1 00:00:05,714 --> 00:00:08,008 The first time you walk out there, it's jaw-dropping. 2 00:00:09,759 --> 00:00:13,263 It's completely shocking and unexpected. 3 00:00:13,263 --> 00:00:15,140 It was a great day. 4 00:00:17,308 --> 00:00:18,143 Brilliant set. 5 00:00:18,143 --> 00:00:19,811 It's really badass. 6 00:00:19,811 --> 00:00:21,521 Thank you very much. Drinks on me. 7 00:00:21,521 --> 00:00:22,731 It was a storm inside. 8 00:00:23,148 --> 00:00:24,482 Oh, my God. 9 00:00:24,482 --> 00:00:27,569 It's unbelievable! 10 00:00:52,218 --> 00:00:55,805 This is a very iconic moment in George's books. 11 00:00:55,805 --> 00:00:57,015 The Battle of Burning Mill. 12 00:00:57,015 --> 00:01:00,101 Two houses that were pitted against each other. 13 00:01:00,101 --> 00:01:03,646 And it's the metaphor for the history of violence 14 00:01:03,646 --> 00:01:07,567 and how you get to a point where there is no forgiveness. 15 00:01:07,567 --> 00:01:10,653 And that's where we find ourselves this season. 16 00:01:16,326 --> 00:01:17,994 Morning. Morning. How we doin'? 17 00:01:19,371 --> 00:01:22,540 Jim Clay, in collaboration with the special effects department, 18 00:01:22,540 --> 00:01:26,002 created a place that truly felt real and haunted 19 00:01:26,002 --> 00:01:28,338 and brought the book to life. 20 00:01:28,338 --> 00:01:29,798 I was well pleased when Ryan said 21 00:01:29,798 --> 00:01:32,258 we're going to feature the interior of Harrenhal, 22 00:01:32,258 --> 00:01:35,261 so that was one of the first things we went to work on designing. 23 00:01:35,261 --> 00:01:38,932 Harrenhal, "It's a cursed castle designed by a deranged mind," 24 00:01:38,932 --> 00:01:40,558 was the sort of brief I got. 25 00:01:41,017 --> 00:01:43,436 And so, it's dilapidated. 26 00:01:43,436 --> 00:01:46,690 It's haunted by its past and its present. 27 00:01:46,690 --> 00:01:49,275 Oh, it's huge. It goes on and on and on. 28 00:01:49,275 --> 00:01:51,486 Jim Clay has just done brilliant work. 29 00:01:51,486 --> 00:01:53,613 The texture and the scale 30 00:01:53,613 --> 00:01:57,367 and the vision behind a lot of his work is really superior. 31 00:01:57,367 --> 00:02:00,370 It's a set that I'd find myself getting lost in. 32 00:02:00,370 --> 00:02:01,913 You'd turn the wrong corner and you're like, 33 00:02:01,913 --> 00:02:03,623 "Wait, where am I?" 34 00:02:03,623 --> 00:02:06,209 Like, you could get as disoriented as Daemon 35 00:02:06,209 --> 00:02:07,293 walking through that set. 36 00:02:07,293 --> 00:02:09,796 And I think that's really saying something. 37 00:02:13,508 --> 00:02:16,386 It was pretty big. It filled the whole stage. 38 00:02:16,386 --> 00:02:18,263 From a structural point of view, mainly, 39 00:02:18,263 --> 00:02:21,516 how are you gonna hide your integral structure 40 00:02:21,516 --> 00:02:24,227 if you've got a steel frame that, obviously, you can't see in shot, 41 00:02:24,227 --> 00:02:26,146 then we've gotta try and conceal that. 42 00:02:26,146 --> 00:02:28,273 That's what makes it fun, really, though. 43 00:02:28,273 --> 00:02:30,358 I wanted to give the whole four-walled world 44 00:02:30,358 --> 00:02:33,236 the advantages of tracking shots, Steadicam shots, 45 00:02:33,236 --> 00:02:36,573 and the actors being enveloped in the entire world. 46 00:02:37,240 --> 00:02:39,034 You can go where you like, shoot what you like, 47 00:02:39,034 --> 00:02:42,162 pretty much 360 around the set. 48 00:02:42,162 --> 00:02:44,414 Whichever way you look, you'd be covered. 49 00:02:44,414 --> 00:02:46,750 And the idea was it should be quite a maze. 50 00:02:46,750 --> 00:02:48,418 You shouldn't feel like you know where you are 51 00:02:48,418 --> 00:02:50,462 at any given time in that castle. 52 00:02:50,462 --> 00:02:52,255 Got lost in there most mornings. 53 00:02:52,255 --> 00:02:54,966 This is honestly my favorite set that Jim has built, to date, 54 00:02:54,966 --> 00:02:59,179 because it's so well brought to life, the idea of this ruined castle, 55 00:02:59,179 --> 00:03:03,350 the fact that he made it rain inside, the way he made the weirwood roots 56 00:03:03,350 --> 00:03:05,685 break through all of the stones that you see, 57 00:03:05,685 --> 00:03:08,730 that, slowly, the castle being reclaimed by the old gods. 58 00:03:08,855 --> 00:03:10,899 This here is the guy who makes me wet. 59 00:03:11,858 --> 00:03:12,984 Yeah. 60 00:03:14,778 --> 00:03:16,488 He's the rain punisher. Tom. 61 00:03:16,488 --> 00:03:17,947 - This is it. - Screws me up every day. 62 00:03:17,947 --> 00:03:19,824 Harrenhal, wetter than an otter's pocket. 63 00:03:19,824 --> 00:03:23,244 I know. But I do like a bit of rain. 64 00:03:23,953 --> 00:03:25,663 Harrenhal's supposed to be this windy, wet place 65 00:03:25,663 --> 00:03:28,291 and we're doing some interior stuff and we need it to be raining inside 66 00:03:28,291 --> 00:03:30,251 'cause the whole idea of it being dilapidated 67 00:03:30,251 --> 00:03:32,504 was there's holes in the wall and holes in the roof. 68 00:03:32,504 --> 00:03:34,589 Man, did we soak that place. 69 00:03:34,589 --> 00:03:37,258 But it really brings an incredible amount of realism and texture to the place 70 00:03:37,258 --> 00:03:39,969 which was really important for the storytelling. 71 00:03:39,969 --> 00:03:43,264 My brief was, "It's gonna be really damp." That was it. 72 00:03:43,264 --> 00:03:45,183 And in the end, my last brief was, 73 00:03:45,183 --> 00:03:47,435 "It's gotta rain inside like it does outside." 74 00:03:47,435 --> 00:03:48,853 And it didn't stop raining. 75 00:03:48,978 --> 00:03:51,022 My God, it was horrendous. 76 00:03:51,022 --> 00:03:53,149 But it looks amazing. 77 00:03:53,149 --> 00:03:55,568 It was a slightly late-in-the-day idea to have the water 78 00:03:55,568 --> 00:03:58,196 dripping into the set, so we weren't totally prepared 79 00:03:58,196 --> 00:03:59,322 in terms of tanking the set 80 00:03:59,322 --> 00:04:02,200 which we normally would if you had a lot of water. 81 00:04:02,200 --> 00:04:04,411 But we coped, and special effects did a great job 82 00:04:04,411 --> 00:04:07,997 with soaking up the water around the set when it was all pouring in. 83 00:04:07,997 --> 00:04:12,752 It was too late to retrospectively fix it, so we had to just minimize damage. 84 00:04:12,752 --> 00:04:16,172 So we did individual tanks and tried to contain it that way, 85 00:04:16,172 --> 00:04:18,299 which worked really well and it looked real. 86 00:04:20,802 --> 00:04:22,512 I thought, "Matt's gonna freak out, ya know, 87 00:04:22,512 --> 00:04:25,140 walking around in his armor all day long with rain." 88 00:04:25,140 --> 00:04:27,684 But it looked so good, and he was lovin' it. 89 00:04:27,684 --> 00:04:31,062 We were wet from, like, eight in the morning 'til eight at night, 90 00:04:31,062 --> 00:04:32,772 which was quite fun, actually, to be honest. 91 00:04:32,897 --> 00:04:35,483 I love all that. Like, gettin' sort of properly wet, 92 00:04:35,483 --> 00:04:39,738 and I hate being really hot, but I quite like being really wet. 93 00:04:39,738 --> 00:04:42,365 To make sure his continuity is correct, he's gotta be soaked all the time 94 00:04:42,365 --> 00:04:44,909 and the best way of doin' it is turn the water on and say, 95 00:04:44,909 --> 00:04:46,286 "Matt, can you go stand under that, please?" 96 00:04:46,286 --> 00:04:49,122 In my experience with working with Matt, he likes to embrace all the challenges 97 00:04:49,247 --> 00:04:51,708 you throw at him, in that sense, so it was good. 98 00:04:51,708 --> 00:04:53,418 The script is describing the character can't see. 99 00:04:53,418 --> 00:04:54,961 What does that mean for the audience? 100 00:04:54,961 --> 00:04:58,048 So that sequence wound up being incredibly fun 101 00:04:58,048 --> 00:05:00,050 to light and conceive and shoot 102 00:05:00,050 --> 00:05:01,885 because, obviously, it's raining and lightning, 103 00:05:01,885 --> 00:05:05,930 and we were playing a lot with shadows and silhouettes and film noir 104 00:05:05,930 --> 00:05:09,976 but the way it looks when it's completely wet and dripping 105 00:05:09,976 --> 00:05:11,186 and he's standing there, 106 00:05:11,186 --> 00:05:13,188 I mean, it's really badass. 107 00:05:15,023 --> 00:05:16,441 Quite fun, though. 108 00:05:21,154 --> 00:05:22,822 The Brackens and the Blackwoods 109 00:05:22,822 --> 00:05:25,450 are the Hatfields and McCoys of this time period. 110 00:05:25,450 --> 00:05:27,535 We don't really know why they hate each other. 111 00:05:27,535 --> 00:05:28,912 They simply just hate each other. 112 00:05:28,912 --> 00:05:30,205 And they're always ready to fight each other. 113 00:05:30,789 --> 00:05:32,165 That guy's gonna rip your face off. 114 00:05:32,165 --> 00:05:34,459 - Okay. Yeah. - Okay? Great. 115 00:05:34,459 --> 00:05:37,504 Directing that opening moment of episode 203, 116 00:05:37,504 --> 00:05:41,174 where you find all the bodies dead after a battle 117 00:05:41,174 --> 00:05:43,927 took quite a bit of prep. 118 00:05:43,927 --> 00:05:48,640 Aeron Bracken is a human one minute and a prosthetic dummy the next, 119 00:05:48,640 --> 00:05:50,266 but you can't tell. 120 00:05:50,266 --> 00:05:52,477 First thing we did was scan his head. 121 00:05:52,477 --> 00:05:54,646 - So we gonna just lie you on the floor. - Cool. 122 00:05:54,646 --> 00:05:56,773 And then we'll do a couple of options of, like, 123 00:05:56,773 --> 00:05:59,901 mouth open, eyes closed, eyes open 124 00:05:59,901 --> 00:06:02,821 maybe, head back, and then, we'll run it past Geeta 125 00:06:02,821 --> 00:06:03,863 and she can tell us what she likes. 126 00:06:03,863 --> 00:06:05,115 And we'll process whichever 127 00:06:05,115 --> 00:06:06,366 version of that she likes. 128 00:06:06,366 --> 00:06:08,410 - Amazin'. Cool. - Cool. 129 00:06:08,410 --> 00:06:09,911 And we're off. 130 00:06:10,829 --> 00:06:13,289 We've just literally finished printing his head, 131 00:06:13,289 --> 00:06:15,458 ready to be remolded and cleaned up. 132 00:06:15,458 --> 00:06:18,545 The shoulders in two halves on another printer. 133 00:06:18,545 --> 00:06:21,798 Just assemble it like a jigsaw puzzle at the end. 134 00:06:23,258 --> 00:06:25,677 It's so lifelike. It's so real. 135 00:06:26,094 --> 00:06:27,470 It was incredible. I mean, the fact that 136 00:06:27,470 --> 00:06:30,807 we were doing an extreme close-up on the prosthetic dummy of an actor 137 00:06:30,807 --> 00:06:33,935 that's in the scene before, and you can get away with that, 138 00:06:34,060 --> 00:06:36,438 just shows the quality of Waldo's work. 139 00:06:37,313 --> 00:06:38,898 So, you're lying on a body bag, by the way. 140 00:06:38,898 --> 00:06:41,443 - Oh, great. - Surprise! 141 00:06:43,945 --> 00:06:46,573 Geeta always imagined it as one simple, elegant shot 142 00:06:46,573 --> 00:06:48,408 where we're on Aeron Bracken's face 143 00:06:48,533 --> 00:06:51,327 and you just raise up and there's dead bodies 144 00:06:51,327 --> 00:06:53,329 as far as the eye can see. 145 00:06:53,329 --> 00:06:56,124 And on the morning when we shot it, it had rained a lot. 146 00:06:56,124 --> 00:06:59,586 And so, it was incredibly misty and sort of spooky-looking 147 00:06:59,586 --> 00:07:03,631 and it wound up being the perfect weather for a scene like that. 148 00:07:03,631 --> 00:07:05,675 It's one of those ones where you don't really know 149 00:07:05,675 --> 00:07:08,678 what it's gonna look like because we knew it was gonna be in the water 150 00:07:08,678 --> 00:07:12,682 and he's kinda semi-submerged and the sword is going through his neck, 151 00:07:12,682 --> 00:07:16,394 which meant getting in the stream, having to dress it in. 152 00:07:16,394 --> 00:07:19,814 And luckily, we had some great props guys in waders helping us out. 153 00:07:20,315 --> 00:07:24,903 The Aeron Bracken sword is shot in extreme close-up, 154 00:07:24,903 --> 00:07:28,490 and is actually one of the most important shots in the show, for us, 155 00:07:28,490 --> 00:07:32,535 because it's the closest we ever get to a sword. 156 00:07:32,535 --> 00:07:35,246 There was a lot of discussion about how we get the sword to stand up. 157 00:07:35,246 --> 00:07:37,624 We ended up just driving it so far through his neck, 158 00:07:37,624 --> 00:07:41,503 it would just stand up in the ground which was fantastic for us. 159 00:07:41,503 --> 00:07:43,880 That looks so good over there. 160 00:07:43,880 --> 00:07:47,801 That bare back of someone. That's great. 161 00:07:47,801 --> 00:07:50,136 In visual effects, the rule of thumb is 162 00:07:50,136 --> 00:07:51,763 you do as much practical as you can. 163 00:07:51,763 --> 00:07:53,556 With Waldo, the bar is pretty high with him, 164 00:07:53,556 --> 00:07:57,227 so he does amazing stuff, and we can take it from there. 165 00:07:57,227 --> 00:07:58,853 There's quite a bit to do. There's obviously 166 00:07:58,853 --> 00:08:01,314 a windmill that's not there that we need to put in. 167 00:08:01,314 --> 00:08:04,234 Setting fire to the mill, and boundary stones, 168 00:08:04,234 --> 00:08:07,529 and then we get to that end shot, which is the aftermath of the battle 169 00:08:07,529 --> 00:08:09,114 but we're expanding that enormously. 170 00:08:09,114 --> 00:08:11,866 So, yeah, it was a fairly big shot for us. 171 00:08:13,785 --> 00:08:15,161 When the camera tilts up 172 00:08:15,161 --> 00:08:18,164 and we see the aftermath with that beautiful sword, 173 00:08:18,164 --> 00:08:21,501 just tells the story without actually showing 174 00:08:21,501 --> 00:08:23,378 any physical violence whatsoever. 175 00:08:24,629 --> 00:08:26,923 It was one of my favorite days of shooting 176 00:08:26,923 --> 00:08:31,094 because all departments came together so quickly that morning 177 00:08:31,094 --> 00:08:35,890 to create the tone of that epic moment in George's books. 178 00:08:35,890 --> 00:08:37,017 No, it's good. Tight. 179 00:08:42,647 --> 00:08:45,442 It's genuinely been the best time I've ever had on set. 180 00:08:45,442 --> 00:08:47,027 Ever! It's so much fun. 181 00:08:49,738 --> 00:08:51,573 Moondancer's a brand-new dragon, 182 00:08:51,573 --> 00:08:53,658 so the description that I gave to the designers 183 00:08:53,658 --> 00:08:54,701 was simply, "David Bowie." 184 00:08:54,701 --> 00:08:56,828 And we ended up with this like tiger-striped, 185 00:08:56,828 --> 00:08:59,748 green punk rocker with a mohawk 186 00:08:59,748 --> 00:09:01,875 and I'm thrilled with the outcome of it. 187 00:09:01,875 --> 00:09:04,669 She is the coolest of them all. 188 00:09:04,669 --> 00:09:08,131 I am biased, but she's really, really slender. 189 00:09:08,131 --> 00:09:10,925 She's pale green. She's so fast. 190 00:09:11,760 --> 00:09:16,306 The Crownlands sequence where Baela is chasing Cole and Gwayne, 191 00:09:17,724 --> 00:09:20,894 it's just a very fun, classic chase scene. 192 00:09:21,603 --> 00:09:24,397 Everybody has to use their imagination in those moments 193 00:09:24,522 --> 00:09:28,651 but ultimately, it's down to the VFX team to make it real. 194 00:09:28,651 --> 00:09:30,779 So, it's essential that they're right next to you 195 00:09:30,779 --> 00:09:33,239 and what you're shooting is going to work for them. 196 00:09:33,823 --> 00:09:35,533 This is what happens behind the scenes. 197 00:09:35,533 --> 00:09:38,912 I'm just goin' on a practice joyride. 198 00:09:39,537 --> 00:09:41,539 Katie, the DP, and the guys in the buck 199 00:09:41,539 --> 00:09:43,583 and all the lighting technicians are working there 200 00:09:43,583 --> 00:09:46,127 with the manumatic rig and all that technology, 201 00:09:46,127 --> 00:09:47,921 they get together and work through everything 202 00:09:47,921 --> 00:09:50,757 to make sure they're getting what the VFX department need for the post work. 203 00:09:51,383 --> 00:09:54,177 So the whole dragon process was incredibly complicated, 204 00:09:54,177 --> 00:09:56,304 as they are characters acting within a scene, 205 00:09:56,304 --> 00:09:59,933 and we have to work out their performance before we get to the actual location. 206 00:09:59,933 --> 00:10:03,895 A lot of moving parts in terms of scale, size, speed. 207 00:10:03,895 --> 00:10:05,897 So really a lot of logistics about how this is gonna 208 00:10:05,897 --> 00:10:07,982 come together from a practical point of view 209 00:10:07,982 --> 00:10:09,526 and what can we actually shoot, 210 00:10:09,526 --> 00:10:11,528 and then, what actually really needs to be happening 211 00:10:11,528 --> 00:10:12,779 in the shots at the end. 212 00:10:12,779 --> 00:10:14,280 So there's a lot of science involved in that 213 00:10:14,280 --> 00:10:18,159 in terms of dragon speeds and distances, in terms of that chase. 214 00:10:18,660 --> 00:10:20,620 We have developed a system, 215 00:10:20,620 --> 00:10:23,123 so, through camera, we can take the footage 216 00:10:23,123 --> 00:10:27,335 and we can apply it to a CG scene using Unreal Engine. 217 00:10:27,335 --> 00:10:32,757 And what that does is allow us to see the solved camera move on the buck 218 00:10:32,757 --> 00:10:37,303 recomposed onto the dragon in CG for a sort of slap comp, if you like, 219 00:10:37,303 --> 00:10:41,266 just so they can see in video village that the move is working correctly. 220 00:10:41,266 --> 00:10:42,517 It's hard work. 221 00:10:42,517 --> 00:10:44,978 Dragonriding, you know? 222 00:10:44,978 --> 00:10:47,647 Because we shot the buck work of that sequence 223 00:10:47,647 --> 00:10:50,025 before we had shot the location work, 224 00:10:50,025 --> 00:10:52,193 the main challenge, lighting-wise, was we didn't know 225 00:10:52,193 --> 00:10:54,988 if the location was gonna be sunny, if it would be cloudy. 226 00:10:54,988 --> 00:10:58,867 So, we had to do one pass for sun and one pass for shade. 227 00:10:58,867 --> 00:11:00,744 It's fun filming on the buck. 228 00:11:00,744 --> 00:11:05,415 It's incredibly strategic because you have to understand 229 00:11:05,415 --> 00:11:09,461 the difference between fantasy and naturalism. 230 00:11:09,461 --> 00:11:12,964 So, thinking about how much wind goes on someone's face 231 00:11:12,964 --> 00:11:15,633 when you're actually going at terminal velocity, 232 00:11:15,633 --> 00:11:18,094 how someone moves on an animal. 233 00:11:18,094 --> 00:11:21,097 All of these things are really important. 234 00:11:21,848 --> 00:11:24,225 I don't think there's much you can do in a profile shot. 235 00:11:26,603 --> 00:11:29,773 Unless you turn to the camera and go, "This is amazing!" 236 00:11:31,983 --> 00:11:35,945 You get shown a mock-up of what you look like on the dragon, 237 00:11:35,945 --> 00:11:38,948 like a half-hybrid cartoon version of you 238 00:11:38,948 --> 00:11:40,200 doing the whole sequence, 239 00:11:40,200 --> 00:11:41,534 and then, suddenly, you're really, like, 240 00:11:41,534 --> 00:11:43,161 digging your heels in as though it's a horse. 241 00:11:43,161 --> 00:11:44,829 It's bonkers. 242 00:11:44,829 --> 00:11:47,082 It's great when you get an actor like Bethany, 243 00:11:47,082 --> 00:11:48,541 who loves the experience 244 00:11:48,541 --> 00:11:50,293 and is putting their all into it 245 00:11:50,293 --> 00:11:54,255 because so much of what you're doing is imaginary, 246 00:11:54,255 --> 00:11:57,050 so everybody has to be on the same page. 247 00:11:57,050 --> 00:11:58,843 Nothing can prepare you for what 248 00:11:58,843 --> 00:12:00,762 that first day on the buck is gonna be like. 249 00:12:00,762 --> 00:12:05,308 It's the most insane thing I've ever done in my career so far 250 00:12:05,308 --> 00:12:08,436 and being so high up and bein' able to see 251 00:12:08,436 --> 00:12:10,730 how many people it takes to make this show 252 00:12:10,730 --> 00:12:12,857 and you're just all on your own on that dragon. 253 00:12:12,857 --> 00:12:16,903 I was like, "Wow. This is a really cool thing that we're doin'." 254 00:12:17,529 --> 00:12:19,030 She was havin' an amazing time. 255 00:12:19,030 --> 00:12:20,407 She couldn't wait to get on the buck every day, 256 00:12:20,407 --> 00:12:23,076 which makes everyone else's life a lot easier. 257 00:12:23,076 --> 00:12:26,746 It's like goin' to Disneyland at, like, terminal velocity, 258 00:12:26,746 --> 00:12:30,083 only you're dressed like this. 259 00:12:30,083 --> 00:12:32,460 It's the best day at work ever. 260 00:12:38,341 --> 00:12:40,343 Do you like me gold bits? 261 00:12:42,095 --> 00:12:44,264 - Fancy gold bits. - Well, ya know. 262 00:12:44,264 --> 00:12:47,392 Aegon is obsessed with namesakes and symbols of legitimacy. 263 00:12:47,392 --> 00:12:49,436 He has his father's Valyrian dagger, 264 00:12:49,436 --> 00:12:51,980 which, of course, he doesn't realize the full significance of. 265 00:12:51,980 --> 00:12:54,399 He has Aegon the Conqueror's crown, he has his name, 266 00:12:54,399 --> 00:12:56,151 and I think he's trying to legitimize himself 267 00:12:56,151 --> 00:12:59,571 now in the absence of Otto saying, "This is my reign now," 268 00:12:59,571 --> 00:13:02,407 and he wants to cut this image of this warrior conqueror king. 269 00:13:02,407 --> 00:13:04,534 So we see him having this ancient armor 270 00:13:04,534 --> 00:13:06,619 that's probably been pulled out of some dusty corner 271 00:13:06,619 --> 00:13:08,788 of the armory being fitted to him. 272 00:13:08,788 --> 00:13:10,623 What's it actually called? 273 00:13:10,623 --> 00:13:12,167 - A gorget. - A gorget. 274 00:13:12,167 --> 00:13:13,710 - A gorget. - Like a courgette that you eat. 275 00:13:13,710 --> 00:13:16,421 It's way better. Gorget's way better. 276 00:13:17,964 --> 00:13:19,591 We hear a lot about Valyrian steel weapons. 277 00:13:19,591 --> 00:13:22,302 We don't hear a lot about Valyrian steel armor, 278 00:13:22,302 --> 00:13:24,095 but it felt like that was something that 279 00:13:24,095 --> 00:13:26,389 Aegon the Conqueror would've had from his time in Old Valyria 280 00:13:26,389 --> 00:13:28,850 as, like, a House Targaryen family heirloom, 281 00:13:28,850 --> 00:13:30,602 a suit of armor that would be, in theory, 282 00:13:30,602 --> 00:13:33,271 very light and very strong because of its make. 283 00:13:33,271 --> 00:13:35,940 So the assignment that I gave to Caroline and Simon Brindle 284 00:13:35,940 --> 00:13:40,111 was that I wanted an ancient suit of armor made of Valyrian steel 285 00:13:40,111 --> 00:13:42,614 that seemed like it was from Old Valyria. 286 00:13:42,614 --> 00:13:44,574 And I think the execution is dazzling. 287 00:13:45,617 --> 00:13:47,243 - Hello. - Hello. 288 00:13:47,744 --> 00:13:49,329 - Nice armor. - Yes! 289 00:13:49,996 --> 00:13:52,415 Aegon's armor was a huge challenge for us. 290 00:13:52,415 --> 00:13:54,084 In the designing and the making of it, 291 00:13:54,084 --> 00:13:57,379 I've never had so many meetings about a set of armor in my life. 292 00:13:58,254 --> 00:14:03,093 It was a significant undertaking in terms of Aegon the Conqueror 293 00:14:03,093 --> 00:14:07,597 is a really major character in the whole Westeros universe, 294 00:14:07,597 --> 00:14:11,184 so we wanted to create something that was iconic. 295 00:14:11,184 --> 00:14:13,395 Caroline spent a lot of time designing it, 296 00:14:13,395 --> 00:14:15,772 and then, we developed it. 297 00:14:19,984 --> 00:14:21,695 - Okay, great. Thank you. - Shout for help 298 00:14:21,695 --> 00:14:23,988 - when you need to get up. - I will. Turtle. 299 00:14:24,739 --> 00:14:29,160 Ordinarily, a build like that would be somewhere between 16 to 20 weeks. 300 00:14:29,160 --> 00:14:32,580 It can be shorter, but if you're doing a bespoke piece, 301 00:14:32,580 --> 00:14:35,041 with every element sized to the actor, 302 00:14:35,041 --> 00:14:38,128 you, essentially, have to make every piece from scratch. 303 00:14:38,128 --> 00:14:40,338 So that was 20 weeks of work. 304 00:14:40,338 --> 00:14:44,843 It's got quite architectural shapes within the forms and outline. 305 00:14:44,843 --> 00:14:47,262 And then, probably, another good four weeks plus 306 00:14:47,262 --> 00:14:49,764 just putting on the Valyrian steel detailing. 307 00:14:49,764 --> 00:14:52,100 A lot of work, but great to do. 308 00:14:52,851 --> 00:14:55,020 The first thing was practicality, 309 00:14:55,020 --> 00:14:57,355 so it should be as flexible as possible. 310 00:14:57,355 --> 00:15:01,151 So I looked at every sort of armor you can imagine. 311 00:15:01,151 --> 00:15:07,073 It needed to feel like an ancient culture, so there's some Greco-Roman influences. 312 00:15:08,033 --> 00:15:11,327 I wanted the dragon reflected in its design, 313 00:15:11,327 --> 00:15:14,372 so that there's a scale-like quality to it. 314 00:15:14,914 --> 00:15:17,667 It's Aegon I, so it's still an ancient piece, 315 00:15:17,667 --> 00:15:20,962 but being Valyrian steel, it's immaculately crafted. 316 00:15:21,421 --> 00:15:25,175 We wanted to create something ancient and otherworldly. 317 00:15:25,175 --> 00:15:28,178 There's an element of almost brutalist architecture in there. 318 00:15:28,178 --> 00:15:33,058 It draws a lot on the architecture of the Targaryen dynasty. 319 00:15:33,058 --> 00:15:35,352 It wound through three processes. 320 00:15:35,352 --> 00:15:38,229 We started with the initial armor build, 321 00:15:38,229 --> 00:15:40,565 individually fitted and crafted and sculpted 322 00:15:40,565 --> 00:15:42,067 to the shape of Tom. 323 00:15:42,067 --> 00:15:45,153 Then we introduced the angularity and sharpness 324 00:15:45,153 --> 00:15:47,322 and a lot of referencing to dragon forms. 325 00:15:47,322 --> 00:15:49,616 With it being Aegon, there's a lot of talon 326 00:15:49,616 --> 00:15:53,828 and scale forms in there that run through the tassets and the skirt scales 327 00:15:53,828 --> 00:15:56,373 through a lot of small detailings. 328 00:15:56,373 --> 00:15:58,792 And then we got into the whole Valyrian steel, 329 00:15:58,792 --> 00:16:03,129 which was like adding an additional build on top of everything 330 00:16:03,129 --> 00:16:05,465 because we then come back to our original 331 00:16:05,465 --> 00:16:09,803 forms and shapes, lift patterns from the surfaces of every piece, 332 00:16:09,803 --> 00:16:14,224 create artwork for the Valyrian steel, and then apply it to every surface. 333 00:16:14,224 --> 00:16:16,267 So it was quite involved. 334 00:16:17,185 --> 00:16:19,187 Give it a bit of a shimmy, I reckon. 335 00:16:20,814 --> 00:16:22,190 That's it. 336 00:16:24,734 --> 00:16:30,699 They work so unbelievably hard on creating the armor and the helmet 337 00:16:30,699 --> 00:16:32,701 and everything that goes with it. 338 00:16:32,701 --> 00:16:34,452 The attention to detail is mind-blowing. 339 00:16:35,245 --> 00:16:37,831 It is satisfying when you can see them enjoy the costume 340 00:16:37,831 --> 00:16:41,584 and it works for them and it's helping them develop their character. 341 00:16:41,584 --> 00:16:43,670 And he looks incredible in his armor. 342 00:16:43,670 --> 00:16:48,383 Heavy. Conqueror's armor is very heavy, but it looks amazing, Valyrian steel. 343 00:16:48,383 --> 00:16:50,927 It's got the crown sort of built into it, which is amazing. 344 00:16:50,927 --> 00:16:52,220 It took a little while to get right 345 00:16:52,220 --> 00:16:54,389 but I've never felt more heroic in my life. 346 00:16:55,306 --> 00:16:57,517 I'm as fearsome as any of them. 347 00:17:07,193 --> 00:17:10,780 It's just so rainy. So rainy and so wet. 348 00:17:11,656 --> 00:17:13,950 Driftmark Harbor is a dry dock. 349 00:17:13,950 --> 00:17:17,871 The Sea Snake boat has come back from war and is being repaired. 350 00:17:17,871 --> 00:17:19,539 The harbor itself is quite high. 351 00:17:19,539 --> 00:17:22,459 It's about five meters high, going down into the mud 352 00:17:22,459 --> 00:17:25,337 and the silt of the dock when the sea is out. 353 00:17:25,337 --> 00:17:26,504 And then, obviously, that has to be surrounded, 354 00:17:26,504 --> 00:17:28,923 so you can shoot 360 degrees. 355 00:17:28,923 --> 00:17:32,927 From start to walking on the set was probably 16 or 18 weeks. 356 00:17:33,720 --> 00:17:35,221 Jim is the master of the grand scale, 357 00:17:35,221 --> 00:17:39,476 so it started off an already big project to take on. 358 00:17:39,476 --> 00:17:42,562 A lot of structure in that because we built up to, 359 00:17:42,562 --> 00:17:44,189 I think, probably, five meters high. 360 00:17:44,189 --> 00:17:46,149 A hell of a lot of plaster work 361 00:17:46,149 --> 00:17:47,901 involved in a set like that. 362 00:17:47,901 --> 00:17:50,612 And then the props came in with some lovely dressing 363 00:17:50,612 --> 00:17:55,158 to make it feel like you're in a boatyard because this was a ship under repair 364 00:17:55,158 --> 00:17:59,537 so it needed to have that feel of guys heavily working. 365 00:17:59,537 --> 00:18:02,207 It's the biggest set that I think Jim ever built. 366 00:18:02,207 --> 00:18:03,667 It's massive and expansive. 367 00:18:03,667 --> 00:18:06,336 I mean, all that stuff that you're seeing is in camera, including the ship. 368 00:18:06,336 --> 00:18:08,838 Really only the extensions out to sea and beyond 369 00:18:08,838 --> 00:18:11,883 into the next slips that are virtual. 370 00:18:11,883 --> 00:18:14,886 And it just blew me away the first time I walked on it. 371 00:18:15,762 --> 00:18:17,931 I've totally forgotten what I have to say 372 00:18:17,931 --> 00:18:20,392 - because there's so much rain all over-- - All on my face, yeah. 373 00:18:21,309 --> 00:18:23,895 We had spent months preparing for the scene 374 00:18:23,895 --> 00:18:25,939 and then we found out that the day we were gonna shoot it, 375 00:18:25,939 --> 00:18:27,982 it was going to be torrential rain. 376 00:18:27,982 --> 00:18:31,778 So, we moved the scene and we added rain machines. 377 00:18:32,278 --> 00:18:35,448 After eight hours of SFX rain, you're gonna get some leaks, 378 00:18:35,448 --> 00:18:37,826 and the water started pooling in the bottom of the set, 379 00:18:37,826 --> 00:18:39,661 and we had to keep digging it out. 380 00:18:39,661 --> 00:18:40,829 For being such a simple scene, 381 00:18:40,829 --> 00:18:43,331 it became actually quite complicated to shoot. 382 00:18:43,331 --> 00:18:46,001 The fake rain was like a monsoon. 383 00:18:46,001 --> 00:18:47,919 If you ask Geeta, "How heavy do you want it?" 384 00:18:47,919 --> 00:18:49,713 She goes, "I want Bollywood 10." 385 00:18:49,713 --> 00:18:51,673 But at first, I was like, "I have no idea what you mean," 386 00:18:51,673 --> 00:18:53,383 but I did some research 387 00:18:53,383 --> 00:18:56,553 and it's full-on heavy, big, and I love her for that. 388 00:18:56,553 --> 00:18:59,014 And we did, did we not? 389 00:18:59,639 --> 00:19:04,227 That scene in the rain, that was just such a bonkers day. 390 00:19:05,020 --> 00:19:08,148 And at one point, I said, "There is actual rain outside. 391 00:19:08,148 --> 00:19:12,694 Are you sure that we need this extra monsoon?" 392 00:19:12,694 --> 00:19:16,406 And we were all in kind of like Noah's Ark, with the water rising. 393 00:19:16,406 --> 00:19:18,950 The minute you get out there, pouring with rain, then they'd go, 394 00:19:18,950 --> 00:19:21,911 "Turn the machines on." I mean, you were literally soaked. 395 00:19:21,911 --> 00:19:24,497 And by the time that you got under the shelter 396 00:19:24,497 --> 00:19:26,541 to talk to her, you were drenched. 397 00:19:26,541 --> 00:19:28,835 And also, I was leaning on a post 398 00:19:28,835 --> 00:19:31,838 and there was, like, a torrent of water coming down. 399 00:19:31,838 --> 00:19:34,674 So as I turn my head away from the camera, I was getting completely bathed. 400 00:19:34,674 --> 00:19:37,927 It was, oh, it was fun, but it wasn't. 401 00:19:38,428 --> 00:19:40,889 That feels a lot of rain. 402 00:19:42,974 --> 00:19:47,228 The scene that, originally, was very romantic ended up still romantic 403 00:19:47,228 --> 00:19:50,565 because now they were underneath this bridge in the rain 404 00:19:51,107 --> 00:19:53,234 so I think it came full circle in the end.