1
00:00:05,714 --> 00:00:08,133
The first time
you walk out there,
it's jaw-dropping.
2
00:00:08,133 --> 00:00:09,759
♪
3
00:00:09,759 --> 00:00:13,304
It's completely
shocking and unexpected.
4
00:00:13,304 --> 00:00:15,265
Oh, it was a great day.
5
00:00:15,265 --> 00:00:16,683
♪
6
00:00:16,683 --> 00:00:17,976
Brilliant set.
7
00:00:17,976 --> 00:00:19,853
Catherine Goldschmidt:
It's really badass.
8
00:00:19,853 --> 00:00:21,604
Thank you very much.
Drinks on me.
9
00:00:21,604 --> 00:00:22,814
It was a storm inside.
10
00:00:22,814 --> 00:00:24,607
Oh, my God.
11
00:00:24,607 --> 00:00:27,652
It's unbelievable!
12
00:00:28,820 --> 00:00:31,823
(epic music playing)
13
00:00:49,007 --> 00:00:52,177
(music fades out)
14
00:00:52,177 --> 00:00:55,847
This is a very iconic moment
in George's books.
15
00:00:55,847 --> 00:00:57,307
The Battle of Burning Mill.
16
00:00:57,307 --> 00:01:00,185
Two houses that were pitted
against each other.
17
00:01:00,185 --> 00:01:03,730
And it's the metaphor
for the history of violence
18
00:01:03,730 --> 00:01:07,650
and how you get to a point
where there is no forgiveness.
19
00:01:07,650 --> 00:01:10,695
And that's where we
find ourselves this season.
20
00:01:11,363 --> 00:01:13,365
♪
21
00:01:16,368 --> 00:01:18,703
Matt Smith:
Morning. Morning.
How we doin'?
22
00:01:19,371 --> 00:01:21,039
Geeta Vasant Patel:
Jim Clay,
in collaboration with
23
00:01:21,039 --> 00:01:22,582
the special effects
department,
24
00:01:22,582 --> 00:01:26,503
created a place that
truly felt real and haunted
25
00:01:26,503 --> 00:01:28,380
and brought the book to life.
26
00:01:28,380 --> 00:01:29,839
Jim Clay:
I was well pleased
when Ryan said
27
00:01:29,839 --> 00:01:32,342
we're going to feature
the interior of Harrenhal,
28
00:01:32,342 --> 00:01:33,551
so that was one
of the first things
29
00:01:33,551 --> 00:01:35,345
we went to work on designing.
30
00:01:35,345 --> 00:01:39,015
Harrenhal, "It's a cursed castle
designed by a deranged mind,"
31
00:01:39,015 --> 00:01:40,684
was the sort of brief I got.
32
00:01:41,059 --> 00:01:43,228
And so, it's dilapidated.
33
00:01:43,228 --> 00:01:46,731
It's haunted by
its past and its present.
34
00:01:46,731 --> 00:01:49,359
Smith: Oh, it's huge.
It goes on and on and on.
35
00:01:49,359 --> 00:01:51,569
Jim Clay has just
done brilliant work.
36
00:01:51,569 --> 00:01:53,697
The texture and the scale
37
00:01:53,697 --> 00:01:54,906
and the vision behind
38
00:01:54,906 --> 00:01:57,409
a lot of his work
is really superior.
39
00:01:57,409 --> 00:02:00,412
Melissa Bernstein:
It's a set that I'd find
myself getting lost in.
40
00:02:00,412 --> 00:02:01,955
You'd turn the wrong corner
and you're like,
41
00:02:01,955 --> 00:02:03,707
"Wait, where am I?"
42
00:02:03,707 --> 00:02:06,251
Like, you could get
as disoriented as Daemon
43
00:02:06,251 --> 00:02:07,544
walking through that set.
44
00:02:07,544 --> 00:02:09,963
And I think that's
really saying something.
45
00:02:13,508 --> 00:02:14,759
Malcolm Roberts:
It was pretty big.
46
00:02:14,759 --> 00:02:16,428
I mean, it filled
the whole stage.
47
00:02:16,428 --> 00:02:18,304
From a structural
point of view, mainly,
48
00:02:18,304 --> 00:02:21,599
how are you gonna hide
your integral structure
49
00:02:21,599 --> 00:02:22,934
if you've got
a steel frame that,
50
00:02:22,934 --> 00:02:24,310
obviously, you
can't see in shot,
51
00:02:24,310 --> 00:02:26,229
then we've gotta try
and conceal that.
52
00:02:26,229 --> 00:02:28,314
That's what makes
it fun, really, though.
53
00:02:28,314 --> 00:02:30,442
Clay: I wanted to give
the whole four-walled world
54
00:02:30,442 --> 00:02:33,319
the advantages
of tracking shots,
Steadicam shots,
55
00:02:33,319 --> 00:02:37,240
and the actors being
enveloped in the entire world.
56
00:02:37,240 --> 00:02:39,117
Dominic Masters:
You can go where you like,
shoot what you like,
57
00:02:39,117 --> 00:02:42,245
pretty much 360
around the set.
58
00:02:42,245 --> 00:02:44,456
Whichever way you look,
you'd be covered.
59
00:02:44,456 --> 00:02:46,791
And the idea was
it should be quite a maze.
60
00:02:46,791 --> 00:02:48,460
You shouldn't feel like
you know where you are
61
00:02:48,460 --> 00:02:50,503
at any given time
in that castle.
62
00:02:50,503 --> 00:02:52,297
Got lost in there
most mornings.
63
00:02:52,297 --> 00:02:53,798
Ryan Condal:
This is honestly
my favorite set
64
00:02:53,798 --> 00:02:55,008
that Jim has built, to date,
65
00:02:55,008 --> 00:02:57,594
because it's so well
brought to life,
66
00:02:57,594 --> 00:02:59,304
the idea of this ruined castle,
67
00:02:59,304 --> 00:03:01,806
the fact that
he made it rain inside,
68
00:03:01,806 --> 00:03:03,433
the way he made
the weirwood roots
69
00:03:03,433 --> 00:03:05,769
break through all
of the stones that you see,
70
00:03:05,769 --> 00:03:08,813
that, slowly, the castle being
reclaimed by the old gods.
71
00:03:08,813 --> 00:03:10,982
This here is the guy
who makes me wet.
72
00:03:10,982 --> 00:03:12,317
- (laughter)
- Yeah.
73
00:03:12,317 --> 00:03:14,778
(indistinct chatter)
74
00:03:14,778 --> 00:03:16,529
He's the rain punisher.
Tom.
75
00:03:16,529 --> 00:03:17,989
- This is it.
- Screws me up every day.
76
00:03:17,989 --> 00:03:19,866
Harrenhal, wetter than
an otter's pocket.
77
00:03:19,866 --> 00:03:23,328
- I know. But I do
like a bit of rain.
- (laughter)
78
00:03:23,328 --> 00:03:25,330
Jason Rickwood:
Harrenhal's supposed
to be this windy, wet place
79
00:03:25,330 --> 00:03:26,623
and we're doing
some interior stuff
80
00:03:26,623 --> 00:03:28,792
and we need it
to be raining inside
81
00:03:28,792 --> 00:03:30,335
'cause the whole idea
of it being dilapidated
82
00:03:30,335 --> 00:03:32,545
was there's holes in the wall
and holes in the roof.
83
00:03:32,545 --> 00:03:34,631
Condal:
Man, did we soak that place.
84
00:03:34,631 --> 00:03:36,341
But it really brings
an incredible amount
85
00:03:36,341 --> 00:03:37,676
of realism and texture
to the place,
86
00:03:37,676 --> 00:03:40,011
which was really important
for the storytelling.
87
00:03:40,011 --> 00:03:41,846
Mike Dawson: My brief was,
"It's gonna be really damp."
88
00:03:41,846 --> 00:03:43,348
That was it.
89
00:03:43,348 --> 00:03:45,225
And in the end,
my last brief was,
90
00:03:45,225 --> 00:03:47,519
"It's gotta rain inside
like it does outside."
91
00:03:47,519 --> 00:03:48,978
And it didn't stop raining.
92
00:03:48,978 --> 00:03:51,064
My God, it was horrendous.
93
00:03:51,064 --> 00:03:53,191
But it-it looks amazing.
94
00:03:53,191 --> 00:03:55,694
Masters: It was a slightly
late-in-the-day idea
to have the water
95
00:03:55,694 --> 00:03:58,238
dripping into the set,
so we weren't totally prepared
96
00:03:58,238 --> 00:03:59,698
in terms of tanking the set,
97
00:03:59,698 --> 00:04:02,242
which we normally would
if you had a lot of water.
98
00:04:02,242 --> 00:04:04,494
But we coped,
and special effects
did a great job
99
00:04:04,494 --> 00:04:06,538
with soaking up
the water around the set
100
00:04:06,538 --> 00:04:08,039
when it was all pouring in.
101
00:04:08,039 --> 00:04:10,542
Dawson: It was too late
to retrospectively fix it,
102
00:04:10,542 --> 00:04:12,836
so we had to just
minimize damage.
103
00:04:12,836 --> 00:04:14,921
So, we did individual tanks
104
00:04:14,921 --> 00:04:16,256
and tried to contain
it that way,
105
00:04:16,256 --> 00:04:18,383
which worked really well
and it looked real.
106
00:04:18,383 --> 00:04:19,884
♪
107
00:04:20,802 --> 00:04:22,554
I thought, "Matt's gonna
freak out, ya know,
108
00:04:22,554 --> 00:04:25,223
walking around in his armor
all day long with rain."
109
00:04:25,223 --> 00:04:27,726
But it looked so good,
and he was lovin' it.
110
00:04:27,726 --> 00:04:31,104
Smith: We were wet from,
like, eight in the morning
'til eight at night,
111
00:04:31,104 --> 00:04:32,856
which was quite fun,
actually, to be honest.
112
00:04:32,856 --> 00:04:35,567
I love all that.
Like, gettin' sort of
properly wet,
113
00:04:35,567 --> 00:04:37,235
and I hate
being really hot,
114
00:04:37,235 --> 00:04:39,779
but I quite like
being really wet.
115
00:04:39,779 --> 00:04:41,406
Rickwood: To make sure
his continuity is correct,
116
00:04:41,406 --> 00:04:42,407
he's gotta be soaked
all the time,
117
00:04:42,407 --> 00:04:43,700
and the best way
of doin' it is
118
00:04:43,700 --> 00:04:44,951
turn the water on
and say,
119
00:04:44,951 --> 00:04:46,369
"Matt, can you go stand
under that, please?"
120
00:04:46,369 --> 00:04:47,454
In my experience
with working with Matt,
121
00:04:47,454 --> 00:04:49,247
he likes to embrace
all the challenges
122
00:04:49,247 --> 00:04:51,416
you throw at him,
in that sense,
so it was good.
123
00:04:51,416 --> 00:04:53,460
Goldschmidt:
The script is describing
the character can't see.
124
00:04:53,460 --> 00:04:55,045
What does that mean
for the audience?
125
00:04:55,045 --> 00:04:58,089
So, that sequence wound up
being incredibly fun
126
00:04:58,089 --> 00:05:00,091
to light and conceive
and shoot
127
00:05:00,091 --> 00:05:01,926
because, obviously,
it's raining and lightning,
128
00:05:01,926 --> 00:05:03,970
and we were playing
a lot with shadows
129
00:05:03,970 --> 00:05:06,056
and silhouettes
and film noir
130
00:05:06,056 --> 00:05:10,060
but the way it looks
when it's completely wet
and dripping
131
00:05:10,060 --> 00:05:13,188
and he's standing there,
I mean, it's really badass.
132
00:05:15,023 --> 00:05:16,649
Smith:
Quite fun, though.
133
00:05:17,150 --> 00:05:19,152
♪
134
00:05:21,154 --> 00:05:22,906
Condal:
The Brackens
and the Blackwoods
135
00:05:22,906 --> 00:05:25,575
are the Hatfields and McCoys
of this time period.
136
00:05:25,575 --> 00:05:27,619
We don't really know why
they hate each other.
137
00:05:27,619 --> 00:05:28,953
They simply just
hate each other.
138
00:05:28,953 --> 00:05:30,330
And they're always ready
to fight each other.
139
00:05:30,789 --> 00:05:32,248
That guy's gonna rip
your face off.
140
00:05:32,248 --> 00:05:34,501
- actor: Okay. Yeah.
- Okay? Great.
141
00:05:34,501 --> 00:05:37,587
Directing that opening moment
of episode 203,
142
00:05:37,587 --> 00:05:41,299
where you find all the bodies
dead after a battle
143
00:05:41,299 --> 00:05:43,968
took quite a bit of prep.
144
00:05:43,968 --> 00:05:46,471
Aeron Bracken is
a human one minute
145
00:05:46,471 --> 00:05:48,682
and a prosthetic
dummy the next,
146
00:05:48,682 --> 00:05:50,308
but you can't tell.
147
00:05:50,308 --> 00:05:52,519
Waldo Mason:
First thing we did
was scan his head.
148
00:05:52,519 --> 00:05:54,688
- So, we gonna just
lie you on the floor.
- Cool.
149
00:05:54,688 --> 00:05:56,815
And then we'll do
a couple of options of, like,
150
00:05:56,815 --> 00:05:59,984
mouth open, eyes closed,
uh, eyes open
151
00:05:59,984 --> 00:06:01,277
maybe, head back,
152
00:06:01,277 --> 00:06:02,862
and then,
we'll run it past Geeta
153
00:06:02,862 --> 00:06:03,947
and she can tell us
what she likes.
154
00:06:03,947 --> 00:06:05,198
And we'll process whichever
155
00:06:05,198 --> 00:06:06,449
version of that she likes.
156
00:06:06,449 --> 00:06:08,493
- Amazin'. Cool.
- Cool.
157
00:06:08,493 --> 00:06:09,953
And we're off.
158
00:06:10,829 --> 00:06:13,331
We've just literally
finished printing his head,
159
00:06:13,331 --> 00:06:15,542
ready to be remolded
and cleaned up.
160
00:06:15,542 --> 00:06:18,670
The shoulders in two halves
on another printer.
161
00:06:18,670 --> 00:06:21,881
Just assemble it like a,
like a jigsaw puzzle at the end.
162
00:06:23,258 --> 00:06:25,677
It's so lifelike.
It's so real.
163
00:06:26,094 --> 00:06:27,512
Rickwood:
It was incredible.
I mean, the fact that
164
00:06:27,512 --> 00:06:29,055
we were doing
an extreme close-up
165
00:06:29,055 --> 00:06:30,849
on the prosthetic
dummy of an actor
166
00:06:30,849 --> 00:06:32,517
that's in the scene before,
167
00:06:32,517 --> 00:06:34,019
and you can get away with that,
168
00:06:34,019 --> 00:06:36,479
just shows the quality
of Waldo's work.
169
00:06:37,355 --> 00:06:38,982
So, you're lying
on a body bag,
by the way.
170
00:06:38,982 --> 00:06:42,193
- Oh, great.
- speaker: Surprise!
171
00:06:43,945 --> 00:06:46,656
Goldschmidt:
Geeta always imagined it
as one simple, elegant shot
172
00:06:46,656 --> 00:06:48,533
where we're
on Aeron Bracken's face,
173
00:06:48,533 --> 00:06:51,369
and you just raise up
and there's dead bodies
174
00:06:51,369 --> 00:06:53,371
as far as the eye can see.
175
00:06:53,371 --> 00:06:56,207
And on the morning
when we shot it,
it had rained a lot.
176
00:06:56,207 --> 00:06:59,669
And so, it was incredibly misty
and sort of spooky-looking
177
00:06:59,669 --> 00:07:02,047
and it wound up being
the perfect weather
178
00:07:02,047 --> 00:07:03,673
for a scene like that.
179
00:07:03,673 --> 00:07:05,717
Mason:
It's one of those ones
where you don't really know
180
00:07:05,717 --> 00:07:08,720
what it's gonna look like
because we knew it was
gonna be in the water,
181
00:07:08,720 --> 00:07:10,555
and he's kinda semi-submerged
182
00:07:10,555 --> 00:07:12,766
and the sword is going
through his neck,
183
00:07:12,766 --> 00:07:16,436
which meant
getting in the stream,
having to dress it in.
184
00:07:16,436 --> 00:07:19,898
And luckily, we had some
great props guys in waders
helping us out.
185
00:07:20,315 --> 00:07:24,944
The Aeron Bracken sword
is shot in extreme close-up,
186
00:07:24,944 --> 00:07:28,573
and is actually one
of the most important shots
in the show, for us,
187
00:07:28,573 --> 00:07:32,577
because it's the closest
we ever get to a sword.
188
00:07:32,577 --> 00:07:35,372
There was a lot of discussion
about how we get the sword
to stand up.
189
00:07:35,372 --> 00:07:37,707
We ended up just driving it
so far through his neck,
190
00:07:37,707 --> 00:07:39,918
it would just stand up
in the ground
191
00:07:39,918 --> 00:07:41,586
which was fantastic for us.
192
00:07:41,920 --> 00:07:43,922
Oh, that looks
so good over there.
193
00:07:43,922 --> 00:07:47,884
That (sniffles) bare back
of someone. That's great.
194
00:07:47,884 --> 00:07:50,220
Dadi Einarsson:
In visual effects,
the rule of thumb is
195
00:07:50,220 --> 00:07:51,805
you do as much
practical as you can.
196
00:07:51,805 --> 00:07:53,598
With Waldo, the bar is
pretty high with him,
197
00:07:53,598 --> 00:07:57,268
so he does amazing stuff,
and we can take it from there.
198
00:07:57,268 --> 00:07:58,937
There's quite a bit to do.
Uh, there's obviously
199
00:07:58,937 --> 00:08:01,398
a windmill that's not there
that we need to put in.
200
00:08:01,398 --> 00:08:04,275
Setting fire to the mill,
and boundary stones,
201
00:08:04,275 --> 00:08:05,777
and then we get
to that end shot,
202
00:08:05,777 --> 00:08:07,278
which is the aftermath
of the battle,
203
00:08:07,278 --> 00:08:09,239
but we're expanding
that enormously.
204
00:08:09,239 --> 00:08:11,950
So, yeah, it was a fairly
big shot for us.
205
00:08:13,785 --> 00:08:15,245
Tim Lewis:
When the camera tilts up
206
00:08:15,245 --> 00:08:18,289
and we see the aftermath
with that beautiful sword,
207
00:08:18,289 --> 00:08:21,584
just tells the story
without actually showing
208
00:08:21,584 --> 00:08:24,587
any physical
violence whatsoever.
209
00:08:24,587 --> 00:08:26,965
Patel:
It was one of my favorite
days of shooting
210
00:08:26,965 --> 00:08:31,136
because all departments
came together so quickly
that morning
211
00:08:31,136 --> 00:08:34,806
to create the tone
of that epic moment
212
00:08:34,806 --> 00:08:36,099
in George's books.
213
00:08:36,099 --> 00:08:38,184
- No, it's good. Tight.
- (indistinct chatter)
214
00:08:38,643 --> 00:08:40,645
♪
215
00:08:42,647 --> 00:08:45,483
It's genuinely
been the best time
I've ever had on set.
216
00:08:45,483 --> 00:08:47,152
Ever.
It's so much fun.
217
00:08:47,152 --> 00:08:49,696
♪
218
00:08:49,696 --> 00:08:51,656
Condal:
Moondancer's
a brand-new dragon,
219
00:08:51,656 --> 00:08:53,658
so the description
that I gave to the designers
220
00:08:53,658 --> 00:08:54,868
was simply, "David Bowie."
221
00:08:54,868 --> 00:08:56,870
And we ended up with
this like tiger-striped,
222
00:08:56,870 --> 00:08:59,831
green punk rocker
with a mohawk,
223
00:08:59,831 --> 00:09:01,958
and I'm thrilled
with the outcome of it.
224
00:09:01,958 --> 00:09:04,711
She is the coolest of them all.
225
00:09:04,711 --> 00:09:08,173
I am biased, but she's
really, really slender.
226
00:09:08,173 --> 00:09:10,925
She's pale green.
She's so fast.
227
00:09:11,760 --> 00:09:13,219
The Crownlands sequence
228
00:09:13,219 --> 00:09:16,389
where Baela is chasing
Cole and Gwayne...
229
00:09:17,724 --> 00:09:20,894
it's just a very fun,
classic chase scene.
230
00:09:21,603 --> 00:09:24,481
Everybody has
to use their imagination
in those moments,
231
00:09:24,481 --> 00:09:28,693
but ultimately, it's down
to the VFX team to make it real.
232
00:09:28,693 --> 00:09:30,862
So, it's essential that
they're right next to you
233
00:09:30,862 --> 00:09:33,365
and what you're shooting
is going to work for them.
234
00:09:33,865 --> 00:09:35,575
This is what happens
behind the scenes.
235
00:09:35,575 --> 00:09:37,660
I'm just goin' on
a practice joy-- (laughs)
236
00:09:37,660 --> 00:09:38,953
practice joyride.
237
00:09:39,537 --> 00:09:41,581
Rickwood: Katie, the DP,
and the guys in the buck
238
00:09:41,581 --> 00:09:43,667
and all
the lighting technicians
are working there
239
00:09:43,667 --> 00:09:46,211
with the manumatic rig
and all that technology,
240
00:09:46,211 --> 00:09:48,004
they get together
and work through everything
241
00:09:48,004 --> 00:09:49,214
to make sure
they getting what
242
00:09:49,214 --> 00:09:50,882
the VFX department
need for the post work.
243
00:09:51,383 --> 00:09:54,219
Thomas Horton:
So the whole dragon process
was incredibly complicated,
244
00:09:54,219 --> 00:09:56,388
as they are characters
acting within a scene,
245
00:09:56,388 --> 00:09:58,098
and we have to work out
their performance
246
00:09:58,098 --> 00:10:00,016
before we get
to the actual location.
247
00:10:00,016 --> 00:10:03,937
A lot of moving parts
in terms of scale,
size, speed.
248
00:10:03,937 --> 00:10:05,939
So really a lot of logistics
about how this is gonna
249
00:10:05,939 --> 00:10:08,066
come together from
a practical point of view
250
00:10:08,066 --> 00:10:09,609
and what can
we actually shoot,
251
00:10:09,609 --> 00:10:11,569
and then, what actually
really needs to be happening
252
00:10:11,569 --> 00:10:12,862
in the shots at the end.
253
00:10:12,862 --> 00:10:14,739
So there's a lot of
science involved in that
254
00:10:14,739 --> 00:10:16,741
in terms of dragon
speeds and distances,
255
00:10:16,741 --> 00:10:18,243
in terms of that chase.
256
00:10:18,660 --> 00:10:20,704
James Thompson:
We have developed a system,
257
00:10:20,704 --> 00:10:23,206
so, through camera,
we can take the footage
258
00:10:23,206 --> 00:10:25,917
and we can apply it
to a CG scene
259
00:10:25,917 --> 00:10:27,419
using Unreal Engine.
260
00:10:27,419 --> 00:10:29,546
And what that does
is allow us
261
00:10:29,546 --> 00:10:32,799
to see the solved camera
move on the buck
262
00:10:32,799 --> 00:10:35,468
recomposed onto
the dragon in CG
263
00:10:35,468 --> 00:10:37,387
for a sort of slap comp,
if you like,
264
00:10:37,387 --> 00:10:39,097
just so they can see
in video village
265
00:10:39,097 --> 00:10:41,307
that the move
is working correctly.
266
00:10:41,307 --> 00:10:42,600
It's hard work.
267
00:10:42,600 --> 00:10:45,061
- Dragonriding, you know?
- (laughter)
268
00:10:45,061 --> 00:10:47,772
Goldschmidt:
Because we shot the buck work
of that sequence
269
00:10:47,772 --> 00:10:50,066
before we had shot
the location work,
270
00:10:50,066 --> 00:10:52,652
the main challenge,
lighting-wise,
was we didn't know
271
00:10:52,652 --> 00:10:55,071
if the location
was gonna be sunny,
if it would be cloudy.
272
00:10:55,071 --> 00:10:57,240
So, we had to do
one pass for sun
273
00:10:57,240 --> 00:10:58,950
and one pass for shade.
274
00:10:58,950 --> 00:11:00,785
Patel:
It's fun filming on the buck.
275
00:11:00,785 --> 00:11:05,457
It's incredibly strategic
because you have to understand
276
00:11:05,457 --> 00:11:09,502
the difference between
fantasy and naturalism.
277
00:11:09,502 --> 00:11:13,006
So, thinking about how much
wind goes on someone's face
278
00:11:13,006 --> 00:11:15,675
when you're actually going
at terminal velocity,
279
00:11:15,675 --> 00:11:18,178
how someone moves
on an animal.
280
00:11:18,178 --> 00:11:21,097
All of these things
are really important.
281
00:11:21,848 --> 00:11:24,309
I don't think there's much
you can do in a profile shot.
282
00:11:24,309 --> 00:11:25,977
(laughing)
283
00:11:26,644 --> 00:11:29,814
Unless you turn to the camera
and go, "This is amazing!"
284
00:11:29,814 --> 00:11:30,982
(laughter)
285
00:11:31,983 --> 00:11:35,987
You get shown a mock-up
of what you look like
on the dragon,
286
00:11:35,987 --> 00:11:38,990
like a half-hybrid
cartoon version of you
287
00:11:38,990 --> 00:11:40,283
doing the whole sequence,
288
00:11:40,283 --> 00:11:41,618
and then, suddenly,
you're really, like,
289
00:11:41,618 --> 00:11:43,203
digging your heels in
as though it's a horse.
290
00:11:43,203 --> 00:11:44,871
It's bonkers.
291
00:11:44,871 --> 00:11:47,165
Goldschmidt:
It's great when you get
an actor like Bethany,
292
00:11:47,165 --> 00:11:48,667
who loves the experience
293
00:11:48,667 --> 00:11:50,335
and is putting
their all into it
294
00:11:50,335 --> 00:11:54,339
because so much of what
you're doing is imaginary,
295
00:11:54,339 --> 00:11:57,133
so everybody has to be
on the same page.
296
00:11:57,133 --> 00:11:58,885
Bethany Antonia:
Nothing can prepare
you for what
297
00:11:58,885 --> 00:12:00,845
that first day on the buck
is gonna be like.
298
00:12:00,845 --> 00:12:03,348
It's the most insane thing
299
00:12:03,348 --> 00:12:05,350
I've ever done
in my career so far,
300
00:12:05,350 --> 00:12:08,186
and being so high up
and bein' able to see
301
00:12:08,186 --> 00:12:10,814
how many people it takes
to make this show,
302
00:12:10,814 --> 00:12:12,899
and you're just all
on your own on that dragon.
303
00:12:12,899 --> 00:12:16,945
I was like, "Wow.
This is a really cool thing
that we're doin'."
304
00:12:17,529 --> 00:12:19,072
She was havin'
an amazing time.
305
00:12:19,072 --> 00:12:20,490
She couldn't wait to get
on the buck every day,
306
00:12:20,490 --> 00:12:23,159
which makes everyone else's
life a lot easier.
307
00:12:23,159 --> 00:12:25,036
(laughing)
It's like goin' to Disneyland
308
00:12:25,036 --> 00:12:26,830
at, like, terminal velocity,
309
00:12:26,830 --> 00:12:30,166
only you're dressed
like this. (giggles)
310
00:12:30,166 --> 00:12:33,670
It's the best day at work ever.
(chuckles)
311
00:12:33,670 --> 00:12:35,714
♪
312
00:12:38,341 --> 00:12:40,385
Do you like me gold bits?
313
00:12:42,095 --> 00:12:44,347
- speaker: Fancy gold bits.
- Well, ya know.
314
00:12:44,347 --> 00:12:46,057
Condal:
Aegon is obsessed
with namesakes
315
00:12:46,057 --> 00:12:47,434
and symbols of legitimacy.
316
00:12:47,434 --> 00:12:49,519
He has his father's
Valyrian dagger,
317
00:12:49,519 --> 00:12:52,063
which, of course,
he doesn't realize
the full significance of.
318
00:12:52,063 --> 00:12:54,441
He has Aegon
the Conqueror's crown,
he has his name,
319
00:12:54,441 --> 00:12:56,234
and I think he's trying
to legitimize himself
320
00:12:56,234 --> 00:12:59,612
now in the absence of Otto
saying, "This is my reign now,"
321
00:12:59,612 --> 00:13:02,532
and he wants to cut this image
of this warrior conqueror king.
322
00:13:02,532 --> 00:13:04,617
So we see him
having this ancient armor
323
00:13:04,617 --> 00:13:06,703
that's probably been pulled
out of some dusty corner
324
00:13:06,703 --> 00:13:08,913
of the armory
being fitted to him.
325
00:13:08,913 --> 00:13:10,707
What's it actually called?
326
00:13:10,707 --> 00:13:12,250
- A gorget.
- A gorget.
327
00:13:12,250 --> 00:13:13,752
- A gorget.
- Like a courgette that you eat.
328
00:13:13,752 --> 00:13:16,421
Oh, it's way better.
G-Gorget's way better.
329
00:13:17,797 --> 00:13:19,632
Condal: We hear a lot
about Valyrian steel weapons.
330
00:13:19,632 --> 00:13:22,385
We don't hear a lot
about Valyrian steel armor,
331
00:13:22,385 --> 00:13:23,803
but it felt like
that was something that
332
00:13:23,803 --> 00:13:25,096
Aegon the Conqueror
would've had
333
00:13:25,096 --> 00:13:26,431
from his time in Old Valyria
334
00:13:26,431 --> 00:13:28,933
as, like, a House Targaryen
family heirloom,
335
00:13:28,933 --> 00:13:30,643
a suit of armor that
would be, in theory,
336
00:13:30,643 --> 00:13:33,313
very light and very strong
because of its make.
337
00:13:33,313 --> 00:13:35,982
So the assignment that I gave
to Caroline and Simon Brindle
338
00:13:35,982 --> 00:13:40,153
was that I wanted
an ancient suit of armor
made of Valyrian steel
339
00:13:40,153 --> 00:13:42,655
that seemed like it was
from Old Valyria.
340
00:13:42,655 --> 00:13:44,616
And I think
the execution is dazzling.
341
00:13:45,617 --> 00:13:47,744
- Hello.
- Hello.
342
00:13:47,744 --> 00:13:49,329
- Nice armor.
- Yes!
343
00:13:49,996 --> 00:13:52,415
Joanna Lynch:
Aegon's armor was
a huge challenge for us.
344
00:13:52,415 --> 00:13:54,125
In the designing
and the making of it,
345
00:13:54,125 --> 00:13:57,504
I've never had so many meetings
about a set of armor in my life.
346
00:13:58,296 --> 00:14:00,465
Simon Brindle:
It was a significant
undertaking
347
00:14:00,465 --> 00:14:03,134
in terms of
Aegon the Conqueror
348
00:14:03,134 --> 00:14:07,639
is a really major character
in the whole Westeros universe,
349
00:14:07,639 --> 00:14:11,267
so we wanted to create
something that was iconic.
350
00:14:11,267 --> 00:14:13,478
Caroline spent
a lot of time designing it,
351
00:14:13,478 --> 00:14:15,522
and then, we developed it.
352
00:14:18,525 --> 00:14:19,984
- Whoa.
- (laughter)
353
00:14:19,984 --> 00:14:21,778
- 'Kay, great. Thank you.
- speaker: Shout for help
354
00:14:21,778 --> 00:14:23,988
- when you need to get up.
- I will. Turtle.
355
00:14:24,739 --> 00:14:25,990
Brindle:
Ordinarily, a build like that
356
00:14:25,990 --> 00:14:29,202
would be somewhere between
16 to 20 weeks.
357
00:14:29,202 --> 00:14:32,664
It can be shorter,
but if you're doing
a bespoke piece,
358
00:14:32,664 --> 00:14:35,125
with every element
sized to the actor,
359
00:14:35,125 --> 00:14:38,169
you, essentially, have to make
every piece from scratch.
360
00:14:38,169 --> 00:14:40,380
So that was
20 weeks of work.
361
00:14:40,380 --> 00:14:42,507
It's got quite
architectural shapes
362
00:14:42,507 --> 00:14:44,968
within the forms and outline.
363
00:14:44,968 --> 00:14:47,345
And then, probably, another
good four weeks plus
364
00:14:47,345 --> 00:14:49,848
just putting on
the Valyrian steel detailing.
365
00:14:49,848 --> 00:14:52,851
A lot of work,
but great to do.
366
00:14:52,851 --> 00:14:55,061
The first thing
was practicality,
367
00:14:55,061 --> 00:14:57,397
so it should be
as flexible as possible.
368
00:14:57,397 --> 00:15:01,192
So I looked at every
sort of armor you can imagine.
369
00:15:01,192 --> 00:15:03,695
It needed to feel like
an ancient culture,
370
00:15:03,695 --> 00:15:07,198
so there's some
Greco-Roman influences.
371
00:15:08,033 --> 00:15:11,369
I wanted the dragon
reflected in its design,
372
00:15:11,369 --> 00:15:14,497
so that there's
a scale-like quality to it.
373
00:15:14,497 --> 00:15:16,041
Brindle:
It's Aegon I,
374
00:15:16,041 --> 00:15:17,709
so it's still
an ancient piece,
375
00:15:17,709 --> 00:15:21,046
but being Valyrian steel,
it's immaculately crafted.
376
00:15:21,421 --> 00:15:25,216
We wanted to create something
ancient and otherworldly.
377
00:15:25,216 --> 00:15:28,261
There's an element
of almost brutalist
architecture in there.
378
00:15:28,261 --> 00:15:33,099
It draws a lot
on the architecture
of the Targaryen dynasty.
379
00:15:33,099 --> 00:15:35,268
It wound through
three processes.
380
00:15:35,268 --> 00:15:38,271
We started with
the initial armor build,
381
00:15:38,271 --> 00:15:40,607
individually fitted
and crafted and sculpted
382
00:15:40,607 --> 00:15:42,108
to the shape of Tom.
383
00:15:42,108 --> 00:15:45,236
Then we introduced
the angularity and sharpness
384
00:15:45,236 --> 00:15:47,405
and a lot of referencing
to dragon forms.
385
00:15:47,405 --> 00:15:49,699
With it being Aegon,
there's a lot of talon
386
00:15:49,699 --> 00:15:53,912
and scale forms in there
that run through the tassets
and the skirt scales
387
00:15:53,912 --> 00:15:56,414
through a lot
of small detailings.
388
00:15:56,414 --> 00:15:58,875
And then we got into
the whole Valyrian steel,
389
00:15:58,875 --> 00:16:01,628
which was (laughs) like adding
an additional build
390
00:16:01,628 --> 00:16:03,213
on top of everything
391
00:16:03,213 --> 00:16:05,548
because we then come back
to our original
392
00:16:05,548 --> 00:16:07,634
forms and shapes,
lift patterns
393
00:16:07,634 --> 00:16:09,886
from the surfaces
of every piece,
394
00:16:09,886 --> 00:16:12,430
create artwork
for the Valyrian steel,
395
00:16:12,430 --> 00:16:14,265
and then apply it
to every surface.
396
00:16:14,265 --> 00:16:16,351
So, it was quite involved.
397
00:16:17,185 --> 00:16:19,187
speaker: Give it a bit
of a shimmy, I reckon.
398
00:16:20,814 --> 00:16:23,817
- That's it.
- (crosstalk, laughter)
399
00:16:24,734 --> 00:16:28,488
They work so
unbelievably hard on
400
00:16:28,488 --> 00:16:30,782
creating the armor
and the helmet
401
00:16:30,782 --> 00:16:32,784
and everything
that goes with it.
402
00:16:32,784 --> 00:16:34,577
The attention to detail
is mind-blowing.
403
00:16:35,286 --> 00:16:37,914
It is satisfying
when you can see them
enjoy the costume
404
00:16:37,914 --> 00:16:40,458
and it works for them
and it's helping them
405
00:16:40,458 --> 00:16:41,626
develop their character.
406
00:16:41,626 --> 00:16:43,753
And he looks incredible
in his armor.
407
00:16:43,753 --> 00:16:45,964
Tom Glynn-Carney:
Heavy. Conqueror's armor
is very heavy,
408
00:16:45,964 --> 00:16:48,466
but it looks amazing,
Valyrian steel.
409
00:16:48,466 --> 00:16:50,969
It's got the crown
sort of built into it,
which is amazing.
410
00:16:50,969 --> 00:16:52,303
It took a little while
to get right,
411
00:16:52,303 --> 00:16:54,472
but I've never felt
more heroic in my life.
412
00:16:55,306 --> 00:16:57,517
I'm as fearsome as any of them.
413
00:17:00,395 --> 00:17:02,397
♪
414
00:17:04,399 --> 00:17:06,776
(indistinct chatter)
415
00:17:06,776 --> 00:17:10,822
It's just so rainy.
So rainy and so wet.
416
00:17:11,656 --> 00:17:13,992
Clay:
Driftmark Harbor
is a dry dock.
417
00:17:13,992 --> 00:17:17,954
The Sea Snake boat
has come back from war
and is being repaired.
418
00:17:17,954 --> 00:17:19,622
The harbor itself
is quite high.
419
00:17:19,622 --> 00:17:22,500
It's about five meters high,
going down into the mud
420
00:17:22,500 --> 00:17:25,045
and the silt of the dock
when the sea is out.
421
00:17:25,045 --> 00:17:26,838
And then, obviously,
that has to be surrounded,
422
00:17:26,838 --> 00:17:29,007
so you can shoot 360 degrees.
423
00:17:29,007 --> 00:17:30,508
From start
to walking on the set
424
00:17:30,508 --> 00:17:33,011
was probably 16 or 18 weeks.
425
00:17:33,720 --> 00:17:35,347
Masters:
Jim is the master
of the grand scale,
426
00:17:35,347 --> 00:17:39,517
so it started off an already
big project to take on.
427
00:17:39,517 --> 00:17:42,645
A lot of structure in that
because we built up to,
428
00:17:42,645 --> 00:17:44,064
I think, probably,
five meters high.
429
00:17:44,064 --> 00:17:46,191
A hell of a lot
of plaster work
430
00:17:46,191 --> 00:17:47,984
involved in a set like that.
431
00:17:47,984 --> 00:17:50,695
And then the props came in
with some lovely dressing
432
00:17:50,695 --> 00:17:53,031
to make it feel like
you're in a boatyard
433
00:17:53,031 --> 00:17:55,200
because this was
a ship under repair,
434
00:17:55,200 --> 00:17:59,662
so it needed to have that feel
of guys heavily working.
435
00:17:59,662 --> 00:18:02,248
Condal: It's the biggest set
that I think Jim ever built.
436
00:18:02,248 --> 00:18:03,708
It's massive and expansive.
437
00:18:03,708 --> 00:18:04,751
I mean, all that stuff
that you're seeing
438
00:18:04,751 --> 00:18:06,419
is in camera,
including the ship.
439
00:18:06,419 --> 00:18:09,339
Really only
the extensions out
to sea and beyond
440
00:18:09,339 --> 00:18:11,925
into the next slips
that are virtual.
441
00:18:11,925 --> 00:18:15,011
And it just blew me away
the first time I walked on it.
442
00:18:15,762 --> 00:18:18,014
Eve Best: (laughs)
I've totally forgotten
what I have to say
443
00:18:18,014 --> 00:18:21,267
- because there's
so much rain all over--
- All on my face, yeah.
444
00:18:21,267 --> 00:18:23,937
Patel:
We had spent months
preparing for the scene,
445
00:18:23,937 --> 00:18:26,022
and then we found out
that the day we were
gonna shoot it,
446
00:18:26,022 --> 00:18:28,066
it was going to be
torrential rain.
447
00:18:28,066 --> 00:18:31,903
So, we moved the scene
and we added rain machines.
448
00:18:32,278 --> 00:18:35,532
After eight hours of SFX rain,
you're gonna get some leaks,
449
00:18:35,532 --> 00:18:37,909
and the water started pooling
in the bottom of the set,
450
00:18:37,909 --> 00:18:39,411
and we had to keep
digging it out.
451
00:18:39,411 --> 00:18:40,704
For being such a simple scene,
452
00:18:40,704 --> 00:18:43,415
it became actually
quite complicated to shoot.
453
00:18:43,415 --> 00:18:46,084
The fake rain was like
a monsoon.
454
00:18:46,084 --> 00:18:47,961
Dawson: If you ask Geeta,
"How heavy do you want it?"
455
00:18:47,961 --> 00:18:49,754
She goes,
"I want Bollywood 10."
456
00:18:49,754 --> 00:18:51,756
But at first, I was like,
"I have no idea
what you mean,"
457
00:18:51,756 --> 00:18:53,425
but I did some research
458
00:18:53,425 --> 00:18:56,594
and it's full-on heavy, big,
and I love her for that.
459
00:18:56,594 --> 00:18:59,097
And we did, did we not?
460
00:18:59,639 --> 00:19:01,474
Best:
That scene in the rain,
461
00:19:01,474 --> 00:19:04,310
that was just such
a (laughs) bonkers day.
462
00:19:05,020 --> 00:19:08,273
And at one point,
I said, "There is actual
rain outside.
463
00:19:08,273 --> 00:19:12,777
Are you sure that we need
this extra monsoon?"
464
00:19:12,777 --> 00:19:16,489
And we were all
in kind of like Noah's Ark,
with the water rising.
465
00:19:16,489 --> 00:19:18,324
Steve Toussaint:
The minute you get out there,
pouring with rain,
466
00:19:18,324 --> 00:19:19,993
then they'd go,
"Turn the machines on."
467
00:19:19,993 --> 00:19:21,953
I mean, you were
literally soaked.
468
00:19:21,953 --> 00:19:24,581
And by the time that
you got under the shelter
469
00:19:24,581 --> 00:19:26,624
to talk to her,
you were drenched.
470
00:19:26,624 --> 00:19:28,960
And also,
I was leaning on a post
471
00:19:28,960 --> 00:19:31,671
and there was, uh,
like, a torrent of water
coming down.
472
00:19:31,671 --> 00:19:33,131
So as I turn my head
away from the camera,
473
00:19:33,131 --> 00:19:34,591
I was getting
completely bathed.
474
00:19:34,591 --> 00:19:38,011
It was, oh,
it was fun, but it wasn't.
475
00:19:38,011 --> 00:19:40,889
Best:
That feels a lot of rain.
476
00:19:42,974 --> 00:19:45,643
Patel:
The scene that, originally,
was very romantic
477
00:19:45,643 --> 00:19:47,312
ended up still romantic
478
00:19:47,312 --> 00:19:50,648
because now
they were underneath
this bridge in the rain,
479
00:19:50,648 --> 00:19:53,318
so I think it came
full circle in the end.
480
00:19:53,318 --> 00:19:55,487
♪