 --> 00:11:20,179 Do not tell lies or your nose will grow and grow… 203 00:11:20,262 --> 00:11:22,473 Most times before you do a shot as an animator, 204 00:11:22,556 --> 00:11:24,141 you would go and investigate 205 00:11:24,225 --> 00:11:26,435 what kind of shape this shot is gonna have, 206 00:11:26,519 --> 00:11:29,271 what kind of motion, what kind of speed. 207 00:11:29,355 --> 00:11:32,400 A good and quick way to do that is just film yourself. 208 00:11:32,900 --> 00:11:34,568 So, the animator would turn up with 209 00:11:34,652 --> 00:11:37,738 a little video of themself doing the action. 210 00:11:38,322 --> 00:11:39,949 Guillermo really loved that. 211 00:11:40,032 --> 00:11:43,619 Every time he sees them, he's, like, a big smile and going, "Yeah!" 212 00:11:43,703 --> 00:11:45,162 "Just like that! It's great!" 213 00:11:46,288 --> 00:11:48,124 Spazzatura. 214 00:11:49,834 --> 00:11:52,920 Gris Grimly designed an amazing Pinocchio. 215 00:11:53,003 --> 00:11:58,759 To me, the best Pinocchio I've seen because it's so simple and so beautiful. 216 00:11:58,843 --> 00:12:00,803 When I started illustrating Pinocchio, 217 00:12:00,886 --> 00:12:03,597 I just wanted him to be lanky and awkward 218 00:12:04,181 --> 00:12:06,600 like a puppet without the strings. 219 00:12:06,684 --> 00:12:09,353 Designing Pinocchio was the main character 220 00:12:09,437 --> 00:12:11,021 we wanted to get down first. 221 00:12:11,105 --> 00:12:14,483 Guillermo had the wonderful idea of it being almost Frankenstein-like 222 00:12:14,567 --> 00:12:16,986 in that one half is finished and one is unfinished. 223 00:12:19,196 --> 00:12:21,115 We made him asymmetrical 224 00:12:21,198 --> 00:12:23,284 because Geppetto carves him when he's drunk. 225 00:12:24,285 --> 00:12:27,997 And one of the ideas is he starts with the ear and this hair, 226 00:12:28,539 --> 00:12:32,168 and he's really careful with that, and then he goes, "Ah." 227 00:12:32,251 --> 00:12:34,462 And kind of finishes him quick. 228 00:12:34,545 --> 00:12:37,006 -Mm. 229 00:12:38,007 --> 00:12:41,719 Geppetto was the one character that we designed the most. 230 00:12:41,802 --> 00:12:43,846 We layered him out on clothing. 231 00:12:44,430 --> 00:12:48,100 We made it a point to make everything he was wearing ratty. 232 00:12:48,184 --> 00:12:52,354 You know, he's not a guy that can afford many pairs of pants. 233 00:12:52,438 --> 00:12:54,398 My son. 234 00:12:54,482 --> 00:12:57,943 We have to take him to a place where he's not pleasant. 235 00:12:58,027 --> 00:13:02,031 I mean, this guy drinks. This guy gets angry. 236 00:13:02,114 --> 00:13:04,700 This guy doesn't understand Pinocchio. 237 00:13:04,784 --> 00:13:06,994 It takes him a while to realize that 238 00:13:07,077 --> 00:13:10,915 his love for this boy is much more important 239 00:13:10,998 --> 00:13:14,335 than doing what is socially acceptable. 240 00:13:14,418 --> 00:13:17,046 Even if he's dead, I could still book him. 241 00:13:17,129 --> 00:13:21,550 How dare you, sir? Show some respect! 242 00:13:22,384 --> 00:13:24,553 The main villain in Collodi's stories, 243 00:13:24,637 --> 00:13:26,263 a character called Mangiafuoco, 244 00:13:26,347 --> 00:13:28,682 is a very large character, 245 00:13:28,766 --> 00:13:31,519 and I had a bad feeling about it. I didn't like it. 246 00:13:31,602 --> 00:13:33,437 I thought it was very much a cliché. 247 00:13:33,521 --> 00:13:36,398 Guillermo called whoever was working on the show at that point, 248 00:13:36,482 --> 00:13:38,526 and he looked at us, and he said, "Hey, guys." 249 00:13:38,609 --> 00:13:42,196 "I think our main villain is crap, and I want to change it." 250 00:13:42,780 --> 00:13:46,200 And I said, "I really think this should be the guy." 251 00:13:46,283 --> 00:13:49,286 "Can we make him the main antagonist?" 252 00:13:49,370 --> 00:13:52,873 And that was just, "Okay. All right. We've already built the villain." 253 00:13:52,957 --> 00:13:55,334 -So, what do we do? 254 00:13:55,417 --> 00:13:57,545 So, what was your answer to his question? 255 00:13:57,628 --> 00:14:00,840 It was one of those moments where once you see it, you can't unsee it, 256 00:14:00,923 --> 00:14:03,467 and you work with the amazing team to figure it out. 257 00:14:03,551 --> 00:14:07,513 There was a lot of time that was spent designing Mangiafuoco 258 00:14:07,596 --> 00:14:11,016 with a huge beard, and this puppet, 259 00:14:11,100 --> 00:14:14,645 we finished making him, and he's now a background character for the circus. 260 00:14:16,230 --> 00:14:19,692 Go away! This is not a spectacle. 261 00:14:19,775 --> 00:14:21,318 But it is! 262 00:14:21,402 --> 00:14:26,490 Volpe is one of the more over-the-top characters. 263 00:14:26,574 --> 00:14:28,951 He's really fun because he's kind of the devil. 264 00:14:29,034 --> 00:14:30,703 He's very transactional. 265 00:14:30,786 --> 00:14:32,454 He's just what's best for him. 266 00:14:32,538 --> 00:14:34,748 One last detail to take care of. 267 00:14:35,499 --> 00:14:37,042 Whoa! 268 00:14:37,126 --> 00:14:38,919 When we were thinking about the cricket 269 00:14:39,003 --> 00:14:42,756 I was thinking of a cricket that has traveled all over the world, 270 00:14:42,840 --> 00:14:45,426 and lived with a sculptor and a barrister. 271 00:14:46,010 --> 00:14:47,803 And I thought of the name 272 00:14:47,887 --> 00:14:50,848 Sebastian J. Cricket. 273 00:14:50,931 --> 00:14:54,018 That sounded so sophisticated. 274 00:14:54,101 --> 00:14:57,438 Cricket was really driven by Guillermo. 275 00:14:57,521 --> 00:15:01,108 He takes this character who is a little bit arrogant, 276 00:15:01,191 --> 00:15:04,028 and he makes you really like him and want to follow him. 277 00:15:04,612 --> 00:15:08,407 The animation on the cricket is very simple in appearance, 278 00:15:08,490 --> 00:15:12,494 but that means you have to be very judicious with that. 279 00:15:12,578 --> 00:15:14,330 He uses the hands a lot 280 00:15:14,955 --> 00:15:16,290 to explain, to… 281 00:15:16,373 --> 00:15:18,042 You know, he's very righteous. 282 00:15:18,125 --> 00:15:21,420 So, he uses the hands to demand an explanation, 283 00:15:21,503 --> 00:15:23,422 to accuse somebody, 284 00:15:23,505 --> 00:15:24,548 to signal. 285 00:15:24,632 --> 00:15:27,384 He's a character that uses his whole body as a face. 286 00:15:27,468 --> 00:15:29,178 I'm not a governess, madam. 287 00:15:29,261 --> 00:15:31,555 And then, you know, it's a creature design 288 00:15:31,639 --> 00:15:33,682 which is a completely different thing, 289 00:15:33,766 --> 00:15:36,769 and that is Guillermo's true wheelhouse. 290 00:15:49,823 --> 00:15:53,535 The dogfish, Death, the sprite, 291 00:15:54,036 --> 00:15:56,163 the cricket, the rabbits 292 00:15:56,246 --> 00:15:59,458 all have the same unworldly blue violet skin 293 00:15:59,541 --> 00:16:01,335 because they are all related. 294 00:16:01,418 --> 00:16:05,089 The rabbits take the dead to the other side. 295 00:16:05,172 --> 00:16:08,717 And they're an extension of Death, which is the sister of life, 296 00:16:08,801 --> 00:16:10,052 which is the sprite. 297 00:16:10,552 --> 00:16:12,554 The concept art was never clean or stylized. 298 00:16:12,638 --> 00:16:15,933 It wasn't a very polished looking like… look to a character. 299 00:16:16,016 --> 00:16:18,060 They would have dirt under their fingernails. 300 00:16:18,143 --> 00:16:19,895 They would have, you know, blemishes, 301 00:16:19,979 --> 00:16:23,190 and it was like he wanted every character to feel like it lived a life 302 00:16:23,273 --> 00:16:24,400 before in the film. 303 00:16:24,483 --> 00:16:26,652 You know, we would create a character, 304 00:16:26,735 --> 00:16:30,739 uh, make a beautiful costume, you know, for Geppetto 305 00:16:30,823 --> 00:16:32,825 or one of the other characters, 306 00:16:32,908 --> 00:16:34,618 and you get a message back. 307 00:16:34,702 --> 00:16:36,245 Guillermo's seen it. 308 00:16:36,829 --> 00:16:38,497 It's gotta look dirty. 309 00:16:38,580 --> 00:16:40,290 You see, you make a beautiful puppet, 310 00:16:40,374 --> 00:16:43,210 but it looks like it's come straight out of the shop when you finish it. 311 00:16:43,293 --> 00:16:47,047 It doesn't look like it's a character in a story. 312 00:16:47,548 --> 00:16:50,259 You don't have to believe they are real people. 313 00:16:50,342 --> 00:16:52,636 You have to believe in them as characters, 314 00:16:52,720 --> 00:16:57,349 and we wanted to embody the form and the character into one. 315 00:16:57,433 --> 00:16:58,976 We wanted to fuse them. 316 00:16:59,059 --> 00:17:03,772 Volpe with his sort of demonic, horn-like wings on the hair. 317 00:17:03,856 --> 00:17:06,608 The innocence of Pinocchio, his simplicity. 318 00:17:06,692 --> 00:17:11,363 The sort of earthiness and beautiful old-world grace in Geppetto. 319 00:17:11,447 --> 00:17:15,492 We wanted to do a labor of design that told the story. 320 00:17:17,202 --> 00:17:22,708 Stridulations of My Youth by Sebastian J. Cricket. 321 00:17:24,168 --> 00:17:25,919 In terms of scale, 322 00:17:26,003 --> 00:17:30,132 we use different size of puppets for different needs. 323 00:17:30,215 --> 00:17:35,971 This is our Pinocchio to interact with the cricket, which is this height, 324 00:17:36,472 --> 00:17:37,931 Sebastian J. Cricket. 325 00:17:38,432 --> 00:17:42,811 And in order for him to be the right size in very few shots, 326 00:17:42,895 --> 00:17:46,440 we need the cricket and the shoulder of Pinocchio 327 00:17:46,523 --> 00:17:48,567 talking to him, whispering in his ear. 328 00:17:48,650 --> 00:17:50,861 So, we use this big Pinocchio. 329 00:17:50,944 --> 00:17:54,990 And then in certain shots, we use this small Pinocchio. 330 00:17:55,574 --> 00:17:56,909 Then we have this 331 00:17:57,534 --> 00:17:58,827 small crickets 332 00:17:59,536 --> 00:18:00,579 for other shots, 333 00:18:01,163 --> 00:18:02,748 particularly when he gets crushed. 334 00:18:02,831 --> 00:18:04,541 Oh! 335 00:18:04,625 --> 00:18:06,043 The pain. 336 00:18:06,126 --> 00:18:08,962 You can only build a puppet so small 337 00:18:09,046 --> 00:18:11,924 and still have good control over it in terms of the animation. 338 00:18:12,508 --> 00:18:16,762 So we built Pinocchio as small as we could and still 339 00:18:16,845 --> 00:18:18,764 have really good control over him. 340 00:18:18,847 --> 00:18:22,601 And then everybody else's scale is in relation to that. 341 00:18:22,684 --> 00:18:24,686 And then the sets are in relation to that. 342 00:18:28,607 --> 00:18:30,275 Everything has to be built. 343 00:18:30,359 --> 00:18:33,403 That's sort of the blessing and the curse of stop-motion. 344 00:18:33,487 --> 00:18:37,324 You know, you can make things look exactly as you need them to look. 345 00:18:37,407 --> 00:18:38,700 I think that's exciting 346 00:18:38,784 --> 00:18:40,577 because you fully create a world 347 00:18:40,661 --> 00:18:43,831 and a world that's unlike any other or very much like another. 348 00:18:43,914 --> 00:18:46,875 And that's kind of really powerful. 349 00:18:46,959 --> 00:18:49,169 It helps you best tell the story. 350 00:18:49,753 --> 00:18:54,007 So we looked at a lot of Guillermo's films and picked up key things. 351 00:18:54,883 --> 00:18:57,344 Colors, textures, 352 00:18:57,427 --> 00:19:00,889 shapes of windows, and just general atmosphere. 353 00:19:01,640 --> 00:19:05,811 You can probably tell within three seconds that you're watching a Guillermo film, 354 00:19:05,894 --> 00:19:07,646 and we wanted that to be true of this. 355 00:19:08,230 --> 00:19:10,440 The sets are evocative 356 00:19:10,524 --> 00:19:14,444 of the beauty of these little Italian towns, 357 00:19:14,528 --> 00:19:16,321 and I know places just like this. 358 00:19:16,405 --> 00:19:18,574 We did a huge amount of research. 359 00:19:18,657 --> 00:19:22,536 Photographs and posters, we copied typography 360 00:19:22,619 --> 00:19:24,872 because I wanted the world to feel real. 361 00:19:24,955 --> 00:19:27,332 All the structures in the town 362 00:19:27,416 --> 00:19:29,501 have the remnants of their origins 363 00:19:29,585 --> 00:19:32,588 like medieval ruins, and then on top of that 364 00:19:32,671 --> 00:19:34,590 you have 18th-century carvings, 365 00:19:34,673 --> 00:19:40,637 and then you have murals that were frescoes from the 1500s, 1400s. 366 00:19:41,305 --> 00:19:43,015 So, it feels layered. 367 00:19:43,098 --> 00:19:46,518 Once you're translating script to storyboards, 368 00:19:46,602 --> 00:19:49,646 those decisions can define how massive the vision can be, 369 00:19:49,730 --> 00:19:52,691 and you can make choices in story where you put the camera, 370 00:19:52,774 --> 00:19:54,443 how much the camera's moving. 371 00:19:55,110 --> 00:19:57,654 One of the unique challenges that we have is 372 00:19:57,738 --> 00:20:00,032 the animator has to actually be able to get in 373 00:20:00,115 --> 00:20:01,783 and reach the puppets and animate. 374 00:20:01,867 --> 00:20:04,453 So, we have to design these sets 375 00:20:04,536 --> 00:20:07,998 so that they can be pulled apart in many different ways. 376 00:20:08,081 --> 00:20:11,585 It's all a big, like, teamwork, and we're all sitting there together 377 00:20:11,668 --> 00:20:13,545 talking about how this is gonna look. 378 00:20:14,254 --> 00:20:15,631 The film looks a certain way, 379 00:20:15,714 --> 00:20:19,676 and then the animation needs to fit into that world as well. 380 00:20:20,677 --> 00:20:23,513 Early on, you have to find out the aesthetic, 381 00:20:23,597 --> 00:20:25,224 like exactly what it is. 382 00:20:25,307 --> 00:20:27,976 And we'll base it on something very simple. 383 00:20:28,060 --> 00:20:30,312 You know, we have a pine cone in the movie that, 384 00:20:30,395 --> 00:20:32,940 it's a… it's a charming little… little object, 385 00:20:33,023 --> 00:20:36,860 and we looked at it over and over for months at different intervals, 386 00:20:36,944 --> 00:20:39,863 and we would look at other things through the lens of 387 00:20:39,947 --> 00:20:42,824 like how did we make this pine cone? We like this look. 388 00:20:42,908 --> 00:20:46,578 If you know how the lines of a simple, organic pine cone works, 389 00:20:46,662 --> 00:20:48,664 you start to learn the line language 390 00:20:48,747 --> 00:20:52,584 and the level of detail and the level of reality 391 00:20:52,668 --> 00:20:54,670 that we're trying to infuse into this movie. 392 00:20:54,753 --> 00:20:57,547 You just kind of get a feel for what this world looks like. 393 00:20:58,257 --> 00:21:03,053 The Death puppet left room for certain aspects to be explored. 394 00:21:03,136 --> 00:21:06,848 Yeah. 'Cause I mean, I think originally the Death, we had the snake tail, 395 00:21:06,932 --> 00:21:09,059 and it was you and Toby 396 00:21:09,142 --> 00:21:14,523 saw that scaling as a pine cone texture. And that was so brilliant. 397 00:21:14,606 --> 00:21:18,652 It was a great way of tying it into the pine cone that Death represented 398 00:21:18,735 --> 00:21:19,820 every living thing. 399 00:21:21,238 --> 00:21:23,198 There were some pants for Spazzatura. 400 00:21:23,282 --> 00:21:25,117 And the line in the pants… 401 00:21:25,200 --> 00:21:27,744 -Had to be handmade. -It had to be handmade. 402 00:21:27,828 --> 00:21:31,331 But it didn't wanna be overt, you know. 403 00:21:31,415 --> 00:21:33,333 It wanted to feel real in a sense, 404 00:21:33,417 --> 00:21:36,211 but it sort of reflected into everything else, 405 00:21:36,295 --> 00:21:38,547 this notion of it's not perfect. 406 00:21:39,047 --> 00:21:40,841 It's got a character to it. 407 00:21:40,924 --> 00:21:43,844 We'd all seen the sample. It had come from Mackinnon and Saunders. 408 00:21:43,927 --> 00:21:47,264 They gave us a swatch board. If we can handle these stripes nine ways. 409 00:21:47,347 --> 00:21:49,933 Here's ones that we like, and we were all, "That one." 410 00:21:50,017 --> 00:21:52,227 And we laughed. We're like, "We all agree." 411 00:21:52,311 --> 00:21:54,104 "That's so great. It must be that one." 412 00:21:54,187 --> 00:21:56,648 Then the next step was to talk about well, why? 413 00:21:56,732 --> 00:21:58,567 Because if you talk about why, 414 00:21:58,650 --> 00:22:01,445 then maybe those rules can inform other things. 415 00:22:01,528 --> 00:22:03,739 There are rules, you see. 416 00:22:03,822 --> 00:22:05,699 We had to find the language of it, 417 00:22:05,782 --> 00:22:08,577 how cartoony is it, how real is it. 418 00:22:08,660 --> 00:22:11,538 And there was sort of a sweet spot I think we landed in. 419 00:22:12,122 --> 00:22:14,750 Having a magical element like Pinocchio 420 00:22:15,292 --> 00:22:19,755 required that we had a more grounded world around Pinocchio. 421 00:22:19,838 --> 00:22:22,382 If everything is magical, nothing is magical. 422 00:22:22,466 --> 00:22:26,219 We needed to ground the world. Proportions needed to be correct. 423 00:22:26,303 --> 00:22:28,180 The physics needed to be correct. 424 00:22:28,263 --> 00:22:32,434 It provided stakes for the emotional story and arc of Pinocchio. 425 00:22:32,517 --> 00:22:34,603 Guillermo has a very good eye for that. 426 00:22:34,686 --> 00:22:39,316 He notices when something is not going to fit into the world. 427 00:22:39,900 --> 00:22:42,444 This is no different than designing 428 00:22:42,527 --> 00:22:45,030 and decorating a full-size, 429 00:22:45,113 --> 00:22:46,823 live-action movie set. 430 00:22:47,324 --> 00:22:49,993 That's the beauty of stop-motion animation. 431 00:22:50,077 --> 00:22:52,662 Set dec, set design, decoration, 432 00:22:52,746 --> 00:22:56,291 cinematography, they're completely like a live-action film. 433 00:22:56,375 --> 00:22:59,419 Guillermo's very concerned that things feel and look real. 434 00:22:59,503 --> 00:23:03,465 And so we do reference a lot of period images if we can find them. 435 00:23:03,548 --> 00:23:05,092 For example, this interior. 436 00:23:05,175 --> 00:23:09,262 If you imagined that the main source of energy was coal 437 00:23:09,346 --> 00:23:13,141 and wood, we stained all the walls with coal stains. 438 00:23:13,225 --> 00:23:16,686 So you have to really run it not by a design machine, 439 00:23:16,770 --> 00:23:19,022 but as a reality machine. 440 00:23:20,107 --> 00:23:21,775 I remember one of his first visits. 441 00:23:21,858 --> 00:23:23,193 He was looking at the church set 442 00:23:23,276 --> 00:23:26,947 that we had just sort of barely gotten together by the time he got here, 443 00:23:27,030 --> 00:23:29,908 and he was like, "Yes. We should age the hell out of this." 444 00:23:29,991 --> 00:23:35,122 We started with the fact that churches took decades, if not centuries 445 00:23:35,205 --> 00:23:36,456 to be completed. 446 00:23:36,540 --> 00:23:41,378 So, the woodwork would be a little lighter than the frescoes on the walls, 447 00:23:41,461 --> 00:23:46,258 or the stained-glass windows would be of a different decade or a century, 448 00:23:46,341 --> 00:23:49,469 and the carving of the Christ took a while. 449 00:23:49,553 --> 00:23:52,180 It needed to feel like the same handiwork 450 00:23:52,264 --> 00:23:55,517 of all the other stuff in Geppetto's household. 451 00:23:55,600 --> 00:23:59,396 You needed to feel the shaving of the wood, the shape, 452 00:23:59,896 --> 00:24:04,067 which I wanted to have a parallel with Pinocchio being carved of wood 453 00:24:04,151 --> 00:24:07,028 and Pinocchio has a hard time figuring out 454 00:24:07,112 --> 00:24:09,448 why the townspeople hate him 455 00:24:09,531 --> 00:24:12,409 if he's made of wood and they love Him, 456 00:24:12,492 --> 00:24:14,369 as he says, who is also made of wood. 457 00:24:14,453 --> 00:24:17,164 So, that point could only be done at the church. 458 00:24:28,633 --> 00:24:31,094 My only worry on this movie was 459 00:24:31,178 --> 00:24:34,306 will I have enough motion control kit 460 00:24:34,389 --> 00:24:39,686 to do all the camera movement that Guillermo will expect on this movie. 461 00:24:39,769 --> 00:24:43,482 Because the later Guillermo films, the camera just doesn't stop. 462 00:24:43,565 --> 00:24:45,484 We wanted to stage with the characters 463 00:24:45,567 --> 00:24:46,735 moving around on the camera, 464 00:24:46,818 --> 00:24:50,113 moving around the way you would stage with actors on a set. 465 00:24:50,197 --> 00:24:53,158 In some instances, we move the camera quite a bit. 466 00:24:53,241 --> 00:24:56,703 For example, one single shot took three months. 467 00:24:57,287 --> 00:25:00,582 There's a shot where Spazzatura is headed back to the carnival 468 00:25:00,665 --> 00:25:03,335 where he sort of runs down, and the camera follows him 469 00:25:03,418 --> 00:25:05,629 traversing the carnival grounds 470 00:25:05,712 --> 00:25:07,756 and ending up in Volpe's wagon. 471 00:25:09,007 --> 00:25:11,009 A shot like that, it tells you so much 472 00:25:11,092 --> 00:25:14,554 'cause you really see the way that Spazzatura moves. 473 00:25:14,638 --> 00:25:17,098 It tells you something about his character. 474 00:25:17,182 --> 00:25:20,685 It also tells you about the environment that he's from. 475 00:25:20,769 --> 00:25:22,312 It tells you about the circus. 476 00:25:22,395 --> 00:25:25,440 And we also get to meet some of the other characters 477 00:25:25,524 --> 00:25:28,693 who are in the background as he sort of passes through. 478 00:25:29,277 --> 00:25:32,948 A lot of Guillermo's movies are hyperreality. 479 00:25:33,031 --> 00:25:35,075 So, you use the light 480 00:25:35,158 --> 00:25:38,954 just to accent the emotional content of a scene, 481 00:25:39,037 --> 00:25:43,375 so having some cloud movement is such an assist for telling the story. 482 00:25:43,458 --> 00:25:47,629 Like with Geppetto when he is chopping down the tree. 483 00:25:47,712 --> 00:25:51,758 It helps to reflect Geppetto's agonized state, 484 00:25:51,841 --> 00:25:54,135 so we can really amp up the drama. 485 00:25:55,220 --> 00:25:58,181 One of the things which we had not done before 486 00:25:58,723 --> 00:26:04,104 was when Volpe is burning Pinocchio on the fire. 487 00:26:04,187 --> 00:26:08,692 We were able to have a torch with LED lights inside the torch, 488 00:26:08,775 --> 00:26:12,487 so that as Volpe moves the torch around, 489 00:26:12,571 --> 00:26:15,532 we were able to have a separate pass for that light 490 00:26:15,615 --> 00:26:17,409 and to give it multiple exposures. 491 00:26:18,368 --> 00:26:19,786 Give me that torch, Spazzatura. 492 00:26:20,370 --> 00:26:22,872 Because normally, you'd always have to fake that up 493 00:26:22,956 --> 00:26:24,499 with moving lights or stage, 494 00:26:24,583 --> 00:26:26,167 and this was an opportunity for us 495 00:26:26,251 --> 00:26:29,004 to really control that in the post process. 496 00:26:29,087 --> 00:26:31,047 We could keep the moonlight separate 497 00:26:31,131 --> 00:26:34,634 and just have all of that torch light and fire light 498 00:26:34,718 --> 00:26:36,094 on separate passes. 499 00:26:36,177 --> 00:26:38,513 You will burn. Burn bright! 500 00:26:39,222 --> 00:26:40,849 Like a star! 501 00:26:41,808 --> 00:26:44,060 -Ow! Help! 502 00:26:44,144 --> 00:26:47,897 It's amazing how the character designs and the actors themselves 503 00:26:47,981 --> 00:26:49,399 inform each other, 504 00:26:49,482 --> 00:26:52,652 and then the actual animator informs it as well. 505 00:26:52,736 --> 00:26:55,322 By the time that the animator gets the puppet, 506 00:26:55,405 --> 00:26:57,657 the animator has the voice tracks. 507 00:26:58,241 --> 00:27:00,785 The thing with Pinocchio that I love 508 00:27:00,869 --> 00:27:03,538 is the idea of it embodying 509 00:27:03,622 --> 00:27:07,751 any four-year-old, six-year-old that are balls of energy 510 00:27:07,834 --> 00:27:09,753 -that nobody can control. -Oh! 511 00:27:09,836 --> 00:27:11,963 When they're sad, you understand they're sad, 512 00:27:12,047 --> 00:27:14,674 and they can be on the verge of tears one second 513 00:27:14,758 --> 00:27:17,093 and incredibly happy two seconds later. 514 00:27:17,761 --> 00:27:20,555 As we came to find out with Gregory, 515 00:27:20,639 --> 00:27:24,476 you have a very short lifespan in the recording sessions, 516 00:27:24,559 --> 00:27:25,769 but it was all true. 517 00:27:25,852 --> 00:27:28,813 My process at the beginning, I was very nervous. 518 00:27:28,897 --> 00:27:29,814 I've never done 519 00:27:30,398 --> 00:27:34,235 anything where I was a really big, substantial part in the movie. 520 00:27:34,319 --> 00:27:36,404 It was like shooting a documentary. 521 00:27:36,488 --> 00:27:38,573 Whenever he started acting, 522 00:27:38,657 --> 00:27:41,743 we did a little thing that… 523 00:27:41,826 --> 00:27:45,038 …it was very easy for him to shake out the acting. 524 00:27:45,121 --> 00:27:48,291 I said… I would say he would call me a dummy. 525 00:27:48,375 --> 00:27:51,544 He said that if I said "dummy" at the end of a line, 526 00:27:51,628 --> 00:27:54,297 even though we wouldn't probably put it in the final cut, 527 00:27:54,381 --> 00:27:56,591 it made me put a lot more emphasis into it, 528 00:27:56,675 --> 00:27:58,551 especially on some of the funnier lines. 529 00:27:58,635 --> 00:28:01,471 And every time he got a little too actory, 530 00:28:01,554 --> 00:28:03,473 he would say, "Shut up, dummy!" 531 00:28:03,556 --> 00:28:06,101 And then he would laugh it out, and he would continue. 532 00:28:06,184 --> 00:28:09,354 I'm made of flesh and bone and meaty bits. 533 00:28:09,437 --> 00:28:10,605 I'm a real boy. 534 00:28:11,106 --> 00:28:13,233 He's really good at being natural, 535 00:28:13,316 --> 00:28:16,569 but he is incredibly intimate when he's whispering 536 00:28:16,653 --> 00:28:18,697 or talking to the cricket 537 00:28:18,780 --> 00:28:20,365 or talking to Candlewick. 538 00:28:20,949 --> 00:28:24,369 There is an absolute pure emotion there. 539 00:28:24,452 --> 00:28:26,996 Fathers feel despair, like everyone else. 540 00:28:27,539 --> 00:28:31,084 And they say things they only think they mean in the moment. 541 00:28:31,835 --> 00:28:33,670 But inside they love you. 542 00:28:34,337 --> 00:28:37,966 Well, I think this is my third project with David Bradley, 543 00:28:38,049 --> 00:28:40,969 and it's because I admire him very much. 544 00:28:41,052 --> 00:28:45,348 I think he's an actor that has an easily identifiable sound. 545 00:28:45,432 --> 00:28:48,309 No one talks to the Podestà like that. 546 00:28:49,102 --> 00:28:55,316 I approached the script by finding some kind of vocal quality 547 00:28:55,400 --> 00:28:57,819 that was believable and truthful, 548 00:28:57,902 --> 00:29:02,323 but something that tells the story and it's more vivid 549 00:29:02,407 --> 00:29:05,076 and more capturing 550 00:29:05,160 --> 00:29:08,288 the essence of this character. 551 00:29:08,371 --> 00:29:12,250 He goes high, and he goes low really fast. "Why are you saying that?" 552 00:29:12,333 --> 00:29:13,877 You know, he really is… 553 00:29:14,711 --> 00:29:17,756 It's almost like a musical thing he has. 554 00:29:17,839 --> 00:29:21,050 A son knows when his father is alive. 555 00:29:21,760 --> 00:29:23,845 He will look for us. You'll see. 556 00:29:23,928 --> 00:29:26,431 You have nothing to worry about. 557 00:29:26,514 --> 00:29:28,850 Easy for you to say. 558 00:29:28,933 --> 00:29:32,187 I wasn't convinced of Cricket when we started the film. 559 00:29:32,270 --> 00:29:33,646 Just as a character. 560 00:29:33,730 --> 00:29:38,359 As soon as Ewan started voicing it, I was like, "Okay. I'm on board." 561 00:29:40,028 --> 00:29:44,073 We… We made it! 562 00:29:44,157 --> 00:29:45,617 I can't believe it! 563 00:29:45,700 --> 00:29:48,495 I'm a massive fan of Ewan McGregor, 564 00:29:48,578 --> 00:29:51,873 and when he talks, he's so relatable but warm. 565 00:29:51,956 --> 00:29:55,502 And I said, "We cannot have enough of this voice." 566 00:29:55,585 --> 00:29:57,086 Well, I've tried my best, 567 00:29:57,587 --> 00:29:59,380 and that's the best anyone can do. 568 00:29:59,464 --> 00:30:00,840 Pinocchio taught me that. 569 00:30:00,924 --> 00:30:04,469 And I thought that should be the main character of the film, 570 00:30:04,552 --> 00:30:06,387 the narrator character. 571 00:30:06,471 --> 00:30:09,682 And we rewrote the scenes emphasizing the cricket 572 00:30:09,766 --> 00:30:11,559 even if he was just watching. 573 00:30:12,143 --> 00:30:16,773 I think the sessions with Ewan have been the best character voice sessions 574 00:30:16,856 --> 00:30:18,358 I've ever had in my life. 575 00:30:18,441 --> 00:30:21,736 I am Count Volpe. You have been chosen! 576 00:30:21,820 --> 00:30:25,573 Come partake in the fun, fanciful, carefree carnival life 577 00:30:25,657 --> 00:30:29,077 as the star of my puppet show. 578 00:30:29,160 --> 00:30:34,791 We knew that Volpe needed to be glitzy, cosmopolitan, appealing, 579 00:30:34,874 --> 00:30:36,751 sound like a man of the world. 580 00:30:36,835 --> 00:30:39,295 We wanted him to have an accent, 581 00:30:39,379 --> 00:30:42,423 but have a voice that could pronounce flawlessly 582 00:30:42,507 --> 00:30:45,718 a word in French, a word in Italian, a word in German. 583 00:30:45,802 --> 00:30:49,556 Puppets are le meilleur qui soit. The tops! 584 00:30:50,473 --> 00:30:51,391 Lift your arm. 585 00:30:51,474 --> 00:30:54,352 Puppets are well respected in every station of life. 586 00:30:54,435 --> 00:30:58,606 The only voice that came to mind was Christoph Waltz. 587 00:30:58,690 --> 00:31:01,526 Talk about a guy that can change 588 00:31:01,609 --> 00:31:04,487 the rhythm and the intention of a sound in mid-phrase. 589 00:31:04,571 --> 00:31:07,699 That's a dramatic function, so to say. 590 00:31:08,283 --> 00:31:12,120 And I always look for the function in the story. 591 00:31:12,203 --> 00:31:14,622 He really knows how to vary things 592 00:31:14,706 --> 00:31:16,833 and then just punch at the right moment. 593 00:31:16,916 --> 00:31:19,919 -What are you doing here? 594 00:31:22,338 --> 00:31:26,134 The voice of Spazzatura, which will come as a big surprise, 595 00:31:26,217 --> 00:31:31,264 was almost a blessing and an accident that I could not foresee. 596 00:31:31,347 --> 00:31:33,099 We were shooting Nightmare Alley. 597 00:31:33,182 --> 00:31:35,685 Cate Blanchett and I were having such a good time 598 00:31:36,227 --> 00:31:39,439 that she said, "You gotta give me a part on Pinocchio." 599 00:31:39,522 --> 00:31:42,317 I go, "The only part left is a monkey." 600 00:31:42,859 --> 00:31:44,861 And… 601 00:31:44,944 --> 00:31:46,905 And I went, "I would do anything." 602 00:31:46,988 --> 00:31:50,575 "I would play a pencil in a movie for you." 603 00:31:50,658 --> 00:31:53,703 And I showed her the design for Spazzatura, and she said, 604 00:31:53,786 --> 00:31:56,247 "I think this is my spirit animal." 605 00:31:56,331 --> 00:31:59,042 When Spazzatura gets shot out of the sky, 606 00:31:59,125 --> 00:32:01,002 do you want a little . 607 00:32:01,544 --> 00:32:03,212 Like in the distance. 608 00:32:03,296 --> 00:32:05,882 I think there's something of Guillermo's laugh… 609 00:32:07,300 --> 00:32:09,010 …that's in Spazzatura. 610 00:32:09,093 --> 00:32:11,804 But I think all the characters in Guillermo's movies, 611 00:32:11,888 --> 00:32:15,558 all of us feel that they're in the eye of Guillermo as the beholder. 612 00:32:15,642 --> 00:32:18,686 So, I think there's probably qualities of Guillermo 613 00:32:18,770 --> 00:32:22,732 in all of the characters. And Spazzatura is, yeah, case in point. 614 00:32:27,445 --> 00:32:29,739 Normally, when you're watching a piece of animation 615 00:32:29,822 --> 00:32:31,199 which has music in it, 616 00:32:31,282 --> 00:32:33,534 you can feel the songs coming up. 617 00:32:33,618 --> 00:32:36,746 It's almost like the dialogue is a ramp for the music. 618 00:32:40,416 --> 00:32:45,254 Whereas the songs spring out of Guillermo's Pinocchio 619 00:32:45,338 --> 00:32:46,923 completely by surprise. 620 00:32:47,006 --> 00:32:48,049 Meh. 621 00:32:48,633 --> 00:32:51,260 These puppets gave me the desire of not 622 00:32:52,136 --> 00:32:56,975 doing an animation movie, but doing like a real live-action film. 623 00:32:57,058 --> 00:32:59,143 It's the same for me 'cause they look alive. 624 00:32:59,227 --> 00:33:01,270 They all look like real people. 625 00:33:01,980 --> 00:33:05,149 So, I tried the music to be playing like it was a real person's. 626 00:33:05,233 --> 00:33:07,860 We like to describe this not necessarily as a musical. 627 00:33:07,944 --> 00:33:09,946 It's a film with musical moments. 628 00:33:10,029 --> 00:33:12,490 They're not traditional musical songs, they're not pop songs. 629 00:33:12,573 --> 00:33:15,368 They're just sort of what you would think of, if you think 630 00:33:15,451 --> 00:33:17,412 of Alexandre and Guillermo and Mark. 631 00:33:17,495 --> 00:33:20,915 All those genius minds together is something totally unique. 632 00:33:20,999 --> 00:33:25,169 When Alexandre and I were talking, I thought it would be interesting 633 00:33:25,253 --> 00:33:28,214 to start the movie with characters that sing 634 00:33:28,297 --> 00:33:29,549 but end up… 635 00:33:29,632 --> 00:33:34,053 The second half of the movie has fascist-era songs and marches. 636 00:33:34,137 --> 00:33:35,763 This movie was a very long process 637 00:33:35,847 --> 00:33:38,975 because, of course, the animation takes a lot of time, 638 00:33:39,058 --> 00:33:40,435 but also because 639 00:33:40,518 --> 00:33:43,229 Guillermo wanted me to write songs for the characters, 640 00:33:43,896 --> 00:33:46,649 and a song has this capacity 641 00:33:46,733 --> 00:33:50,820 in a few seconds to explain the life of a character. 642 00:33:51,612 --> 00:33:53,781 They give the tone musically. 643 00:33:53,865 --> 00:33:57,326 Also, they give information about who they are, where they are, 644 00:33:57,410 --> 00:33:59,579 where they come from, and where they're going. 645 00:33:59,662 --> 00:34:03,041 I admire Alexandre Desplat. 646 00:34:03,124 --> 00:34:06,961 He is a consummate movie composer. 647 00:34:07,045 --> 00:34:10,840 He does the same thing that I do with parts. 648 00:34:10,923 --> 00:34:12,675 He looks at the story. 649 00:34:13,342 --> 00:34:17,388 For the whole film, I've chosen to use only wood instruments. 650 00:34:17,972 --> 00:34:21,225 So, you have the guitars, the mandolin, 651 00:34:21,309 --> 00:34:24,395 the piano, the harp, and all the woodwinds. 652 00:34:24,479 --> 00:34:26,814 The bassoons, the clarinets, the oboes, the flutes. 653 00:34:26,898 --> 00:34:28,399 All these instruments are in wood 654 00:34:28,483 --> 00:34:32,445 which creates a very strange environment that belongs to Pinocchio. 655 00:34:34,489 --> 00:34:36,365 No! 656 00:34:39,952 --> 00:34:42,288 This movie, you could watch in a double program 657 00:34:42,371 --> 00:34:44,457 with Pan's and Devil's Backbone easily. 658 00:34:46,084 --> 00:34:49,545 It has a lot of elements with a pure soul being tested 659 00:34:49,629 --> 00:34:52,340 and coming out on the other side strong. 660 00:34:52,423 --> 00:34:55,426 As I see it, you were charged with a burden. 661 00:34:56,010 --> 00:34:58,221 This is a film about death. 662 00:34:58,304 --> 00:35:01,390 You don't have a film about life if you don't have a film about death. 663 00:35:02,058 --> 00:35:03,059 Very well then. 664 00:35:03,851 --> 00:35:06,187 When we started to tackle this Pinocchio, 665 00:35:06,270 --> 00:35:08,940 I knew I wanted to do my own version. 666 00:35:09,023 --> 00:35:12,568 I didn't want to address just an adaptation. 667 00:35:13,069 --> 00:35:17,365 I wanted to talk about things that touched me personally very deeply. 668 00:35:17,448 --> 00:35:21,202 Most of my movies, one way or another, deal with me and my father, 669 00:35:21,285 --> 00:35:23,329 and this is not an exception. 670 00:35:23,913 --> 00:35:29,335 You watch this boy grow up, never physically changing. 671 00:35:29,418 --> 00:35:30,670 But yet, 672 00:35:30,753 --> 00:35:34,382 the realization that he can do far more than anyone else around him. 673 00:35:34,966 --> 00:35:37,218 Now, make the most of it. 674 00:35:37,301 --> 00:35:41,055 Normally, Pinocchio is about what Pinocchio learns in the world 675 00:35:41,139 --> 00:35:44,267 and then becomes a good boy and therefore becomes a real boy, 676 00:35:44,350 --> 00:35:46,185 and our Pinocchio is not that. 677 00:35:46,269 --> 00:35:49,647 He changes everyone because he is so pure. 678 00:35:50,648 --> 00:35:51,858 He changes Geppetto. 679 00:35:52,567 --> 00:35:53,818 He changes the cricket. 680 00:35:54,402 --> 00:35:57,113 He changes Spazzatura. He changes everyone. 681 00:35:57,196 --> 00:36:01,367 And he learns who he is as a human being. 682 00:36:06,414 --> 00:36:08,916 I think the film exceeded everything I wanted. 683 00:36:09,917 --> 00:36:12,378 It's a movie I would've loved to have as a kid. 684 00:36:12,879 --> 00:36:15,423 It's a movie I'd love to have as an adult. 685 00:36:15,506 --> 00:36:18,551 It's a movie I would love to have to discuss with the family, 686 00:36:18,634 --> 00:36:21,846 and the possibility of seeing it on command 687 00:36:21,929 --> 00:36:24,223 after experiencing it for the first time, 688 00:36:24,307 --> 00:36:26,559 it's something that creates an intimate bond 689 00:36:26,642 --> 00:36:28,269 between the viewer and the film. 690 00:36:28,352 --> 00:36:31,939 It certainly grows for me with every viewing, 691 00:36:32,023 --> 00:36:34,525 and I hope it does that with the audience.